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https://github.com/glfw/glfw.git
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Add GLFW_CONTEXT_NO_ERROR window hint
This adds support for the GL_KHR_no_error extension.
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@ -67,6 +67,7 @@ used by the tests and examples and are not required to build the library.
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- Added `glfwSetWindowSizeLimits` and `glfwSetWindowAspectRatio` for setting
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- Added `glfwSetWindowSizeLimits` and `glfwSetWindowAspectRatio` for setting
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absolute and relative window size limits
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absolute and relative window size limits
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- Added `GLFW_NO_API` for creating window without contexts
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- Added `GLFW_NO_API` for creating window without contexts
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- Added `GLFW_CONTEXT_NO_ERROR` context hint for `GL_KHR_no_error` support
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- Added `GLFW_TRUE` and `GLFW_FALSE` as client API independent boolean values
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- Added `GLFW_TRUE` and `GLFW_FALSE` as client API independent boolean values
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- Removed dependency on external OpenGL or OpenGL ES headers
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- Removed dependency on external OpenGL or OpenGL ES headers
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- [Cocoa] Removed support for OS X 10.6
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- [Cocoa] Removed support for OS X 10.6
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@ -4,6 +4,7 @@
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@section news_32 New features in 3.2
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@section news_32 New features in 3.2
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@subsection news_32_sizelimits Window size limit support
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@subsection news_32_sizelimits Window size limit support
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GLFW now supports setting both absolute and relative window size limits with
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GLFW now supports setting both absolute and relative window size limits with
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@ -293,6 +293,15 @@ Context release behaviors are described in detail by the
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[GL_KHR_context_flush_control](https://www.opengl.org/registry/specs/KHR/context_flush_control.txt)
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[GL_KHR_context_flush_control](https://www.opengl.org/registry/specs/KHR/context_flush_control.txt)
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extension.
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extension.
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`GLFW_CONTEXT_NO_ERROR` specifies whether errors should be generated by the
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context. If enabled, situations that would have generated errors instead cause
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undefined behavior.
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@par
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The no error mode for OpenGL and OpenGL ES is described in detail by the
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[GL_KHR_no_error](https://www.opengl.org/registry/specs/KHR/no_error.txt)
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extension.
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@subsubsection window_hints_values Supported and default values
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@subsubsection window_hints_values Supported and default values
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@ -658,6 +658,7 @@ extern "C" {
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#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022007
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#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022007
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#define GLFW_OPENGL_PROFILE 0x00022008
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#define GLFW_OPENGL_PROFILE 0x00022008
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#define GLFW_CONTEXT_RELEASE_BEHAVIOR 0x00022009
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#define GLFW_CONTEXT_RELEASE_BEHAVIOR 0x00022009
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#define GLFW_CONTEXT_NO_ERROR 0x0002200A
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#define GLFW_NO_API 0
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#define GLFW_NO_API 0
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#define GLFW_OPENGL_API 0x00030001
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#define GLFW_OPENGL_API 0x00030001
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@ -403,6 +403,9 @@ GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig)
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// debug contexts
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// debug contexts
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window->context.debug = GLFW_TRUE;
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window->context.debug = GLFW_TRUE;
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}
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}
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if (flags & GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR)
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window->context.noerror = GLFW_TRUE;
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}
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}
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// Read back OpenGL context profile (OpenGL 3.2 and above)
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// Read back OpenGL context profile (OpenGL 3.2 and above)
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@ -264,6 +264,8 @@ int _glfwInitContextAPI(void)
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_glfw.egl.KHR_create_context =
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_glfw.egl.KHR_create_context =
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_glfwPlatformExtensionSupported("EGL_KHR_create_context");
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_glfwPlatformExtensionSupported("EGL_KHR_create_context");
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_glfw.egl.KHR_create_context_no_error =
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_glfwPlatformExtensionSupported("EGL_KHR_create_context_no_error");
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return GLFW_TRUE;
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return GLFW_TRUE;
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}
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}
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@ -345,6 +347,12 @@ int _glfwCreateContext(_GLFWwindow* window,
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mask |= EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR;
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mask |= EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR;
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else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE)
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else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE)
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mask |= EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR;
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mask |= EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR;
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if (_glfw.egl.KHR_create_context_no_error)
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{
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if (ctxconfig->noerror)
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flags |= EGL_CONTEXT_OPENGL_NO_ERROR_KHR;
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}
