Add missing errors section for glfwGetGamepadName

The reference documentation for glfwGetGamepadName lacked the possible
errors section.

Closes #2007

(cherry picked from commit c19f36b28d)
This commit is contained in:
InKryption 2021-12-05 17:51:43 +01:00 committed by Camilla Löwy
parent a69648e192
commit 7d5a16ce71

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@ -5227,6 +5227,8 @@ GLFWAPI int glfwUpdateGamepadMappings(const char* string);
* joystick is not present, does not have a mapping or an * joystick is not present, does not have a mapping or an
* [error](@ref error_handling) occurred. * [error](@ref error_handling) occurred.
* *
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref GLFW_INVALID_ENUM.
*
* @pointer_lifetime The returned string is allocated and freed by GLFW. You * @pointer_lifetime The returned string is allocated and freed by GLFW. You
* should not free it yourself. It is valid until the specified joystick is * should not free it yourself. It is valid until the specified joystick is
* disconnected, the gamepad mappings are updated or the library is terminated. * disconnected, the gamepad mappings are updated or the library is terminated.