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https://github.com/glfw/glfw.git
synced 2024-11-22 13:04:35 +00:00
Fixed changing cursor while it's outside window.
We need to invoke both [NSCursor set] and [NSView addCursorRect]. First call is responsible for changing the cursor if it's inside the view; second call is responsible for keeping the cursor the same if it's outside.
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@ -39,19 +39,31 @@ static void centerCursor(_GLFWwindow *window)
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_glfwPlatformSetCursorPos(window, width / 2.0, height / 2.0);
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}
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// Update the cursor to match the specified cursor mode
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// Get the cursor object that window uses in the specified cursor mode
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//
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static void setModeCursor(_GLFWwindow* window)
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static NSCursor* getModeCursor(_GLFWwindow* window)
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{
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if (window->cursorMode == GLFW_CURSOR_NORMAL)
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{
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if (window->cursor)
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[(NSCursor*) window->cursor->ns.object set];
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return (NSCursor*) window->cursor->ns.object;
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else
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[[NSCursor arrowCursor] set];
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return [NSCursor arrowCursor];
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}
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else
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[(NSCursor*) _glfw.ns.cursor set];
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return (NSCursor*) _glfw.ns.cursor;
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}
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// Update the cursor to match the specified cursor mode
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//
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static void updateModeCursor(_GLFWwindow* window)
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{
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// This is required for the cursor to update if cursor is inside the window
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NSCursor* cursor = getModeCursor(window);
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[cursor set];
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// This is required for the cursor to update if cursor is outside the window
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[window->ns.object invalidateCursorRectsForView:window->ns.view];
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}
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// Enter fullscreen mode
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@ -478,7 +490,7 @@ static int translateKey(unsigned int key)
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- (void)cursorUpdate:(NSEvent *)event
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{
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setModeCursor(window);
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updateModeCursor(window);
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}
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- (void)mouseDown:(NSEvent *)event
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@ -673,6 +685,13 @@ static int translateKey(unsigned int key)
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_glfwInputScroll(window, deltaX, deltaY);
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}
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- (void)resetCursorRects
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{
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NSCursor* cursor = getModeCursor(window);
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[self addCursorRect:[self bounds] cursor:cursor];
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}
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- (NSDragOperation)draggingEntered:(id <NSDraggingInfo>)sender
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{
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if ((NSDragOperationGeneric & [sender draggingSourceOperationMask])
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@ -1191,7 +1210,7 @@ void _glfwPlatformPostEmptyEvent(void)
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void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
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{
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setModeCursor(window);
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updateModeCursor(window);
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if (window->monitor)
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{
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@ -1211,7 +1230,7 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
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void _glfwPlatformApplyCursorMode(_GLFWwindow* window)
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{
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setModeCursor(window);
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updateModeCursor(window);
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if (window->cursorMode == GLFW_CURSOR_DISABLED)
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{
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