Replace GLFWvidMode with GLFWvideoMode

Deprecates GLFWvidmode, glfwGetVideoMode, glfwGetVideoModes and glfwSetWindowMonitor.
Adds GLFWvideoMode, glfwWindowHintDouble, glfwGetVideoMode2, glfwGetVideoModes2, glfwSetWindowMonitor2, glfwVideoModeGetSize, glfwVideoModeGetColorDepth, and glfwVideoModeGetRefreshRate.

Fixes #230
Closes #2281
This commit is contained in:
ws909 2023-03-03 13:20:35 +01:00
parent 9b1f63bad9
commit 8ce52bc708
24 changed files with 675 additions and 175 deletions

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@ -98,6 +98,7 @@ video tutorials.
- IntellectualKitty - IntellectualKitty
- Aaron Jacobs - Aaron Jacobs
- JannikGM - JannikGM
- Andreas O. Jansen
- Erik S. V. Jansson - Erik S. V. Jansson
- jjYBdx4IL - jjYBdx4IL
- Toni Jovanoski - Toni Jovanoski

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@ -121,6 +121,12 @@ information on what to include when reporting a bug.
## Changelog ## Changelog
- Added `glfwWindowHintDouble`, `GLFWvideoMode`, `glfwGetVideoMode2`,
`glfwGetVideoModes2`, `glfwSetWindowMonitor2`, `glfwVideoModesEqual`,
`glfwVideoModeGetSize`, `glfwVideoModeGetColorDepth` and
`glfwVideoModeGetRefreshRate` (#230)
- Deprecated `GLFWvidmode`, `glfwGetVideoMode`, `glfwGetVideoModes` and
`glfwSetWindowMonitor` (#230)
- Added `GLFW_PLATFORM` init hint for runtime platform selection (#1958) - Added `GLFW_PLATFORM` init hint for runtime platform selection (#1958)
- Added `GLFW_ANY_PLATFORM`, `GLFW_PLATFORM_WIN32`, `GLFW_PLATFORM_COCOA`, - Added `GLFW_ANY_PLATFORM`, `GLFW_PLATFORM_WIN32`, `GLFW_PLATFORM_COCOA`,
`GLFW_PLATFORM_WAYLAND`, `GLFW_PLATFORM_X11` and `GLFW_PLATFORM_NULL` symbols to `GLFW_PLATFORM_WAYLAND`, `GLFW_PLATFORM_X11` and `GLFW_PLATFORM_NULL` symbols to

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@ -105,20 +105,20 @@ a full screen window, change its video mode or make a windowed one full
screen, but it is sometimes useful to know exactly which video modes are screen, but it is sometimes useful to know exactly which video modes are
supported. supported.
Video modes are represented as @ref GLFWvidmode structures. You can get an Video modes are represented as @ref GLFWvideoMode objects. You can get an
array of the video modes supported by a monitor with @ref glfwGetVideoModes. array of the video modes supported by a monitor with @ref glfwGetVideoModes2.
See the reference documentation for the lifetime of the returned array. See the reference documentation for the lifetime of the returned array.
@code @code
int count; int count;
GLFWvidmode* modes = glfwGetVideoModes(monitor, &count); const GLFWvideoMode* const * modes = glfwGetVideoModes2(monitor, &count);
@endcode @endcode
To get the current video mode of a monitor call @ref glfwGetVideoMode. See the To get the current video mode of a monitor call @ref glfwGetVideoMode2. See the
reference documentation for the lifetime of the returned pointer. reference documentation for the lifetime of the returned pointer.
@code @code
const GLFWvidmode* mode = glfwGetVideoMode(monitor); const GLFWvideoMode* mode = glfwGetVideoMode2(monitor);
@endcode @endcode
The resolution of a video mode is specified in The resolution of a video mode is specified in

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@ -58,7 +58,7 @@ Full screen windows cover the entire display area of a monitor, have no border
or decorations. or decorations.
Windowed mode windows can be made full screen by setting a monitor with @ref Windowed mode windows can be made full screen by setting a monitor with @ref
glfwSetWindowMonitor, and full screen ones can be made windowed by unsetting it glfwSetWindowMonitor2, and full screen ones can be made windowed by unsetting it
with the same function. with the same function.
Each field of the @ref GLFWvidmode structure corresponds to a function parameter Each field of the @ref GLFWvidmode structure corresponds to a function parameter
@ -67,18 +67,18 @@ The supported video mode most closely matching the desired video mode will be
set for the chosen monitor as long as the window has input focus. For more set for the chosen monitor as long as the window has input focus. For more
information about retrieving video modes, see @ref monitor_modes. information about retrieving video modes, see @ref monitor_modes.
Video mode field | Corresponds to Video mode field | Corresponds to | GLFWvideoMode equivalence
---------------- | -------------- ---------------- | -------------- | --------------
GLFWvidmode.width | `width` parameter of @ref glfwCreateWindow GLFWvidmode.width | `width` parameter of @ref glfwCreateWindow | @ref glfwVideoModeGetSize
GLFWvidmode.height | `height` parameter of @ref glfwCreateWindow GLFWvidmode.height | `height` parameter of @ref glfwCreateWindow | @ref glfwVideoModeGetSize
GLFWvidmode.redBits | @ref GLFW_RED_BITS hint GLFWvidmode.redBits | @ref GLFW_RED_BITS hint | @ref glfwVideoModeGetColorDepth
GLFWvidmode.greenBits | @ref GLFW_GREEN_BITS hint GLFWvidmode.greenBits | @ref GLFW_GREEN_BITS hint | @ref glfwVideoModeGetColorDepth
GLFWvidmode.blueBits | @ref GLFW_BLUE_BITS hint GLFWvidmode.blueBits | @ref GLFW_BLUE_BITS hint | @ref glfwVideoModeGetColorDepth
GLFWvidmode.refreshRate | @ref GLFW_REFRESH_RATE hint GLFWvidmode.refreshRate | @ref GLFW_REFRESH_RATE hint | @ref glfwVideoModeGetRefreshRate
Once you have a full screen window, you can change its resolution, refresh rate Once you have a full screen window, you can change its resolution, refresh rate
and monitor with @ref glfwSetWindowMonitor. If you only need change its and monitor with @ref glfwSetWindowMonitor2. If you only need to change its
resolution you can also call @ref glfwSetWindowSize. In all cases, the new resolution, you can also call @ref glfwSetWindowSize. In all cases, the new
video mode will be selected the same way as the video mode chosen by @ref video mode will be selected the same way as the video mode chosen by @ref
glfwCreateWindow. If the window has an OpenGL or OpenGL ES context, it will be glfwCreateWindow. If the window has an OpenGL or OpenGL ES context, it will be
unaffected. unaffected.
@ -102,22 +102,33 @@ _borderless full screen_ window and counts as a full screen window. To create
such a window, request the current video mode. such a window, request the current video mode.
@code @code
const GLFWvidmode* mode = glfwGetVideoMode(monitor); const GLFWvideoMode* mode = glfwGetVideoMode2(monitor);
glfwWindowHint(GLFW_RED_BITS, mode->redBits); int width, height;
glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); int red, green, blue;
glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); double refreshRate;
glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate);
GLFWwindow* window = glfwCreateWindow(mode->width, mode->height, "My Title", monitor, NULL); glfwVideoModeGetSize(&width, &height);
glfwVideoModeGetColorDepth(&red, &green, &blue);
refreshRate = glfwVideoModeGetRefreshRate();
glfwWindowHint(GLFW_RED_BITS, red);
glfwWindowHint(GLFW_GREEN_BITS, green);
glfwWindowHint(GLFW_BLUE_BITS, blue);
glfwWindowHintDouble(GLFW_REFRESH_RATE, refreshRate);
GLFWwindow* window = glfwCreateWindow(width, height, "My Title", monitor, NULL);
@endcode @endcode
This also works for windowed mode windows that are made full screen. This also works for windowed mode windows that are made full screen.
@code @code
const GLFWvidmode* mode = glfwGetVideoMode(monitor); const GLFWvideoMode* mode = glfwGetVideoMode2(monitor);
int width, height;
glfwVideoModeGetSize(&width, &height);
double refreshRate = glfwVideoModeGetRefreshRate();
glfwSetWindowMonitor(window, monitor, 0, 0, mode->width, mode->height, mode->refreshRate); glfwSetWindowMonitor2(window, monitor, 0, 0, width, height, refreshRate);
@endcode @endcode
Note that @ref glfwGetVideoMode returns the _current_ video mode of a monitor, Note that @ref glfwGetVideoMode returns the _current_ video mode of a monitor,
@ -147,7 +158,9 @@ There are a number of hints that can be set before the creation of a window and
context. Some affect the window itself, others affect the framebuffer or context. Some affect the window itself, others affect the framebuffer or
context. These hints are set to their default values each time the library is context. These hints are set to their default values each time the library is
initialized with @ref glfwInit. Integer value hints can be set individually initialized with @ref glfwInit. Integer value hints can be set individually
with @ref glfwWindowHint and string value hints with @ref glfwWindowHintString. with @ref glfwWindowHint, floating point value hints
with @ref glfwWindowHintDouble, and string value hints
with @ref glfwWindowHintString.
You can reset all at once to their defaults with @ref glfwDefaultWindowHints. You can reset all at once to their defaults with @ref glfwDefaultWindowHints.
Some hints are platform specific. These are always valid to set on any Some hints are platform specific. These are always valid to set on any
@ -539,7 +552,7 @@ GLFW_ACCUM_BLUE_BITS | 0 | 0 to `INT_MAX` or
GLFW_ACCUM_ALPHA_BITS | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` GLFW_ACCUM_ALPHA_BITS | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
GLFW_AUX_BUFFERS | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` GLFW_AUX_BUFFERS | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
GLFW_SAMPLES | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` GLFW_SAMPLES | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
GLFW_REFRESH_RATE | `GLFW_DONT_CARE` | 0 to `INT_MAX` or `GLFW_DONT_CARE` GLFW_REFRESH_RATE | `GLFW_DONT_CARE` | 0.0 to `DBL_MAX` or `GLFW_DONT_CARE`
GLFW_STEREO | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` GLFW_STEREO | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_SRGB_CAPABLE | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` GLFW_SRGB_CAPABLE | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_DOUBLEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` GLFW_DOUBLEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
@ -927,16 +940,19 @@ on a different monitor, specify the desired monitor, resolution and refresh
rate. The position arguments are ignored. rate. The position arguments are ignored.
@code @code
const GLFWvidmode* mode = glfwGetVideoMode(monitor); const GLFWvideoMode* mode = glfwGetVideoMode2(monitor);
int width, height;
glfwVideoModeGetSize(&width, &height);
double refreshRate = glfwVideoModeGetRefreshRate();
glfwSetWindowMonitor(window, monitor, 0, 0, mode->width, mode->height, mode->refreshRate); glfwSetWindowMonitor2(window, monitor, 0, 0, width, height, refreshRate);
@endcode @endcode
When making the window windowed, specify the desired position and size. The When making the window windowed, specify the desired position and size. The
refresh rate argument is ignored. refresh rate argument is ignored.
@code @code
glfwSetWindowMonitor(window, NULL, xpos, ypos, width, height, 0); glfwSetWindowMonitor2(window, NULL, xpos, ypos, width, height, 0);
@endcode @endcode
This restores any previous window settings such as whether it is decorated, This restores any previous window settings such as whether it is decorated,

