From 86e7bf4169e0b500909146b0a6ff2dff5ae458e1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Camilla=20L=C3=B6wy?= Date: Tue, 25 Dec 2018 22:11:23 +0100 Subject: [PATCH] Documentation work --- include/GLFW/glfw3.h | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/include/GLFW/glfw3.h b/include/GLFW/glfw3.h index 2c0a3c27..a9897581 100644 --- a/include/GLFW/glfw3.h +++ b/include/GLFW/glfw3.h @@ -4302,9 +4302,7 @@ GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* window, GLFWkeyfun cbfun); * The character callback behaves as system text input normally does and will * not be called if modifier keys are held down that would prevent normal text * input on that platform, for example a Super (Command) key on macOS or Alt key - * on Windows. There is a - * [character with modifiers callback](@ref glfwSetCharModsCallback) that - * receives these events. + * on Windows. * * @param[in] window The window whose callback to set. * @param[in] cbfun The new callback, or `NULL` to remove the currently set