mirror of
https://github.com/glfw/glfw.git
synced 2024-11-10 00:51:47 +00:00
Make all EGL functions dynamically loaded
This commit is contained in:
parent
afe4aadade
commit
7e13a4909e
@ -402,6 +402,11 @@ if (_GLFW_EGL)
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list(APPEND glfw_PKG_DEPS "glesv2")
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endif()
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if (CMAKE_DL_LIBS)
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list(APPEND glfw_LIBRARIES "${CMAKE_DL_LIBS}")
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list(APPEND glfw_PKG_LIBS "-l${CMAKE_DL_LIBS}")
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endif()
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endif()
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#--------------------------------------------------------------------
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@ -102,6 +102,7 @@ GLFW bundles a number of dependencies in the `deps/` directory.
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- [GLX] Made all GLX functions dynamically loaded
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- [GLX] Removed `_GLFW_HAS_GLXGETPROCADDRESS*` and `_GLFW_HAS_DLOPEN`
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compile-time options
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- [EGL] Made all EGL functions dynamically loaded
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## Contact
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@ -78,7 +78,7 @@ static const char* getErrorString(EGLint error)
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static int getConfigAttrib(EGLConfig config, int attrib)
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{
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int value;
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eglGetConfigAttrib(_glfw.egl.display, config, attrib, &value);
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_glfw_eglGetConfigAttrib(_glfw.egl.display, config, attrib, &value);
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return value;
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}
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@ -93,7 +93,7 @@ static GLboolean chooseFBConfigs(const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* closest;
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int i, nativeCount, usableCount;
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eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount);
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_glfw_eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount);
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if (!nativeCount)
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{
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_glfwInputError(GLFW_API_UNAVAILABLE, "EGL: No EGLConfigs returned");
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@ -101,7 +101,8 @@ static GLboolean chooseFBConfigs(const _GLFWctxconfig* ctxconfig,
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}
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nativeConfigs = calloc(nativeCount, sizeof(EGLConfig));
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eglGetConfigs(_glfw.egl.display, nativeConfigs, nativeCount, &nativeCount);
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_glfw_eglGetConfigs(_glfw.egl.display, nativeConfigs,
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nativeCount, &nativeCount);
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usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
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usableCount = 0;
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@ -178,23 +179,86 @@ static GLboolean chooseFBConfigs(const _GLFWctxconfig* ctxconfig,
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//
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int _glfwInitContextAPI(void)
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{
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int i;
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const char* sonames[] =
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{
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#if defined(_GLFW_WIN32)
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"libEGL.dll",
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"EGL.dll",
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#elif defined(_GLFW_COCOA)
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"libEGL.dylib",
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#else
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"libEGL.so.1",
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#endif
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NULL
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};
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if (!_glfwCreateContextTLS())
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return GL_FALSE;
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_glfw.egl.display = eglGetDisplay((EGLNativeDisplayType)_GLFW_EGL_NATIVE_DISPLAY);
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for (i = 0; sonames[i]; i++)
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{
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_glfw.egl.handle = _glfw_dlopen(sonames[i]);
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if (_glfw.egl.handle)
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break;
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}
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if (!_glfw.egl.handle)
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{
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_glfwInputError(GLFW_API_UNAVAILABLE, "EGL: Failed to load EGL");
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return GL_FALSE;
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}
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_glfw.egl.GetConfigAttrib =
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_glfw_dlsym(_glfw.egl.handle, "eglGetConfigAttrib");
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_glfw.egl.GetConfigs =
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_glfw_dlsym(_glfw.egl.handle, "eglGetConfigs");
