mirror of
https://github.com/glfw/glfw.git
synced 2024-11-22 13:04:35 +00:00
Made video mode retrieval dynamic.
This commit is contained in:
parent
957ecdc9a0
commit
871e1a70d7
@ -520,7 +520,7 @@ GLFWAPI const char* glfwErrorString(int error);
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GLFWAPI void glfwSetErrorCallback(GLFWerrorfun cbfun);
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GLFWAPI void glfwSetErrorCallback(GLFWerrorfun cbfun);
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/* Video mode functions */
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/* Video mode functions */
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GLFWAPI int glfwGetVideoModes(GLFWvidmode* list, int maxcount);
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GLFWAPI GLFWvidmode* glfwGetVideoModes(int* count);
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GLFWAPI void glfwGetDesktopMode(GLFWvidmode* mode);
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GLFWAPI void glfwGetDesktopMode(GLFWvidmode* mode);
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/* Gamma ramp functions */
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/* Gamma ramp functions */
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@ -294,6 +294,7 @@ version of GLFW.</p>
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<li>Changed buffer bit depth parameters of <code>glfwOpenWindow</code> to window hints</li>
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<li>Changed buffer bit depth parameters of <code>glfwOpenWindow</code> to window hints</li>
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<li>Changed <code>glfwOpenWindow</code> and <code>glfwSetWindowTitle</code> to use UTF-8 encoded strings</li>
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<li>Changed <code>glfwOpenWindow</code> and <code>glfwSetWindowTitle</code> to use UTF-8 encoded strings</li>
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<li>Changed <code>glfwGetProcAddress</code> to return a (generic) function pointer</li>
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<li>Changed <code>glfwGetProcAddress</code> to return a (generic) function pointer</li>
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<li>Changed <code>glfwGetVideoModes</code> to return a dynamic, unlimited number of video modes</li>
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<li>Renamed <code>glfw.h</code> to <code>glfw3.h</code> to avoid conflicts with 2.x series</li>
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<li>Renamed <code>glfw.h</code> to <code>glfw3.h</code> to avoid conflicts with 2.x series</li>
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<li>Renamed <code>GLFW_WINDOW</code> token to <code>GLFW_WINDOWED</code></li>
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<li>Renamed <code>GLFW_WINDOW</code> token to <code>GLFW_WINDOWED</code></li>
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<li>Renamed <code>GLFW_WINDOW_NO_RESIZE</code> to <code>GLFW_WINDOW_RESIZABLE</code></li>
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<li>Renamed <code>GLFW_WINDOW_NO_RESIZE</code> to <code>GLFW_WINDOW_RESIZABLE</code></li>
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@ -197,25 +197,31 @@ void _glfwRestoreVideoMode(void)
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// Get a list of available video modes
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// Get a list of available video modes
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//========================================================================
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//========================================================================
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int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
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GLFWvidmode* _glfwPlatformGetVideoModes(int* found)
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{
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{
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CGDisplayModeRef mode;
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CFArrayRef modes;
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CFArrayRef modes;
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CFIndex count, i;
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CFIndex count, i;
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int stored = 0;
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GLFWvidmode* result;
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modes = CGDisplayCopyAllDisplayModes(CGMainDisplayID(), NULL);
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modes = CGDisplayCopyAllDisplayModes(CGMainDisplayID(), NULL);
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count = CFArrayGetCount(modes);
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count = CFArrayGetCount(modes);
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for (i = 0; i < count && stored < maxcount; i++)
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result = (GLFWvidmode*) malloc(sizeof(GLFWvidmode) * count);
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for (i = 0; i < count; i++)
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{
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{
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CGDisplayModeRef mode;
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mode = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
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mode = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
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if (modeIsGood(mode))
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if (modeIsGood(mode))
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list[stored++] = vidmodeFromCGDisplayMode(mode);
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{
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result[*found] vidmodeFromCGDisplayMode(mode);
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(*found)++;
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}
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}
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}
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CFRelease(modes);
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CFRelease(modes);
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return stored;
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return result;
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}
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}
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@ -68,6 +68,16 @@ static int compareVideoModes(const void* firstPtr, const void* secondPtr)
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////// GLFW internal API //////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Lexical comparison of GLFW video modes
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//========================================================================
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int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second)
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{
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return compareVideoModes(first, second);
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}
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//========================================================================
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//========================================================================
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// Convert BPP to RGB bits based on "best guess"
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// Convert BPP to RGB bits based on "best guess"
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//========================================================================
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//========================================================================
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@ -100,36 +110,27 @@ void _glfwSplitBPP(int bpp, int* red, int* green, int* blue)
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// Get a list of available video modes
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// Get a list of available video modes
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//========================================================================
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//========================================================================
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GLFWAPI int glfwGetVideoModes(GLFWvidmode* list, int maxcount)
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GLFWAPI GLFWvidmode* glfwGetVideoModes(int* count)
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{
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{
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int count;
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if (!_glfwInitialized)
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if (!_glfwInitialized)
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{
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{
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_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
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_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
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return 0;
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return NULL;
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}
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}
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if (maxcount <= 0)
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if (count == NULL)
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{
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{