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@ -1370,6 +1370,22 @@ typedef void (*GLFWvkproc)(void);
*/ */
typedef struct GLFWmonitor GLFWmonitor; typedef struct GLFWmonitor GLFWmonitor;
/*! @brief Opaque video mode object.
*
* Opaque video mode object.
*
* @see @ref video_mode_object
*
* @sa @ref monitor_modes
* @sa @ref glfwGetVideoMode2
* @sa @ref glfwGetVideoModes2
*
* @since Added in version 3.4.
*
* @ingroup monitor
*/
typedef struct GLFWvideoMode GLFWvideoMode;
/*! @brief Opaque window object. /*! @brief Opaque window object.
* *
* Opaque window object. * Opaque window object.
@ -1975,6 +1991,8 @@ typedef void (* GLFWjoystickfun)(int jid, int event);
* @since Added in version 1.0. * @since Added in version 1.0.
* @glfw3 Added refresh rate member. * @glfw3 Added refresh rate member.
* *
* @deprecated Scheduled for removal in version 4.0.
*
* @ingroup monitor * @ingroup monitor
*/ */
typedef struct GLFWvidmode typedef struct GLFWvidmode
@ -2076,7 +2094,7 @@ typedef struct GLFWgamepadstate
float axes[6]; float axes[6];
} GLFWgamepadstate; } GLFWgamepadstate;
/*! @brief /*! @brief Allocation function pointers
* *
* @sa @ref init_allocator * @sa @ref init_allocator
* @sa @ref glfwInitAllocator * @sa @ref glfwInitAllocator
@ -2786,6 +2804,9 @@ GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun callback);
* @since Added in version 1.0. * @since Added in version 1.0.
* @glfw3 Changed to return an array of modes for a specific monitor. * @glfw3 Changed to return an array of modes for a specific monitor.
* *
* @deprecated Deprecated in version 3.4. Scheduled for removal in version 4.0.
* Replaced with @ref glfwGetVideoModes2.
*
* @ingroup monitor * @ingroup monitor
*/ */
GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* monitor, int* count); GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* monitor, int* count);
@ -2814,10 +2835,74 @@ GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* monitor, int* count);
* *
* @since Added in version 3.0. Replaces `glfwGetDesktopMode`. * @since Added in version 3.0. Replaces `glfwGetDesktopMode`.
* *
* @deprecated Deprecated in version 3.4. Scheduled for removal in version 4.0.
* Replaced with @ref glfwGetVideoMode2.
*
* @ingroup monitor * @ingroup monitor
*/ */
GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor); GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor);
/*! @brief Returns the available video modes for the specified monitor.
*
* This function returns an array of all video modes supported by the specified
* monitor. The returned array is sorted in ascending order, first by color
* bit depth (the sum of all channel depths), then by resolution area (the
* product of width and height), then resolution width and finally by refresh
* rate.
*
* @param[in] monitor The monitor to query.
* @param[out] count Where to store the number of video modes in the returned
* array. This is set to zero if an error occurred.
* @return An array of video modes, or `NULL` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
*
* @pointer_lifetime The returned array is allocated and freed by GLFW. You
* should not free it yourself. It is valid until the specified monitor is
* disconnected, this function is called again for that monitor or the library
* is terminated.
*
* @thread_safety This function must only be called from the main thread.
*
* @sa @ref monitor_modes
* @sa @ref glfwGetVideoMode2
*
* @since Added in version 3.4. Replaces `glfwGetVideoModes`.
*
* @ingroup monitor
*/
GLFWAPI const GLFWvideoMode* const* glfwGetVideoModes2(GLFWmonitor* monitor, int* count);
/*! @brief Returns the current mode of the specified monitor.
*
* This function returns the current video mode of the specified monitor. If
* you have created a full screen window for that monitor, the return value
* will depend on whether that window is iconified.
*
* @param[in] monitor The monitor to query.
* @return The current mode of the monitor, or `NULL` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
*
* @pointer_lifetime The returned array is allocated and freed by GLFW. You
* should not free it yourself. It is valid until the specified monitor is
* disconnected or the library is terminated.
*
* @thread_safety This function must only be called from the main thread.
*
* @sa @ref monitor_modes
* @sa @ref glfwGetVideoModes2
*
* @since Added in version 3.4. Replaces `glfwGetVideoMode`.
*
* @ingroup monitor
*/
GLFWAPI const GLFWvideoMode* glfwGetVideoMode2(GLFWmonitor* monitor);
/*! @brief Generates a gamma ramp and sets it for the specified monitor. /*! @brief Generates a gamma ramp and sets it for the specified monitor.
* *
* This function generates an appropriately sized gamma ramp from the specified * This function generates an appropriately sized gamma ramp from the specified
@ -2922,6 +3007,79 @@ GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor);
*/ */
GLFWAPI void glfwSetGammaRamp(GLFWmonitor* monitor, const GLFWgammaramp* ramp); GLFWAPI void glfwSetGammaRamp(GLFWmonitor* monitor, const GLFWgammaramp* ramp);
/*! @brief Tests the equality of two [video modes](@ref GLFWvideoMode).
*
* This function tests the equality of two [video modes](@ref GLFWvideoMode).
*
* @param[in] first The video mode to test against the second argument.
* @param[in] second The video mode to test against the first argument.
*
* @return @ref GLFW_TRUE if the modes are equal, else @ref GLFW_FALSE.
*
* @sa @ref monitor_modes
*
* @since Added in version 3.4.
*
* @ingroup monitor
*/
GLFWAPI int glfwVideoModesEqual(const GLFWvideoMode* first, const GLFWvideoMode* second);
/*! @brief Gets the size of a [video mode](@ref GLFWvideoMode).
*
* This function returns the size of a [video mode](@ref GLFWvideoMode), in screen coordinates.
*
* @param[in] videoMode The video mode to get the size of.
* @param[out] width Where to store the width of the
* video mode, or `NULL`.
* @param[out] height Where to store the height of the
* video mode, or `NULL`.
*
* @sa @ref monitor_modes
*
* @since Added in version 3.4.
*
* @ingroup monitor
*/
GLFWAPI void glfwVideoModeGetSize(const GLFWvideoMode* videoMode, int* width, int* height);
/*! @brief Gets the color depth of a [video mode](@ref GLFWvideoMode).
*
* This function returns the color depth of a [video mode](@ref GLFWvideoMode).
*
* @param[in] videoMode The video mode to get the color depth of.
* @param[out] red Where to store the red bits of the
* video mode, or `NULL`.
* @param[out] green Where to store the green bits of the
* video mode, or `NULL`.
* @param[out] blue Where to store the blue bits of the
* video mode, or `NULL`.
*
* @sa @ref monitor_modes
*
* @since Added in version 3.4.
*
* @ingroup monitor
*/
GLFWAPI void glfwVideoModeGetColorDepth(const GLFWvideoMode* videoMode, int* red, int* green, int* blue);
/*! @brief Gets the refresh rate of a [video mode](@ref GLFWvideoMode).
*
* This function returns the refresh rate, in Hz, of the [video mode](@ref GLFWvideoMode).
*
* @param[in] videoMode The video mode to get the refresh rate of.
*
* @return @ref The refresh rate, in Hz, of the video mode.
*
* @remark @win32 Precise refresh rates are not currently available in GLFW.
*
* @sa @ref monitor_modes
*
* @since Added in version 3.4.
*
* @ingroup monitor
*/
GLFWAPI double glfwVideoModeGetRefreshRate(const GLFWvideoMode* videoMode);
/*! @brief Resets all window hints to their default values. /*! @brief Resets all window hints to their default values.
* *
* This function resets all window hints to their * This function resets all window hints to their
@ -2947,7 +3105,8 @@ GLFWAPI void glfwDefaultWindowHints(void);
* hints, once set, retain their values until changed by a call to this * hints, once set, retain their values until changed by a call to this
* function or @ref glfwDefaultWindowHints, or until the library is terminated. * function or @ref glfwDefaultWindowHints, or until the library is terminated.
* *
* Only integer value hints can be set with this function. String value hints * Only integer value hints can be set with this function. Floating point
* value hints are set with @ref glfwWindowHintDouble. String value hints
* are set with @ref glfwWindowHintString. * are set with @ref glfwWindowHintString.