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_glfw.egl.GetDisplay =
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_glfw_dlsym(_glfw.egl.handle, "eglGetDisplay");
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_glfw.egl.GetError =
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_glfw_dlsym(_glfw.egl.handle, "eglGetError");
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_glfw.egl.Initialize =
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_glfw_dlsym(_glfw.egl.handle, "eglInitialize");
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_glfw.egl.Terminate =
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_glfw_dlsym(_glfw.egl.handle, "eglTerminate");
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_glfw.egl.BindAPI =
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_glfw_dlsym(_glfw.egl.handle, "eglBindAPI");
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_glfw.egl.CreateContext =
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_glfw_dlsym(_glfw.egl.handle, "eglCreateContext");
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_glfw.egl.DestroySurface =
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_glfw_dlsym(_glfw.egl.handle, "eglDestroySurface");
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_glfw.egl.DestroyContext =
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_glfw_dlsym(_glfw.egl.handle, "eglDestroyContext");
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_glfw.egl.CreateWindowSurface =
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_glfw_dlsym(_glfw.egl.handle, "eglCreateWindowSurface");
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_glfw.egl.MakeCurrent =
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_glfw_dlsym(_glfw.egl.handle, "eglMakeCurrent");
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_glfw.egl.SwapBuffers =
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_glfw_dlsym(_glfw.egl.handle, "eglSwapBuffers");
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_glfw.egl.SwapInterval =
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_glfw_dlsym(_glfw.egl.handle, "eglSwapInterval");
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_glfw.egl.QueryString =
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_glfw_dlsym(_glfw.egl.handle, "eglQueryString");
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_glfw.egl.GetProcAddress =
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_glfw_dlsym(_glfw.egl.handle, "eglGetProcAddress");
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_glfw.egl.display =
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_glfw_eglGetDisplay((EGLNativeDisplayType)_GLFW_EGL_NATIVE_DISPLAY);
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if (_glfw.egl.display == EGL_NO_DISPLAY)
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{
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_glfwInputError(GLFW_API_UNAVAILABLE,
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"EGL: Failed to get EGL display: %s",
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getErrorString(eglGetError()));
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getErrorString(_glfw_eglGetError()));
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return GL_FALSE;
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}
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if (!eglInitialize(_glfw.egl.display, &_glfw.egl.major, &_glfw.egl.minor))
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if (!_glfw_eglInitialize(_glfw.egl.display,
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&_glfw.egl.major,
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&_glfw.egl.minor))
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{
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_glfwInputError(GLFW_API_UNAVAILABLE,
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"EGL: Failed to initialize EGL: %s",
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getErrorString(eglGetError()));
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getErrorString(_glfw_eglGetError()));
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return GL_FALSE;
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}
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@ -208,7 +272,14 @@ int _glfwInitContextAPI(void)
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//
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void _glfwTerminateContextAPI(void)
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{
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eglTerminate(_glfw.egl.display);
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if (_glfw_eglTerminate)
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_glfw_eglTerminate(_glfw.egl.display);
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if (_glfw.egl.handle)
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{
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_glfw_dlclose(_glfw.egl.handle);
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_glfw.egl.handle = NULL;
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}
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_glfwDestroyContextTLS();
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}
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@ -248,8 +319,8 @@ int _glfwCreateContext(_GLFWwindow* window,
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EGLint redBits, greenBits, blueBits, alphaBits, visualID = 0;
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XVisualInfo info;
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eglGetConfigAttrib(_glfw.egl.display, config,
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EGL_NATIVE_VISUAL_ID, &visualID);
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_glfw_eglGetConfigAttrib(_glfw.egl.display, config,
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EGL_NATIVE_VISUAL_ID, &visualID);
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info.screen = _glfw.x11.screen;
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mask = VisualScreenMask;
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@ -265,14 +336,14 @@ int _glfwCreateContext(_GLFWwindow* window,
