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@ -67,6 +67,7 @@ typedef const GLubyte* (APIENTRY *PFNGLGETSTRINGIPROC)(GLenum, GLuint);
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//------------------------------------------------------------------------
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//------------------------------------------------------------------------
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typedef intptr_t GLFWintptr;
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typedef intptr_t GLFWintptr;
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//------------------------------------------------------------------------
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//------------------------------------------------------------------------
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// Platform-specific OpenGL context structure
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// Platform-specific OpenGL context structure
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//------------------------------------------------------------------------
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//------------------------------------------------------------------------
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@ -66,10 +66,6 @@
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#include <dlfcn.h>
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#include <dlfcn.h>
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#endif
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#endif
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// Pointer length integer
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// One day, this will most likely move into glfw.h
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typedef intptr_t GLFWintptr;
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#ifndef GL_VERSION_3_0
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#ifndef GL_VERSION_3_0
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@ -83,10 +79,15 @@ typedef const GLubyte* (APIENTRY *PFNGLGETSTRINGIPROC)(GLenum, GLuint);
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#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextGLX GLX
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#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextGLX GLX
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//========================================================================
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// GLFW platform specific types
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//========================================================================
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//------------------------------------------------------------------------
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// Pointer length integer
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//------------------------------------------------------------------------
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typedef intptr_t GLFWintptr;
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//========================================================================
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// Global variables (GLFW internals)
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//========================================================================
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//------------------------------------------------------------------------
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//------------------------------------------------------------------------
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// Platform-specific OpenGL context structure
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// Platform-specific OpenGL context structure
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