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README.md
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README.md
@ -26,13 +26,14 @@ the GLFW 3 API.
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## Compiling GLFW
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## Compiling GLFW
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GLFW supports compilation on Visual C++ 2010 and later, MinGW and MinGW-w64,
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GLFW supports compilation on Windows with Visual C++ 2010 and later, MinGW and
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Clang on OS X and GCC and Clang on Linux and other Unix-like systems. It will
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MinGW-w64, on OS X with Clang and on Linux and other Unix-like systems with GCC
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likely compile in other environments as well, but this is not regularly tested.
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and Clang. It will likely compile in other environments as well, but this is
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not regularly tested.
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There are also [pre-compiled Windows
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There are also [pre-compiled Windows
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binaries](http://www.glfw.org/download.html) available for all supported
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binaries](http://www.glfw.org/download.html) available for all compilers
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compilers.
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supported on that platform.
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See the [compilation guide](http://www.glfw.org/docs/latest/compile.html) in the
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See the [compilation guide](http://www.glfw.org/docs/latest/compile.html) in the
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documentation for more information.
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documentation for more information.
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@ -47,10 +48,9 @@ guide in the documentation for more information.
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## System requirements
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## System requirements
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GLFW supports Windows XP and later, OS X 10.7 Lion and later, and Linux and
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GLFW supports Windows XP and later, OS X 10.7 Lion and later, and Linux and
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other Unix-like systems with the X Window System.
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other Unix-like systems with the X Window System. Experimental implementations
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for the Wayland protocol and the Mir display server are available but not yet
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Experimental implementations for the Wayland protocol and the Mir display
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officially supported.
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server are available but not yet officially supported.
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See the [compatibility guide](http://www.glfw.org/docs/latest/compat.html)
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See the [compatibility guide](http://www.glfw.org/docs/latest/compat.html)
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in the documentation for more information.
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in the documentation for more information.
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