Cocoa: Fix menubar for unbundled apps on 10.15

NSApp setActivationPolicy: was being called too soon when the app was
not bundled and launched from the command line.

This fix is based on #1802 by @richardwilkes.

Fixes #1648.
Closes #1802.
This commit is contained in:
Camilla Löwy 2020-12-08 23:23:20 +01:00
parent 552209fe46
commit 8b11867464
2 changed files with 6 additions and 3 deletions

View File

@ -179,6 +179,8 @@ information on what to include when reporting a bug.
could leak memory
- [Cocoa] Bugfix: Objective-C files were compiled as C with CMake 3.19 (#1787)
- [Cocoa] Bugfix: Duplicate video modes were not filtered out (#1830)
- [Cocoa] Bugfix: Menubar was not clickable on macOS 10.15+ until it lost and
regained focus (#1648,#1802)
- [X11] Bugfix: The CMake files did not check for the XInput headers (#1480)
- [X11] Bugfix: Key names were not updated when the keyboard layout changed
(#1462,#1528)
@ -441,6 +443,7 @@ skills.
- Frank Wille
- Andy Williams
- Joel Winarske
- Richard A. Wilkes
- Tatsuya Yatagawa
- Ryogo Yoshimura
- Lukas Zanner

View File

@ -428,9 +428,6 @@ static GLFWbool initializeTIS(void)
{
if (_glfw.hints.init.ns.menubar)
{
// In case we are unbundled, make us a proper UI application
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
// Menu bar setup must go between sharedApplication and finishLaunching
// in order to properly emulate the behavior of NSApplicationMain
@ -557,6 +554,9 @@ int _glfwPlatformInit(void)
if (![[NSRunningApplication currentApplication] isFinishedLaunching])
[NSApp run];
// In case we are unbundled, make us a proper UI application
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
return GLFW_TRUE;
} // autoreleasepool