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Fix invalid variable declarations in win32_monitor.c
This fixes build errors in visual studio on windows.
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@ -56,6 +56,7 @@ int _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* mode)
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{
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GLFWvidmode current;
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const GLFWvidmode* best;
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DEVMODE dm;
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best = _glfwChooseVideoMode(monitor, mode);
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@ -63,7 +64,6 @@ int _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* mode)
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if (_glfwCompareVideoModes(¤t, best) == 0)
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return GL_TRUE;
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DEVMODE dm;
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dm.dmSize = sizeof(DEVMODE);
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dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL;
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dm.dmPelsWidth = best->width;
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@ -120,6 +120,7 @@ _GLFWmonitor** _glfwPlatformGetMonitors(int* count)
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DEVMODE settings;
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char* name;
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HDC dc;
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GLboolean primary;
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ZeroMemory(&adapter, sizeof(DISPLAY_DEVICE));
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adapter.cb = sizeof(DISPLAY_DEVICE);
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@ -171,7 +172,7 @@ _GLFWmonitor** _glfwPlatformGetMonitors(int* count)
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EnumDisplayDevices(adapter.DeviceName, 0, &monitor, 0);
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dc = CreateDC(L"DISPLAY", monitor.DeviceString, NULL, NULL);
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const GLboolean primary = adapter.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE;
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primary = adapter.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE;
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monitors[found] = _glfwCreateMonitor(name, primary,
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GetDeviceCaps(dc, HORZSIZE),
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