mirror of
https://github.com/glfw/glfw.git
synced 2024-11-25 22:14:34 +00:00
Merge branch 'master' into clipboard
Conflicts: src/CMakeLists.txt src/libglfw.pc.cmake
This commit is contained in:
commit
865aa05ec1
3
.gitignore
vendored
3
.gitignore
vendored
@ -10,6 +10,9 @@ src/libglfw.pc
|
||||
src/libglfw.so
|
||||
src/libglfw.a
|
||||
src/libglfw.dylib
|
||||
src/glfw.lib
|
||||
src/glfw.dll
|
||||
src/glfwdll.lib
|
||||
examples/boing
|
||||
examples/gears
|
||||
examples/heightmap
|
||||
|
@ -1,10 +1,19 @@
|
||||
This folder contains a collection of toolchains definition in order to
|
||||
support cross compilation. The naming scheme is the following:
|
||||
This directory contains a collection of toolchain definitions for cross
|
||||
compilation, currently limited to compiling Win32 binaries on Linux.
|
||||
|
||||
The toolchain file naming scheme is as follows:
|
||||
|
||||
host-system-compiler.cmake
|
||||
|
||||
to use this at the time you run the initial cmake command use the
|
||||
following parameter
|
||||
-DCMAKE_TOOLCHAIN_FILE=./toolchains/XXX-XXX-XXX.cmake
|
||||
which maps to file in this folder.
|
||||
To use these files you add a special parameter when configuring the source tree:
|
||||
|
||||
cmake -DCMAKE_TOOLCHAIN_FILE=<toolchain-file> .
|
||||
|
||||
For example, to use the Debian GNU/Linux MinGW package, run CMake like this:
|
||||
|
||||
cmake -DCMAKE_TOOLCHAIN_FILE=CMake/linux-i586-mingw32msvc.cmake .
|
||||
|
||||
For more details see this article:
|
||||
|
||||
http://www.paraview.org/Wiki/CMake_Cross_Compiling
|
||||
|
||||
For more details see: http://www.paraview.org/Wiki/CMake_Cross_Compiling
|
||||
|
15
CMake/linux-amd64-mingw32msvc.cmake
Normal file
15
CMake/linux-amd64-mingw32msvc.cmake
Normal file
@ -0,0 +1,15 @@
|
||||
# Define the cross compilation environment for cross compiling from linux
|
||||
# to Win64 it is to be used when Debian cross compilation toolchain is
|
||||
# available.
|
||||
SET(CMAKE_SYSTEM_NAME Windows) # Target system name
|
||||
SET(CMAKE_SYSTEM_VERSION 1) # Not really used.
|
||||
SET(CMAKE_C_COMPILER "amd64-mingw32msvc-gcc")
|
||||
SET(CMAKE_CXX_COMPILER "amd64-mingw32msvc-g++")
|
||||
SET(CMAKE_RANLIB "amd64-mingw32msvc-ranlib")
|
||||
|
||||
|
||||
#Configure the behaviour of the find commands
|
||||
SET(CMAKE_FIND_ROOT_PATH "/usr/amd64-mingw32msvc")
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
169
CMakeLists.txt
169
CMakeLists.txt
@ -1,7 +1,6 @@
|
||||
project(GLFW C)
|
||||
|
||||
cmake_minimum_required(VERSION 2.4)
|
||||
cmake_policy(VERSION 2.4)
|
||||
cmake_minimum_required(VERSION 2.8)
|
||||
|
||||
set(GLFW_VERSION_MAJOR "3")
|
||||
set(GLFW_VERSION_MINOR "0")
|
||||
@ -12,106 +11,157 @@ set(GLFW_VERSION_FULL "${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA
|
||||
|
||||
option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ON)
|
||||
option(GLFW_BUILD_TESTS "Build the GLFW test programs" ON)
|
||||
option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
|
||||
|
||||
find_package(OpenGL REQUIRED)
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Set up GLFW for Win32 and WGL on Windows
|
||||
# Enable all warnings on GCC, regardless of OS
|
||||
#--------------------------------------------------------------------
|
||||
if (CMAKE_COMPILER_IS_GNUCC)
|
||||
add_definitions(-Wall)
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Detect and select target platform
|
||||
#--------------------------------------------------------------------
|
||||
if (WIN32)
|
||||
message(STATUS "Building GLFW for WGL on a Win32 system")
|
||||
|
||||
# Define the platform identifier
|
||||
set(_GLFW_WIN32_WGL 1)
|
||||
message(STATUS "Building GLFW for WGL on a Win32 system")
|
||||
elseif (UNIX AND APPLE)
|
||||
set(_GLFW_COCOA_NSGL 1)
|
||||
message(STATUS "Building GLFW for Cocoa and NSOpenGL on Mac OS X")
|
||||
elseif (UNIX AND NOT APPLE)
|
||||
set(_GLFW_X11_GLX 1)
|
||||
message(STATUS "Building GLFW for X11 and GLX on a Unix-like system")
|
||||
else()
|
||||
message(FATAL_ERROR "No supported platform was detected")
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Set up GLFW for Win32 and WGL on Windows
|
||||
#--------------------------------------------------------------------
|
||||
if (_GLFW_WIN32_WGL)
|
||||
|
||||
# Set up library and include paths
|
||||
list(APPEND GLFW_INCLUDE_DIR ${OPENGL_INCLUDE_DIR})
|
||||
list(APPEND GLFW_LIBRARIES ${OPENGL_gl_LIBRARY})
|
||||
endif (WIN32)
|
||||
list(APPEND glfw_INCLUDE_DIRS ${OPENGL_INCLUDE_DIR})
|
||||
list(APPEND glfw_LIBRARIES ${OPENGL_gl_LIBRARY})
|
||||
|
||||
if (BUILD_SHARED_LIBS)
|
||||
list(APPEND glfw_LIBRARIES winmm)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Set up GLFW for Xlib and GLX on Unix-like systems with X Windows
|
||||
#--------------------------------------------------------------------
|
||||
if (UNIX AND NOT APPLE)
|
||||
message(STATUS "Building GLFW for X11 and GLX on a Unix-like system")
|
||||
|
||||
# Define the platform identifier
|
||||
set(_GLFW_X11_GLX 1)
|
||||
if (_GLFW_X11_GLX)
|
||||
|
||||
find_package(X11 REQUIRED)
|
||||
|
||||
# Set up library and include paths
|
||||
list(APPEND GLFW_INCLUDE_DIR ${X11_X11_INCLUDE_PATH} ${OPENGL_INCLUDE_DIR})
|
||||
list(APPEND GLFW_LIBRARIES ${X11_X11_LIB} ${OPENGL_gl_LIBRARY})
|
||||
list(APPEND glfw_INCLUDE_DIRS ${X11_X11_INCLUDE_PATH} ${OPENGL_INCLUDE_DIR})
|
||||
list(APPEND glfw_LIBRARIES ${X11_X11_LIB} ${OPENGL_gl_LIBRARY})
|
||||
|
||||
find_library(MATH_LIBRARY m)
|
||||
if (MATH_LIBRARY)
|
||||
list(APPEND GLFW_LIBRARIES ${MATH_LIBRARY})
|
||||
endif(MATH_LIBRARY)
|
||||
|
||||
find_library(RT_LIBRARY rt)
|
||||
if (RT_LIBRARY)
|
||||
list(APPEND GLFW_LIBRARIES ${RT_LIBRARY})
|
||||
endif(RT_LIBRARY)
|
||||
set(GLFW_PKG_DEPS "gl x11")
|
||||
set(GLFW_PKG_LIBS "")
|
||||
|
||||
include(CheckFunctionExists)
|
||||
include(CheckSymbolExists)
|
||||
|
||||
set(CMAKE_REQUIRED_LIBRARIES ${GLFW_LIBRARIES})
|
||||
|
||||
# Check for XRandR (modern resolution switching extension)
|
||||
if (X11_Xrandr_FOUND)
|
||||
set(_GLFW_HAS_XRANDR 1)
|
||||
list(APPEND GLFW_INCLUDE_DIR ${X11_Xrandr_INCLUDE_PATH})
|
||||
list(APPEND GLFW_LIBRARIES ${X11_Xrandr_LIB})
|
||||
list(APPEND glfw_INCLUDE_DIRS ${X11_Xrandr_INCLUDE_PATH})
|
||||
list(APPEND glfw_LIBRARIES ${X11_Xrandr_LIB})
|
||||
set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} xrandr")
|
||||
endif()
|
||||
|
||||
# Check for Xf86VidMode (fallback legacy resolution switching extension)
|
||||
if (X11_xf86vmode_FOUND)
|
||||
set(_GLFW_HAS_XF86VIDMODE 1)
|
||||
list(APPEND GLFW_INCLUDE_DIR ${X11_xf86vmode_INCLUDE_PATH})
|
||||
list(APPEND glfw_INCLUDE_DIRS ${X11_xf86vmode_INCLUDE_PATH})
|
||||
|
||||
# NOTE: This is a workaround for CMake bug 0006976 (missing
|
||||
# X11_xf86vmode_LIB variable)
|
||||
if (X11_xf86vmode_LIB)
|
||||
list(APPEND glfw_LIBRARIES ${X11_xf86vmode_LIB})
|
||||
else()
|
||||
list(APPEND glfw_LIBRARIES Xxf86vm)
|
||||
endif()
|
||||
|
||||
set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} xxf86vm")
|
||||
endif()
|
||||
|
||||
# Check for Xkb (X keyboard extension)
|
||||
if (X11_Xkb_FOUND)
|
||||
set(_GLFW_HAS_XKB 1)
|
||||
list(APPEND GLFW_INCLUDE_DIR ${X11_Xkb_INCLUDE_PATH})
|
||||
list(APPEND glfw_INCLUDE_DIR ${X11_Xkb_INCLUDE_PATH})
|
||||
endif()
|
||||
|
||||
# Check for glXGetProcAddress
|
||||
find_library(RT_LIBRARY rt)
|
||||
mark_as_advanced(RT_LIBRARY)
|
||||
if (RT_LIBRARY)
|
||||
list(APPEND glfw_LIBRARIES ${RT_LIBRARY})
|
||||
set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} -lrt")
|
||||
endif()
|
||||
|
||||
find_library(MATH_LIBRARY m)
|
||||
mark_as_advanced(MATH_LIBRARY)
|
||||
if (MATH_LIBRARY)
|
||||
list(APPEND glfw_LIBRARIES ${MATH_LIBRARY})
|
||||
set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} -lm")
|
||||
endif()
|
||||
|
||||
set(CMAKE_REQUIRED_LIBRARIES ${OPENGL_gl_LIBRARY})
|
||||
|
||||
check_function_exists(glXGetProcAddress _GLFW_HAS_GLXGETPROCADDRESS)
|
||||
|
||||
if (NOT _GLFW_HAS_GLXGETPROCADDRESS)
|
||||
check_function_exists(glXGetProcAddressARB _GLFW_HAS_GLXGETPROCADDRESSARB)
|
||||
endif (NOT _GLFW_HAS_GLXGETPROCADDRESS)
|
||||
endif()
|
||||
|
||||
