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Add EGL X11 platform header
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@ -82,6 +82,8 @@ typedef struct _GLFWlibrary _GLFWlibrary;
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#include "win32_platform.h"
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#include "win32_platform.h"
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#elif defined(_GLFW_X11_GLX)
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#elif defined(_GLFW_X11_GLX)
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#include "x11_platform.h"
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#include "x11_platform.h"
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#elif defined(_GLFW_X11_EGL)
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#include "x11_egl_platform.h"
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#else
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#else
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#error "No supported platform selected"
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#error "No supported platform selected"
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#endif
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#endif
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