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_glfwSetError(GLFW_INVALID_VALUE,
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_glfwSetError(GLFW_INVALID_VALUE, NULL);
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"glfwGetVideoModes: Parameter 'maxcount' must be "
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return NULL;
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"greater than zero");
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return 0;
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}
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}
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if (list == NULL)
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free(_glfwLibrary.modes);
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{
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_glfwSetError(GLFW_INVALID_VALUE,
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"glfwGetVideoModes: Parameter 'list' cannot be NULL");
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return 0;
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}
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count = _glfwPlatformGetVideoModes(list, maxcount);
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_glfwLibrary.modes = _glfwPlatformGetVideoModes(count);
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if (count > 0)
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if (_glfwLibrary.modes)
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qsort(list, count, sizeof(GLFWvidmode), compareVideoModes);
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qsort(_glfwLibrary.modes, *count, sizeof(GLFWvidmode), compareVideoModes);
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return count;
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return _glfwLibrary.modes;
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}
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}
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@ -84,6 +84,9 @@ GLFWAPI void glfwTerminate(void)
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if (!_glfwPlatformTerminate())
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if (!_glfwPlatformTerminate())
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return;
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return;
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if (_glfwLibrary.modes)
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free(_glfwLibrary.modes);
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_glfwInitialized = GL_FALSE;
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_glfwInitialized = GL_FALSE;
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}
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}
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@ -251,6 +251,8 @@ struct _GLFWlibrary
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int originalRampSize;
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int originalRampSize;
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GLboolean rampChanged;
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GLboolean rampChanged;
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GLFWvidmode* modes;
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// This is defined in the current port's platform.h
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// This is defined in the current port's platform.h
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_GLFW_PLATFORM_LIBRARY_WINDOW_STATE;
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_GLFW_PLATFORM_LIBRARY_WINDOW_STATE;
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_GLFW_PLATFORM_LIBRARY_OPENGL_STATE;
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_GLFW_PLATFORM_LIBRARY_OPENGL_STATE;
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@ -287,7 +289,7 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, int x, int y);
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void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
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void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
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// Fullscreen
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// Fullscreen
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int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount);
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GLFWvidmode* _glfwPlatformGetVideoModes(int* count);
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void _glfwPlatformGetDesktopMode(GLFWvidmode* mode);
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void _glfwPlatformGetDesktopMode(GLFWvidmode* mode);
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// Gamma ramp
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// Gamma ramp
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@ -335,6 +337,7 @@ void _glfwPlatformCopyContext(_GLFWwindow* src, _GLFWwindow* dst, unsigned long
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//========================================================================
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//========================================================================
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// Fullscren management (fullscreen.c)
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// Fullscren management (fullscreen.c)
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int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second);
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void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
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void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
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// Error handling (error.c)
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// Error handling (error.c)
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@ -182,71 +182,78 @@ void _glfwRestoreVideoMode(void)
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// Get a list of available video modes
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// Get a list of available video modes
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//========================================================================
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//========================================================================
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int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
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GLFWvidmode* _glfwPlatformGetVideoModes(int* found)
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{
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{
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int count, success, mode, i, j;
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int dmIndex = 0, count = 0;
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int m1, m2, bpp, r, g, b;
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GLFWvidmode* result = NULL;
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*found = 0;
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for (;;)
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{
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int i;
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GLFWvidmode mode;
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DEVMODE dm;
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DEVMODE dm;
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// Loop through all video modes and extract all the UNIQUE modes
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ZeroMemory(&dm, sizeof(DEVMODE));
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count = 0;
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mode = 0;
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do
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{
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// Get video mode properties
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dm.dmSize = sizeof(DEVMODE);
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dm.dmSize = sizeof(DEVMODE);
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success = EnumDisplaySettings(NULL, mode, &dm);
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// Is it a valid mode? (only list depths >= 15 bpp)
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if (!EnumDisplaySettings(NULL, dmIndex, &dm))
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if (success && dm.dmBitsPerPel >= 15)
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break;
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dmIndex++;
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if (dm.dmBitsPerPel < 15)
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{
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{
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// Convert to RGB, and back to bpp ("mask out" alpha bits etc)
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// Skip modes with less than 15 BPP
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_glfwSplitBPP(dm.dmBitsPerPel, &r, &g, &b);
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continue;
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bpp = r + g + b;
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}
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// Mode "code" for this mode
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mode.width = dm.dmPelsWidth;
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m1 = (bpp << 25) | (dm.dmPelsWidth * dm.dmPelsHeight);
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mode.height = dm.dmPelsHeight;
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_glfwSplitBPP(dm.dmBitsPerPel,
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&mode.redBits,
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&mode.greenBits,
