mirror of
https://github.com/glfw/glfw.git
synced 2024-11-22 04:54:35 +00:00
Add glfwSetJoystickCallback
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bdd17c337f
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@ -88,6 +88,8 @@ does not find Doxygen, the documentation will not be generated.
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- Added `glfwWaitEventsTimeout` for waiting for events for a set amount of time
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- Added `glfwSetWindowIcon` for setting the icon of a window
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- Added `glfwGetTimerValue` and `glfwGetTimerFrequency` for raw timer access
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- Added `glfwSetJoystickCallback` and `GLFWjoystickfun` for joystick connection
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and disconnection events
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- Added `GLFW_NO_API` for creating window without contexts
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- Added `GLFW_CONTEXT_NO_ERROR` context hint for `GL_KHR_no_error` support
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- Added `GLFW_INCLUDE_VULKAN` for including the Vulkan header
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@ -547,6 +547,33 @@ and make may have the same name. Only the [joystick token](@ref joysticks) is
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guaranteed to be unique, and only until that joystick is disconnected.
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@subsection joystick_event Joystick configuration changes
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If you wish to be notified when a joystick is connected or disconnected, set
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a joystick callback.
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@code
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glfwSetJoystickCallback(joystick_callback);
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@endcode
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The callback function receives the ID of the joystick that has been connected
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and disconnected and the event that occurred.
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@code
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void joystick_callback(int joy, int event)
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{
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if (event == GLFW_CONNECTED)
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{
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// The joystick was connected
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}
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else if (event == GLFW_DISCONNECTED)
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{
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// The joystick was disconnected
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}
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}
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@endcode
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@section time Time input
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GLFW provides high-resolution time input, in seconds, with @ref glfwGetTime.
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@ -1097,6 +1097,23 @@ typedef void (* GLFWdropfun)(GLFWwindow*,int,const char**);
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*/
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typedef void (* GLFWmonitorfun)(GLFWmonitor*,int);
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/*! @brief The function signature for joystick configuration callbacks.
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*
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* This is the function signature for joystick configuration callback
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* functions.
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*
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* @param[in] joy The joystick that was connected or disconnected.
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* @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`.
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*
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* @sa @ref joystick_event
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* @sa glfwSetJoystickCallback
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*
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* @since Added in version 3.2.
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*
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* @ingroup input
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*/
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typedef void (* GLFWjoystickfun)(int,int);
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/*! @brief Video mode type.
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*
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* This describes a single video mode.
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@ -3596,6 +3613,29 @@ GLFWAPI const unsigned char* glfwGetJoystickButtons(int joy, int* count);
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*/
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GLFWAPI const char* glfwGetJoystickName(int joy);
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/*! @brief Sets the joystick configuration callback.
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*
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* This function sets the joystick configuration callback, or removes the
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* currently set callback. This is called when a joystick is connected to or
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* disconnected from the system.
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*
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* @param[in] cbfun The new callback, or `NULL` to remove the currently set
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* callback.
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* @return The previously set callback, or `NULL` if no callback was set or the
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* library had not been [initialized](@ref intro_init).
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*
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
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*
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* @thread_safety This function must only be called from the main thread.
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*
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* @sa @ref joystick_event
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*
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* @since Added in version 3.2.
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*
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* @ingroup input
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*/
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GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun);
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/*! @brief Sets the clipboard to the specified string.
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*
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* This function sets the system clipboard to the specified, UTF-8 encoded
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@ -190,6 +190,8 @@ static void removeJoystick(_GLFWjoydeviceNS* joystick)
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free(joystick->buttons);
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memset(joystick, 0, sizeof(_GLFWjoydeviceNS));
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_glfwInputJoystickChange(joystick - _glfw.ns_js.devices, GLFW_DISCONNECTED);
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}
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// Polls for joystick axis events and updates GLFW state
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@ -329,6 +331,8 @@ static void matchCallback(void* context,
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sizeof(float));
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joystick->buttons = calloc(CFArrayGetCount(joystick->buttonElements) +
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CFArrayGetCount(joystick->hatElements) * 4, 1);
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_glfwInputJoystickChange(joy, GLFW_CONNECTED);
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}
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// Callback for user-initiated joystick removal
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13
src/input.c
13
src/input.c
@ -220,6 +220,12 @@ void _glfwInputDrop(_GLFWwindow* window, int count, const char** paths)
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window->callbacks.drop((GLFWwindow*) window, count, paths);
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}
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void _glfwInputJoystickChange(int joy, int event)
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{
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if (_glfw.callbacks.joystick)
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_glfw.callbacks.joystick(joy, event);
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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@ -621,6 +627,13 @@ GLFWAPI const char* glfwGetJoystickName(int joy)
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return _glfwPlatformGetJoystickName(joy);
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}
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GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun)
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{
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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_GLFW_SWAP_POINTERS(_glfw.callbacks.joystick, cbfun);
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return cbfun;
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}
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GLFWAPI void glfwSetClipboardString(GLFWwindow* handle, const char* string)
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{
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_GLFWwindow* window = (_GLFWwindow*) handle;
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@ -448,6 +448,7 @@ struct _GLFWlibrary
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struct {
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GLFWmonitorfun monitor;
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GLFWjoystickfun joystick;
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} callbacks;
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// This is defined in the window API's platform.h
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@ -947,6 +948,13 @@ void _glfwInputError(int error, const char* format, ...);
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*/
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void _glfwInputDrop(_GLFWwindow* window, int count, const char** names);
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/*! @brief Notifies shared code of a joystick connection/disconnection event.
