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@ -296,8 +296,9 @@ GLFWcursor* cursor = glfwCreateCursor(&image, 0, 0);
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If cursor creation fails, `NULL` will be returned, so it is necessary to check
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the return value.
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The image data is 32-bit RGBA, i.e. eight bits per channel. The pixels are
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arranged canonically as sequential rows, starting from the top-left corner.
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The image data is 32-bit, little-endian, non-premultiplied RGBA, i.e. eight bits
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per channel. The pixels are arranged canonically as sequential rows, starting
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from the top-left corner.
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@subsubsection cursor_standard Standard cursor creation
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@ -2601,9 +2601,9 @@ GLFWAPI void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos);
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* glfwSetCursor. The cursor can be destroyed with @ref glfwDestroyCursor.
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* Any remaining cursors are destroyed by @ref glfwTerminate.
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*
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* The pixels are 32-bit little-endian RGBA, i.e. eight bits per channel. They
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* are arranged canonically as packed sequential rows, starting from the
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* top-left corner.
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* The pixels are 32-bit, little-endian, non-premultiplied RGBA, i.e. eight
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* bits per channel. They are arranged canonically as packed sequential rows,
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* starting from the top-left corner.
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*
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* The cursor hotspot is specified in pixels, relative to the upper-left corner
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* of the cursor image. Like all other coordinate systems in GLFW, the X-axis
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