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&mode.blueBits);
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// Insert mode in list (sorted), and avoid duplicates
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for (i = 0; i < *found; i++)
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for (i = 0; i < count; i++)
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{
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{
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// Mode "code" for already listed mode
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if (_glfwCompareVideoModes(result + i, &mode) == 0)
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bpp = list[i].redBits + list[i].greenBits + list[i].blueBits;
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m2 = (bpp << 25) | (list[i].width * list[i].height);
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if (m1 <= m2)
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break;
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break;
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}
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}
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// New entry at the end of the list?
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if (i < *found)
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if (i >= count)
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{
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{
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list[count].width = dm.dmPelsWidth;
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// This is a duplicate, so skip it
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list[count].height = dm.dmPelsHeight;
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continue;
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list[count].redBits = r;
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list[count].greenBits = g;
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list[count].blueBits = b;
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count ++;
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}
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}
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// Insert new entry in the list?
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else if (m1 < m2)
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if (*found == count)
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{
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{
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for (j = count; j > i; j--)
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void* larger;
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list[j] = list[j - 1];
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list[i].width = dm.dmPelsWidth;
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if (count)
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list[i].height = dm.dmPelsHeight;
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count *= 2;
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list[i].redBits = r;
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else
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list[i].greenBits = g;
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count = 128;
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list[i].blueBits = b;
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count++;
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}
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}
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mode++;
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}
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while (success && (count < maxcount));
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return count;
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larger = realloc(result, count * sizeof(GLFWvidmode));
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if (!larger)
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{
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free(result);
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_glfwSetError(GLFW_OUT_OF_MEMORY, NULL);
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return NULL;
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}
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result = (GLFWvidmode*) larger;
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}
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result[*found] = mode;
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(*found)++;
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}
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return result;
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}
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}
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@ -32,6 +32,7 @@
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#include <limits.h>
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#include <limits.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <string.h>
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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@ -325,92 +326,94 @@ void _glfwRestoreVideoMode(void)
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////// GLFW platform API //////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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struct _glfwResolution
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typedef struct
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{
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{
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int width;
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int width;
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int height;
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int height;
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};
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} _GLFWvidsize;
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//========================================================================
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//========================================================================
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// List available video modes
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// List available video modes
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//========================================================================
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//========================================================================
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int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
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GLFWvidmode* _glfwPlatformGetVideoModes(int* found)
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{
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{
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int count, k, l, r, g, b, rgba, gl;
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XVisualInfo* visuals;
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int depth;
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XVisualInfo* vislist;
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XVisualInfo dummy;
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XVisualInfo dummy;
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int viscount, rgbcount, rescount;
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int i, j, visualCount, sizeCount, rgbCount;
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int* rgbarray;
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int* rgbs;
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struct _glfwResolution* resarray;
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_GLFWvidsize* sizes;
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GLFWvidmode* result;
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// Get list of visuals
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visuals = XGetVisualInfo(_glfwLibrary.X11.display, 0, &dummy, &visualCount);
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vislist = XGetVisualInfo(_glfwLibrary.X11.display, 0, &dummy, &viscount);
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if (visuals == NULL)
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if (vislist == NULL)
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{
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{
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_glfwSetError(GLFW_PLATFORM_ERROR,
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_glfwSetError(GLFW_PLATFORM_ERROR,
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"X11/GLX: Failed to retrieve the available visuals");
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"X11/GLX: Failed to retrieve the available visuals");
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return 0;
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return 0;
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}
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}
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rgbarray = (int*) malloc(sizeof(int) * viscount);
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// Build array of available RGB channel depths
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rgbcount = 0;
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// Build RGB array
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rgbs = (int*) malloc(sizeof(int) * visualCount);
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for (k = 0; k < viscount; k++)
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rgbCount = 0;
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{
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// Does the visual support OpenGL & true color?