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* @param[in] joy The joystick that was connected or disconnected.
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* @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`.
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* @ingroup event
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*/
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void _glfwInputJoystickChange(int joy, int event);
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//========================================================================
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// Utility functions
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@ -100,6 +100,8 @@ static GLFWbool openJoystickDevice(const char* path)
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ioctl(fd, JSIOCGBUTTONS, &buttonCount);
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js->buttonCount = (int) buttonCount;
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js->buttons = calloc(buttonCount, 1);
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_glfwInputJoystickChange(joy, GLFW_CONNECTED);
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#endif // __linux__
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return GLFW_TRUE;
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}
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@ -109,25 +111,7 @@ static GLFWbool openJoystickDevice(const char* path)
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static GLFWbool pollJoystickEvents(_GLFWjoystickLinux* js)
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{
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#if defined(__linux__)
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ssize_t offset = 0;
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char buffer[16384];
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const ssize_t size = read(_glfw.linux_js.inotify, buffer, sizeof(buffer));
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while (size > offset)
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{
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regmatch_t match;
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const struct inotify_event* e = (struct inotify_event*) (buffer + offset);
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if (regexec(&_glfw.linux_js.regex, e->name, 1, &match, 0) == 0)
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{
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char path[20];
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snprintf(path, sizeof(path), "/dev/input/%s", e->name);
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openJoystickDevice(path);
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}
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offset += sizeof(struct inotify_event) + e->len;
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}
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_glfwPollJoystickEvents();
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if (!js->present)
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return GLFW_FALSE;
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@ -149,6 +133,9 @@ static GLFWbool pollJoystickEvents(_GLFWjoystickLinux* js)
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free(js->path);
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memset(js, 0, sizeof(_GLFWjoystickLinux));
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_glfwInputJoystickChange(js - _glfw.linux_js.js,
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GLFW_DISCONNECTED);
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}
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break;
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@ -285,6 +272,29 @@ void _glfwTerminateJoysticksLinux(void)
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#endif // __linux__
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}
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void _glfwPollJoystickEvents(void)
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{
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ssize_t offset = 0;
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char buffer[16384];
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const ssize_t size = read(_glfw.linux_js.inotify, buffer, sizeof(buffer));
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while (size > offset)
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{
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regmatch_t match;
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const struct inotify_event* e = (struct inotify_event*) (buffer + offset);
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if (regexec(&_glfw.linux_js.regex, e->name, 1, &match, 0) == 0)
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{
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char path[20];
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snprintf(path, sizeof(path), "/dev/input/%s", e->name);
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openJoystickDevice(path);
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}
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offset += sizeof(struct inotify_event) + e->len;
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}
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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@ -64,4 +64,6 @@ typedef struct _GLFWjoylistLinux
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GLFWbool _glfwInitJoysticksLinux(void);
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void _glfwTerminateJoysticksLinux(void);
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void _glfwPollJoystickEvents(void);
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#endif // _glfw3_linux_joystick_h_
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@ -97,6 +97,8 @@ static GLFWbool openJoystickDevice(DWORD index)
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js->name = strdup(getDeviceDescription(&xic));
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js->index = index;
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_glfwInputJoystickChange(joy, GLFW_CONNECTED);
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return GLFW_TRUE;
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}
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@ -120,6 +122,7 @@ static GLFWbool pollJoystickEvents(_GLFWjoystickWin32* js, int flags)
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{
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free(js->name);
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memset(js, 0, sizeof(_GLFWjoystickWin32));
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_glfwInputJoystickChange((int) (js - _glfw.win32_js), GLFW_DISCONNECTED);
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}
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return GLFW_FALSE;
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@ -54,11 +54,19 @@
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void selectDisplayConnection(struct timeval* timeout)
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{
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fd_set fds;
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int result;
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int result, count;
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const int fd = ConnectionNumber(_glfw.x11.display);
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FD_ZERO(&fds);
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FD_SET(fd, &fds);