if (NOT _GLFW_HAS_GLXGETPROCADDRESS AND NOT _GLFW_HAS_GLXGETPROCADDRESSARB)
|
||||
check_function_exists(glXGetProcAddressEXT _GLFW_HAS_GLXGETPROCADDRESSEXT)
|
||||
endif (NOT _GLFW_HAS_GLXGETPROCADDRESS AND NOT _GLFW_HAS_GLXGETPROCADDRESSARB)
|
||||
endif()
|
||||
|
||||
if (NOT _GLFW_HAS_GLXGETPROCADDRESS AND
|
||||
NOT _GLFW_HAS_GLXGETPROCADDRESSARB AND
|
||||
NOT _GLFW_HAS_GLXGETPROCADDRESSEXT)
|
||||
message(WARNING "No glXGetProcAddressXXX variant found")
|
||||
endif (NOT _GLFW_HAS_GLXGETPROCADDRESS AND
|
||||
NOT _GLFW_HAS_GLXGETPROCADDRESSARB AND
|
||||
NOT _GLFW_HAS_GLXGETPROCADDRESSEXT)
|
||||
|
||||
# Check for dlopen support as a fallback
|
||||
|
||||
find_library(DL_LIBRARY dl)
|
||||
mark_as_advanced(DL_LIBRARY)
|
||||
if (DL_LIBRARY)
|
||||
set(CMAKE_REQUIRED_LIBRARIES ${DL_LIBRARY})
|
||||
else()
|
||||
set(CMAKE_REQUIRED_LIBRARIES "")
|
||||
endif()
|
||||
|
||||
check_function_exists(dlopen _GLFW_HAS_DLOPEN)
|
||||
|
||||
if (NOT _GLFW_HAS_DLOPEN)
|
||||
message(FATAL_ERROR "No entry point retrieval mechanism found")
|
||||
endif()
|
||||
|
||||
if (DL_LIBRARY)
|
||||
list(APPEND glfw_LIBRARIES ${DL_LIBRARY})
|
||||
set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} -ldl")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
|
||||
set(_GLFW_USE_LINUX_JOYSTICKS 1)
|
||||
endif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
|
||||
endif(UNIX AND NOT APPLE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Set up GLFW for Cocoa and NSOpenGL on Mac OS X
|
||||
#--------------------------------------------------------------------
|
||||
if (UNIX AND APPLE)
|
||||
message(STATUS "Building GLFW for Cocoa and NSOpenGL on Mac OS X")
|
||||
if (_GLFW_COCOA_NSGL)
|
||||
|
||||
# Define the platform identifier
|
||||
set(_GLFW_COCOA_NSGL 1)
|
||||
|
||||
option(GLFW_BUILD_UNIVERSAL "Build the GLFW library and examples as Universal Binaries" FALSE)
|
||||
option(GLFW_BUILD_UNIVERSAL "Build GLFW as a Universal Binary" OFF)
|
||||
|
||||
# Universal build
|
||||
if (GLFW_BUILD_UNIVERSAL)
|
||||
@ -121,17 +171,22 @@ if (UNIX AND APPLE)
|
||||
set(CMAKE_C_FLAGS "-mmacosx-version-min=10.5")
|
||||
else(GLFW_BUILD_UNIVERSAL)
|
||||
message(STATUS "Building GLFW only for the native architecture")
|
||||
endif(GLFW_BUILD_UNIVERSAL)
|
||||
endif()
|
||||
|
||||
# Set up library and include paths
|
||||
find_library(COCOA_FRAMEWORK Cocoa)
|
||||
find_library(IOKIT_FRAMEWORK IOKit)
|
||||
find_library(CORE_FOUNDATION_FRAMEWORK CoreFoundation)
|
||||
list(APPEND GLFW_LIBRARIES ${COCOA_FRAMEWORK})
|
||||
list(APPEND GLFW_LIBRARIES ${OPENGL_gl_LIBRARY})
|
||||
list(APPEND GLFW_LIBRARIES ${IOKIT_FRAMEWORK})
|
||||
list(APPEND GLFW_LIBRARIES ${CORE_FOUNDATION_FRAMEWORK})
|
||||
endif(UNIX AND APPLE)
|
||||
list(APPEND glfw_LIBRARIES ${COCOA_FRAMEWORK}
|
||||
${OPENGL_gl_LIBRARY}
|
||||
${IOKIT_FRAMEWORK}
|
||||
${CORE_FOUNDATION_FRAMEWORK})
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Export GLFW library dependencies
|
||||
#--------------------------------------------------------------------
|
||||
set(GLFW_LIBRARIES ${glfw_LIBRARIES} CACHE STRING "Dependencies of GLFW")
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Add subdirectories
|
||||
@ -140,11 +195,11 @@ add_subdirectory(src)
|
||||
|
||||
if (GLFW_BUILD_EXAMPLES)
|
||||
add_subdirectory(examples)
|
||||
endif(GLFW_BUILD_EXAMPLES)
|
||||
endif()
|
||||
|
||||
if (GLFW_BUILD_TESTS)
|
||||
add_subdirectory(tests)
|
||||
endif(GLFW_BUILD_TESTS)
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Create shared configuration header
|
||||
@ -160,9 +215,9 @@ install(DIRECTORY include/GL DESTINATION include
|
||||
FILES_MATCHING PATTERN glfw3.h)
|
||||
|
||||
install(FILES COPYING.txt readme.html
|
||||
DESTINATION share/doc/glfw-${GLFW_VERSION_FULL}/)
|
||||
DESTINATION share/doc/glfw-${GLFW_VERSION_FULL})
|
||||
|
||||
# The respective port's CMakeLists.txt file installs the library
|
||||
# The src directory's CMakeLists.txt file installs the library
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# -- Documentation generation
|
||||
@ -175,7 +230,7 @@ configure_file("${GLFW_SOURCE_DIR}/docs/Doxyfile.in"
|
||||
# Uninstall operation
|
||||
# Don't generate this target if a higher-level project already has
|
||||
#--------------------------------------------------------------------
|
||||
if(NOT TARGET uninstall)
|
||||
if (NOT TARGET uninstall)
|
||||
configure_file(${GLFW_SOURCE_DIR}/cmake_uninstall.cmake.in
|
||||
${GLFW_BINARY_DIR}/cmake_uninstall.cmake IMMEDIATE @ONLY)
|
||||
|
||||
|
@ -1,20 +1,31 @@
|
||||
# This line is used to link with static libraries
|
||||
# Note that the library list should be updated to be obtained from
|
||||
# the main CMakeLists.txt
|
||||
link_libraries(libglfwStatic ${GLFW_LIBRARIES} ${OPENGL_glu_LIBRARY})
|
||||
|
||||
link_libraries(glfw ${OPENGL_glu_LIBRARY})
|
||||
|
||||
if (BUILD_SHARED_LIBS)
|
||||
add_definitions(-DGLFW_DLL)
|
||||
link_libraries(${OPENGL_gl_LIBRARY})
|
||||
else()
|
||||
link_libraries(${glfw_LIBRARIES})
|
||||
endif()
|
||||
|
||||
include_directories(${GLFW_SOURCE_DIR}/include
|
||||
${GLFW_SOURCE_DIR}/support
|
||||
${OPENGL_INCLUDE_DIR})
|
||||
|
||||
if(APPLE)
|
||||
if (APPLE)
|
||||
# Set fancy names for bundles
|
||||
add_executable(Boing MACOSX_BUNDLE boing.c)
|
||||
add_executable(Gears MACOSX_BUNDLE gears.c)
|
||||
add_executable("Split View" MACOSX_BUNDLE splitview.c)
|
||||
add_executable(Triangle MACOSX_BUNDLE triangle.c)
|
||||
add_executable(Wave MACOSX_BUNDLE wave.c)
|
||||
else(APPLE)
|
||||
|
||||
set_target_properties(Boing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Boing")
|
||||
set_target_properties(Gears PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gears")
|
||||
set_target_properties("Split View" PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Split View")
|
||||
set_target_properties(Triangle PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Triangle")
|
||||
set_target_properties(Wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
|
||||
else()
|
||||
# Set boring names for executables
|
||||
add_executable(boing WIN32 boing.c)
|
||||
add_executable(gears WIN32 gears.c)
|
||||
@ -22,13 +33,21 @@ else(APPLE)
|
||||
add_executable(splitview WIN32 splitview.c)
|
||||
add_executable(triangle WIN32 triangle.c)
|
||||
add_executable(wave WIN32 wave.c)
|
||||
endif(APPLE)
|
||||
endif()
|
||||
|
||||
set(WINDOWS_BINARIES boing gears heightmap splitview triangle wave)
|
||||
if (MSVC)
|
||||
set(WINDOWS_BINARIES boing gears heightmap splitview triangle wave)
|
||||
|
||||
if(MSVC)
|
||||
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
|
||||
set_target_properties(${WINDOWS_BINARIES} PROPERTIES
|
||||
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
||||
endif(MSVC)
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
set(BUNDLE_BINARIES Boing Gears "Split View" Triangle Wave)
|
||||
|
||||
set_target_properties(${BUNDLE_BINARIES} PROPERTIES
|
||||
MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
|
||||
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL})
|
||||
endif()
|
||||
|
||||
|
@ -67,6 +67,12 @@ extern "C" {
|
||||
#endif
|
||||
#endif /* APIENTRY */
|
||||
|
||||
/* TEMPORARY MinGW-w64 hacks.
|
||||
*/
|
||||
#if __MINGW64__
|
||||
#define WINAPI
|
||||
#include <stddef.h>
|
||||
#endif
|
||||
|
||||
/* The following three defines are here solely to make some Windows-based
|
||||
* <GL/gl.h> files happy. Theoretically we could include <windows.h>, but
|
||||
@ -113,7 +119,11 @@ extern "C" {
|
||||
|
||||
/* ---------------- GLFW related system specific defines ----------------- */
|
||||
|
||||
#if defined(_WIN32) && defined(GLFW_BUILD_DLL)
|
||||
#if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL)
|
||||
#error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined"
|
||||
#endif
|
||||
|
||||
#if defined(_WIN32) && defined(_GLFW_BUILD_DLL)
|
||||
|
||||
/* We are building a Win32 DLL */
|
||||
#define GLFWAPI __declspec(dllexport)
|
||||
@ -136,10 +146,6 @@ extern "C" {
|
||||
|
||||
/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
|
||||
|
||||
/* Include the declaration of the size_t type used below.
