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Fixed VC++ warnings.
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8cd88ddf61
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@ -281,8 +281,8 @@ void mouse_button_callback( GLFWwindow* window, int button, int action, int mods
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void cursor_position_callback( GLFWwindow* window, double x, double y )
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void cursor_position_callback( GLFWwindow* window, double x, double y )
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{
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{
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cursor_x = x;
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cursor_x = (float) x;
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cursor_y = y;
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cursor_y = (float) y;
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if ( override_pos )
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if ( override_pos )
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set_ball_pos(cursor_x, cursor_y);
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set_ball_pos(cursor_x, cursor_y);
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@ -30,12 +30,12 @@
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#include <math.h>
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#include <math.h>
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#include <time.h>
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#include <time.h>
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#define GLFW_INCLUDE_GLU
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#include <GLFW/glfw3.h>
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#include <tinycthread.h>
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#include <tinycthread.h>
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#include <getopt.h>
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#include <getopt.h>
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#define GLFW_INCLUDE_GLU
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#include <GLFW/glfw3.h>
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// Define tokens for GL_EXT_separate_specular_color if not already defined
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// Define tokens for GL_EXT_separate_specular_color if not already defined
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#ifndef GL_EXT_separate_specular_color
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#ifndef GL_EXT_separate_specular_color
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#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
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#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
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