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#if defined(__linux__)
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FD_SET(_glfw.linux_js.inotify, &fds);
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#endif
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if (fd > _glfw.linux_js.inotify)
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count = fd + 1;
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else
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count = _glfw.linux_js.inotify + 1;
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// NOTE: We use select instead of an X function like XNextEvent, as the
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// wait inside those are guarded by the mutex protecting the display
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@ -68,7 +76,7 @@ void selectDisplayConnection(struct timeval* timeout)
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// TODO: Update timeout value manually
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do
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{
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result = select(fd + 1, &fds, NULL, NULL, timeout);
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result = select(count, &fds, NULL, NULL, timeout);
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}
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while (result == -1 && errno == EINTR && timeout == NULL);
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}
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@ -1999,6 +2007,8 @@ int _glfwPlatformWindowMaximized(_GLFWwindow* window)
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void _glfwPlatformPollEvents(void)
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{
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_glfwPollJoystickEvents();
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int count = XPending(_glfw.x11.display);
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while (count--)
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{
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@ -451,6 +451,29 @@ static void monitor_callback(GLFWmonitor* monitor, int event)
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}
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}
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static void joystick_callback(int joy, int event)
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{
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if (event == GLFW_CONNECTED)
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{
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int axisCount, buttonCount;
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glfwGetJoystickAxes(joy, &axisCount);
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glfwGetJoystickButtons(joy, &buttonCount);
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printf("%08x at %0.3f: Joystick %i (%s) was connected with %i axes and %i buttons\n",
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counter++, glfwGetTime(),
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joy,
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glfwGetJoystickName(joy),
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axisCount,
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buttonCount);
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}
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else
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{
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printf("%08x at %0.3f: Joystick %i was disconnected\n",
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counter++, glfwGetTime(), joy);
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}
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}
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int main(int argc, char** argv)
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{
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Slot* slots;
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@ -467,6 +490,7 @@ int main(int argc, char** argv)
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printf("Library initialized\n");
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glfwSetMonitorCallback(monitor_callback);
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glfwSetJoystickCallback(joystick_callback);
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while ((ch = getopt(argc, argv, "hfn:")) != -1)
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{
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@ -39,17 +39,7 @@
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#define strdup(x) _strdup(x)
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#endif
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typedef struct Joystick
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{
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int present;
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char* name;
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float* axes;
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unsigned char* buttons;
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int axis_count;
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int button_count;
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} Joystick;
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static Joystick joysticks[GLFW_JOYSTICK_LAST - GLFW_JOYSTICK_1 + 1];
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static int joysticks[GLFW_JOYSTICK_LAST + 1];
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static int joystick_count = 0;
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static void error_callback(int error, const char* description)
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@ -62,19 +52,23 @@ static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
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glViewport(0, 0, width, height);
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}
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static void draw_joystick(Joystick* j, int x, int y, int width, int height)
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static void draw_joystick(int index, int x, int y, int width, int height)
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{
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int i;
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int axis_count, button_count;
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const float* axes;
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const unsigned char* buttons;
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const int axis_height = 3 * height / 4;
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const int button_height = height / 4;
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if (j->axis_count)
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axes = glfwGetJoystickAxes(joysticks[index], &axis_count);
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if (axis_count)
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{
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const int axis_width = width / j->axis_count;
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const int axis_width = width / axis_count;
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for (i = 0; i < j->axis_count; i++)
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for (i = 0; i < axis_count; i++)
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{
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float value = j->axes[i] / 2.f + 0.5f;