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}
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}
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if (ctxconfig->debug)
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if (ctxconfig->debug)
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@ -88,6 +88,7 @@
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#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30fb
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#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30fb
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#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD
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#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD
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#define EGL_CONTEXT_FLAGS_KHR 0x30fc
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#define EGL_CONTEXT_FLAGS_KHR 0x30fc
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#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31b3
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#define EGL_NATIVE_VISUAL_ID 0x302e
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#define EGL_NATIVE_VISUAL_ID 0x302e
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#define EGL_NO_SURFACE ((EGLSurface) 0)
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#define EGL_NO_SURFACE ((EGLSurface) 0)
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#define EGL_NO_DISPLAY ((EGLDisplay) 0)
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#define EGL_NO_DISPLAY ((EGLDisplay) 0)
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@ -160,6 +161,7 @@ typedef struct _GLFWlibraryEGL
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EGLint major, minor;
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EGLint major, minor;
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GLFWbool KHR_create_context;
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GLFWbool KHR_create_context;
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GLFWbool KHR_create_context_no_error;
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void* handle;
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void* handle;
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@ -380,6 +380,8 @@ int _glfwCreateContext(_GLFWwindow* window,
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if (ctxconfig->debug)
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if (ctxconfig->debug)
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flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
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flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
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if (ctxconfig->noerror)
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flags |= GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR;
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if (ctxconfig->robustness)
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if (ctxconfig->robustness)
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{
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{
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@ -65,6 +65,7 @@
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#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
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#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
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#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82fb
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#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82fb
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#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82fc
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#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82fc
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#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
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typedef int GLint;
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typedef int GLint;
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typedef unsigned int GLuint;
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typedef unsigned int GLuint;
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@ -195,6 +196,7 @@ struct _GLFWctxconfig
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int minor;
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int minor;
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GLFWbool forward;
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GLFWbool forward;
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GLFWbool debug;
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GLFWbool debug;
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GLFWbool noerror;
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int profile;
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int profile;
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int robustness;
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int robustness;
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int release;
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int release;
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@ -262,7 +264,7 @@ struct _GLFWwindow
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struct {
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struct {
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int api;
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int api;
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int major, minor, revision;
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int major, minor, revision;
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GLFWbool forward, debug;
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GLFWbool forward, debug, noerror;
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int profile;
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int profile;
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int robustness;
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int robustness;
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int release;
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int release;
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@ -382,6 +382,8 @@ int _glfwCreateContext(_GLFWwindow* window,
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if (ctxconfig->debug)
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if (ctxconfig->debug)
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flags |= WGL_CONTEXT_DEBUG_BIT_ARB;
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flags |= WGL_CONTEXT_DEBUG_BIT_ARB;
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if (ctxconfig->noerror)
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flags |= GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR;
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if (ctxconfig->robustness)
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if (ctxconfig->robustness)
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{
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{
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@ -357,6 +357,9 @@ GLFWAPI void glfwWindowHint(int target, int hint)
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case GLFW_OPENGL_DEBUG_CONTEXT:
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case GLFW_OPENGL_DEBUG_CONTEXT:
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_glfw.hints.context.debug = hint ? GLFW_TRUE : GLFW_FALSE;
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_glfw.hints.context.debug = hint ? GLFW_TRUE : GLFW_FALSE;
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break;
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break;
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case GLFW_CONTEXT_NO_ERROR:
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_glfw.hints.context.noerror = hint ? GLFW_TRUE : GLFW_FALSE;
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break;
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case GLFW_OPENGL_PROFILE:
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case GLFW_OPENGL_PROFILE:
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_glfw.hints.context.profile = hint;
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_glfw.hints.context.profile = hint;