* *
* This function does not check whether the specified hint values are valid. * This function does not check whether the specified hint values are valid.
@ -2967,6 +3126,7 @@ GLFWAPI void glfwDefaultWindowHints(void);
* @thread_safety This function must only be called from the main thread. * @thread_safety This function must only be called from the main thread.
* *
* @sa @ref window_hints * @sa @ref window_hints
* @sa @ref glfwWindowHintDouble
* @sa @ref glfwWindowHintString * @sa @ref glfwWindowHintString
* @sa @ref glfwDefaultWindowHints * @sa @ref glfwDefaultWindowHints
* *
@ -2976,6 +3136,43 @@ GLFWAPI void glfwDefaultWindowHints(void);
*/ */
GLFWAPI void glfwWindowHint(int hint, int value); GLFWAPI void glfwWindowHint(int hint, int value);
/*! @brief Sets the specified window hint to the desired value.
*
* This function sets hints for the next call to @ref glfwCreateWindow. The
* hints, once set, retain their values until changed by a call to this
* function or @ref glfwDefaultWindowHints, or until the library is terminated.
*
* Only floating point hints can be set with this function. Integer value hints
* are set with @ref glfwWindowHint. String value hints are set
* with @ref glfwWindowHintString.
*
* This function does not check whether the specified hint values are valid.
* If you set hints to invalid values this will instead be reported by the next
* call to @ref glfwCreateWindow.
*
* Some hints are platform specific. These may be set on any platform but they
* will only affect their specific platform. Other platforms will ignore them.
* Setting these hints requires no platform specific headers or functions.
*
* @param[in] hint The [window hint](@ref window_hints) to set.
* @param[in] value The new value of the window hint.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_INVALID_ENUM.
*
* @thread_safety This function must only be called from the main thread.
*
* @sa @ref window_hints
* @sa @ref glfwWindowHint
* @sa @ref glfwWindowHintString
* @sa @ref glfwDefaultWindowHints
*
* @since Added in version 3.4.
*
* @ingroup window
*/
GLFWAPI void glfwWindowHintDouble(int hint, double value);
/*! @brief Sets the specified window hint to the desired value. /*! @brief Sets the specified window hint to the desired value.
* *
* This function sets hints for the next call to @ref glfwCreateWindow. The * This function sets hints for the next call to @ref glfwCreateWindow. The
@ -2983,7 +3180,8 @@ GLFWAPI void glfwWindowHint(int hint, int value);
* function or @ref glfwDefaultWindowHints, or until the library is terminated. * function or @ref glfwDefaultWindowHints, or until the library is terminated.
* *
* Only string type hints can be set with this function. Integer value hints * Only string type hints can be set with this function. Integer value hints
* are set with @ref glfwWindowHint. * are set with @ref glfwWindowHint. Floating point value hints are set
* with @ref glfwWindowHintDouble.
* *
* This function does not check whether the specified hint values are valid. * This function does not check whether the specified hint values are valid.
* If you set hints to invalid values this will instead be reported by the next * If you set hints to invalid values this will instead be reported by the next
@ -3006,6 +3204,7 @@ GLFWAPI void glfwWindowHint(int hint, int value);
* *
* @sa @ref window_hints * @sa @ref window_hints
* @sa @ref glfwWindowHint * @sa @ref glfwWindowHint
* @sa @ref glfwWindowHintDouble
* @sa @ref glfwDefaultWindowHints * @sa @ref glfwDefaultWindowHints
* *
* @since Added in version 3.3. * @since Added in version 3.3.
@ -3046,7 +3245,7 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value);
* or _borderless full screen_ windows, see @ref window_windowed_full_screen. * or _borderless full screen_ windows, see @ref window_windowed_full_screen.
* *
* Once you have created the window, you can switch it between windowed and * Once you have created the window, you can switch it between windowed and
* full screen mode with @ref glfwSetWindowMonitor. This will not affect its * full screen mode with @ref glfwSetWindowMonitor2. This will not affect its
* OpenGL or OpenGL ES context. * OpenGL or OpenGL ES context.
* *
* By default, newly created windows use the placement recommended by the * By default, newly created windows use the placement recommended by the
@ -3498,7 +3697,7 @@ GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* window, int numer, int denom);
* framebuffer remain unchanged. * framebuffer remain unchanged.
* *
* If you wish to update the refresh rate of the desired video mode in addition * If you wish to update the refresh rate of the desired video mode in addition
* to its resolution, see @ref glfwSetWindowMonitor. * to its resolution, see @ref glfwSetWindowMonitor2.
* *
* The window manager may put limits on what sizes are allowed. GLFW cannot * The window manager may put limits on what sizes are allowed. GLFW cannot
* and should not override these limits. * and should not override these limits.
@ -3519,7 +3718,7 @@ GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* window, int numer, int denom);
* *
* @sa @ref window_size * @sa @ref window_size
* @sa @ref glfwGetWindowSize * @sa @ref glfwGetWindowSize
* @sa @ref glfwSetWindowMonitor * @sa @ref glfwSetWindowMonitor2
* *
* @since Added in version 1.0. * @since Added in version 1.0.
* @glfw3 Added window handle parameter. * @glfw3 Added window handle parameter.
@ -3904,7 +4103,7 @@ GLFWAPI void glfwRequestWindowAttention(GLFWwindow* window);
* @thread_safety This function must only be called from the main thread. * @thread_safety This function must only be called from the main thread.
* *
* @sa @ref window_monitor * @sa @ref window_monitor
* @sa @ref glfwSetWindowMonitor * @sa @ref glfwSetWindowMonitor2
* *
* @since Added in version 3.0. * @since Added in version 3.0.
* *
@ -3912,6 +4111,21 @@ GLFWAPI void glfwRequestWindowAttention(GLFWwindow* window);
*/ */
GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window); GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
/*! @brief Sets the mode, monitor, video mode and placement of a window.
*
* @see @ref glfwSetWindowMonitor2 for a detailed description of this function.
*
* @sa @ref window_monitor
* @sa @ref window_full_screen
*
* @since Added in version 3.2.
*
* @deprecated Deprecated in version 3.4. Replaced with @ref glfwSetWindowMonitor2
*
* @ingroup window
*/
GLFWAPI void glfwSetWindowMonitor(GLFWwindow* window, GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate);
/*! @brief Sets the mode, monitor, video mode and placement of a window. /*! @brief Sets the mode, monitor, video mode and placement of a window.
* *
* This function sets the monitor that the window uses for full screen mode or, * This function sets the monitor that the window uses for full screen mode or,
@ -3956,7 +4170,7 @@ GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
* for an application to set this property. * for an application to set this property.
* *
* @remark @wayland Setting the window to full screen will not attempt to * @remark @wayland Setting the window to full screen will not attempt to
* change the mode, no matter what the requested size or refresh rate. * change the mode, no matter what the requested size or refresh rate are.
* *
* @thread_safety This function must only be called from the main thread. * @thread_safety This function must only be called from the main thread.
* *
@ -3965,11 +4179,11 @@ GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
* @sa @ref glfwGetWindowMonitor * @sa @ref glfwGetWindowMonitor
* @sa @ref glfwSetWindowSize * @sa @ref glfwSetWindowSize
* *
* @since Added in version 3.2. * @since Added in version 3.4.
* *
* @ingroup window * @ingroup window
*/ */
GLFWAPI void glfwSetWindowMonitor(GLFWwindow* window, GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); GLFWAPI void glfwSetWindowMonitor2(GLFWwindow* window, GLFWmonitor* monitor, int xpos, int ypos, int width, int height, double refreshRate);
/*! @brief Returns an attribute of the specified window. /*! @brief Returns an attribute of the specified window.
* *