|
||||
*/
|
||||
#include <stddef.h>
|
||||
|
||||
/* Include standard OpenGL headers: GLFW uses GL_FALSE/GL_TRUE, and it is
|
||||
* convenient for the user to only have to include <GL/glfw.h>. This also
|
||||
* solves the problem with Windows <GL/gl.h> and <GL/glu.h> needing some
|
||||
|
13
readme.html
13
readme.html
@ -279,7 +279,7 @@ version of GLFW.</p>
|
||||
<li>Added <code>GLFW_INCLUDE_GL3</code> macro for telling the GLFW header to include <code>gl3.h</code> header instead of <code>gl.h</code></li>
|
||||
<li>Added <code>windows</code> simple multi-window test program</li>
|
||||
<li>Added <code>sharing</code> simple OpenGL object sharing test program</li>
|
||||
<li>Added <code>dynamic</code> simple dynamic linking test program</li>
|
||||
<li>Added <code>modes</code> video mode enumeration and setting test program</li>
|
||||
<li>Added a parameter to <code>glfwOpenWindow</code> for specifying a context the new window's context will share objects with</li>
|
||||
<li>Added initial window title parameter to <code>glfwOpenWindow</code></li>
|
||||
<li>Added <code>glfwSetGamma</code>, <code>glfwSetGammaRamp</code> and <code>glfwGetGammaRamp</code> functions and <code>GLFWgammaramp</code> type for monitor gamma ramp control</li>
|
||||
@ -288,6 +288,7 @@ version of GLFW.</p>
|
||||
<li>Renamed <code>glfw.h</code> to <code>glfw3.h</code> to avoid conflicts with 2.x series</li>
|
||||
<li>Renamed <code>GLFW_WINDOW</code> token to <code>GLFW_WINDOWED</code></li>
|
||||
<li>Renamed <code>GLFW_WINDOW_NO_RESIZE</code> to <code>GLFW_WINDOW_RESIZABLE</code></li>
|
||||
<li>Renamed <code>GLFW_BUILD_DLL</code> to <code>_GLFW_BUILD_DLL</code></li>
|
||||
<li>Renamed <code>version</code> test to <code>glfwinfo</code></li>
|
||||
<li>Replaced ad hoc build system with CMake</li>
|
||||
<li>Replaced layout-dependent key codes with single, platform-independent set based on US layout</li>
|
||||
@ -312,9 +313,13 @@ version of GLFW.</p>
|
||||
<li>[Cocoa] Added support for joysticks</li>
|
||||
<li>[Cocoa] Postponed menu creation to first window creation</li>
|
||||
<li>[Cocoa] Replaced <code>NSDate</code> time source with <code>mach_absolute_time</code></li>
|
||||
<li>[Cocoa] Replaced all deprecated CoreGraphics calls with non-deprecated counterparts</li>
|
||||
<li>[Cocoa] Bugfix: The <code>NSOpenGLPFAFullScreen</code> pixel format attribute caused creation to fail on some machines</li>
|
||||
<li>[Cocoa] Bugfix: <code>glfwOpenWindow</code> did not properly enforce the forward-compatible and context profile hints</li>
|
||||
<li>[Cocoa] Bugfix: The loop condition for saving video modes used the wrong index variable</li>
|
||||
<li>[Cocoa] Bugfix: The OpenGL framework was not retrieved, making glfwGetProcAddress crash</li>
|
||||
<li>[Cocoa] Bugfix: <code>glfwInit</code> changed the current directory for unbundled executables</li>
|
||||
<li>[Cocoa] Bugfix: The <code>GLFW_WINDOW_NO_RESIZE</code> window parameter was always zero</li>
|
||||
<li>[X11] Added support for the <code>GLX_EXT_swap_control</code> extension as an alternative to <code>GLX_SGI_swap_control</code></li>
|
||||
<li>[X11] Added the POSIX <code>CLOCK_MONOTONIC</code> time source as the preferred method</li>
|
||||
<li>[X11] Added dependency on libm, where present</li>
|
||||
@ -328,6 +333,7 @@ version of GLFW.</p>
|
||||
<li>[Win32] Bugfix: Software rasterizer pixel formats were not discarded by the WGL_ARB_pixel_format code path</li>
|
||||
<li>[Win32] Bugfix: The array for WGL context attributes was too small and could overflow</li>
|
||||
<li>[Win32] Bugfix: Alt+F4 hot key was not translated into <code>WM_CLOSE</code></li>
|
||||
<li>[Win32] Bugfix: The <code>GLFW_WINDOW_NO_RESIZE</code> window parameter was always zero</li>
|
||||
</ul>
|
||||
|
||||
<h3>v2.7</h3>
|
||||
@ -817,6 +823,8 @@ their skills. Special thanks go out to:</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li>artblanc, for a patch replacing a deprecated Core Graphics call</li>
|
||||
|
||||
<li>Bobyshev Alexander and Martins Mozeiko, for the original proposal of
|
||||
an FSAA hint and their work on the Win32 implementation of FSAA</li>
|
||||
|
||||
@ -869,7 +877,8 @@ their skills. Special thanks go out to:</p>
|
||||
|
||||
<li>Tristam MacDonald, for his bug reports and feedback on the Cocoa port</li>
|
||||
|
||||
<li>Hans 'Hanmac' Mackowiak, for adding UTF-8 window title support on X11</li>
|
||||
<li>Hans 'Hanmac' Mackowiak, for adding UTF-8 window title support on X11 and
|
||||
a fix for the Xkb support</li>
|
||||
|
||||
<li>David Medlock, for doing the initial Lua port</li>
|
||||
|
||||
|
@ -1,69 +1,59 @@
|
||||
|
||||
if(UNIX)
|
||||
if(_GLFW_HAS_XRANDR)
|
||||
set(GLFW_PKGLIBS "${GLFW_PKGLIBS} xrandr")
|
||||
endif(_GLFW_HAS_XRANDR)
|
||||
if(_GLFW_HAS_XF86VIDMODE)
|
||||
set(GLFW_PKGLIBS "${GLFW_PKGLIBS} xxf86vm")
|
||||
endif(_GLFW_HAS_XF86VIDMODE)
|
||||
if (_GLFW_X11_GLX)
|
||||
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/libglfw.pc.cmake
|
||||
${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc @ONLY)
|
||||
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc DESTINATION lib/pkgconfig)
|
||||
endif(UNIX)
|
||||
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc
|
||||
DESTINATION lib/pkgconfig)
|
||||
endif()
|
||||
|
||||
include_directories(${GLFW_SOURCE_DIR}/src
|
||||
${GLFW_BINARY_DIR}/src
|
||||
${GLFW_INCLUDE_DIR})
|
||||
${glfw_INCLUDE_DIRS})
|
||||
|
||||
set(common_SOURCES clipboard.c error.c fullscreen.c gamma.c init.c input.c
|
||||
joystick.c opengl.c time.c window.c)
|
||||
|
||||
if(_GLFW_COCOA_NSGL)
|
||||
set(libglfw_SOURCES ${common_SOURCES} cocoa_clipboard.m cocoa_fullscreen.m
|
||||
cocoa_gamma.c cocoa_init.m cocoa_input.m
|
||||
cocoa_joystick.m cocoa_opengl.m cocoa_time.c
|
||||
cocoa_window.m)
|
||||
if (_GLFW_COCOA_NSGL)
|
||||
set(glfw_SOURCES ${common_SOURCES} cocoa_clipboard.m cocoa_fullscreen.m
|
||||
cocoa_gamma.c cocoa_init.m cocoa_input.m cocoa_joystick.m
|
||||
cocoa_opengl.m cocoa_time.c cocoa_window.m)
|
||||
|
||||
# For some reason, CMake doesn't know about .m
|
||||
set_source_files_properties(${libglfw_SOURCES} PROPERTIES LANGUAGE C)
|
||||
elseif(_GLFW_WIN32_WGL)
|
||||
set(libglfw_SOURCES ${common_SOURCES} win32_clipboard.c win32_fullscreen.c
|
||||
set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
|
||||
elseif (_GLFW_WIN32_WGL)
|
||||
set(glfw_SOURCES ${common_SOURCES} win32_clipboard.c win32_fullscreen.c
|
||||
win32_gamma.c win32_init.c win32_input.c win32_joystick.c
|
||||
win32_opengl.c win32_time.c win32_window.c
|
||||
win32_dllmain.c)
|
||||
elseif(_GLFW_X11_GLX)
|
||||
set(libglfw_SOURCES ${common_SOURCES} x11_clipboard.c x11_fullscreen.c
|
||||
win32_opengl.c win32_time.c win32_window.c win32_dllmain.c)
|
||||
elseif (_GLFW_X11_GLX)
|
||||
set(glfw_SOURCES ${common_SOURCES} x11_clipboard.c x11_fullscreen.c
|
||||
x11_gamma.c x11_init.c x11_input.c x11_joystick.c
|
||||
x11_keysym2unicode.c x11_opengl.c x11_time.c
|
||||
x11_window.c)
|
||||
else()
|
||||
message(FATAL_ERROR "No supported platform was selected")
|
||||
endif(_GLFW_COCOA_NSGL)
|
||||
x11_keysym2unicode.c x11_opengl.c x11_time.c x11_window.c)
|
||||
endif()
|
||||
|
||||
add_library(libglfwStatic STATIC ${libglfw_SOURCES})
|
||||
add_library(libglfwShared SHARED ${libglfw_SOURCES})
|
||||
target_link_libraries(libglfwShared ${GLFW_LIBRARIES})
|
||||
set_target_properties(libglfwStatic libglfwShared PROPERTIES
|
||||
CLEAN_DIRECT_OUTPUT 1
|
||||
OUTPUT_NAME glfw)
|
||||
add_library(glfw ${glfw_SOURCES})
|
||||
|
||||
if(WIN32)
|
||||
if (BUILD_SHARED_LIBS)
|
||||
|
||||
if (_GLFW_WIN32_WGL)
|
||||
# The GLFW DLL needs a special compile-time macro and import library name
|
||||
set_target_properties(libglfwShared PROPERTIES
|
||||
DEFINE_SYMBOL GLFW_BUILD_DLL
|
||||
set_target_properties(glfw PROPERTIES
|
||||
COMPILE_DEFINITIONS "_GLFW_BUILD_DLL;_GLFW_NO_DLOAD_GDI32;_GLFW_NO_DLOAD_WINMM"
|
||||
PREFIX ""
|
||||
IMPORT_PREFIX ""
|
||||
IMPORT_SUFFIX "dll.lib")
|
||||
endif(WIN32)
|
||||
|
||||
if(APPLE)
|
||||
elseif (_GLFW_COCOA_NSGL)
|
||||
# Append -fno-common to the compile flags to work around a bug in the Apple GCC
|
||||
get_target_property(CFLAGS libglfwShared COMPILE_FLAGS)
|
||||
if(NOT CFLAGS)
|
||||
set(CFLAGS "")
|
||||
endif(NOT CFLAGS)
|
||||
set_target_properties(libglfwShared PROPERTIES COMPILE_FLAGS "${CFLAGS} -fno-common")
|
||||
endif(APPLE)
|
||||
get_target_property(glfw_CFLAGS glfw COMPILE_FLAGS)
|
||||
if (NOT glfw_CFLAGS)
|
||||
set(glfw_CFLAGS "")
|
||||
endif()
|
||||
set_target_properties(glfw PROPERTIES
|
||||
COMPILE_FLAGS "${glfw_CFLAGS} -fno-common")
|
||||
endif()
|
||||
|
||||
install(TARGETS libglfwStatic libglfwShared DESTINATION lib)
|
||||
target_link_libraries(glfw ${glfw_LIBRARIES})
|
||||
target_link_libraries(glfw LINK_INTERFACE_LIBRARIES)
|
||||
endif()
|
||||
|
||||
install(TARGETS glfw DESTINATION lib)
|
||||
|
||||
|
@ -29,47 +29,166 @@
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <limits.h>
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Check whether the display mode should be included in enumeration
|
||||
//========================================================================
|
||||
|
||||
static BOOL modeIsGood(NSDictionary* mode)
|
||||
static GLboolean modeIsGood(CGDisplayModeRef mode)
|
||||
{
|
||||
// This is a bit controversial, if you've got something other than an
|
||||
// LCD computer monitor as an output device you might not want these
|
||||
// checks. You might also want to reject modes which are interlaced,
|
||||
// or TV out. There is no one-size-fits-all policy that can work here.
