Fixed Windows GLFW library names.

This commit is contained in:
Camilla Berglund 2013-02-04 12:58:53 +01:00
parent 984539cbd4
commit 8ad7c456fd

View File

@ -144,7 +144,7 @@ sense if you are using OpenGL.
#### Windows static library
The static version of the GLFW library is named `glfw`. When using this
The static version of the GLFW library is named `glfw3`. When using this
version, it is also necessary to link with some libraries that GLFW uses.
When linking a program under Windows that uses the static version of GLFW, you
@ -154,7 +154,7 @@ must link with `opengl32`. If you are using GLU, you must also link with
#### Windows DLL
The link library for the GLFW DLL is named `glfwdll`. When compiling a program
The link library for the GLFW DLL is named `glfw3dll`. When compiling a program
that uses the DLL version of GLFW, you need to define the `GLFW_DLL` macro
*before* any inclusion of the GLFW header. This can be done either with
a compiler switch or by defining it in your source code.