View File

@ -154,16 +154,16 @@ static GLFWbool modeIsGood(CGDisplayModeRef mode)
// Convert Core Graphics display mode to GLFW video mode // Convert Core Graphics display mode to GLFW video mode
// //
static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode, static _GLFWvideoMode videoModeFromCGDisplayMode(CGDisplayModeRef mode,
double fallbackRefreshRate) double fallbackRefreshRate)
{ {
GLFWvidmode result; _GLFWvideoMode result;
result.width = (int) CGDisplayModeGetWidth(mode); result.width = (int) CGDisplayModeGetWidth(mode);
result.height = (int) CGDisplayModeGetHeight(mode); result.height = (int) CGDisplayModeGetHeight(mode);
result.refreshRate = (int) round(CGDisplayModeGetRefreshRate(mode)); result.refreshRate = CGDisplayModeGetRefreshRate(mode);
if (result.refreshRate == 0) if (result.refreshRate == 0)
result.refreshRate = (int) round(fallbackRefreshRate); result.refreshRate = fallbackRefreshRate;
#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100 #if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode); CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
@ -383,12 +383,12 @@ void _glfwPollMonitorsCocoa(void)
// Change the current video mode // Change the current video mode
// //
void _glfwSetVideoModeCocoa(_GLFWmonitor* monitor, const GLFWvidmode* desired) void _glfwSetVideoModeCocoa(_GLFWmonitor* monitor, const _GLFWvideoMode* desired)
{ {
GLFWvidmode current; _GLFWvideoMode current;
_glfwGetVideoModeCocoa(monitor, &current); _glfwGetVideoModeCocoa(monitor, &current);
const GLFWvidmode* best = _glfwChooseVideoMode(monitor, desired); const _GLFWvideoMode* best = _glfwChooseVideoMode(monitor, desired);
if (_glfwCompareVideoModes(&current, best) == 0) if (_glfwCompareVideoModes(&current, best) == 0)
return; return;
@ -402,8 +402,8 @@ void _glfwSetVideoModeCocoa(_GLFWmonitor* monitor, const GLFWvidmode* desired)
if (!modeIsGood(dm)) if (!modeIsGood(dm))
continue; continue;
const GLFWvidmode mode = const _GLFWvideoMode mode =
vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate); videoModeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate);
if (_glfwCompareVideoModes(best, &mode) == 0) if (_glfwCompareVideoModes(best, &mode) == 0)
{ {
native = dm; native = dm;
@ -511,7 +511,7 @@ void _glfwGetMonitorWorkareaCocoa(_GLFWmonitor* monitor,
} // autoreleasepool } // autoreleasepool
} }
GLFWvidmode* _glfwGetVideoModesCocoa(_GLFWmonitor* monitor, int* count) _GLFWvideoMode* _glfwGetVideoModesCocoa(_GLFWmonitor* monitor, int* count)
{ {
@autoreleasepool { @autoreleasepool {
@ -519,7 +519,7 @@ GLFWvidmode* _glfwGetVideoModesCocoa(_GLFWmonitor* monitor, int* count)
CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL); CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
const CFIndex found = CFArrayGetCount(modes); const CFIndex found = CFArrayGetCount(modes);
GLFWvidmode* result = _glfw_calloc(found, sizeof(GLFWvidmode)); _GLFWvideoMode* result = _glfw_calloc(found, sizeof(_GLFWvideoMode));
for (CFIndex i = 0; i < found; i++) for (CFIndex i = 0; i < found; i++)
{ {
@ -527,8 +527,8 @@ GLFWvidmode* _glfwGetVideoModesCocoa(_GLFWmonitor* monitor, int* count)
if (!modeIsGood(dm)) if (!modeIsGood(dm))
continue; continue;
const GLFWvidmode mode = const _GLFWvideoMode mode =
vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate); videoModeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate);
CFIndex j; CFIndex j;
for (j = 0; j < *count; j++) for (j = 0; j < *count; j++)
@ -551,12 +551,12 @@ GLFWvidmode* _glfwGetVideoModesCocoa(_GLFWmonitor* monitor, int* count)
} // autoreleasepool } // autoreleasepool
} }
void _glfwGetVideoModeCocoa(_GLFWmonitor* monitor, GLFWvidmode *mode) void _glfwGetVideoModeCocoa(_GLFWmonitor* monitor, _GLFWvideoMode* mode)
{ {
@autoreleasepool { @autoreleasepool {
CGDisplayModeRef native = CGDisplayCopyDisplayMode(monitor->ns.displayID); CGDisplayModeRef native = CGDisplayCopyDisplayMode(monitor->ns.displayID);
*mode = vidmodeFromCGDisplayMode(native, monitor->ns.fallbackRefreshRate); *mode = videoModeFromCGDisplayMode(native, monitor->ns.fallbackRefreshRate);
CGDisplayModeRelease(native); CGDisplayModeRelease(native);
} // autoreleasepool } // autoreleasepool

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@ -234,7 +234,7 @@ void _glfwShowWindowCocoa(_GLFWwindow* window);
void _glfwHideWindowCocoa(_GLFWwindow* window); void _glfwHideWindowCocoa(_GLFWwindow* window);
void _glfwRequestWindowAttentionCocoa(_GLFWwindow* window); void _glfwRequestWindowAttentionCocoa(_GLFWwindow* window);
void _glfwFocusWindowCocoa(_GLFWwindow* window); void _glfwFocusWindowCocoa(_GLFWwindow* window);
void _glfwSetWindowMonitorCocoa(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); void _glfwSetWindowMonitorCocoa(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, double refreshRate);
GLFWbool _glfwWindowFocusedCocoa(_GLFWwindow* window); GLFWbool _glfwWindowFocusedCocoa(_GLFWwindow* window);
GLFWbool _glfwWindowIconifiedCocoa(_GLFWwindow* window); GLFWbool _glfwWindowIconifiedCocoa(_GLFWwindow* window);
GLFWbool _glfwWindowVisibleCocoa(_GLFWwindow* window); GLFWbool _glfwWindowVisibleCocoa(_GLFWwindow* window);
@ -280,13 +280,13 @@ void _glfwFreeMonitorCocoa(_GLFWmonitor* monitor);
void _glfwGetMonitorPosCocoa(_GLFWmonitor* monitor, int* xpos, int* ypos); void _glfwGetMonitorPosCocoa(_GLFWmonitor* monitor, int* xpos, int* ypos);
void _glfwGetMonitorContentScaleCocoa(_GLFWmonitor* monitor, float* xscale, float* yscale); void _glfwGetMonitorContentScaleCocoa(_GLFWmonitor* monitor, float* xscale, float* yscale);
void _glfwGetMonitorWorkareaCocoa(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height); void _glfwGetMonitorWorkareaCocoa(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height);
GLFWvidmode* _glfwGetVideoModesCocoa(_GLFWmonitor* monitor, int* count); _GLFWvideoMode* _glfwGetVideoModesCocoa(_GLFWmonitor* monitor, int* count);
void _glfwGetVideoModeCocoa(_GLFWmonitor* monitor, GLFWvidmode* mode); void _glfwGetVideoModeCocoa(_GLFWmonitor* monitor, _GLFWvideoMode* mode);
GLFWbool _glfwGetGammaRampCocoa(_GLFWmonitor* monitor, GLFWgammaramp* ramp); GLFWbool _glfwGetGammaRampCocoa(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
void _glfwSetGammaRampCocoa(_GLFWmonitor* monitor, const GLFWgammaramp* ramp); void _glfwSetGammaRampCocoa(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
void _glfwPollMonitorsCocoa(void); void _glfwPollMonitorsCocoa(void);
void _glfwSetVideoModeCocoa(_GLFWmonitor* monitor, const GLFWvidmode* desired); void _glfwSetVideoModeCocoa(_GLFWmonitor* monitor, const _GLFWvideoMode* desired);
void _glfwRestoreVideoModeCocoa(_GLFWmonitor* monitor); void _glfwRestoreVideoModeCocoa(_GLFWmonitor* monitor);
float _glfwTransformYCocoa(float y); float _glfwTransformYCocoa(float y);

View File

@ -784,7 +784,7 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
if (window->monitor) if (window->monitor)
{ {
GLFWvidmode mode; _GLFWvideoMode mode;
int xpos, ypos; int xpos, ypos;
_glfwGetVideoModeCocoa(window->monitor, &mode); _glfwGetVideoModeCocoa(window->monitor, &mode);
@ -1240,7 +1240,7 @@ void _glfwSetWindowMonitorCocoa(_GLFWwindow* window,
_GLFWmonitor* monitor, _GLFWmonitor* monitor,
int xpos, int ypos, int xpos, int ypos,
int width, int height, int width, int height,
int refreshRate) double refreshRate)
{ {
@autoreleasepool { @autoreleasepool {

