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Wayland: Set a proper name for outputs.
glfwGetMonitorName()’s documentation says “this function returns a human-readable name”, which “typically reflects the make and model of the monitor”. We get these two strings in the geometry event, so we only set the name at this point.
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@ -50,11 +50,21 @@ static void geometry(void* data,
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int32_t transform)
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{
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struct _GLFWmonitor *monitor = data;
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char* name;
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size_t nameLength;
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monitor->wl.x = x;
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monitor->wl.y = y;
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monitor->widthMM = physicalWidth;
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monitor->heightMM = physicalHeight;
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nameLength = strlen(make) + 1 + strlen(model) + 1;
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name = realloc(monitor->name, nameLength);
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if (name)
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{
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sprintf(name, "%s %s", make, model);
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monitor->name = name;
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}
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}
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static void mode(void* data,
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@ -118,10 +128,6 @@ void _glfwAddOutputWayland(uint32_t name, uint32_t version)
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{
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_GLFWmonitor *monitor;
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struct wl_output *output;
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char nameStr[80];
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memset(nameStr, 0, sizeof(nameStr));
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snprintf(nameStr, 79, "wl_output@%u", name);
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if (version < 2)
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{
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@ -130,7 +136,8 @@ void _glfwAddOutputWayland(uint32_t name, uint32_t version)
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return;
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}
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monitor = _glfwAllocMonitor(nameStr, 0, 0);
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// The actual name of this output will be set in the geometry handler.
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monitor = _glfwAllocMonitor(NULL, 0, 0);
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output = wl_registry_bind(_glfw.wl.registry,
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name,
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