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Fix event processing guide section
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@ -33,8 +33,10 @@ information.
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GLFW needs to communicate regularly with the window system both in order to
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receive events and to show that the application hasn't locked up. Event
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processing must be done regularly while you have visible windows and is normally
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done each frame after [buffer swapping](@ref buffer_swap).
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processing must be done regularly while you have any windows and is normally
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done each frame after [buffer swapping](@ref buffer_swap). Even when you have
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no windows, event polling needs to be done in order to receive monitor
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connection events.
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There are two functions for processing pending events. @ref glfwPollEvents,
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processes only those events that have already been received and then returns
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