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glXGetConfig(_glfwLibrary.X11.display, &vislist[k], GLX_USE_GL, &gl);
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glXGetConfig(_glfwLibrary.X11.display, &vislist[k], GLX_RGBA, &rgba);
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if (gl && rgba)
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{
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// Get color depth for this visual
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depth = vislist[k].depth;
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// Convert to RGB
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for (i = 0; i < visualCount; i++)
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_glfwSplitBPP(depth, &r, &g, &b);
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depth = (r << 16) | (g << 8) | b;
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// Is this mode unique?
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for (l = 0; l < rgbcount; l++)
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{
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{
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if (depth == rgbarray[l])
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int gl, rgba, rgb, r, g, b;
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glXGetConfig(_glfwLibrary.X11.display, &visuals[i], GLX_USE_GL, &gl);
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glXGetConfig(_glfwLibrary.X11.display, &visuals[i], GLX_RGBA, &rgba);
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if (!gl || !rgba)
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{
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// The visual lacks OpenGL or true color, so skip it
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continue;
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}
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// Convert to RGB channel depths and encode
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_glfwSplitBPP(visuals[i].depth, &r, &g, &b);
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rgb = (r << 16) | (g << 8) | b;
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for (j = 0; j < rgbCount; j++)
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{
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if (rgbs[j] == rgb)
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break;
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break;
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}
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}
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if (l >= rgbcount)
|
if (j < rgbCount)
|
||||||
{
|
{
|
||||||
rgbarray[rgbcount] = depth;
|
// This channel depth is a duplicate, so skip it
|
||||||
rgbcount++;
|
continue;
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
XFree(vislist);
|
rgbs[rgbCount] = rgb;
|
||||||
|
rgbCount++;
|
||||||
|
}
|
||||||
|
|
||||||
rescount = 0;
|
XFree(visuals);
|
||||||
resarray = NULL;
|
|
||||||
|
|
||||||
// Build resolution array
|
sizeCount = 0;
|
||||||
|
sizes = NULL;
|
||||||
|
|
||||||
|
// Build array of available resolutions
|
||||||
|
|
||||||
if (_glfwLibrary.X11.RandR.available)
|
if (_glfwLibrary.X11.RandR.available)
|
||||||
{
|
{
|
||||||
#if defined(_GLFW_HAS_XRANDR)
|
#if defined(_GLFW_HAS_XRANDR)
|
||||||
XRRScreenConfiguration* sc;
|
XRRScreenConfiguration* sc;
|
||||||
XRRScreenSize* sizelist;
