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Fixed incorrect return type.
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src/win32/win32_window.c
Normal file → Executable file
2
src/win32/win32_window.c
Normal file → Executable file
@ -311,7 +311,7 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
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// Creates an OpenGL context on the specified device context
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//========================================================================
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static HGLRC createContext(_GLFWwindow* window,
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static GLboolean createContext(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig,
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int pixelFormat)
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{
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