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// Some EGL drivers do not implement the EGL_NATIVE_VISUAL_ID
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// attribute, so attempt to find the closest match
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eglGetConfigAttrib(_glfw.egl.display, config,
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EGL_RED_SIZE, &redBits);
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eglGetConfigAttrib(_glfw.egl.display, config,
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EGL_GREEN_SIZE, &greenBits);
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eglGetConfigAttrib(_glfw.egl.display, config,
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EGL_BLUE_SIZE, &blueBits);
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eglGetConfigAttrib(_glfw.egl.display, config,
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EGL_ALPHA_SIZE, &alphaBits);
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_glfw_eglGetConfigAttrib(_glfw.egl.display, config,
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EGL_RED_SIZE, &redBits);
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_glfw_eglGetConfigAttrib(_glfw.egl.display, config,
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EGL_GREEN_SIZE, &greenBits);
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_glfw_eglGetConfigAttrib(_glfw.egl.display, config,
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EGL_BLUE_SIZE, &blueBits);
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_glfw_eglGetConfigAttrib(_glfw.egl.display, config,
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EGL_ALPHA_SIZE, &alphaBits);
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info.depth = redBits + greenBits + blueBits + alphaBits;
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mask |= VisualDepthMask;
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@ -291,21 +362,21 @@ int _glfwCreateContext(_GLFWwindow* window,
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if (ctxconfig->api == GLFW_OPENGL_ES_API)
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{
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if (!eglBindAPI(EGL_OPENGL_ES_API))
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if (!_glfw_eglBindAPI(EGL_OPENGL_ES_API))
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{
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_glfwInputError(GLFW_API_UNAVAILABLE,
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"EGL: Failed to bind OpenGL ES: %s",
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getErrorString(eglGetError()));
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getErrorString(_glfw_eglGetError()));
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return GL_FALSE;
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}
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}
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else
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{
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if (!eglBindAPI(EGL_OPENGL_API))
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if (!_glfw_eglBindAPI(EGL_OPENGL_API))
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{
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_glfwInputError(GLFW_API_UNAVAILABLE,
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"EGL: Failed to bind OpenGL: %s",
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getErrorString(eglGetError()));
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getErrorString(_glfw_eglGetError()));
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return GL_FALSE;
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}
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}
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@ -371,14 +442,14 @@ int _glfwCreateContext(_GLFWwindow* window,
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// Context release behaviors (GL_KHR_context_flush_control) are not yet
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// supported on EGL but are not a hard constraint, so ignore and continue
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window->egl.context = eglCreateContext(_glfw.egl.display,
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config, share, attribs);
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window->egl.context = _glfw_eglCreateContext(_glfw.egl.display,
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config, share, attribs);
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if (window->egl.context == EGL_NO_CONTEXT)
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{
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_glfwInputError(GLFW_VERSION_UNAVAILABLE,
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"EGL: Failed to create context: %s",
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getErrorString(eglGetError()));
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getErrorString(_glfw_eglGetError()));
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return GL_FALSE;
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}
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@ -403,13 +474,13 @@ void _glfwDestroyContext(_GLFWwindow* window)
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if (window->egl.surface)
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{
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eglDestroySurface(_glfw.egl.display, window->egl.surface);
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_glfw_eglDestroySurface(_glfw.egl.display, window->egl.surface);
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window->egl.surface = EGL_NO_SURFACE;
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}
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if (window->egl.context)
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{
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eglDestroyContext(_glfw.egl.display, window->egl.context);
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_glfw_eglDestroyContext(_glfw.egl.display, window->egl.context);
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window->egl.context = EGL_NO_CONTEXT;
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}
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}