|
||||
// This seems like a decent compromise, but certain applications may
|
||||
// wish to patch this...
|
||||
return [[mode objectForKey:(id)kCGDisplayBitsPerPixel] intValue] >= 15 &&
|
||||
[mode objectForKey:(id)kCGDisplayModeIsSafeForHardware] != nil &&
|
||||
[mode objectForKey:(id)kCGDisplayModeIsStretched] == nil;
|
||||
uint32_t flags = CGDisplayModeGetIOFlags(mode);
|
||||
if (!(flags & kDisplayModeValidFlag) || !(flags & kDisplayModeSafeFlag))
|
||||
return GL_FALSE;
|
||||
|
||||
if (flags & kDisplayModeInterlacedFlag)
|
||||
return GL_FALSE;
|
||||
|
||||
if (flags & kDisplayModeTelevisionFlag)
|
||||
return GL_FALSE;
|
||||
|
||||
if (flags & kDisplayModeStretchedFlag)
|
||||
return GL_FALSE;
|
||||
|
||||
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
|
||||
if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) &&
|
||||
CFStringCompare(format, CFSTR(IO32BitDirectPixels), 0))
|
||||
{
|
||||
CFRelease(format);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
CFRelease(format);
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Convert Core Graphics display mode to GLFW video mode
|
||||
//========================================================================
|
||||
|
||||
static GLFWvidmode vidmodeFromCGDisplayMode(NSDictionary* mode)
|
||||
static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode)
|
||||
{
|
||||
unsigned int width =
|
||||
[[mode objectForKey:(id)kCGDisplayWidth] unsignedIntValue];
|
||||
unsigned int height =
|
||||
[[mode objectForKey:(id)kCGDisplayHeight] unsignedIntValue];
|
||||
unsigned int bps =
|
||||
[[mode objectForKey:(id)kCGDisplayBitsPerSample] unsignedIntValue];
|
||||
|
||||
GLFWvidmode result;
|
||||
result.width = width;
|
||||
result.height = height;
|
||||
result.redBits = bps;
|
||||
result.greenBits = bps;
|
||||
result.blueBits = bps;
|
||||
result.width = CGDisplayModeGetWidth(mode);
|
||||
result.height = CGDisplayModeGetHeight(mode);
|
||||
|
||||
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
|
||||
|
||||
if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) == 0)
|
||||
{
|
||||
result.redBits = 5;
|
||||
result.greenBits = 5;
|
||||
result.blueBits = 5;
|
||||
}
|
||||
else
|
||||
{
|
||||
result.redBits = 8;
|
||||
result.greenBits = 8;
|
||||
result.blueBits = 8;
|
||||
}
|
||||
|
||||
CFRelease(format);
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Change the current video mode
|
||||
//========================================================================
|
||||
|
||||
GLboolean _glfwSetVideoMode(int* width, int* height, int* bpp, int* refreshRate)
|
||||
{
|
||||
CGDisplayModeRef bestMode = NULL;
|
||||
CFArrayRef modes;
|
||||
CFIndex count, i;
|
||||
unsigned int leastSizeDiff = UINT_MAX;
|
||||
double leastRateDiff = DBL_MAX;
|
||||
|
||||
modes = CGDisplayCopyAllDisplayModes(CGMainDisplayID(), NULL);
|
||||
count = CFArrayGetCount(modes);
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
CGDisplayModeRef mode = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
|
||||
if (!modeIsGood(mode))
|
||||
continue;
|
||||
|
||||
int modeBPP;
|
||||
|
||||
// Identify display mode pixel encoding
|
||||
{
|
||||
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
|
||||
|
||||
if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) == 0)
|
||||
modeBPP = 16;
|
||||
else
|
||||
modeBPP = 32;
|
||||
|
||||
CFRelease(format);
|
||||
}
|
||||
|
||||
int modeWidth = (int) CGDisplayModeGetWidth(mode);
|
||||
int modeHeight = (int) CGDisplayModeGetHeight(mode);
|
||||
|
||||
unsigned int sizeDiff = (abs(modeBPP - *bpp) << 25) |
|
||||
((modeWidth - *width) * (modeWidth - *width) +
|
||||
(modeHeight - *height) * (modeHeight - *height));
|
||||
|
||||
double rateDiff;
|
||||
|
||||
if (*refreshRate > 0)
|
||||
rateDiff = fabs(CGDisplayModeGetRefreshRate(mode) - *refreshRate);
|
||||
else
|
||||
{
|
||||
// If no refresh rate was specified, then they're all the same
|
||||
rateDiff = 0;
|
||||
}
|
||||
|
||||
if ((sizeDiff < leastSizeDiff) ||
|
||||
(sizeDiff == leastSizeDiff && (rateDiff < leastRateDiff)))
|
||||
{
|
||||
bestMode = mode;
|
||||
|
||||
leastSizeDiff = sizeDiff;
|
||||
leastRateDiff = rateDiff;
|
||||
}
|
||||
}
|
||||
|
||||
if (!bestMode)
|
||||
{
|
||||
CFRelease(modes);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
CGDisplayCapture(CGMainDisplayID());
|
||||
CGDisplaySetDisplayMode(CGMainDisplayID(), bestMode, NULL);
|
||||
|
||||
CFRelease(modes);
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Restore the previously saved (original) video mode
|
||||
//========================================================================
|
||||
|
||||
void _glfwRestoreVideoMode(void)
|
||||
{
|
||||
CGDisplaySetDisplayMode(CGMainDisplayID(),
|
||||
_glfwLibrary.NS.desktopMode,
|
||||
NULL);
|
||||
|
||||
CGDisplayRelease(CGMainDisplayID());
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@ -80,19 +199,26 @@ static GLFWvidmode vidmodeFromCGDisplayMode(NSDictionary* mode)
|
||||
|
||||
int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
|
||||
{
|
||||
NSArray* modes = (NSArray*) CGDisplayAvailableModes(CGMainDisplayID());
|
||||
unsigned int i, j = 0, n = [modes count];
|
||||
CGDisplayModeRef mode;
|
||||
CFArrayRef modes;
|
||||
CFIndex count, i;
|
||||
int stored = 0;
|
||||
|
||||
for (i = 0; i < n && j < (unsigned)maxcount; i++)
|
||||
modes = CGDisplayCopyAllDisplayModes(CGMainDisplayID(), NULL);
|
||||
count = CFArrayGetCount(modes);
|
||||
|
||||
for (i = 0; i < count && stored < maxcount; i++)
|
||||
{
|
||||
NSDictionary *mode = [modes objectAtIndex:i];
|
||||
mode = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
|
||||
if (modeIsGood(mode))
|
||||
list[j++] = vidmodeFromCGDisplayMode(mode);
|
||||
list[stored++] = vidmodeFromCGDisplayMode(mode);
|
||||
}
|
||||
|
||||
return j;
|
||||
CFRelease(modes);
|
||||
return stored;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Get the desktop video mode
|
||||
//========================================================================
|
||||
|
@ -33,6 +33,7 @@
|
||||
//========================================================================
|
||||
// Change to our application bundle's resources directory, if present
|
||||
//========================================================================
|
||||
|
||||
static void changeToResourcesDirectory(void)
|
||||
{
|
||||
char resourcesPath[MAXPATHLEN];
|
||||
@ -78,6 +79,8 @@ static void changeToResourcesDirectory(void)
|
||||
|
||||
int _glfwPlatformInit(void)
|
||||
{
|
||||
_glfwLibrary.NS.autoreleasePool = [[NSAutoreleasePool alloc] init];
|
||||
|
||||
_glfwLibrary.NS.OpenGLFramework =
|
||||
CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl"));
|
||||
if (_glfwLibrary.NS.OpenGLFramework == NULL)
|
||||
@ -89,8 +92,7 @@ int _glfwPlatformInit(void)
|
||||
|
||||
changeToResourcesDirectory();
|
||||
|
||||
_glfwLibrary.NS.desktopMode =
|
||||
(NSDictionary*) CGDisplayCurrentMode(CGMainDisplayID());
|
||||
_glfwLibrary.NS.desktopMode = CGDisplayCopyDisplayMode(CGMainDisplayID());
|
||||
|
||||
// Save the original gamma ramp
|
||||
_glfwLibrary.originalRampSize = CGDisplayGammaTableCapacity(CGMainDisplayID());
|
||||
@ -101,9 +103,17 @@ int _glfwPlatformInit(void)
|
||||
|
||||
_glfwInitJoysticks();
|
||||
|
||||
_glfwLibrary.NS.eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
|
||||
if (!_glfwLibrary.NS.eventSource)
|
||||
return GL_FALSE;
|
||||
|
||||
CGEventSourceSetLocalEventsSuppressionInterval(_glfwLibrary.NS.eventSource,
|
||||
0.0);
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Close window, if open, and shut down GLFW
|
||||
//========================================================================
|
||||
@ -112,9 +122,17 @@ int _glfwPlatformTerminate(void)
|
||||
{
|
||||
// TODO: Probably other cleanup
|
||||
|
||||
if (_glfwLibrary.NS.eventSource)
|
||||
{
|
||||
CFRelease(_glfwLibrary.NS.eventSource);
|
||||
_glfwLibrary.NS.eventSource = NULL;
|
||||
}
|
||||
|
||||
// Restore the original gamma ramp
|
||||
_glfwPlatformSetGammaRamp(&_glfwLibrary.originalRamp);
|
||||
|
||||
CGDisplayModeRelease(_glfwLibrary.NS.desktopMode);
|
||||
|
||||
[NSApp setDelegate:nil];
|
||||
[_glfwLibrary.NS.delegate release];
