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Obey the OPENGL_ES2_PROFILE hint
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@ -52,7 +52,7 @@ static int getFBConfigAttrib(EGLConfig fbconfig, int attrib)
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// Return a list of available and usable framebuffer configs
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//========================================================================
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static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
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static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, unsigned int* found)
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{
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EGLConfig fbconfigs[_GLFW_EGL_CONFIG_IN];
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_GLFWfbconfig* result;
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@ -106,6 +106,13 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
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continue;
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}
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if (wndconfig->glProfile == GLFW_OPENGL_ES2_PROFILE &&
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!(getFBConfigAttrib(fbconfigs[i], EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES2_BIT))
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{
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// User requested only OpenGL ES 2.0 context
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continue;
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}
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result[*found].redBits = getFBConfigAttrib(fbconfigs[i], EGL_RED_SIZE);
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result[*found].greenBits = getFBConfigAttrib(fbconfigs[i], EGL_GREEN_SIZE);
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result[*found].blueBits = getFBConfigAttrib(fbconfigs[i], EGL_BLUE_SIZE);
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@ -376,7 +383,7 @@ int _glfwCreateContext(_GLFWwindow* window,
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_GLFWfbconfig* fbconfigs;
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const _GLFWfbconfig* result;
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fbconfigs = getFBConfigs(window, &fbcount);
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fbconfigs = getFBConfigs(window, wndconfig, &fbcount);
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if (!fbconfigs)
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{
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_glfwSetError(GLFW_PLATFORM_ERROR,
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