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break;
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break;
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@ -629,6 +632,8 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
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return window->context.profile;
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return window->context.profile;
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case GLFW_CONTEXT_RELEASE_BEHAVIOR:
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case GLFW_CONTEXT_RELEASE_BEHAVIOR:
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return window->context.release;
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return window->context.release;
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case GLFW_CONTEXT_NO_ERROR:
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return window->context.noerror;
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}
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}
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_glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute");
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_glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute");
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@ -88,6 +88,7 @@ static void usage(void)
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printf(" --stereo request stereo rendering\n");
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printf(" --stereo request stereo rendering\n");
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printf(" --srgb request an sRGB capable framebuffer\n");
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printf(" --srgb request an sRGB capable framebuffer\n");
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printf(" --singlebuffer request single-buffering\n");
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printf(" --singlebuffer request single-buffering\n");
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printf(" --no-error request a context that does not emit errors\n");
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}
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}
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static void error_callback(int error, const char* description)
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static void error_callback(int error, const char* description)
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@ -226,7 +227,7 @@ int main(int argc, char** argv)
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MAJOR, MINOR, PROFILE, ROBUSTNESS, VERSION,
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MAJOR, MINOR, PROFILE, ROBUSTNESS, VERSION,
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REDBITS, GREENBITS, BLUEBITS, ALPHABITS, DEPTHBITS, STENCILBITS,
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REDBITS, GREENBITS, BLUEBITS, ALPHABITS, DEPTHBITS, STENCILBITS,
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ACCUMREDBITS, ACCUMGREENBITS, ACCUMBLUEBITS, ACCUMALPHABITS,
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ACCUMREDBITS, ACCUMGREENBITS, ACCUMBLUEBITS, ACCUMALPHABITS,
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AUXBUFFERS, SAMPLES, STEREO, SRGB, SINGLEBUFFER };
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AUXBUFFERS, SAMPLES, STEREO, SRGB, SINGLEBUFFER, NOERROR };
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const struct option options[] =
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const struct option options[] =
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{
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{
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{ "behavior", 1, NULL, BEHAVIOR },
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{ "behavior", 1, NULL, BEHAVIOR },
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@ -255,6 +256,7 @@ int main(int argc, char** argv)
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{ "stereo", 0, NULL, STEREO },
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{ "stereo", 0, NULL, STEREO },
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{ "srgb", 0, NULL, SRGB },
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{ "srgb", 0, NULL, SRGB },
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{ "singlebuffer", 0, NULL, SINGLEBUFFER },
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{ "singlebuffer", 0, NULL, SINGLEBUFFER },
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{ "no-error", 0, NULL, NOERROR },
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{ NULL, 0, NULL, 0 }
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{ NULL, 0, NULL, 0 }
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};
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};
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@ -447,6 +449,9 @@ int main(int argc, char** argv)
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case SINGLEBUFFER:
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case SINGLEBUFFER:
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glfwWindowHint(GLFW_DOUBLEBUFFER, GLFW_FALSE);
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glfwWindowHint(GLFW_DOUBLEBUFFER, GLFW_FALSE);
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break;
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break;
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case NOERROR:
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glfwWindowHint(GLFW_CONTEXT_NO_ERROR, GLFW_TRUE);
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break;
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default:
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default:
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usage();
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usage();
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exit(EXIT_FAILURE);
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exit(EXIT_FAILURE);
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@ -500,6 +505,8 @@ int main(int argc, char** argv)
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printf(" debug");
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printf(" debug");
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if (flags & GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB)
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if (flags & GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB)
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printf(" robustness");
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printf(" robustness");
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if (flags & 8/*GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR*/)
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printf(" no-error");
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putchar('\n');
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putchar('\n');
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printf("%s context flags parsed by GLFW:", get_api_name(api));
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printf("%s context flags parsed by GLFW:", get_api_name(api));
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@ -510,6 +517,8 @@ int main(int argc, char** argv)
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printf(" debug");
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printf(" debug");
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if (glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS) == GLFW_LOSE_CONTEXT_ON_RESET)
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if (glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS) == GLFW_LOSE_CONTEXT_ON_RESET)
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printf(" robustness");
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printf(" robustness");
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if (glfwGetWindowAttrib(window, GLFW_CONTEXT_NO_ERROR))
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printf(" no-error");
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putchar('\n');
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putchar('\n');
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}
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}
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