View File

@ -70,6 +70,7 @@ typedef struct _GLFWcontext _GLFWcontext;
typedef struct _GLFWwindow _GLFWwindow; typedef struct _GLFWwindow _GLFWwindow;
typedef struct _GLFWplatform _GLFWplatform; typedef struct _GLFWplatform _GLFWplatform;
typedef struct _GLFWlibrary _GLFWlibrary; typedef struct _GLFWlibrary _GLFWlibrary;
typedef struct _GLFWvideoMode _GLFWvideoMode;
typedef struct _GLFWmonitor _GLFWmonitor; typedef struct _GLFWmonitor _GLFWmonitor;
typedef struct _GLFWcursor _GLFWcursor; typedef struct _GLFWcursor _GLFWcursor;
typedef struct _GLFWmapelement _GLFWmapelement; typedef struct _GLFWmapelement _GLFWmapelement;
@ -515,6 +516,26 @@ struct _GLFWcontext
GLFW_PLATFORM_CONTEXT_STATE GLFW_PLATFORM_CONTEXT_STATE
}; };
struct _GLFWvideoMode
{
// The width, in screen coordinates, of the video mode.
int width;
// The height, in screen coordinates, of the video mode.
int height;
// The bit depth of the red channel of the video mode.
int redBits;
// The bit depth of the green channel of the video mode.
int greenBits;
// The bit depth of the blue channel of the video mode.
int blueBits;
// The refresh rate, in Hz, of the video mode.
double refreshRate;
// Update the comparison in glfwGetVideoModes if adding
// more independent fields here.
};
// Window and context structure // Window and context structure
// //
struct _GLFWwindow struct _GLFWwindow
@ -531,7 +552,7 @@ struct _GLFWwindow
GLFWbool shouldClose; GLFWbool shouldClose;
void* userPointer; void* userPointer;
GLFWbool doublebuffer; GLFWbool doublebuffer;
GLFWvidmode videoMode; _GLFWvideoMode videoMode;
_GLFWmonitor* monitor; _GLFWmonitor* monitor;
_GLFWcursor* cursor; _GLFWcursor* cursor;
@ -588,9 +609,17 @@ struct _GLFWmonitor
// The window whose video mode is current on this monitor // The window whose video mode is current on this monitor
_GLFWwindow* window; _GLFWwindow* window;
GLFWvidmode* modes; // Deprecated; Use modes, modesCount and currentMode instead. External use only.
GLFWvidmode* modesOld;
int modeCountOld;
GLFWvidmode currentModeOld;
_GLFWvideoMode* modes;
int modeCount; int modeCount;
GLFWvidmode currentMode;
// An array of pointers to each element in modes. External use only.
GLFWvideoMode** modesPointers;
_GLFWvideoMode currentMode;
GLFWgammaramp originalRamp; GLFWgammaramp originalRamp;
GLFWgammaramp currentRamp; GLFWgammaramp currentRamp;
@ -697,8 +726,8 @@ struct _GLFWplatform
void (*getMonitorPos)(_GLFWmonitor*,int*,int*); void (*getMonitorPos)(_GLFWmonitor*,int*,int*);
void (*getMonitorContentScale)(_GLFWmonitor*,float*,float*); void (*getMonitorContentScale)(_GLFWmonitor*,float*,float*);
void (*getMonitorWorkarea)(_GLFWmonitor*,int*,int*,int*,int*); void (*getMonitorWorkarea)(_GLFWmonitor*,int*,int*,int*,int*);
GLFWvidmode* (*getVideoModes)(_GLFWmonitor*,int*); _GLFWvideoMode* (*getVideoModes)(_GLFWmonitor*,int*); // TODO: reimplement for Wayland, X11, Win32
void (*getVideoMode)(_GLFWmonitor*,GLFWvidmode*); void (*getVideoMode)(_GLFWmonitor*,_GLFWvideoMode*); // TODO: reimplement for Wayland, X11, Win32
GLFWbool (*getGammaRamp)(_GLFWmonitor*,GLFWgammaramp*); GLFWbool (*getGammaRamp)(_GLFWmonitor*,GLFWgammaramp*);
void (*setGammaRamp)(_GLFWmonitor*,const GLFWgammaramp*); void (*setGammaRamp)(_GLFWmonitor*,const GLFWgammaramp*);
// window // window
@ -722,7 +751,7 @@ struct _GLFWplatform
void (*hideWindow)(_GLFWwindow*); void (*hideWindow)(_GLFWwindow*);
void (*requestWindowAttention)(_GLFWwindow*); void (*requestWindowAttention)(_GLFWwindow*);
void (*focusWindow)(_GLFWwindow*); void (*focusWindow)(_GLFWwindow*);
void (*setWindowMonitor)(_GLFWwindow*,_GLFWmonitor*,int,int,int,int,int); void (*setWindowMonitor)(_GLFWwindow*,_GLFWmonitor*,int,int,int,int,double); // TODO: reimplement for Wayland, X11, Win32
GLFWbool (*windowFocused)(_GLFWwindow*); GLFWbool (*windowFocused)(_GLFWwindow*);
GLFWbool (*windowIconified)(_GLFWwindow*); GLFWbool (*windowIconified)(_GLFWwindow*);
GLFWbool (*windowVisible)(_GLFWwindow*); GLFWbool (*windowVisible)(_GLFWwindow*);
@ -763,7 +792,7 @@ struct _GLFWlibrary
_GLFWfbconfig framebuffer; _GLFWfbconfig framebuffer;
_GLFWwndconfig window; _GLFWwndconfig window;
_GLFWctxconfig context; _GLFWctxconfig context;
int refreshRate; double refreshRate;
} hints; } hints;
_GLFWerror* errorListHead; _GLFWerror* errorListHead;
@ -954,9 +983,9 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig); const _GLFWctxconfig* ctxconfig);
GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig); GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig);
const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor, const _GLFWvideoMode* _glfwChooseVideoMode(_GLFWmonitor* monitor,
const GLFWvidmode* desired); const _GLFWvideoMode* desired);
int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second); int _glfwCompareVideoModes(const _GLFWvideoMode* first, const _GLFWvideoMode* second);
_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM); _GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM);
void _glfwFreeMonitor(_GLFWmonitor* monitor); void _glfwFreeMonitor(_GLFWmonitor* monitor);
void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size); void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size);

