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Made string conversions globally available.
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@ -131,6 +131,60 @@ static void freeLibraries(void)
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Returns a wide string version of the specified UTF-8 string
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//========================================================================
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WCHAR* _glfwCreateWideStringFromUTF8(const char* source)
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{
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WCHAR* target;
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int length;
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length = MultiByteToWideChar(CP_UTF8, 0, source, -1, NULL, 0);
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if (!length)
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return NULL;
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target = (WCHAR*) _glfwMalloc(sizeof(WCHAR) * (length + 1));
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if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, length + 1))
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{
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_glfwFree(target);
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return NULL;
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}
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return target;
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}
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//========================================================================
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// Returns a UTF-8 string version of the specified wide string
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//========================================================================
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char* _glfwCreateUTF8FromWideString(const WCHAR* source)
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{
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char* target;
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int length;
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length = WideCharToMultiByte(CP_UTF8, 0, source, -1, NULL, 0, NULL, NULL);
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if (!length)
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return NULL;
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target = (char*) _glfwMalloc(length + 1);
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if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, length + 1, NULL, NULL))
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{
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_glfwFree(target);
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return NULL;
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}
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return target;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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@ -325,6 +325,10 @@ typedef struct _GLFWlibraryWin32
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// Prototypes for platform specific internal functions
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//========================================================================
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// Wide strings
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WCHAR* _glfwCreateWideStringFromUTF8(const char* source);
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char* _glfwCreateUTF8FromWideString(const WCHAR* source);
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// Time
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void _glfwInitTimer(void);
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@ -34,31 +34,6 @@
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#include <stdlib.h>
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//========================================================================
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// Convert the specified UTF-8 string to a wide string
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//========================================================================
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static WCHAR* createWideStringFromUTF8(const char* source)
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{
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WCHAR* target;
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int length;
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length = MultiByteToWideChar(CP_UTF8, 0, source, -1, NULL, 0);
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if (!length)
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return NULL;
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target = (WCHAR*) _glfwMalloc(sizeof(WCHAR) * (length + 1));
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if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, length + 1))
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{
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_glfwFree(target);
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return NULL;
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}
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return target;
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}
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//========================================================================
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// Convert BPP to RGB bits based on "best guess"
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//========================================================================
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@ -1357,7 +1332,7 @@ static int createWindow(_GLFWwindow* window,
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else
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SystemParametersInfo(SPI_GETWORKAREA, 0, &wa, 0);
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wideTitle = createWideStringFromUTF8(wndconfig->title);
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wideTitle = _glfwCreateWideStringFromUTF8(wndconfig->title);
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if (!wideTitle)
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{
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_glfwSetError(GLFW_PLATFORM_ERROR,
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@ -1604,7 +1579,7 @@ void _glfwPlatformCloseWindow(_GLFWwindow* window)
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void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
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{
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WCHAR* wideTitle = createWideStringFromUTF8(title);
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WCHAR* wideTitle = _glfwCreateWideStringFromUTF8(title);
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if (!wideTitle)
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{
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_glfwSetError(GLFW_PLATFORM_ERROR,
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