|
XRRScreenSize* rrSizes;
|
||||||
int sizecount;
|
|
||||||
|
|
||||||
sc = XRRGetScreenInfo(_glfwLibrary.X11.display, _glfwLibrary.X11.root);
|
sc = XRRGetScreenInfo(_glfwLibrary.X11.display, _glfwLibrary.X11.root);
|
||||||
sizelist = XRRConfigSizes(sc, &sizecount);
|
rrSizes = XRRConfigSizes(sc, &sizeCount);
|
||||||
|
|
||||||
resarray = (struct _glfwResolution*) malloc(sizeof(struct _glfwResolution) * sizecount);
|
sizes = (_GLFWvidsize*) malloc(sizeof(_GLFWvidsize) * sizeCount);
|
||||||
|
|
||||||
for (k = 0; k < sizecount; k++)
|
for (i = 0; i < sizeCount; i++)
|
||||||
{
|
{
|
||||||
resarray[rescount].width = sizelist[k].width;
|
sizes[i].width = rrSizes[i].width;
|
||||||
resarray[rescount].height = sizelist[k].height;
|
sizes[i].height = rrSizes[i].height;
|
||||||
rescount++;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
XRRFreeScreenConfigInfo(sc);
|
XRRFreeScreenConfigInfo(sc);
|
||||||
@ -419,69 +422,75 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
|
|||||||
else if (_glfwLibrary.X11.VidMode.available)
|
else if (_glfwLibrary.X11.VidMode.available)
|
||||||
{
|
{
|
||||||
#if defined(_GLFW_HAS_XF86VIDMODE)
|
#if defined(_GLFW_HAS_XF86VIDMODE)
|
||||||
XF86VidModeModeInfo** modelist;
|
XF86VidModeModeInfo** modes;
|
||||||
int modecount, width, height;
|
int modeCount;
|
||||||
|
|
||||||
XF86VidModeGetAllModeLines(_glfwLibrary.X11.display,
|
XF86VidModeGetAllModeLines(_glfwLibrary.X11.display,
|
||||||
_glfwLibrary.X11.screen,
|
_glfwLibrary.X11.screen,
|
||||||
&modecount, &modelist);
|
&modeCount, &modes);
|
||||||
|
|
||||||
resarray = (struct _glfwResolution*) malloc(sizeof(struct _glfwResolution) * modecount);
|
sizes = (_GLFWvidsize*) malloc(sizeof(_GLFWvidsize) * modeCount);
|
||||||
|
|
||||||
for (k = 0; k < modecount; k++)
|
for (i = 0; i < modeCount; i++)
|
||||||
{
|
{
|
||||||
width = modelist[k]->hdisplay;
|
_GLFWvidsize size;
|
||||||
height = modelist[k]->vdisplay;
|
size.width = modes[i]->hdisplay;
|
||||||
|
size.height = modes[i]->vdisplay;
|
||||||
|
|
||||||
// Is this mode unique?
|
for (j = 0; j < sizeCount; j++)
|
||||||
for (l = 0; l < rescount; l++)
|
|
||||||
{
|
{
|
||||||
if (width == resarray[l].width && height == resarray[l].height)
|
if (memcmp(sizes + j, &size, sizeof(_GLFWvidsize)) == 0)
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (l >= rescount)
|
if (j < sizeCount)
|
||||||
{
|
{
|
||||||
resarray[rescount].width = width;
|
// This size is a duplicate, so skip it
|
||||||
resarray[rescount].height = height;
|
continue;
|
||||||
rescount++;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
XFree(modelist);
|
sizes[sizeCount] = size;
|
||||||
|
sizeCount++;
|
||||||
|
}
|
||||||
|
|
||||||
|
XFree(modes);
|
||||||
#endif /*_GLFW_HAS_XF86VIDMODE*/
|
#endif /*_GLFW_HAS_XF86VIDMODE*/
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!resarray)
|
if (!sizeCount)
|
||||||
{
|
{
|
||||||
rescount = 1;
|
sizeCount = 1;
|
||||||
resarray = (struct _glfwResolution*) malloc(sizeof(struct _glfwResolution) * rescount);
|
sizes = (_GLFWvidsize*) malloc(sizeof(_GLFWvidsize));
|
||||||
|
|
||||||
resarray[0].width = DisplayWidth(_glfwLibrary.X11.display,
|
sizes[0].width = DisplayWidth(_glfwLibrary.X11.display,
|
||||||
_glfwLibrary.X11.screen);
|
_glfwLibrary.X11.screen);
|
||||||
resarray[0].height = DisplayHeight(_glfwLibrary.X11.display,
|
sizes[0].height = DisplayHeight(_glfwLibrary.X11.display,
|
||||||
_glfwLibrary.X11.screen);
|