View File

@ -36,13 +36,32 @@
#include <stdlib.h> #include <stdlib.h>
#include <limits.h> #include <limits.h>
// Copies the contents of a @ref _GLFWvideoMode into a @ref GLFWvidmode.
//
static void copyVideoMode(GLFWvidmode* target, const _GLFWvideoMode* source)
{
target->width = source->width;
target->height = source->height;
target->redBits = source->redBits;
target->greenBits = source->greenBits;
target->blueBits = source->blueBits;
#ifdef _MSC_VER
// Win32 only provides integers. No need to round.
target->refreshRate = (int) source->refreshRate;
#else
target->refreshRate = (int) round(source->refreshRate);
#endif
}
// Lexically compare video modes, used by qsort // Lexically compare video modes, used by qsort
// //
static int compareVideoModes(const void* fp, const void* sp) static int compareVideoModes(const void* fp, const void* sp)
{ {
const GLFWvidmode* fm = fp; double refRateDiff;
const GLFWvidmode* sm = sp; const _GLFWvideoMode* fm = fp;
const _GLFWvideoMode* sm = sp;
const int fbpp = fm->redBits + fm->greenBits + fm->blueBits; const int fbpp = fm->redBits + fm->greenBits + fm->blueBits;
const int sbpp = sm->redBits + sm->greenBits + sm->blueBits; const int sbpp = sm->redBits + sm->greenBits + sm->blueBits;
const int farea = fm->width * fm->height; const int farea = fm->width * fm->height;
@ -61,27 +80,46 @@ static int compareVideoModes(const void* fp, const void* sp)
return fm->width - sm->width; return fm->width - sm->width;
// Lastly sort on refresh rate // Lastly sort on refresh rate
return fm->refreshRate - sm->refreshRate; refRateDiff = fm->refreshRate - sm->refreshRate;
#ifdef _MSC_VER
// All Win32 refresh rates are converted from integers
return (int) refRateDiff;
#else
// Limits the minimum absolute value to 1.0, to prevent different modes from
// evaluating to equal, which happens when the difference between the
// refresh rates is less than 1.0, and this number is truncated to an integer.
return (int) copysign(fmax(fabs(refRateDiff), 1.0), refRateDiff);
#endif
} }
// Retrieves the available modes for the specified monitor // Retrieves the available modes for the specified monitor
// //
static GLFWbool refreshVideoModes(_GLFWmonitor* monitor) static GLFWbool refreshVideoModes(_GLFWmonitor* monitor)
{ {
int modeCount; int i, modeCount;
GLFWvidmode* modes; _GLFWvideoMode* modes;
if (monitor->modes) if (monitor->modes)
return GLFW_TRUE; return GLFW_TRUE;
modes = _glfw.platform.getVideoModes(monitor, &modeCount); modes = _glfw.platform.getVideoModes(monitor, &modeCount);
if (!modes) if (!modes)
return GLFW_FALSE; return GLFW_FALSE;
qsort(modes, modeCount, sizeof(GLFWvidmode), compareVideoModes); qsort(modes, modeCount, sizeof(_GLFWvideoMode), compareVideoModes);
_glfw_free(monitor->modes); _glfw_free(monitor->modesOld);
monitor->modesOld = NULL;
monitor->modes = modes; monitor->modes = modes;
monitor->modesPointers = _glfw_realloc(monitor->modesPointers,
modeCount * sizeof(GLFWvideoMode*));
for (i = 0; i < modeCount; ++i)
monitor->modesPointers[i] = (GLFWvideoMode*) &modes[i];
monitor->modeCount = modeCount; monitor->modeCount = modeCount;
return GLFW_TRUE; return GLFW_TRUE;
@ -194,6 +232,8 @@ void _glfwFreeMonitor(_GLFWmonitor* monitor)
_glfwFreeGammaArrays(&monitor->currentRamp); _glfwFreeGammaArrays(&monitor->currentRamp);
_glfw_free(monitor->modes); _glfw_free(monitor->modes);
_glfw_free(monitor->modesPointers);
_glfw_free(monitor->modesOld);
_glfw_free(monitor); _glfw_free(monitor);
} }
@ -220,15 +260,15 @@ void _glfwFreeGammaArrays(GLFWgammaramp* ramp)
// Chooses the video mode most closely matching the desired one // Chooses the video mode most closely matching the desired one
// //
const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor, const _GLFWvideoMode* _glfwChooseVideoMode(_GLFWmonitor* monitor,
const GLFWvidmode* desired) const _GLFWvideoMode* desired)
{ {
int i; int i;
unsigned int sizeDiff, leastSizeDiff = UINT_MAX; unsigned int sizeDiff, leastSizeDiff = UINT_MAX;
unsigned int rateDiff, leastRateDiff = UINT_MAX; double rateDiff, leastRateDiff = DBL_MAX;
unsigned int colorDiff, leastColorDiff = UINT_MAX; unsigned int colorDiff, leastColorDiff = UINT_MAX;
const GLFWvidmode* current; const _GLFWvideoMode* current;
const GLFWvidmode* closest = NULL; const _GLFWvideoMode* closest = NULL;
if (!refreshVideoModes(monitor)) if (!refreshVideoModes(monitor))
return NULL; return NULL;
@ -252,7 +292,7 @@ const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor,
(current->height - desired->height)); (current->height - desired->height));
if (desired->refreshRate != GLFW_DONT_CARE) if (desired->refreshRate != GLFW_DONT_CARE)
rateDiff = abs(current->refreshRate - desired->refreshRate); rateDiff = fabs(current->refreshRate - desired->refreshRate);
else else
rateDiff = UINT_MAX - current->refreshRate; rateDiff = UINT_MAX - current->refreshRate;
@ -270,9 +310,9 @@ const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor,
return closest; return closest;
} }
// Performs lexical comparison between two @ref GLFWvidmode structures // Performs lexical comparison between two @ref _GLFWvideoMode structures
// //
int _glfwCompareVideoModes(const GLFWvidmode* fm, const GLFWvidmode* sm) int _glfwCompareVideoModes(const _GLFWvideoMode* fm, const _GLFWvideoMode* sm)
{ {
return compareVideoModes(fm, sm); return compareVideoModes(fm, sm);
} }
@ -429,6 +469,45 @@ GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun)
} }
GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* handle, int* count) GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* handle, int* count)
{
int i, j;
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
if (!glfwGetVideoModes2(handle, count))
return NULL;
if (!monitor->modesOld)
{
monitor->modesOld = _glfw_calloc(monitor->modeCount, sizeof(GLFWvidmode));
monitor->modeCountOld = 0;
for (i = 0, j = 0; i < monitor->modeCount; ++i)
{
copyVideoMode(&monitor->modesOld[j], &monitor->modes[i]);
// Because the old video mode structure contains less precision
// than the new one, different new modes will lead to similar
// old ones, which must be ignored.
// The modes array is already sorted, so identical video modes
// will always be adjacent. Therefore, it's only necessary to
// test for equality with the previous mode in the array.
// The only difference between the old and new GLFW video modes,
// is that the new one allows higher precision refresh rates, so
// this is the only field that requires a comparison.
if (j > 0 && monitor->modesOld[j - 1].refreshRate == monitor->modesOld[j].refreshRate)
continue;
++monitor->modeCountOld;
++j;
}
}
*count = monitor->modeCountOld;
return monitor->modesOld;
}
GLFWAPI const GLFWvideoMode* const* glfwGetVideoModes2(GLFWmonitor* handle, int* count)
{ {
_GLFWmonitor* monitor = (_GLFWmonitor*) handle; _GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL); assert(monitor != NULL);
@ -442,7 +521,7 @@ GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* handle, int* count)
return NULL; return NULL;
*count = monitor->modeCount; *count = monitor->modeCount;
return monitor->modes; return (const GLFWvideoMode* const *) monitor->modesPointers;
} }
GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* handle) GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* handle)
@ -453,7 +532,21 @@ GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* handle)
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_glfw.platform.getVideoMode(monitor, &monitor->currentMode); _glfw.platform.getVideoMode(monitor, &monitor->currentMode);
return &monitor->currentMode;
copyVideoMode(&monitor->currentModeOld, &monitor->currentMode);
return &monitor->currentModeOld;
}
GLFWAPI const GLFWvideoMode* glfwGetVideoMode2(GLFWmonitor* handle)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_glfw.platform.getVideoMode(monitor, &monitor->currentMode);
return (GLFWvideoMode*) &monitor->currentMode;
} }
GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma) GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma)
@ -546,3 +639,43 @@ GLFWAPI void glfwSetGammaRamp(GLFWmonitor* handle, const GLFWgammaramp* ramp)
_glfw.platform.setGammaRamp(monitor, ramp); _glfw.platform.setGammaRamp(monitor, ramp);
} }
GLFWAPI int glfwVideoModesEqual(const GLFWvideoMode* first, const GLFWvideoMode* second)
{
if (memcmp(first, second, sizeof(_GLFWvideoMode)) == 0)
return GLFW_TRUE;
return GLFW_FALSE;
}
GLFWAPI void glfwVideoModeGetSize(const GLFWvideoMode* videoMode, int* width, int* height)
{
const _GLFWvideoMode* mode = (_GLFWvideoMode*) videoMode;
assert(videoMode != NULL);
if (width)
*width = mode->width;
if (height)
*height = mode->height;
}
GLFWAPI void glfwVideoModeGetColorDepth(const GLFWvideoMode* videoMode, int* red, int* green, int* blue)
{
const _GLFWvideoMode* mode = (_GLFWvideoMode*) videoMode;
assert(videoMode != NULL);
if (red)
*red = mode->redBits;
if (green)
*green = mode->greenBits;
if (blue)
*blue = mode->blueBits;
}
GLFWAPI double glfwVideoModeGetRefreshRate(const GLFWvideoMode* videoMode)
{
assert(videoMode != NULL);
return ((_GLFWvideoMode*) videoMode)->refreshRate;
}

View File

@ -35,15 +35,15 @@
// The the sole (fake) video mode of our (sole) fake monitor // The the sole (fake) video mode of our (sole) fake monitor
// //
static GLFWvidmode getVideoMode(void) static _GLFWvideoMode getVideoMode(void)
{ {
GLFWvidmode mode; _GLFWvideoMode mode;
mode.width = 1920; mode.width = 1920;
mode.height = 1080; mode.height = 1080;
mode.redBits = 8; mode.redBits = 8;
mode.greenBits = 8; mode.greenBits = 8;
mode.blueBits = 8; mode.blueBits = 8;
mode.refreshRate = 60; mode.refreshRate = 60.0;
return mode; return mode;
} }
@ -54,7 +54,7 @@ static GLFWvidmode getVideoMode(void)
void _glfwPollMonitorsNull(void) void _glfwPollMonitorsNull(void)
{ {
const float dpi = 141.f; const float dpi = 141.f;
const GLFWvidmode mode = getVideoMode(); const _GLFWvideoMode mode = getVideoMode();
_GLFWmonitor* monitor = _glfwAllocMonitor("Null SuperNoop 0", _GLFWmonitor* monitor = _glfwAllocMonitor("Null SuperNoop 0",
(int) (mode.width * 25.4f / dpi), (int) (mode.width * 25.4f / dpi),
(int) (mode.height * 25.4f / dpi)); (int) (mode.height * 25.4f / dpi));
@ -91,7 +91,7 @@ void _glfwGetMonitorWorkareaNull(_GLFWmonitor* monitor,
int* xpos, int* ypos, int* xpos, int* ypos,
int* width, int* height) int* width, int* height)
{ {
const GLFWvidmode mode = getVideoMode(); const _GLFWvideoMode mode = getVideoMode();
if (xpos) if (xpos)
*xpos = 0; *xpos = 0;
@ -103,15 +103,15 @@ void _glfwGetMonitorWorkareaNull(_GLFWmonitor* monitor,
*height = mode.height - 10; *height = mode.height - 10;
} }
GLFWvidmode* _glfwGetVideoModesNull(_GLFWmonitor* monitor, int* found) _GLFWvideoMode* _glfwGetVideoModesNull(_GLFWmonitor* monitor, int* found)
{ {
GLFWvidmode* mode = _glfw_calloc(1, sizeof(GLFWvidmode)); _GLFWvideoMode* mode = _glfw_calloc(1, sizeof(_GLFWvideoMode));
*mode = getVideoMode(); *mode = getVideoMode();
*found = 1; *found = 1;
return mode; return mode;
} }
void _glfwGetVideoModeNull(_GLFWmonitor* monitor, GLFWvidmode* mode) void _glfwGetVideoModeNull(_GLFWmonitor* monitor, _GLFWvideoMode* mode)
{ {
*mode = getVideoMode(); *mode = getVideoMode();
} }