|
||||
_glfwLibrary.NS.delegate = nil;
|
||||
|
@ -579,4 +579,3 @@ int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
|
||||
return numbuttons;
|
||||
}
|
||||
|
||||
|
||||
|
@ -59,6 +59,7 @@ void _glfwPlatformSwapBuffers(void)
|
||||
[window->NSGL.context flushBuffer];
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set double buffering swap interval
|
||||
//========================================================================
|
||||
@ -71,6 +72,7 @@ void _glfwPlatformSwapInterval(int interval)
|
||||
[window->NSGL.context setValues:&sync forParameter:NSOpenGLCPSwapInterval];
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Check if an OpenGL extension is available at runtime
|
||||
//========================================================================
|
||||
@ -81,6 +83,7 @@ int _glfwPlatformExtensionSupported(const char* extension)
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Get the function pointer to an OpenGL function
|
||||
//========================================================================
|
||||
@ -99,6 +102,7 @@ void* _glfwPlatformGetProcAddress(const char* procname)
|
||||
return symbol;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Copies the specified OpenGL state categories from src to dst
|
||||
//========================================================================
|
||||
|
@ -37,6 +37,7 @@
|
||||
#if defined(__OBJC__)
|
||||
#import <Cocoa/Cocoa.h>
|
||||
#else
|
||||
#include <ApplicationServices/ApplicationServices.h>
|
||||
typedef void* id;
|
||||
#endif
|
||||
|
||||
@ -91,7 +92,8 @@ typedef struct _GLFWlibraryNS
|
||||
|
||||
// dlopen handle for dynamically loading OpenGL extension entry points
|
||||
void* OpenGLFramework;
|
||||
id desktopMode;
|
||||
CGDisplayModeRef desktopMode;
|
||||
CGEventSourceRef eventSource;
|
||||
id delegate;
|
||||
id autoreleasePool;
|
||||
} _GLFWlibraryNS;
|
||||
@ -108,5 +110,8 @@ void _glfwInitTimer(void);
|
||||
void _glfwInitJoysticks(void);
|
||||
void _glfwTerminateJoysticks(void);
|
||||
|
||||
// Fullscreen
|
||||
GLboolean _glfwSetVideoMode(int* width, int* height, int* bpp, int* refreshRate);
|
||||
void _glfwRestoreVideoMode(void);
|
||||
|
||||
#endif // _platform_h_
|
||||
|
@ -74,6 +74,7 @@ double _glfwPlatformGetTime(void)
|
||||
_glfwLibrary.NS.timer.resolution;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set timer value in seconds
|
||||
//========================================================================
|
||||
|
@ -112,6 +112,7 @@
|
||||
|
||||
@end
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Delegate for application related notifications
|
||||
//========================================================================
|
||||
@ -133,13 +134,17 @@
|
||||
|
||||
@end
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Keyboard symbol translation table
|
||||
// Converts a Mac OS X keycode to a GLFW keycode
|
||||
//========================================================================
|
||||
|
||||
// TODO: Need to find mappings for F13-F15, volume down/up/mute, and eject.
|
||||
static const unsigned int MAC_TO_GLFW_KEYCODE_MAPPING[128] =
|
||||
static int convertMacKeyCode(unsigned int macKeyCode)
|
||||
{
|
||||
// Keyboard symbol translation table
|
||||
// TODO: Need to find mappings for F13-F15, volume down/up/mute, and eject.
|
||||
static const unsigned int table[128] =
|
||||
{
|
||||
/* 00 */ GLFW_KEY_A,
|
||||
/* 01 */ GLFW_KEY_S,
|
||||
/* 02 */ GLFW_KEY_D,
|
||||
@ -268,23 +273,18 @@ static const unsigned int MAC_TO_GLFW_KEYCODE_MAPPING[128] =
|
||||
/* 7d */ GLFW_KEY_DOWN,
|
||||
/* 7e */ GLFW_KEY_UP,
|
||||
/* 7f */ -1,
|
||||
};
|
||||
};
|
||||
|
||||
//========================================================================
|
||||
// Converts a Mac OS X keycode to a GLFW keycode
|
||||
//========================================================================
|
||||
|
||||
static int convertMacKeyCode(unsigned int macKeyCode)
|
||||
{
|
||||
if (macKeyCode >= 128)
|
||||
return -1;
|
||||
|
||||
// This treats keycodes as *positional*; that is, we'll return 'a'
|
||||
// for the key left of 's', even on an AZERTY keyboard. The charInput
|
||||
// function should still get 'q' though.
|
||||
return MAC_TO_GLFW_KEYCODE_MAPPING[macKeyCode];
|
||||
return table[macKeyCode];
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Content view class for the GLFW window
|
||||
//========================================================================
|
||||
@ -388,11 +388,11 @@ static int convertMacKeyCode(unsigned int macKeyCode)
|
||||
{
|
||||
NSUInteger i, length;
|
||||
NSString* characters;
|
||||
int code = convertMacKeyCode([event keyCode]);
|
||||
int key = convertMacKeyCode([event keyCode]);
|
||||
|
||||
if (code != -1)
|
||||
if (key != -1)
|
||||
{
|
||||
_glfwInputKey(window, code, GLFW_PRESS);
|
||||
_glfwInputKey(window, key, GLFW_PRESS);
|
||||
|
||||
if ([event modifierFlags] & NSCommandKeyMask)
|
||||
{
|
||||
@ -412,7 +412,7 @@ static int convertMacKeyCode(unsigned int macKeyCode)
|
||||
|
||||
- (void)flagsChanged:(NSEvent *)event
|
||||
{
|
||||
int mode;
|
||||
int mode, key;
|
||||
unsigned int newModifierFlags =
|
||||
[event modifierFlags] | NSDeviceIndependentModifierFlagsMask;
|
||||
|
||||
@ -422,14 +422,17 @@ static int convertMacKeyCode(unsigned int macKeyCode)
|
||||
mode = GLFW_RELEASE;
|
||||
|
||||
window->NS.modifierFlags = newModifierFlags;
|
||||
_glfwInputKey(window, MAC_TO_GLFW_KEYCODE_MAPPING[[event keyCode]], mode);
|
||||
|
||||
key = convertMacKeyCode([event keyCode]);
|
||||
if (key != -1)
|
||||
_glfwInputKey(window, key, mode);
|
||||
}
|
||||
|
||||
- (void)keyUp:(NSEvent *)event
|
||||
{
|
||||
int code = convertMacKeyCode([event keyCode]);
|
||||
if (code != -1)
|
||||
_glfwInputKey(window, code, GLFW_RELEASE);
|
||||
int key = convertMacKeyCode([event keyCode]);
|
||||
if (key != -1)
|
||||
_glfwInputKey(window, key, GLFW_RELEASE);
|
||||
}
|
||||
|
||||
- (void)scrollWheel:(NSEvent *)event
|
||||
@ -446,6 +449,7 @@ static int convertMacKeyCode(unsigned int macKeyCode)
|
||||
|
||||
@end
|
||||
|
||||
|
||||
//========================================================================
|
||||
// GLFW application class
|
||||
//========================================================================
|
||||
@ -469,13 +473,6 @@ static int convertMacKeyCode(unsigned int macKeyCode)
|
||||
@end
|
||||
|
||||
|
||||
// Prior to Snow Leopard, we need to use this oddly-named semi-private API
|
||||
// to get the application menu working properly. Need to be careful in
|
||||
// case it goes away in a future OS update.
|
||||
@interface NSApplication (NSAppleMenu)
|
||||
- (void)setAppleMenu:(NSMenu*)m;
|
||||
@end
|
||||
|
||||
//========================================================================
|
||||
// Try to figure out what the calling application is called
|
||||
//========================================================================
|
||||
@ -523,6 +520,7 @@ static NSString* findAppName(void)
|
||||
return @"GLFW Application";
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set up the menu bar (manually)
|
||||
// This is nasty, nasty stuff -- calls to undocumented semi-private APIs that
|
||||
@ -530,7 +528,8 @@ static NSString* findAppName(void)
|
||||
// localize(d|able), etc. Loading a nib would save us this horror, but that
|
||||
// doesn't seem like a good thing to require of GLFW's clients.
|
||||
//========================================================================
|
||||
static void setUpMenuBar(void)
|
||||
|
||||
static void createMenuBar(void)
|
||||
{
|
||||
NSString* appName = findAppName();
|
||||
|
||||
@ -584,37 +583,35 @@ static void setUpMenuBar(void)
|
||||
action:@selector(arrangeInFront:)
|
||||
keyEquivalent:@""];
|
||||
|
||||
// At least guard the call to private API to avoid an exception if it
|
||||
// goes away. Hopefully that means the worst we'll break in future is to
|
||||
// look ugly...
|
||||
if ([NSApp respondsToSelector:@selector(setAppleMenu:)])
|
||||
[NSApp setAppleMenu:appMenu];
|
||||
// Prior to Snow Leopard, we need to use this oddly-named semi-private API
|
||||
// to get the application menu working properly.
