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https://github.com/glfw/glfw.git
synced 2024-11-10 00:51:47 +00:00
Replaced glfwGetDesktopMode with glfwGetVideoMode.
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e0ce920191
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@ -539,7 +539,7 @@ GLFWAPI GLFWmonitor glfwGetNextMonitor(GLFWmonitor iterator);
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/* Video mode functions */
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GLFWAPI GLFWvidmode* glfwGetVideoModes(GLFWmonitor monitor, int* count);
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GLFWAPI void glfwGetDesktopMode(GLFWvidmode* mode);
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GLFWAPI void glfwGetVideoMode(GLFWmonitor monitor, GLFWvidmode* mode);
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/* Gamma ramp functions */
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GLFWAPI void glfwSetGamma(float gamma);
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@ -303,6 +303,7 @@ version of GLFW.</p>
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<li>Renamed <code>glfwGetJoystickPos</code> to <code>glfwGetJoystickAxes</code> to match <code>glfwGetJoystickButtons</code></li>
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<li>Renamed mouse position functions to cursor position equivalents</li>
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<li>Replaced <code>glfwOpenWindow</code> and <code>glfwCloseWindow</code> with <code>glfwCreateWindow</code> and <code>glfwDestroyWindow</code></li>
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<li>Replaced <code>glfwGetDesktopMode</code> width <code>glfwGetVideoMode</code></li>
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<li>Replaced ad hoc build system with CMake</li>
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<li>Replaced layout-dependent key codes with single, platform-independent set based on US layout</li>
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<li>Replaced mouse wheel interface with two-dimensional, floating point scrolling interface</li>
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@ -167,6 +167,8 @@ GLboolean _glfwSetVideoMode(int* width, int* height, int* bpp, int* refreshRate)
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return GL_FALSE;
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}
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_glfwLibrary.NS.previousMode = CGDisplayCopyDisplayMode(CGMainDisplayID());
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CGDisplayCapture(CGMainDisplayID());
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CGDisplaySetDisplayMode(CGMainDisplayID(), bestMode, NULL);
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@ -182,7 +184,7 @@ GLboolean _glfwSetVideoMode(int* width, int* height, int* bpp, int* refreshRate)
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void _glfwRestoreVideoMode(void)
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{
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CGDisplaySetDisplayMode(CGMainDisplayID(),
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_glfwLibrary.NS.desktopMode,
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_glfwLibrary.NS.previousMode,
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NULL);
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CGDisplayRelease(CGMainDisplayID());
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@ -227,11 +229,15 @@ GLFWvidmode* _glfwPlatformGetVideoModes(int* found)
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//========================================================================
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// Get the desktop video mode
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// Get the current video mode for the specified monitor
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//========================================================================
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void _glfwPlatformGetDesktopMode(GLFWvidmode *mode)
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void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode)
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{
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*mode = vidmodeFromCGDisplayMode(_glfwLibrary.NS.desktopMode);
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CGDisplayModeRef displayMode;
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displayMode = CGDisplayCopyDisplayMode(CGMainDisplayID());
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*mode = vidmodeFromCGDisplayMode(displayMode);
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CGDisplayModeRelease(displayMode);
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}
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@ -92,8 +92,6 @@ int _glfwPlatformInit(void)
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changeToResourcesDirectory();
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_glfwLibrary.NS.desktopMode = CGDisplayCopyDisplayMode(CGMainDisplayID());
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// Save the original gamma ramp
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_glfwLibrary.originalRampSize = CGDisplayGammaTableCapacity(CGMainDisplayID());
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_glfwPlatformGetGammaRamp(&_glfwLibrary.originalRamp);
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@ -132,8 +130,6 @@ int _glfwPlatformTerminate(void)
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if (_glfwLibrary.rampChanged)
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_glfwPlatformSetGammaRamp(&_glfwLibrary.originalRamp);
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CGDisplayModeRelease(_glfwLibrary.NS.desktopMode);
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[NSApp setDelegate:nil];
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[_glfwLibrary.NS.delegate release];
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_glfwLibrary.NS.delegate = nil;
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@ -90,7 +90,7 @@ typedef struct _GLFWlibraryNS
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double resolution;
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} timer;
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CGDisplayModeRef desktopMode;
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CGDisplayModeRef previousMode;
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CGEventSourceRef eventSource;
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id delegate;
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id autoreleasePool;
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@ -150,11 +150,13 @@ GLFWAPI GLFWvidmode* glfwGetVideoModes(GLFWmonitor handle, int* count)
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//========================================================================
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// Get the desktop video mode
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// Get the current video mode for the specified monitor
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//========================================================================
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GLFWAPI void glfwGetDesktopMode(GLFWvidmode* mode)
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GLFWAPI void glfwGetVideoMode(GLFWmonitor handle, GLFWvidmode* mode)
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{
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_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
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if (!_glfwInitialized)
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{
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_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
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@ -163,11 +165,10 @@ GLFWAPI void glfwGetDesktopMode(GLFWvidmode* mode)
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if (mode == NULL)
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{
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_glfwSetError(GLFW_INVALID_VALUE,
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"glfwGetDesktopMode: Parameter 'mode' cannot be NULL");
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_glfwSetError(GLFW_INVALID_VALUE, NULL);
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return;
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}
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_glfwPlatformGetDesktopMode(mode);
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_glfwPlatformGetVideoMode(monitor, mode);
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}
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@ -286,7 +286,7 @@ void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
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// Video mode support
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GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count);
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void _glfwPlatformGetDesktopMode(GLFWvidmode* mode);
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void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode);
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// Gamma ramp support
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void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp);
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@ -268,18 +268,26 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
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//========================================================================
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// Get the desktop video mode
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// Get the current video mode for the specified monitor
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//========================================================================
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void _glfwPlatformGetDesktopMode(GLFWvidmode* mode)