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float value = axes[i] / 2.f + 0.5f;
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glColor3f(0.3f, 0.3f, 0.3f);
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glRecti(x + i * axis_width,
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@ -90,13 +84,14 @@ static void draw_joystick(Joystick* j, int x, int y, int width, int height)
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}
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}
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if (j->button_count)
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buttons = glfwGetJoystickButtons(joysticks[index], &button_count);
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if (button_count)
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{
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const int button_width = width / j->button_count;
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const int button_width = width / button_count;
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for (i = 0; i < j->button_count; i++)
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for (i = 0; i < button_count; i++)
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{
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if (j->buttons[i])
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if (buttons[i])
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glColor3f(1.f, 1.f, 1.f);
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else
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glColor3f(0.3f, 0.3f, 0.3f);
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@ -120,79 +115,58 @@ static void draw_joysticks(GLFWwindow* window)
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glOrtho(0.f, width, height, 0.f, 1.f, -1.f);
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glMatrixMode(GL_MODELVIEW);
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for (i = 0; i < sizeof(joysticks) / sizeof(Joystick); i++)
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for (i = 0; i < joystick_count; i++)
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{
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Joystick* j = joysticks + i;
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if (j->present)
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{
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draw_joystick(j,
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draw_joystick(i,
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0, offset * height / joystick_count,
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width, height / joystick_count);
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offset++;
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}
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}
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}
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static void refresh_joysticks(void)
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static void joystick_callback(int joy, int event)
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{
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if (event == GLFW_CONNECTED)
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{
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int axis_count, button_count;
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glfwGetJoystickAxes(joy, &axis_count);
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glfwGetJoystickButtons(joy, &button_count);
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printf("Found joystick %i named \'%s\' with %i axes, %i buttons\n",
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joy + 1,
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glfwGetJoystickName(joy),
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axis_count,
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button_count);
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joysticks[joystick_count++] = joy;
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}
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else if (event == GLFW_DISCONNECTED)
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{
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int i;
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for (i = 0; i < sizeof(joysticks) / sizeof(Joystick); i++)
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for (i = 0; i < joystick_count; i++)
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{
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Joystick* j = joysticks + i;
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if (glfwJoystickPresent(GLFW_JOYSTICK_1 + i))
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{
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const float* axes;
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const unsigned char* buttons;
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int axis_count, button_count;
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free(j->name);
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j->name = strdup(glfwGetJoystickName(GLFW_JOYSTICK_1 + i));
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axes = glfwGetJoystickAxes(GLFW_JOYSTICK_1 + i, &axis_count);
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if (axis_count != j->axis_count)
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{
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j->axis_count = axis_count;
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j->axes = realloc(j->axes, j->axis_count * sizeof(float));
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if (joysticks[i] == joy)
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break;
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}
|
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|
||||
memcpy(j->axes, axes, axis_count * sizeof(float));
|
||||
|
||||
buttons = glfwGetJoystickButtons(GLFW_JOYSTICK_1 + i, &button_count);
|
||||
if (button_count != j->button_count)
|
||||
{
|
||||
j->button_count = button_count;
|
||||
j->buttons = realloc(j->buttons, j->button_count);
|
||||
}
|
||||
|
||||
memcpy(j->buttons, buttons, button_count * sizeof(unsigned char));
|
||||
|
||||
if (!j->present)
|
||||
{
|
||||
printf("Found joystick %i named \'%s\' with %i axes, %i buttons\n",
|
||||
i + 1, j->name, j->axis_count, j->button_count);
|
||||
|
||||
joystick_count++;
|
||||
}
|
||||
|
||||
j->present = GLFW_TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (j->present)
|
||||
{
|
||||
printf("Lost joystick %i named \'%s\'\n", i + 1, j->name);
|
||||
|
||||
free(j->name);
|
||||
free(j->axes);
|
||||
free(j->buttons);
|
||||
memset(j, 0, sizeof(Joystick));
|
||||
for (i = i + 1; i < joystick_count; i++)
|
||||
joysticks[i - 1] = joysticks[i];
|
||||
|
||||
printf("Lost joystick %i\n", joy + 1);
|
||||
joystick_count--;
|
||||
}
|
||||
}
|
||||
|
||||
static void find_joysticks(void)
|
||||
{
|
||||
int joy;
|
||||
|
||||
for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++)
|
||||
{
|
||||
if (glfwJoystickPresent(joy))
|
||||
joystick_callback(joy, GLFW_CONNECTED);
|
||||
}
|
||||
}
|
||||
|
||||
@ -207,6 +181,9 @@ int main(void)
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
find_joysticks();
|
||||
glfwSetJoystickCallback(joystick_callback);
|
||||
|
||||
window = glfwCreateWindow(640, 480, "Joystick Test", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
@ -224,7 +201,6 @@ int main(void)
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
refresh_joysticks();
|
||||
draw_joysticks(window);
|
||||
|
||||
glfwSwapBuffers(window);
|
||||
|
Loading…
Reference in New Issue
Block a user