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Fixed repeated words
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@ -299,7 +299,7 @@ the source to the output or vice versa.
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### Reporting a website bug
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### Reporting a website bug
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If the bug is in the documentation (anything under `/docs/`) then please see the
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If the bug is in the documentation (anything under `/docs/`) then please see the
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section above. Bugs in the rest of the site are reported to to the [website
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section above. Bugs in the rest of the site are reported to the [website
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source repository](https://github.com/glfw/website/issues).
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source repository](https://github.com/glfw/website/issues).
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@ -264,7 +264,7 @@ MARKDOWN_SUPPORT = YES
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# When enabled doxygen tries to link words that correspond to documented classes,
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# When enabled doxygen tries to link words that correspond to documented classes,
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# or namespaces to their corresponding documentation. Such a link can be
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# or namespaces to their corresponding documentation. Such a link can be
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# prevented in individual cases by by putting a % sign in front of the word or
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# prevented in individual cases by putting a % sign in front of the word or
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# globally by setting AUTOLINK_SUPPORT to NO.
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# globally by setting AUTOLINK_SUPPORT to NO.
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AUTOLINK_SUPPORT = YES
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AUTOLINK_SUPPORT = YES
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@ -523,7 +523,7 @@ int present = glfwJoystickPresent(GLFW_JOYSTICK_1);
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Each joystick has zero or more axes, zero or more buttons, zero or more hats,
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Each joystick has zero or more axes, zero or more buttons, zero or more hats,
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a human-readable name, a user pointer and an SDL compatible GUID.
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a human-readable name, a user pointer and an SDL compatible GUID.
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When GLFW is initialized, detected joysticks are added to to the beginning of
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When GLFW is initialized, detected joysticks are added to the beginning of
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the array. Once a joystick is detected, it keeps its assigned ID until it is
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the array. Once a joystick is detected, it keeps its assigned ID until it is
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disconnected or the library is terminated, so as joysticks are connected and
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disconnected or the library is terminated, so as joysticks are connected and
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disconnected, there may appear gaps in the IDs.
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disconnected, there may appear gaps in the IDs.
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@ -101,7 +101,7 @@ size and a gamma ramp.
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@subsection monitor_modes Video modes
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@subsection monitor_modes Video modes
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GLFW generally does a good job selecting a suitable video mode when you create
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GLFW generally does a good job selecting a suitable video mode when you create
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a full screen window, change its video mode or or make a windowed one full
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a full screen window, change its video mode or make a windowed one full
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screen, but it is sometimes useful to know exactly which video modes are
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screen, but it is sometimes useful to know exactly which video modes are
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supported.
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supported.
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