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https://github.com/glfw/glfw.git
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Merge branch 'master' of github.com:elmindreda/glfw
This commit is contained in:
commit
8699399103
@ -330,7 +330,7 @@ void DrawBoingBall( void )
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/*****************************************************************************
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* Bounce the ball.
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*****************************************************************************/
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void BounceBall( double dt )
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void BounceBall( double delta_t )
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{
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GLfloat sign;
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GLfloat deg;
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@ -358,8 +358,8 @@ void BounceBall( double dt )
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}
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/* Update ball position */
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ball_x += ball_x_inc * ((float)dt*ANIMATION_SPEED);
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ball_y += ball_y_inc * ((float)dt*ANIMATION_SPEED);
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ball_x += ball_x_inc * ((float)delta_t*ANIMATION_SPEED);
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ball_y += ball_y_inc * ((float)delta_t*ANIMATION_SPEED);
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/*
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* Simulate the effects of gravity on Y movement.
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@ -442,7 +442,6 @@ static void mouseButtonFun(GLFWwindow window, int button, int action)
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int main(void)
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{
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GLFWwindow window;
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int width, height;
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// Initialise GLFW
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if (!glfwInit())
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@ -866,8 +866,6 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
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if (!initializeAppKit())
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return GL_FALSE;
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window->resizable = wndconfig->resizable;
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// We can only have one application delegate, but we only allocate it the
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// first time we create a window to keep all window code in this file
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if (_glfwLibrary.NS.delegate == nil)
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@ -927,14 +925,10 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
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withOptions:nil];
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}
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glfwMakeContextCurrent(window);
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NSPoint point = [[NSCursor currentCursor] hotSpot];
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window->cursorPosX = point.x;
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window->cursorPosY = point.y;
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window->resizable = wndconfig->resizable;
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return GL_TRUE;
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}
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@ -59,8 +59,6 @@ void _glfwSetError(int error, const char* format, ...)
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char buffer[16384];
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const char* description;
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// We would use vasprintf here if msvcrt supported it
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if (format)
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{
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int count;
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@ -959,7 +959,6 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
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GLboolean recreateContext = GL_FALSE;
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window->Win32.desiredRefreshRate = wndconfig->refreshRate;
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window->resizable = wndconfig->resizable;
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if (!_glfwLibrary.Win32.classAtom)
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{
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@ -300,6 +300,7 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
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window->width = width;
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window->height = height;
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window->mode = mode;
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window->resizable = wndconfig.resizable;
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window->cursorMode = GLFW_CURSOR_NORMAL;
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window->systemKeys = GL_TRUE;
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@ -83,7 +83,7 @@ void _glfwInitJoysticks(void)
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{
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#ifdef _GLFW_USE_LINUX_JOYSTICKS
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int k, n, fd, joy_count;
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char* joy_base_name;
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const char* joy_base_name;
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char joy_dev_name[20];
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int driver_version = 0x000800;
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char ret_data;
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@ -889,7 +889,6 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
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const _GLFWfbconfig* fbconfig)
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{
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window->refreshRate = wndconfig->refreshRate;
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window->resizable = wndconfig->resizable;
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if (!_glfwCreateContext(window, wndconfig, fbconfig))
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return GL_FALSE;
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@ -41,7 +41,10 @@
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#include <string.h>
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#include "getopt.h"
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/* 2012-08-12 Lambert Clara <lambert.clara@yahoo.fr>
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*
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* Constify third argument of getopt.
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*/
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/* 2011-07-27 Camilla Berglund <elmindreda@elmindreda.org>
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*
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* Added _CRT_SECURE_NO_WARNINGS macro.
