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Cocoa: Fix unresponsive cursor after cursor warp
This is a companion to 157ebb80aa
and
fixes the same issue for calls to glfwSetCursorPos.
Related to #1962
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parent
157ebb80aa
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6ed5294223
@ -206,6 +206,8 @@ information on what to include when reporting a bug.
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- [Cocoa] Bugfix: The install name of the installed dylib was relative (#1504)
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- [Cocoa] Bugfix: The MoltenVK layer contents scale was updated only after
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related events were emitted
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- [Cocoa] Bugfix: Moving the cursor programmatically would freeze it for
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a fraction of a second (#1962)
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- [X11] Bugfix: The CMake files did not check for the XInput headers (#1480)
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- [X11] Bugfix: Key names were not updated when the keyboard layout changed
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(#1462,#1528)
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@ -117,7 +117,8 @@ static void updateCursorMode(_GLFWwindow* window)
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_glfwPlatformSetCursorPos(window,
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_glfw.ns.restoreCursorPosX,
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_glfw.ns.restoreCursorPosY);
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CGAssociateMouseAndMouseCursorPosition(true);
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// NOTE: The matching CGAssociateMouseAndMouseCursorPosition call is
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// made in _glfwPlatformSetCursorPos as part of a workaround
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}
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if (cursorInContentArea(window))
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@ -1518,6 +1519,11 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
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_glfwTransformYNS(globalPoint.y)));
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}
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// HACK: Calling this right after setting the cursor position prevents macOS
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// from freezing the cursor for a fraction of a second afterwards
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if (window->cursorMode != GLFW_CURSOR_DISABLED)
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CGAssociateMouseAndMouseCursorPosition(true);
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} // autoreleasepool
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}
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