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void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
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{
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DEVMODE dm;
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WCHAR* deviceName;
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// Get desktop display mode
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deviceName = _glfwCreateWideStringFromUTF8(monitor->Win32.name);
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if (!deviceName)
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{
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_glfwSetError(GLFW_PLATFORM_ERROR, "Win32: Failed to convert device name");
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return;
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}
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ZeroMemory(&dm, sizeof(DEVMODE));
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dm.dmSize = sizeof(DEVMODE);
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EnumDisplaySettings(NULL, ENUM_REGISTRY_SETTINGS, &dm);
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// Return desktop mode parameters
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EnumDisplaySettings(deviceName, ENUM_REGISTRY_SETTINGS, &dm);
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mode->width = dm.dmPelsWidth;
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mode->height = dm.dmPelsHeight;
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_glfwSplitBPP(dm.dmBitsPerPel,
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@ -514,40 +514,18 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
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//========================================================================
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// Get the desktop video mode
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// Get the current video mode for the specified monitor
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//========================================================================
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void _glfwPlatformGetDesktopMode(GLFWvidmode* mode)
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void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
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{
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int bpp;
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_glfwSplitBPP(DefaultDepth(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen),
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&mode->redBits, &mode->greenBits, &mode->blueBits);
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// Get and split display depth
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bpp = DefaultDepth(_glfwLibrary.X11.display, _glfwLibrary.X11.screen);
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_glfwSplitBPP(bpp, &mode->redBits, &mode->greenBits, &mode->blueBits);
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if (_glfwLibrary.X11.FS.modeChanged)
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{
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if (_glfwLibrary.X11.RandR.available)
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{
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#if defined(_GLFW_HAS_XRANDR)
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mode->width = _glfwLibrary.X11.FS.oldWidth;
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mode->height = _glfwLibrary.X11.FS.oldHeight;
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#endif /*_GLFW_HAS_XRANDR*/
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}
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else if (_glfwLibrary.X11.VidMode.available)
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{
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#if defined(_GLFW_HAS_XF86VIDMODE)
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mode->width = _glfwLibrary.X11.FS.oldMode.hdisplay;
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mode->height = _glfwLibrary.X11.FS.oldMode.vdisplay;
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#endif /*_GLFW_HAS_XF86VIDMODE*/
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}
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}
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else
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{
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mode->width = DisplayWidth(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen);
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mode->height = DisplayHeight(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen);
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}
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mode->width = DisplayWidth(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen);
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mode->height = DisplayHeight(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen);
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}
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@ -24,7 +24,7 @@
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//========================================================================
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//
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// This test is used to test window activation and iconfication for
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// fullscreen windows with a video mode differing from the desktop mode
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// fullscreen windows with a video mode differing from the current mode
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//
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//========================================================================
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@ -119,10 +119,10 @@ int main(int argc, char** argv)
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if (mode == GLFW_FULLSCREEN)
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{
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GLFWvidmode desktop_mode;
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glfwGetDesktopMode(&desktop_mode);
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width = desktop_mode.width;
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height = desktop_mode.height;
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GLFWvidmode mode;
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glfwGetVideoMode(glfwGetNextMonitor(NULL), &mode);
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width = mode.width;
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height = mode.height;
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}
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else
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{
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@ -100,10 +100,10 @@ int main(int argc, char** argv)
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if (mode == GLFW_FULLSCREEN)
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{
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GLFWvidmode desktop_mode;
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glfwGetDesktopMode(&desktop_mode);
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width = desktop_mode.width;
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height = desktop_mode.height;
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GLFWvidmode current_mode;
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glfwGetVideoMode(glfwGetNextMonitor(NULL), ¤t_mode);
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width = current_mode.width;
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height = current_mode.height;
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}
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else
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{
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10
tests/modes.c
Executable file → Normal file
10
tests/modes.c
Executable file → Normal file
@ -93,11 +93,11 @@ static void key_callback(GLFWwindow dummy, int key, int action)
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static void list_modes(GLFWmonitor monitor)
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{
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int count, i;
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GLFWvidmode desktop_mode;
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GLFWvidmode mode;
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GLFWvidmode* modes = glfwGetVideoModes(monitor, &count);
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glfwGetDesktopMode(&desktop_mode);
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printf("Desktop mode: %s\n", format_mode(&desktop_mode));
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glfwGetVideoMode(monitor, &mode);
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printf("Current mode: %s\n", format_mode(&mode));
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printf("Monitor %s (%ix%i mm):\n",
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glfwGetMonitorString(monitor, GLFW_MONITOR_NAME),
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@ -108,8 +108,8 @@ static void list_modes(GLFWmonitor monitor)
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{
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printf("%3u: %s", (unsigned int) i, format_mode(modes + i));
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if (memcmp(&desktop_mode, modes + i, sizeof(GLFWvidmode)) == 0)
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printf(" (desktop mode)");
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if (memcmp(&mode, modes + i, sizeof(GLFWvidmode)) == 0)
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printf(" (current mode)");
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putchar('\n');
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}
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