_glfwLibrary.X11.screen);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Build permutations of colors and resolutions
|
// Build all permutations of channel depths and resolutions
|
||||||
count = 0;
|
|
||||||
for (k = 0; k < rgbcount && count < maxcount; k++)
|
result = (GLFWvidmode*) malloc(sizeof(GLFWvidmode) * rgbCount * sizeCount);
|
||||||
|
*found = 0;
|
||||||
|
|
||||||
|
for (i = 0; i < rgbCount; i++)
|
||||||
{
|
{
|
||||||
for (l = 0; l < rescount && count < maxcount; l++)
|
for (j = 0; j < sizeCount; j++)
|
||||||
{
|
{
|
||||||
list[count].width = resarray[l].width;
|
result[*found].width = sizes[j].width;
|
||||||
list[count].height = resarray[l].height;
|
result[*found].height = sizes[j].height;
|
||||||
list[count].redBits = (rgbarray[k] >> 16) & 255;
|
result[*found].redBits = (rgbs[i] >> 16) & 255;
|
||||||
list[count].greenBits = (rgbarray[k] >> 8) & 255;
|
result[*found].greenBits = (rgbs[i] >> 8) & 255;
|
||||||
list[count].blueBits = rgbarray[k] & 255;
|
result[*found].blueBits = rgbs[i] & 255;
|
||||||
count++;
|
|
||||||
|
(*found)++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
free(resarray);
|
free(sizes);
|
||||||
free(rgbarray);
|
free(rgbs);
|
||||||
|
|
||||||
return count;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -90,29 +90,11 @@ static void key_callback(GLFWwindow dummy, int key, int action)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static GLFWvidmode* get_video_modes(size_t* found)
|
|
||||||
{
|
|
||||||
size_t count = 0;
|
|
||||||
GLFWvidmode* modes = NULL;
|
|
||||||
|
|
||||||
for (;;)
|
|
||||||
{
|
|
||||||
count += 256;
|
|
||||||
modes = realloc(modes, sizeof(GLFWvidmode) * count);
|
|
||||||
|
|
||||||
*found = glfwGetVideoModes(modes, count);
|
|
||||||
if (*found < count)
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
return modes;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void list_modes(void)
|
static void list_modes(void)
|
||||||
{
|
{
|
||||||
size_t count, i;
|
size_t count, i;
|
||||||
GLFWvidmode desktop_mode;
|
GLFWvidmode desktop_mode;
|
||||||
GLFWvidmode* modes = get_video_modes(&count);
|
GLFWvidmode* modes = glfwGetVideoModes(&count);
|
||||||
|
|
||||||
glfwGetDesktopMode(&desktop_mode);
|
glfwGetDesktopMode(&desktop_mode);
|
||||||
printf("Desktop mode: %s\n", format_mode(&desktop_mode));
|
printf("Desktop mode: %s\n", format_mode(&desktop_mode));
|
||||||
@ -128,15 +110,13 @@ static void list_modes(void)
|
|||||||
|
|
||||||
putchar('\n');
|
putchar('\n');
|
||||||
}
|
}
|
||||||
|
|
||||||
free(modes);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void test_modes(void)
|
static void test_modes(void)
|
||||||
{
|
{
|
||||||
int width, height;
|
int width, height;
|
||||||
size_t i, count;
|
size_t i, count;
|
||||||
GLFWvidmode* modes = get_video_modes(&count);
|
GLFWvidmode* modes = glfwGetVideoModes(&count);
|
||||||
|
|
||||||
glfwSetWindowSizeCallback(window_size_callback);
|
glfwSetWindowSizeCallback(window_size_callback);
|
||||||
glfwSetWindowCloseCallback(window_close_callback);
|
glfwSetWindowCloseCallback(window_close_callback);
|
||||||
@ -207,8 +187,6 @@ static void test_modes(void)
|
|||||||
glfwPollEvents();
|
glfwPollEvents();
|
||||||
window = NULL;
|
window = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
free(modes);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int main(int argc, char** argv)
|
int main(int argc, char** argv)
|
||||||
|
Loading…
Reference in New Issue
Block a user