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@ -438,27 +509,30 @@ void _glfwPlatformMakeContextCurrent(_GLFWwindow* window)
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{
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if (window->egl.surface == EGL_NO_SURFACE)
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{
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window->egl.surface = eglCreateWindowSurface(_glfw.egl.display,
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window->egl.config,
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(EGLNativeWindowType)_GLFW_EGL_NATIVE_WINDOW,
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NULL);
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window->egl.surface =
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_glfw_eglCreateWindowSurface(_glfw.egl.display,
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window->egl.config,
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(EGLNativeWindowType)_GLFW_EGL_NATIVE_WINDOW,
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NULL);
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if (window->egl.surface == EGL_NO_SURFACE)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"EGL: Failed to create window surface: %s",
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getErrorString(eglGetError()));
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getErrorString(_glfw_eglGetError()));
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}
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}
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eglMakeCurrent(_glfw.egl.display,
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window->egl.surface,
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window->egl.surface,
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window->egl.context);
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_glfw_eglMakeCurrent(_glfw.egl.display,
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window->egl.surface,
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window->egl.surface,
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window->egl.context);
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}
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else
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{
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eglMakeCurrent(_glfw.egl.display,
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EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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_glfw_eglMakeCurrent(_glfw.egl.display,
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EGL_NO_SURFACE,
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EGL_NO_SURFACE,
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EGL_NO_CONTEXT);
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}
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_glfwSetContextTLS(window);
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@ -466,17 +540,18 @@ void _glfwPlatformMakeContextCurrent(_GLFWwindow* window)
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void _glfwPlatformSwapBuffers(_GLFWwindow* window)
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{
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eglSwapBuffers(_glfw.egl.display, window->egl.surface);
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_glfw_eglSwapBuffers(_glfw.egl.display, window->egl.surface);
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}
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void _glfwPlatformSwapInterval(int interval)
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{
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eglSwapInterval(_glfw.egl.display, interval);
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_glfw_eglSwapInterval(_glfw.egl.display, interval);
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}
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int _glfwPlatformExtensionSupported(const char* extension)
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{
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const char* extensions = eglQueryString(_glfw.egl.display, EGL_EXTENSIONS);
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const char* extensions = _glfw_eglQueryString(_glfw.egl.display,
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EGL_EXTENSIONS);
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if (extensions)
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{
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if (_glfwStringInExtensionString(extension, extensions))
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@ -488,7 +563,7 @@ int _glfwPlatformExtensionSupported(const char* extension)
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GLFWglproc _glfwPlatformGetProcAddress(const char* procname)
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{
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return eglGetProcAddress(procname);
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return _glfw_eglGetProcAddress(procname);
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}
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@ -28,6 +28,17 @@
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#ifndef _glfw3_egl_context_h_
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#define _glfw3_egl_context_h_
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#if defined(_GLFW_WIN32)
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#define _glfw_dlopen(name) LoadLibraryA(name)
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#define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle)
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#define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name)
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#else
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#include <dlfcn.h>
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#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
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#define _glfw_dlclose(handle) dlclose(handle)
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#define _glfw_dlsym(handle, name) dlsym(handle, name)