View File

@ -80,8 +80,8 @@ void _glfwFreeMonitorNull(_GLFWmonitor* monitor);
void _glfwGetMonitorPosNull(_GLFWmonitor* monitor, int* xpos, int* ypos); void _glfwGetMonitorPosNull(_GLFWmonitor* monitor, int* xpos, int* ypos);
void _glfwGetMonitorContentScaleNull(_GLFWmonitor* monitor, float* xscale, float* yscale); void _glfwGetMonitorContentScaleNull(_GLFWmonitor* monitor, float* xscale, float* yscale);
void _glfwGetMonitorWorkareaNull(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height); void _glfwGetMonitorWorkareaNull(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height);
GLFWvidmode* _glfwGetVideoModesNull(_GLFWmonitor* monitor, int* found); _GLFWvideoMode* _glfwGetVideoModesNull(_GLFWmonitor* monitor, int* found);
void _glfwGetVideoModeNull(_GLFWmonitor* monitor, GLFWvidmode* mode); void _glfwGetVideoModeNull(_GLFWmonitor* monitor, _GLFWvideoMode* mode);
GLFWbool _glfwGetGammaRampNull(_GLFWmonitor* monitor, GLFWgammaramp* ramp); GLFWbool _glfwGetGammaRampNull(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
void _glfwSetGammaRampNull(_GLFWmonitor* monitor, const GLFWgammaramp* ramp); void _glfwSetGammaRampNull(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
@ -89,7 +89,7 @@ GLFWbool _glfwCreateWindowNull(_GLFWwindow* window, const _GLFWwndconfig* wndcon
void _glfwDestroyWindowNull(_GLFWwindow* window); void _glfwDestroyWindowNull(_GLFWwindow* window);
void _glfwSetWindowTitleNull(_GLFWwindow* window, const char* title); void _glfwSetWindowTitleNull(_GLFWwindow* window, const char* title);
void _glfwSetWindowIconNull(_GLFWwindow* window, int count, const GLFWimage* images); void _glfwSetWindowIconNull(_GLFWwindow* window, int count, const GLFWimage* images);
void _glfwSetWindowMonitorNull(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); void _glfwSetWindowMonitorNull(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, double refreshRate);
void _glfwGetWindowPosNull(_GLFWwindow* window, int* xpos, int* ypos); void _glfwGetWindowPosNull(_GLFWwindow* window, int* xpos, int* ypos);
void _glfwSetWindowPosNull(_GLFWwindow* window, int xpos, int ypos); void _glfwSetWindowPosNull(_GLFWwindow* window, int xpos, int ypos);
void _glfwGetWindowSizeNull(_GLFWwindow* window, int* width, int* height); void _glfwGetWindowSizeNull(_GLFWwindow* window, int* width, int* height);

View File

@ -52,7 +52,7 @@ static void applySizeLimits(_GLFWwindow* window, int* width, int* height)
static void fitToMonitor(_GLFWwindow* window) static void fitToMonitor(_GLFWwindow* window)
{ {
GLFWvidmode mode; _GLFWvideoMode mode;
_glfwGetVideoModeNull(window->monitor, &mode); _glfwGetVideoModeNull(window->monitor, &mode);
_glfwGetMonitorPosNull(window->monitor, _glfwGetMonitorPosNull(window->monitor,
&window->null.xpos, &window->null.xpos,
@ -191,7 +191,7 @@ void _glfwSetWindowMonitorNull(_GLFWwindow* window,
_GLFWmonitor* monitor, _GLFWmonitor* monitor,
int xpos, int ypos, int xpos, int ypos,
int width, int height, int width, int height,
int refreshRate) double refreshRate)
{ {
if (window->monitor == monitor) if (window->monitor == monitor)
{ {

View File

@ -247,10 +247,10 @@ void _glfwPollMonitorsWin32(void)
// Change the current video mode // Change the current video mode
// //
void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired) void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const _GLFWvideoMode* desired)
{ {
GLFWvidmode current; _GLFWvideoMode current;
const GLFWvidmode* best; const _GLFWvideoMode* best;
DEVMODEW dm; DEVMODEW dm;
LONG result; LONG result;
@ -266,7 +266,7 @@ void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired)
dm.dmPelsWidth = best->width; dm.dmPelsWidth = best->width;
dm.dmPelsHeight = best->height; dm.dmPelsHeight = best->height;
dm.dmBitsPerPel = best->redBits + best->greenBits + best->blueBits; dm.dmBitsPerPel = best->redBits + best->greenBits + best->blueBits;
dm.dmDisplayFrequency = best->refreshRate; dm.dmDisplayFrequency = (int) best->refreshRate;
if (dm.dmBitsPerPel < 15 || dm.dmBitsPerPel >= 24) if (dm.dmBitsPerPel < 15 || dm.dmBitsPerPel >= 24)
dm.dmBitsPerPel = 32; dm.dmBitsPerPel = 32;
@ -395,17 +395,17 @@ void _glfwGetMonitorWorkareaWin32(_GLFWmonitor* monitor,
*height = mi.rcWork.bottom - mi.rcWork.top; *height = mi.rcWork.bottom - mi.rcWork.top;
} }
GLFWvidmode* _glfwGetVideoModesWin32(_GLFWmonitor* monitor, int* count) _GLFWvideoMode* _glfwGetVideoModesWin32(_GLFWmonitor* monitor, int* count)
{ {
int modeIndex = 0, size = 0; int modeIndex = 0, size = 0;
GLFWvidmode* result = NULL; _GLFWvideoMode* result = NULL;
*count = 0; *count = 0;
for (;;) for (;;)
{ {
int i; int i;
GLFWvidmode mode; _GLFWvideoMode mode;
DEVMODEW dm; DEVMODEW dm;
ZeroMemory(&dm, sizeof(dm)); ZeroMemory(&dm, sizeof(dm));
@ -454,7 +454,7 @@ GLFWvidmode* _glfwGetVideoModesWin32(_GLFWmonitor* monitor, int* count)
if (*count == size) if (*count == size)
{ {
size += 128; size += 128;
result = (GLFWvidmode*) _glfw_realloc(result, size * sizeof(GLFWvidmode)); result = (_GLFWvideoMode*) _glfw_realloc(result, size * sizeof(_GLFWvideoMode));
} }
(*count)++; (*count)++;
@ -464,7 +464,7 @@ GLFWvidmode* _glfwGetVideoModesWin32(_GLFWmonitor* monitor, int* count)
if (!*count) if (!*count)
{ {
// HACK: Report the current mode if no valid modes were found // HACK: Report the current mode if no valid modes were found
result = _glfw_calloc(1, sizeof(GLFWvidmode)); result = _glfw_calloc(1, sizeof(_GLFWvideoMode));
_glfwGetVideoModeWin32(monitor, result); _glfwGetVideoModeWin32(monitor, result);
*count = 1; *count = 1;
} }
@ -472,7 +472,7 @@ GLFWvidmode* _glfwGetVideoModesWin32(_GLFWmonitor* monitor, int* count)
return result; return result;
} }
void _glfwGetVideoModeWin32(_GLFWmonitor* monitor, GLFWvidmode* mode) void _glfwGetVideoModeWin32(_GLFWmonitor* monitor, _GLFWvideoMode* mode)
{ {
DEVMODEW dm; DEVMODEW dm;
ZeroMemory(&dm, sizeof(dm)); ZeroMemory(&dm, sizeof(dm));
@ -482,7 +482,7 @@ void _glfwGetVideoModeWin32(_GLFWmonitor* monitor, GLFWvidmode* mode)
mode->width = dm.dmPelsWidth; mode->width = dm.dmPelsWidth;
mode->height = dm.dmPelsHeight; mode->height = dm.dmPelsHeight;
mode->refreshRate = dm.dmDisplayFrequency; mode->refreshRate = (double) dm.dmDisplayFrequency;
_glfwSplitBPP(dm.dmBitsPerPel, _glfwSplitBPP(dm.dmBitsPerPel,
&mode->redBits, &mode->redBits,
&mode->greenBits, &mode->greenBits,

