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Make Win32 video mode enumeration faster
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parent
3dc53e21e5
commit
842aeb8c47
@ -152,6 +152,9 @@ _GLFWmonitor** _glfwPlatformGetMonitors(int* count)
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DeleteDC(dc);
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free(name);
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if (adapter.StateFlags & DISPLAY_DEVICE_MODESPRUNED)
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monitor->win32.modesPruned = GL_TRUE;
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wcscpy(monitor->win32.adapterName, adapter.DeviceName);
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wcscpy(monitor->win32.displayName, display.DeviceName);
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@ -226,15 +229,6 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
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modeIndex++;
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if (ChangeDisplaySettingsExW(monitor->win32.adapterName,
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&dm,
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NULL,
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CDS_TEST,
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NULL) != DISP_CHANGE_SUCCESSFUL)
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{
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continue;
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}
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// Skip modes with less than 15 BPP
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if (dm.dmBitsPerPel < 15)
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continue;
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@ -257,6 +251,19 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
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if (i < *count)
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continue;
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if (monitor->win32.modesPruned)
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{
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// Skip modes not supported by the connected displays
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if (ChangeDisplaySettingsExW(monitor->win32.adapterName,
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&dm,
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NULL,
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CDS_TEST,
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NULL) != DISP_CHANGE_SUCCESSFUL)
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{
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continue;
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}
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}
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if (*count == size)
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{
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if (*count)
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@ -203,6 +203,7 @@ typedef struct _GLFWmonitorWin32
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WCHAR displayName[32];
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char publicAdapterName[64];
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char publicDisplayName[64];
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GLboolean modesPruned;
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GLboolean modeChanged;
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} _GLFWmonitorWin32;
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