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#endif
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#include <EGL/egl.h>
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// This path may need to be changed if you build GLFW using your own setup
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@ -35,6 +46,40 @@
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// extensions and not all operating systems come with an up-to-date version
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#include "../deps/EGL/eglext.h"
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// EGL function pointer typedefs
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typedef EGLBoolean (EGLAPIENTRY * PFNEGLGETCONFIGATTRIBPROC)(EGLDisplay,EGLConfig,EGLint,EGLint*);
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typedef EGLBoolean (EGLAPIENTRY * PFNEGLGETCONFIGSPROC)(EGLDisplay,EGLConfig*,EGLint,EGLint*);
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typedef EGLDisplay (EGLAPIENTRY * PFNEGLGETDISPLAYPROC)(EGLNativeDisplayType);
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typedef EGLint (EGLAPIENTRY * PFNEGLGETERRORPROC)(void);
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typedef EGLBoolean (EGLAPIENTRY * PFNEGLINITIALIZEPROC)(EGLDisplay,EGLint*,EGLint*);
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typedef EGLBoolean (EGLAPIENTRY * PFNEGLTERMINATEPROC)(EGLDisplay);
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typedef EGLBoolean (EGLAPIENTRY * PFNEGLBINDAPIPROC)(EGLenum);
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typedef EGLContext (EGLAPIENTRY * PFNEGLCREATECONTEXTPROC)(EGLDisplay,EGLConfig,EGLContext,const EGLint*);
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typedef EGLBoolean (EGLAPIENTRY * PFNEGLDESTROYSURFACEPROC)(EGLDisplay,EGLSurface);
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typedef EGLBoolean (EGLAPIENTRY * PFNEGLDESTROYCONTEXTPROC)(EGLDisplay,EGLContext);
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typedef EGLSurface (EGLAPIENTRY * PFNEGLCREATEWINDOWSURFACEPROC)(EGLDisplay,EGLConfig,EGLNativeWindowType,const EGLint*);
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typedef EGLBoolean (EGLAPIENTRY * PFNEGLMAKECURRENTPROC)(EGLDisplay,EGLSurface,EGLSurface,EGLContext);
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typedef EGLBoolean (EGLAPIENTRY * PFNEGLSWAPBUFFERSPROC)(EGLDisplay,EGLSurface);
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typedef EGLBoolean (EGLAPIENTRY * PFNEGLSWAPINTERVALPROC)(EGLDisplay,EGLint);
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typedef const char* (EGLAPIENTRY * PFNEGLQUERYSTRINGPROC)(EGLDisplay,EGLint);
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typedef GLFWglproc (EGLAPIENTRY * PFNEGLGETPROCADDRESSPROC)(const char*);
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#define _glfw_eglGetConfigAttrib _glfw.egl.GetConfigAttrib
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#define _glfw_eglGetConfigs _glfw.egl.GetConfigs
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#define _glfw_eglGetDisplay _glfw.egl.GetDisplay
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#define _glfw_eglGetError _glfw.egl.GetError
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#define _glfw_eglInitialize _glfw.egl.Initialize
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#define _glfw_eglTerminate _glfw.egl.Terminate
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#define _glfw_eglBindAPI _glfw.egl.BindAPI
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#define _glfw_eglCreateContext _glfw.egl.CreateContext
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#define _glfw_eglDestroySurface _glfw.egl.DestroySurface
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#define _glfw_eglDestroyContext _glfw.egl.DestroyContext
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#define _glfw_eglCreateWindowSurface _glfw.egl.CreateWindowSurface
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#define _glfw_eglMakeCurrent _glfw.egl.MakeCurrent
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#define _glfw_eglSwapBuffers _glfw.egl.SwapBuffers
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#define _glfw_eglSwapInterval _glfw.egl.SwapInterval
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#define _glfw_eglQueryString _glfw.egl.QueryString
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#define _glfw_eglGetProcAddress _glfw.egl.GetProcAddress
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#define _GLFW_PLATFORM_FBCONFIG EGLConfig egl
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#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextEGL egl
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#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryEGL egl
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@ -64,6 +109,25 @@ typedef struct _GLFWlibraryEGL
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GLboolean KHR_create_context;
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void* handle;
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PFNEGLGETCONFIGATTRIBPROC GetConfigAttrib;
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PFNEGLGETCONFIGSPROC GetConfigs;
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PFNEGLGETDISPLAYPROC GetDisplay;
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PFNEGLGETERRORPROC GetError;
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PFNEGLINITIALIZEPROC Initialize;
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PFNEGLTERMINATEPROC Terminate;
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PFNEGLBINDAPIPROC BindAPI;
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PFNEGLCREATECONTEXTPROC CreateContext;
|
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PFNEGLDESTROYSURFACEPROC DestroySurface;
|
||||
PFNEGLDESTROYCONTEXTPROC DestroyContext;
|
||||
PFNEGLCREATEWINDOWSURFACEPROC CreateWindowSurface;
|
||||
PFNEGLMAKECURRENTPROC MakeCurrent;
|
||||
PFNEGLSWAPBUFFERSPROC SwapBuffers;
|
||||
PFNEGLSWAPINTERVALPROC SwapInterval;
|
||||
PFNEGLQUERYSTRINGPROC QueryString;
|
||||
PFNEGLGETPROCADDRESSPROC GetProcAddress;
|
||||
|
||||
} _GLFWlibraryEGL;
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user