|
||||
[NSApp performSelector:@selector(setAppleMenu:) withObject:appMenu];
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Initialize the Cocoa Application Kit
|
||||
//========================================================================
|
||||
static GLboolean initializeCocoa(void)
|
||||
|
||||
static GLboolean initializeAppKit(void)
|
||||
{
|
||||
if (NSApp)
|
||||
return GL_TRUE;
|
||||
|
||||
_glfwLibrary.NS.autoreleasePool = [[NSAutoreleasePool alloc] init];
|
||||
|
||||
// Implicitly create shared NSApplication instance
|
||||
[GLFWApplication sharedApplication];
|
||||
|
||||
// Setting up the menu bar must go between sharedApplication
|
||||
// above and finishLaunching below, in order to properly emulate the
|
||||
// behavior of NSApplicationMain
|
||||
setUpMenuBar();
|
||||
createMenuBar();
|
||||
|
||||
[NSApp finishLaunching];
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Create the Cocoa window
|
||||
//========================================================================
|
||||
@ -658,6 +655,7 @@ static GLboolean createWindow(_GLFWwindow* window,
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Create the OpenGL context
|
||||
//========================================================================
|
||||
@ -686,14 +684,23 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (wndconfig->glProfile)
|
||||
if (wndconfig->glMajor > 2)
|
||||
{
|
||||
// Fail if a profile other than core was explicitly selected
|
||||
if (!wndconfig->glForward)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"Cocoa/NSOpenGL: The targeted version of Mac OS X "
|
||||
"only supports OpenGL 3.2 contexts if they are "
|
||||
"forward-compatible");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (wndconfig->glProfile != GLFW_OPENGL_CORE_PROFILE)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"Cocoa/NSOpenGL: The targeted version of Mac OS X "
|
||||
"only supports the OpenGL core profile");
|
||||
"only supports OpenGL 3.2 contexts if they use the "
|
||||
"core profile");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
@ -721,13 +728,12 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||
#define ADD_ATTR2(x, y) { ADD_ATTR(x); ADD_ATTR(y); }
|
||||
|
||||
// Arbitrary array size here
|
||||
NSOpenGLPixelFormatAttribute attributes[24];
|
||||
NSOpenGLPixelFormatAttribute attributes[40];
|
||||
|
||||
ADD_ATTR(NSOpenGLPFADoubleBuffer);
|
||||
|
||||
if (wndconfig->mode == GLFW_FULLSCREEN)
|
||||
{
|
||||
ADD_ATTR(NSOpenGLPFAFullScreen);
|
||||
ADD_ATTR(NSOpenGLPFANoRecovery);
|
||||
ADD_ATTR2(NSOpenGLPFAScreenMask,
|
||||
CGDisplayIDToOpenGLDisplayMask(CGMainDisplayID()));
|
||||
@ -813,9 +819,11 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
if (!initializeCocoa())
|
||||
if (!initializeAppKit())
|
||||
return GL_FALSE;
|
||||
|
||||
window->resizable = wndconfig->resizable;
|
||||
|
||||
// We can only have one application delegate, but we only allocate it the
|
||||
// first time we create a window to keep all window code in this file
|
||||
if (_glfwLibrary.NS.delegate == nil)
|
||||
@ -850,28 +858,6 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
||||
// Don't use accumulation buffer support; it's not accelerated
|
||||
// Aux buffers probably aren't accelerated either
|
||||
|
||||
CFDictionaryRef fullscreenMode = NULL;
|
||||
if (wndconfig->mode == GLFW_FULLSCREEN)
|
||||
{
|
||||
// I think it's safe to pass 0 to the refresh rate for this function
|
||||
// rather than conditionalizing the code to call the version which
|
||||
// doesn't specify refresh...
|
||||
fullscreenMode =
|
||||
CGDisplayBestModeForParametersAndRefreshRateWithProperty(
|
||||
CGMainDisplayID(),
|
||||
colorBits + fbconfig->alphaBits,
|
||||
window->width, window->height,
|
||||
wndconfig->refreshRate,
|
||||
// Controversial, see macosx_fullscreen.m for discussion
|
||||
kCGDisplayModeIsSafeForHardware,
|
||||
NULL);
|
||||
|
||||
window->width =
|
||||
[[(id)fullscreenMode objectForKey:(id)kCGDisplayWidth] intValue];
|
||||
window->height =
|
||||
[[(id)fullscreenMode objectForKey:(id)kCGDisplayHeight] intValue];
|
||||
}
|
||||
|
||||
if (!createWindow(window, wndconfig))
|
||||
return GL_FALSE;
|
||||
|
||||
@ -883,8 +869,15 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
||||
|
||||
if (wndconfig->mode == GLFW_FULLSCREEN)
|
||||
{
|
||||
CGCaptureAllDisplays();
|
||||
CGDisplaySwitchToMode(CGMainDisplayID(), fullscreenMode);
|
||||
int bpp = colorBits + fbconfig->alphaBits;
|
||||
|
||||
if (!_glfwSetVideoMode(&window->width,
|
||||
&window->height,
|
||||
&bpp,
|
||||
&window->refreshRate))
|
||||
{
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
[[window->NS.window contentView] enterFullScreenMode:[NSScreen mainScreen]
|
||||
withOptions:nil];
|
||||
@ -914,9 +907,7 @@ void _glfwPlatformCloseWindow(_GLFWwindow* window)
|
||||
{
|
||||
[[window->NS.window contentView] exitFullScreenModeWithOptions:nil];
|
||||
|
||||
CGDisplaySwitchToMode(CGMainDisplayID(),
|
||||
(CFDictionaryRef) _glfwLibrary.NS.desktopMode);
|
||||
CGReleaseAllDisplays();
|
||||
_glfwRestoreVideoMode();
|
||||
}
|
||||
|
||||
[window->NSGL.pixelFormat release];
|
||||
@ -936,6 +927,7 @@ void _glfwPlatformCloseWindow(_GLFWwindow* window)
|
||||
// TODO: Probably more cleanup
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set the window title
|
||||
//========================================================================
|
||||
@ -945,6 +937,7 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char *title)
|
||||
[window->NS.window setTitle:[NSString stringWithUTF8String:title]];
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set the window size
|
||||
//========================================================================
|
||||
@ -954,6 +947,7 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
||||
[window->NS.window setContentSize:NSMakeSize(width, height)];
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set the window position
|
||||
//========================================================================
|
||||
@ -974,6 +968,7 @@ void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y)
|
||||
display:YES];
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Iconify the window
|
||||
//========================================================================
|
||||
@ -983,6 +978,7 @@ void _glfwPlatformIconifyWindow(_GLFWwindow* window)
|
||||
[window->NS.window miniaturize:nil];
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Restore (un-iconify) the window
|
||||
//========================================================================
|
||||
@ -992,6 +988,7 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window)
|
||||
[window->NS.window deminiaturize:nil];
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Write back window parameters into GLFW window structure
|
||||
//========================================================================
|
||||
@ -1066,6 +1063,7 @@ void _glfwPlatformRefreshWindowParams(void)
|
||||
window->glDebug = GL_FALSE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Poll for new window and input events
|
||||
//========================================================================
|
||||
@ -1090,6 +1088,7 @@ void _glfwPlatformPollEvents(void)
|
||||
_glfwLibrary.NS.autoreleasePool = [[NSAutoreleasePool alloc] init];
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Wait for new window and input events
|
||||
//========================================================================
|
||||
@ -1108,6 +1107,7 @@ void _glfwPlatformWaitEvents( void )
|
||||
_glfwPlatformPollEvents();
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set physical mouse cursor position
|
||||
//========================================================================
|
||||
@ -1125,11 +1125,6 @@ void _glfwPlatformSetMouseCursorPos(_GLFWwindow* window, int x, int y)
|
||||
// calculating the maximum y coordinate of all screens, since Cocoa's
|
||||
// "global coordinates" are upside down from CG's...
|
||||
|
||||
// Without this (once per app run, but it's convenient to do it here)
|
||||
// events will be suppressed for a default of 0.25 seconds after we
|
||||
// move the cursor.