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@ -102,7 +105,7 @@ static int permute_argv_once()
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}
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int getopt(int argc, char** argv, char* optstr)
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int getopt(int argc, char** argv, const char* optstr)
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{
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int c = 0;
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@ -48,7 +48,7 @@ extern int optind;
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extern int opterr;
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extern int optopt;
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int getopt(int argc, char** argv, char* optstr);
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int getopt(int argc, char** argv, const char* optstr);
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#ifdef __cplusplus
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@ -46,9 +46,7 @@ static void set_swap_interval(GLFWwindow window, int interval)
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swap_interval = interval;
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glfwSwapInterval(swap_interval);
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sprintf(title,
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"Cursor Inaccuracy Detector (interval %i)",
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swap_interval);
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sprintf(title, "Cursor Inaccuracy Detector (interval %i)", swap_interval);
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glfwSetWindowTitle(window, title);
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}
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@ -30,25 +30,22 @@
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//========================================================================
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#include <GL/glfw3.h>
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#include <GL/glext.h>
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#include <stdio.h>
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#include <stdlib.h>
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#ifndef GL_ARB_multisample
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#define GL_SAMPLES_ARB 0x80A9
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#endif
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typedef struct
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{
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int param;
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char* ext;
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char* name;
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const char* ext;
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const char* name;
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} ParamGL;
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typedef struct
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{
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int param;
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char* name;
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const char* name;
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} ParamGLFW;
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static ParamGL gl_params[] =
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@ -37,7 +37,7 @@
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#define STEP_SIZE 0.1f
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static GLfloat gamma = 1.0f;
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static GLfloat gamma_value = 1.0f;
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static void usage(void)
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{
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@ -46,9 +46,9 @@ static void usage(void)
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static void set_gamma(float value)
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{
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gamma = value;
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printf("Gamma: %f\n", gamma);
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glfwSetGamma(gamma);
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gamma_value = value;
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printf("Gamma: %f\n", gamma_value);
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glfwSetGamma(gamma_value);
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}
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static void key_callback(GLFWwindow window, int key, int action)
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@ -67,15 +67,15 @@ static void key_callback(GLFWwindow window, int key, int action)
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case GLFW_KEY_KP_ADD:
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case GLFW_KEY_Q:
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{
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set_gamma(gamma + STEP_SIZE);
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set_gamma(gamma_value + STEP_SIZE);
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break;
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}
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case GLFW_KEY_KP_SUBTRACT:
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case GLFW_KEY_W:
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{
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if (gamma - STEP_SIZE > 0.f)
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set_gamma(gamma - STEP_SIZE);
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if (gamma_value - STEP_SIZE > 0.f)
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set_gamma(gamma_value - STEP_SIZE);
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break;
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}
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@ -119,10 +119,10 @@ int main(int argc, char** argv)
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if (mode == GLFW_FULLSCREEN)
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{
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GLFWvidmode mode;
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glfwGetDesktopMode(&mode);
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width = mode.width;
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height = mode.height;
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GLFWvidmode desktop_mode;
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glfwGetDesktopMode(&desktop_mode);
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width = desktop_mode.width;
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height = desktop_mode.height;
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}
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else
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{
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@ -100,10 +100,10 @@ int main(int argc, char** argv)
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if (mode == GLFW_FULLSCREEN)
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{
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GLFWvidmode mode;
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glfwGetDesktopMode(&mode);
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width = mode.width;
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height = mode.height;
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GLFWvidmode desktop_mode;
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glfwGetDesktopMode(&desktop_mode);
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width = desktop_mode.width;
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height = desktop_mode.height;
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}
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else
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{
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@ -130,8 +130,6 @@ int main(int argc, char** argv)
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while (!glfwGetWindowParam(window, GLFW_CLOSE_REQUESTED))
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{
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int width, height;
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if (iconified != glfwGetWindowParam(window, GLFW_ICONIFIED) ||
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active != glfwGetWindowParam(window, GLFW_ACTIVE))
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{
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@ -68,7 +68,7 @@ static void error_callback(int error, const char* description)
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fprintf(stderr, "Error: %s\n", description);
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}
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static void window_size_callback(GLFWwindow window, int width, int height)
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static void window_size_callback(GLFWwindow in_window, int width, int height)
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{
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printf("Window resized to %ix%i\n", width, height);
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