Fixed Windows GLFW library names.

This commit is contained in:
Camilla Berglund 2013-02-04 12:58:53 +01:00
parent 984539cbd4
commit 8ad7c456fd

View File

@ -144,7 +144,7 @@ sense if you are using OpenGL.
#### Windows static library #### Windows static library
The static version of the GLFW library is named `glfw`. When using this The static version of the GLFW library is named `glfw3`. When using this
version, it is also necessary to link with some libraries that GLFW uses. version, it is also necessary to link with some libraries that GLFW uses.
When linking a program under Windows that uses the static version of GLFW, you When linking a program under Windows that uses the static version of GLFW, you
@ -154,7 +154,7 @@ must link with `opengl32`. If you are using GLU, you must also link with
#### Windows DLL #### Windows DLL
The link library for the GLFW DLL is named `glfwdll`. When compiling a program The link library for the GLFW DLL is named `glfw3dll`. When compiling a program
that uses the DLL version of GLFW, you need to define the `GLFW_DLL` macro that uses the DLL version of GLFW, you need to define the `GLFW_DLL` macro
*before* any inclusion of the GLFW header. This can be done either with *before* any inclusion of the GLFW header. This can be done either with
a compiler switch or by defining it in your source code. a compiler switch or by defining it in your source code.