|
||||
CGSetLocalEventsSuppressionInterval(0.0);
|
||||
|
||||
NSPoint localPoint = NSMakePoint(x, y);
|
||||
NSPoint globalPoint = [window->NS.window convertBaseToScreen:localPoint];
|
||||
CGPoint mainScreenOrigin = CGDisplayBounds(CGMainDisplayID()).origin;
|
||||
@ -1140,6 +1135,7 @@ void _glfwPlatformSetMouseCursorPos(_GLFWwindow* window, int x, int y)
|
||||
CGDisplayMoveCursorToPoint(CGMainDisplayID(), targetPoint);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set physical mouse cursor mode
|
||||
//========================================================================
|
||||
|
@ -60,11 +60,6 @@
|
||||
// Define this to 1 if the Linux joystick API is available
|
||||
#cmakedefine _GLFW_USE_LINUX_JOYSTICKS 1
|
||||
|
||||
// Define this to 1 to not load gdi32.dll dynamically
|
||||
#cmakedefine _GLFW_NO_DLOAD_GDI32 1
|
||||
// Define this to 1 to not load winmm.dll dynamically
|
||||
#cmakedefine _GLFW_NO_DLOAD_WINMM 1
|
||||
|
||||
// The GLFW version as used by glfwGetVersionString
|
||||
#define _GLFW_VERSION_FULL "@GLFW_VERSION_FULL@"
|
||||
|
||||
|
@ -167,7 +167,7 @@ void _glfwInputKey(_GLFWwindow* window, int key, int action)
|
||||
return;
|
||||
|
||||
// Register key action
|
||||
if(action == GLFW_RELEASE && window->stickyKeys)
|
||||
if (action == GLFW_RELEASE && window->stickyKeys)
|
||||
window->key[key] = GLFW_STICK;
|
||||
else
|
||||
{
|
||||
|
@ -7,7 +7,7 @@ Name: GLFW
|
||||
Description: A portable library for OpenGL, window and input
|
||||
Version: 3.0.0
|
||||
URL: http://www.glfw.org/
|
||||
Requires.private: gl x11 @GLFW_PKGLIBS@
|
||||
Requires.private: @GLFW_PKG_DEPS@
|
||||
Libs: -L${libdir} -lglfw
|
||||
Libs.private: @GLFW_LIBRARIES@
|
||||
Libs.private: @GLFW_PKG_LIBS@
|
||||
Cflags: -I${includedir}
|
||||
|
@ -31,7 +31,7 @@
|
||||
#include "internal.h"
|
||||
|
||||
|
||||
#if defined(GLFW_BUILD_DLL)
|
||||
#if defined(_GLFW_BUILD_DLL)
|
||||
|
||||
//========================================================================
|
||||
// GLFW DLL entry point
|
||||
@ -45,5 +45,5 @@ BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
#endif // GLFW_BUILD_DLL
|
||||
#endif // _GLFW_BUILD_DLL
|
||||
|
||||
|
@ -200,7 +200,7 @@ int _glfwPlatformInit(void)
|
||||
// as possible in the hope of still being the foreground process)
|
||||
SystemParametersInfo(SPI_GETFOREGROUNDLOCKTIMEOUT, 0,
|
||||
&_glfwLibrary.Win32.foregroundLockTimeout, 0);
|
||||
SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, (LPVOID) 0,
|
||||
SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, UIntToPtr(0),
|
||||
SPIF_SENDCHANGE);
|
||||
|
||||
if (!initLibraries())
|
||||
@ -246,7 +246,7 @@ int _glfwPlatformTerminate(void)
|
||||
|
||||
// Restore previous FOREGROUNDLOCKTIMEOUT system setting
|
||||
SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0,
|
||||
(LPVOID) _glfwLibrary.Win32.foregroundLockTimeout,
|
||||
UIntToPtr(_glfwLibrary.Win32.foregroundLockTimeout),
|
||||
SPIF_SENDCHANGE);
|
||||
|
||||
return GL_TRUE;
|
||||
@ -271,7 +271,7 @@ const char* _glfwPlatformGetVersionString(void)
|
||||
#else
|
||||
" (unknown compiler)"
|
||||
#endif
|
||||
#if defined(GLFW_BUILD_DLL)
|
||||
#if defined(_GLFW_BUILD_DLL)
|
||||
" DLL"
|
||||
#endif
|
||||
#if !defined(_GLFW_NO_DLOAD_GDI32)
|
||||
|
@ -51,7 +51,9 @@
|
||||
#endif
|
||||
|
||||
// GLFW requires Windows XP
|
||||
#ifndef WINVER
|
||||
#define WINVER 0x0501
|
||||
#endif
|
||||
|
||||
#include <windows.h>
|
||||
#include <mmsystem.h>
|
||||
|
@ -34,30 +34,6 @@
|
||||
#include <stdlib.h>
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Convert BPP to RGB bits based on "best guess"
|
||||
//========================================================================
|
||||
|
||||
static void bpp2rgb(int bpp, int* r, int* g, int* b)
|
||||
{
|
||||
int delta;
|
||||
|
||||
// We assume that by 32 they really meant 24
|
||||
if (bpp == 32)
|
||||
bpp = 24;
|
||||
|
||||
// Convert "bits per pixel" to red, green & blue sizes
|
||||
|
||||
*r = *g = *b = bpp / 3;
|
||||
delta = bpp - (*r * 3);
|
||||
if (delta >= 1)
|
||||
*g = *g + 1;
|
||||
|
||||
if (delta == 2)
|
||||
*r = *r + 1;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Enable/disable minimize/restore animations
|
||||
//========================================================================
|
||||
@ -1441,6 +1417,7 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
||||
GLboolean recreateContext = GL_FALSE;
|
||||
|
||||
window->Win32.desiredRefreshRate = wndconfig->refreshRate;
|
||||
window->resizable = wndconfig->resizable;
|
||||
|
||||
if (!_glfwLibrary.Win32.classAtom)
|
||||
{
|
||||
@ -1599,29 +1576,10 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
|
||||
|
||||
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
||||
{
|
||||
//int bpp, refresh;
|
||||
int newMode = 0;
|
||||
GLboolean sizeChanged = GL_FALSE;
|
||||
|
||||
if (window->mode == GLFW_FULLSCREEN)
|
||||
{
|
||||
// Get some info about the current mode
|
||||
|
||||
DEVMODE dm;
|
||||
|
||||
dm.dmSize = sizeof(DEVMODE);
|
||||
//if (EnumDisplaySettings(NULL, window->Win32.modeID, &dm))
|
||||
//{
|
||||
// We need to keep BPP the same for the OpenGL context to keep working
|
||||
//bpp = dm.dmBitsPerPel;
|
||||
|
||||
// Get closest match for target video mode
|
||||
//refresh = window->Win32.desiredRefreshRate;
|
||||
//newMode = _glfwGetClosestVideoModeBPP(&width, &height, &bpp, &refresh);
|
||||
//}
|
||||
//else
|
||||
//newMode = window->Win32.modeID;
|
||||
|
||||
if (width > window->width || height > window->height)
|
||||
{
|
||||
// The new video mode is larger than the current one, so we resize
|
||||
@ -1633,8 +1591,7 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
||||
sizeChanged = GL_TRUE;
|
||||
}
|
||||
|
||||
//if (newMode != window->Win32.modeID)
|
||||
//_glfwSetVideoModeMODE(newMode);
|
||||
// TODO: Change video mode
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -323,7 +323,7 @@ struct _glfwResolution
|
||||
int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
|
||||
{
|
||||
int count, k, l, r, g, b, rgba, gl;
|
||||
int depth, screen;
|
||||
int depth, screen = DefaultScreen(_glfwLibrary.X11.display);
|
||||
XVisualInfo* vislist;
|
||||
XVisualInfo dummy;
|
||||
int viscount, rgbcount, rescount;
|
||||
@ -372,6 +372,8 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
|
||||
}
|
||||
}
|
||||
|
||||
XFree(vislist);
|
||||
|
||||
rescount = 0;
|
||||
resarray = NULL;
|
||||
|
||||
@ -457,8 +459,6 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
|
||||
}
|
||||
}
|
||||
|
||||
XFree(vislist);
|
||||
|
||||
free(resarray);
|
||||
free(rgbarray);
|
||||
|
||||
|
@ -79,7 +79,11 @@ static int keyCodeToGLFWKeyCode(int keyCode)
|
||||
// Note: This way we always force "NumLock = ON", which is intentional
|
||||
// since the returned key code should correspond to a physical
|
||||
// location.
|
||||
#if defined(_GLFW_HAS_XKB)
|
||||
keySym = XkbKeycodeToKeysym(_glfwLibrary.X11.display, keyCode, 1, 0);
|
||||
#else
|
||||
keySym = XKeycodeToKeysym(_glfwLibrary.X11.display, keyCode, 1);
|
||||
#endif
|
||||
switch (keySym)
|
||||
{
|
||||
case XK_KP_0: return GLFW_KEY_KP_0;
|
||||
@ -102,7 +106,12 @@ static int keyCodeToGLFWKeyCode(int keyCode)
|
||||
// Now try pimary keysym for function keys (non-printable keys). These
|
||||
// should not be layout dependent (i.e. US layout and international
|
||||
// layouts should give the same result).
|
||||
#if defined(_GLFW_HAS_XKB)
|
||||
keySym = XkbKeycodeToKeysym(_glfwLibrary.X11.display, keyCode, 0, 0);
|
||||
#else
|
||||
keySym = XKeycodeToKeysym(_glfwLibrary.X11.display, keyCode, 0);
|
||||
#endif
|
||||
|
||||
switch (keySym)
|
||||
{
|
||||
case XK_Escape: return GLFW_KEY_ESCAPE;
|
||||
@ -476,8 +485,8 @@ static void initGammaRamp(void)
|
||||
// RandR gamma support is only available with version 1.2 and above
|
||||
if (_glfwLibrary.X11.RandR.available &&
|
||||
(_glfwLibrary.X11.RandR.majorVersion > 1 ||
|
||||
_glfwLibrary.X11.RandR.majorVersion == 1 &&
|
||||
_glfwLibrary.X11.RandR.minorVersion >= 2))
|
||||
(_glfwLibrary.X11.RandR.majorVersion == 1 &&
|
||||
_glfwLibrary.X11.RandR.minorVersion >= 2)))
|
||||
{
|
||||
// FIXME: Assumes that all monitors have the same size gamma tables
|
||||
// This is reasonable as I suspect the that if they did differ, it
|
||||
|
@ -30,6 +30,7 @@
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <sys/time.h>
|
||||
#include <time.h>
|
||||
|
||||
|
||||
@ -39,7 +40,7 @@
|
||||
|
||||
static uint64_t getRawTime(void)
|
||||
{
|
||||
#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK)
|
||||
#if defined(CLOCK_MONOTONIC)
|
||||
if (_glfwLibrary.X11.timer.monotonic)
|
||||
{
|
||||
struct timespec ts;
|
||||
@ -64,7 +65,7 @@ static uint64_t getRawTime(void)
|
||||
|
||||
void _glfwInitTimer(void)
|
||||
{
|
||||
#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK)
|
||||
#if defined(CLOCK_MONOTONIC)
|
||||
struct timespec ts;
|
||||
|
||||
if (clock_gettime(CLOCK_MONOTONIC, &ts) == 0)
|
||||
|
@ -1,6 +1,12 @@
|
||||
|
||||
set(STATIC_DEPS libglfwStatic ${GLFW_LIBRARIES} ${OPENGL_glu_LIBRARY})
|
||||
set(SHARED_DEPS libglfwShared ${GLFW_LIBRARIES} ${OPENGL_glu_LIBRARY})
|
||||
link_libraries(glfw ${OPENGL_glu_LIBRARY})
|
||||
|
||||
if (BUILD_SHARED_LIBS)
|
||||
add_definitions(-DGLFW_DLL)
|
||||
link_libraries(${OPENGL_gl_LIBRARY})
|
||||
else()
|
||||
link_libraries(${glfw_LIBRARIES})
|
||||
endif()
|
||||
|
||||
include_directories(${GLFW_SOURCE_DIR}/include
|
||||
${GLFW_SOURCE_DIR}/support
|
||||
@ -9,63 +15,46 @@ add_executable(clipboard clipboard.c)
|
||||
target_link_libraries(clipboard ${STATIC_DEPS})
|
||||
|
||||
add_executable(defaults defaults.c)
|
||||
target_link_libraries(defaults ${STATIC_DEPS})
|
||||
|
||||
add_executable(dynamic dynamic.c)
|
||||
target_link_libraries(dynamic ${SHARED_DEPS})
|
||||
|
||||
add_executable(events events.c)
|
||||
target_link_libraries(events ${STATIC_DEPS})
|
||||
|
||||
add_executable(fsaa fsaa.c getopt.c)
|
||||
target_link_libraries(fsaa ${STATIC_DEPS})
|
||||
|
||||
add_executable(fsfocus fsfocus.c)
|
||||
target_link_libraries(fsfocus ${STATIC_DEPS})
|
||||
|
||||
add_executable(gamma gamma.c getopt.c)
|
||||
target_link_libraries(gamma ${STATIC_DEPS})
|
||||
|
||||
add_executable(glfwinfo glfwinfo.c getopt.c)
|
||||
target_link_libraries(glfwinfo ${STATIC_DEPS})
|
||||
|
||||
add_executable(iconify iconify.c getopt.c)
|
||||
target_link_libraries(iconify ${STATIC_DEPS})
|
||||
|
||||
add_executable(joysticks joysticks.c)
|
||||
target_link_libraries(joysticks ${STATIC_DEPS})
|
||||
|
||||
add_executable(listmodes listmodes.c)
|
||||
target_link_libraries(listmodes ${STATIC_DEPS})
|
||||
|
||||
add_executable(modes modes.c getopt.c)
|
||||
add_executable(peter peter.c)
|
||||
target_link_libraries(peter ${STATIC_DEPS})
|
||||
|
||||
add_executable(reopen reopen.c)
|
||||
target_link_libraries(reopen ${STATIC_DEPS})
|
||||
|
||||
add_executable(accuracy WIN32 MACOSX_BUNDLE accuracy.c)
|
||||
target_link_libraries(accuracy ${STATIC_DEPS})
|
||||
set_target_properties(accuracy PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Accuracy")
|
||||
|
||||
add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c)
|
||||
target_link_libraries(sharing ${STATIC_DEPS})
|
||||
set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
|
||||
|
||||
add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c)
|
||||
target_link_libraries(tearing ${STATIC_DEPS})
|
||||
set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing")
|
||||
|
||||
add_executable(title WIN32 MACOSX_BUNDLE title.c)
|
||||
target_link_libraries(title ${STATIC_DEPS})
|
||||
set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title")
|
||||
|
||||
add_executable(windows WIN32 MACOSX_BUNDLE windows.c)
|
||||
target_link_libraries(windows ${STATIC_DEPS})
|
||||
set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
|
||||
|
||||
set(WINDOWS_BINARIES accuracy sharing tearing title windows)
|
||||
set(CONSOLE_BINARIES defaults events fsaa fsfocus gamma glfwinfo iconify
|
||||
joysticks listmodes peter reopen)
|
||||
joysticks listmodes modes peter reopen)
|
||||
|
||||
if(MSVC)
|
||||
if (MSVC)
|
||||
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
|
||||
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
||||
endif(MSVC)
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||
MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
|
||||
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL})
|
||||
endif()
|
||||
|
||||
|
@ -1,91 +0,0 @@
|
||||
//========================================================================
|
||||
// Dynamic linking test
|
||||
// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
//
|
||||
// This test came about as the result of bug #3060461
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#define GLFW_DLL
|
||||
#include <GL/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
static void window_size_callback(GLFWwindow window, int width, int height)
|
||||
{
|
||||
glViewport(0, 0, width, height);
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
GLFWwindow window;
|
||||
int major, minor, rev;
|
||||
glfwGetVersion(&major, &minor, &rev);
|
||||
|
||||
printf("GLFW header version: %i.%i.%i\n",
|
||||
GLFW_VERSION_MAJOR,
|
||||
GLFW_VERSION_MINOR,
|
||||
GLFW_VERSION_REVISION);
|
||||
printf("GLFW library version: %i.%i.%i\n", major, minor, rev);
|
||||
printf("GLFW library version string: %s\n", glfwGetVersionString());
|
||||
|
||||
if (major != GLFW_VERSION_MAJOR ||
|
||||
minor != GLFW_VERSION_MINOR ||
|
||||
rev != GLFW_VERSION_REVISION)
|
||||
{
|
||||
fprintf(stderr, "GLFW library version mismatch\n");
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
if (!glfwInit())
|
||||
{
|
||||
fprintf(stderr, "Failed to initialize GLFW\n");
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
window = glfwOpenWindow(0, 0, GLFW_WINDOWED, "Dynamic Linking Test", NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
|
||||
fprintf(stderr, "Failed to open GLFW window\n");
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
glfwSetWindowSizeCallback(window_size_callback);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
while (glfwIsWindow(window))
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
glfwSwapBuffers();
|
||||
glfwPollEvents();
|
||||
}
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
@ -263,7 +263,7 @@ int main(int argc, char** argv)
|
||||
if (major > 3 || (major == 3 && minor >= 2))
|
||||
{
|
||||
glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask);
|
||||
printf("OpenGL profile mask: 0x%08x (%s)\n", mask, get_profile_name(mask));
|
||||
printf("OpenGL profile mask: %s (0x%08x)\n", get_profile_name(mask), mask);
|
||||
|
||||
printf("OpenGL profile parsed by GLFW: %s\n",
|
||||
get_glfw_profile_name(glfwGetWindowParam(window, GLFW_OPENGL_PROFILE)));
|
||||
|
223
tests/modes.c
Normal file
223
tests/modes.c
Normal file
@ -0,0 +1,223 @@
|
||||
//========================================================================
|
||||
// Video mode test
|
||||
// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
//
|
||||
// This test enumerates or verifies video modes
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include <GL/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "getopt.h"
|
||||
|
||||
static GLFWwindow window = NULL;
|
||||
|
||||
enum Mode
|
||||
{
|
||||
NO_MODE,
|
||||
LIST_MODE,
|
||||
TEST_MODE
|
||||
};
|
||||
|
||||
static void usage(void)
|
||||
{
|
||||
printf("Usage: modes -l\n");
|
||||
printf(" modes -t\n");
|
||||
printf(" modes -h\n");
|
||||
}
|
||||
|
||||
static void print_mode(GLFWvidmode* mode)
|
||||
{
|
||||
printf("%i x %i x %i (%i %i %i)",
|
||||
mode->width, mode->height,
|
||||
mode->redBits + mode->greenBits + mode->blueBits,
|
||||
mode->redBits, mode->greenBits, mode->blueBits);
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void window_size_callback(GLFWwindow window, int width, int height)
|
||||
{
|
||||
printf("Window resized to %ix%i\n", width, height);
|
||||
|
||||
glViewport(0, 0, width, height);
|
||||
}
|
||||
|
||||
static int window_close_callback(GLFWwindow dummy)
|
||||
{
|
||||
window = NULL;
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
static void list_modes(GLFWvidmode* modes, int count)
|
||||
{
|
||||
int i;
|
||||
GLFWvidmode mode;
|
||||
|
||||
glfwGetDesktopMode(&mode);
|
||||
printf("Desktop mode: ");
|
||||
print_mode(&mode);
|
||||
putchar('\n');
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
printf("%3i: ", i);
|
||||
print_mode(modes + i);
|
||||
putchar('\n');
|
||||
}
|
||||
}
|
||||
|
||||
static void test_modes(GLFWvidmode* modes, int count)
|
||||
{
|
||||
int i, width, height;
|
||||
|
||||
glfwSetWindowSizeCallback(window_size_callback);
|
||||
glfwSetWindowCloseCallback(window_close_callback);
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
glfwOpenWindowHint(GLFW_RED_BITS, modes[i].redBits);
|
||||
glfwOpenWindowHint(GLFW_GREEN_BITS, modes[i].greenBits);
|
||||
glfwOpenWindowHint(GLFW_BLUE_BITS, modes[i].blueBits);
|
||||
|
||||
printf("Opening ");
|
||||
print_mode(modes + i);
|
||||
printf(" window\n");
|
||||
|
||||
window = glfwOpenWindow(modes[i].width, modes[i].height,
|
||||
GLFW_FULLSCREEN, "Video Mode Test",
|
||||
NULL);
|
||||
if (!window)
|
||||
{
|
||||
printf("Failed to enter mode %i: ", i);
|
||||
print_mode(modes + i);
|
||||
putchar('\n');
|
||||
continue;
|
||||
}
|
||||
|
||||
glfwSetTime(0.0);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
while (glfwGetTime() < 5.0)
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glfwSwapBuffers();
|
||||
glfwPollEvents();
|
||||
|
||||
if (!window)
|
||||
{
|
||||
printf("User terminated program\n");
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
}
|
||||
|
||||
if (glfwGetWindowParam(window, GLFW_RED_BITS) != modes[i].redBits ||
|
||||
glfwGetWindowParam(window, GLFW_GREEN_BITS) != modes[i].greenBits ||
|
||||
glfwGetWindowParam(window, GLFW_BLUE_BITS) != modes[i].blueBits)
|
||||
{
|
||||
printf("*** Color bit mismatch: (%i %i %i) instead of (%i %i %i)\n",
|
||||
glfwGetWindowParam(window, GLFW_RED_BITS),
|
||||
glfwGetWindowParam(window, GLFW_GREEN_BITS),
|
||||
glfwGetWindowParam(window, GLFW_BLUE_BITS),
|
||||
modes[i].redBits,
|
||||
modes[i].greenBits,
|
||||
modes[i].blueBits);
|
||||
}
|
||||
|
||||
glfwGetWindowSize(window, &width, &height);
|
||||
|
||||
if (width != modes[i].width || height != height)
|
||||
{
|
||||
printf("*** Size mismatch: %ix%i instead of %ix%i\n",
|
||||
width, height,
|
||||
modes[i].width, modes[i].height);
|
||||
}
|
||||
|
||||
printf("Closing window\n");
|
||||
|
||||
glfwCloseWindow(window);
|
||||
glfwPollEvents();
|
||||
window = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
int ch, found, count = 0, mode = NO_MODE;
|
||||
GLFWvidmode* modes = NULL;
|
||||
|
||||
while ((ch = getopt(argc, argv, "lth")) != -1)
|
||||
{
|
||||
switch (ch)
|
||||
{
|
||||
case 'h':
|
||||
usage();
|
||||
exit(EXIT_SUCCESS);
|
||||
case 'l':
|
||||
mode = LIST_MODE;
|
||||
break;
|
||||
case 't':
|
||||
mode = TEST_MODE;
|
||||
break;
|
||||
default:
|
||||
usage();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
}
|
||||
|
||||
argc -= optind;
|
||||
argv += optind;
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
for (;;)
|
||||
{
|
||||
count += 256;
|
||||
modes = realloc(modes, sizeof(GLFWvidmode) * count);
|
||||
|
||||
found = glfwGetVideoModes(modes, count);
|
||||
if (found < count)
|
||||
break;
|
||||
}
|
||||
|
||||
if (mode == LIST_MODE)
|
||||
list_modes(modes, found);
|
||||
else if (mode == TEST_MODE)
|
||||
test_modes(modes, found);
|
||||
|
||||
free(modes);
|
||||
modes = NULL;
|
||||
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user