View File

@ -535,7 +535,7 @@ void _glfwInputErrorWin32(int error, const char* description);
void _glfwUpdateKeyNamesWin32(void); void _glfwUpdateKeyNamesWin32(void);
void _glfwPollMonitorsWin32(void); void _glfwPollMonitorsWin32(void);
void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired); void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const _GLFWvideoMode* desired);
void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor); void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor);
void _glfwGetHMONITORContentScaleWin32(HMONITOR handle, float* xscale, float* yscale); void _glfwGetHMONITORContentScaleWin32(HMONITOR handle, float* xscale, float* yscale);
@ -559,7 +559,7 @@ void _glfwShowWindowWin32(_GLFWwindow* window);
void _glfwHideWindowWin32(_GLFWwindow* window); void _glfwHideWindowWin32(_GLFWwindow* window);
void _glfwRequestWindowAttentionWin32(_GLFWwindow* window); void _glfwRequestWindowAttentionWin32(_GLFWwindow* window);
void _glfwFocusWindowWin32(_GLFWwindow* window); void _glfwFocusWindowWin32(_GLFWwindow* window);
void _glfwSetWindowMonitorWin32(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); void _glfwSetWindowMonitorWin32(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, double refreshRate);
GLFWbool _glfwWindowFocusedWin32(_GLFWwindow* window); GLFWbool _glfwWindowFocusedWin32(_GLFWwindow* window);
GLFWbool _glfwWindowIconifiedWin32(_GLFWwindow* window); GLFWbool _glfwWindowIconifiedWin32(_GLFWwindow* window);
GLFWbool _glfwWindowVisibleWin32(_GLFWwindow* window); GLFWbool _glfwWindowVisibleWin32(_GLFWwindow* window);
@ -605,8 +605,8 @@ void _glfwFreeMonitorWin32(_GLFWmonitor* monitor);
void _glfwGetMonitorPosWin32(_GLFWmonitor* monitor, int* xpos, int* ypos); void _glfwGetMonitorPosWin32(_GLFWmonitor* monitor, int* xpos, int* ypos);
void _glfwGetMonitorContentScaleWin32(_GLFWmonitor* monitor, float* xscale, float* yscale); void _glfwGetMonitorContentScaleWin32(_GLFWmonitor* monitor, float* xscale, float* yscale);
void _glfwGetMonitorWorkareaWin32(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height); void _glfwGetMonitorWorkareaWin32(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height);
GLFWvidmode* _glfwGetVideoModesWin32(_GLFWmonitor* monitor, int* count); _GLFWvideoMode* _glfwGetVideoModesWin32(_GLFWmonitor* monitor, int* count);
void _glfwGetVideoModeWin32(_GLFWmonitor* monitor, GLFWvidmode* mode); void _glfwGetVideoModeWin32(_GLFWmonitor* monitor, _GLFWvideoMode* mode);
GLFWbool _glfwGetGammaRampWin32(_GLFWmonitor* monitor, GLFWgammaramp* ramp); GLFWbool _glfwGetGammaRampWin32(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
void _glfwSetGammaRampWin32(_GLFWmonitor* monitor, const GLFWgammaramp* ramp); void _glfwSetGammaRampWin32(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);

View File

@ -1773,7 +1773,7 @@ void _glfwSetWindowMonitorWin32(_GLFWwindow* window,
_GLFWmonitor* monitor, _GLFWmonitor* monitor,
int xpos, int ypos, int xpos, int ypos,
int width, int height, int width, int height,
int refreshRate) double refreshRate)
{ {
if (window->monitor == monitor) if (window->monitor == monitor)
{ {

View File

@ -427,12 +427,27 @@ GLFWAPI void glfwWindowHint(int hint, int value)
case GLFW_CONTEXT_RELEASE_BEHAVIOR: case GLFW_CONTEXT_RELEASE_BEHAVIOR:
_glfw.hints.context.release = value; _glfw.hints.context.release = value;
return; return;
// Supported as an integer hint for backwards-compatability
case GLFW_REFRESH_RATE:
_glfw.hints.refreshRate = (double) value;
return;
}
_glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint 0x%08X", hint);
}
GLFWAPI void glfwWindowHintDouble(int hint, double value)
{
_GLFW_REQUIRE_INIT();
switch (hint)
{
case GLFW_REFRESH_RATE: case GLFW_REFRESH_RATE:
_glfw.hints.refreshRate = value; _glfw.hints.refreshRate = value;
return; return;
} }
_glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint 0x%08X", hint); _glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint double 0x%08X", hint);
} }
GLFWAPI void glfwWindowHintString(int hint, const char* value) GLFWAPI void glfwWindowHintString(int hint, const char* value)
@ -968,12 +983,19 @@ GLFWAPI void glfwSetWindowMonitor(GLFWwindow* wh,
int xpos, int ypos, int xpos, int ypos,
int width, int height, int width, int height,
int refreshRate) int refreshRate)
{
glfwSetWindowMonitor2(wh, mh, xpos, ypos, width, height, refreshRate);
}
GLFWAPI void glfwSetWindowMonitor2(GLFWwindow* wh,
GLFWmonitor* mh,
int xpos, int ypos,
int width, int height,
double refreshRate)
{ {
_GLFWwindow* window = (_GLFWwindow*) wh; _GLFWwindow* window = (_GLFWwindow*) wh;
_GLFWmonitor* monitor = (_GLFWmonitor*) mh; _GLFWmonitor* monitor = (_GLFWmonitor*) mh;
assert(window != NULL); assert(window != NULL);
assert(width >= 0);
assert(height >= 0);
_GLFW_REQUIRE_INIT(); _GLFW_REQUIRE_INIT();
@ -988,7 +1010,7 @@ GLFWAPI void glfwSetWindowMonitor(GLFWwindow* wh,
if (refreshRate < 0 && refreshRate != GLFW_DONT_CARE) if (refreshRate < 0 && refreshRate != GLFW_DONT_CARE)
{ {
_glfwInputError(GLFW_INVALID_VALUE, _glfwInputError(GLFW_INVALID_VALUE,
"Invalid refresh rate %i", "Invalid refresh rate %f",
refreshRate); refreshRate);
return; return;
} }

View File

@ -69,18 +69,18 @@ static void outputHandleMode(void* userData,
int32_t refresh) int32_t refresh)
{ {
struct _GLFWmonitor* monitor = userData; struct _GLFWmonitor* monitor = userData;
GLFWvidmode mode; _GLFWvideoMode mode;
mode.width = width; mode.width = width;
mode.height = height; mode.height = height;
mode.redBits = 8; mode.redBits = 8;
mode.greenBits = 8; mode.greenBits = 8;
mode.blueBits = 8; mode.blueBits = 8;
mode.refreshRate = (int) round(refresh / 1000.0); mode.refreshRate = refresh / 1000.0;
monitor->modeCount++; monitor->modeCount++;
monitor->modes = monitor->modes =
_glfw_realloc(monitor->modes, monitor->modeCount * sizeof(GLFWvidmode)); _glfw_realloc(monitor->modes, monitor->modeCount * sizeof(_GLFWvideoMode));
monitor->modes[monitor->modeCount - 1] = mode; monitor->modes[monitor->modeCount - 1] = mode;
if (flags & WL_OUTPUT_MODE_CURRENT) if (flags & WL_OUTPUT_MODE_CURRENT)
@ -94,7 +94,7 @@ static void outputHandleDone(void* userData, struct wl_output* output)
if (monitor->widthMM <= 0 || monitor->heightMM <= 0) if (monitor->widthMM <= 0 || monitor->heightMM <= 0)
{ {
// If Wayland does not provide a physical size, assume the default 96 DPI // If Wayland does not provide a physical size, assume the default 96 DPI
const GLFWvidmode* mode = &monitor->modes[monitor->wl.currentMode]; const _GLFWvideoMode* mode = &monitor->modes[monitor->wl.currentMode];
monitor->widthMM = (int) (mode->width * 25.4f / 96.f); monitor->widthMM = (int) (mode->width * 25.4f / 96.f);
monitor->heightMM = (int) (mode->height * 25.4f / 96.f); monitor->heightMM = (int) (mode->height * 25.4f / 96.f);
} }
@ -236,13 +236,13 @@ void _glfwGetMonitorWorkareaWayland(_GLFWmonitor* monitor,
*height = monitor->modes[monitor->wl.currentMode].height; *height = monitor->modes[monitor->wl.currentMode].height;
} }
GLFWvidmode* _glfwGetVideoModesWayland(_GLFWmonitor* monitor, int* found) _GLFWvideoMode* _glfwGetVideoModesWayland(_GLFWmonitor* monitor, int* found)
{ {
*found = monitor->modeCount; *found = monitor->modeCount;
return monitor->modes; return monitor->modes;
} }
void _glfwGetVideoModeWayland(_GLFWmonitor* monitor, GLFWvidmode* mode) void _glfwGetVideoModeWayland(_GLFWmonitor* monitor, _GLFWvideoMode* mode)
{ {
*mode = monitor->modes[monitor->wl.currentMode]; *mode = monitor->modes[monitor->wl.currentMode];
} }

View File

@ -462,7 +462,7 @@ void _glfwShowWindowWayland(_GLFWwindow* window);
void _glfwHideWindowWayland(_GLFWwindow* window); void _glfwHideWindowWayland(_GLFWwindow* window);
void _glfwRequestWindowAttentionWayland(_GLFWwindow* window); void _glfwRequestWindowAttentionWayland(_GLFWwindow* window);
void _glfwFocusWindowWayland(_GLFWwindow* window); void _glfwFocusWindowWayland(_GLFWwindow* window);
void _glfwSetWindowMonitorWayland(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); void _glfwSetWindowMonitorWayland(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, double refreshRate);
GLFWbool _glfwWindowFocusedWayland(_GLFWwindow* window); GLFWbool _glfwWindowFocusedWayland(_GLFWwindow* window);
GLFWbool _glfwWindowIconifiedWayland(_GLFWwindow* window); GLFWbool _glfwWindowIconifiedWayland(_GLFWwindow* window);
GLFWbool _glfwWindowVisibleWayland(_GLFWwindow* window); GLFWbool _glfwWindowVisibleWayland(_GLFWwindow* window);
@ -508,8 +508,8 @@ void _glfwFreeMonitorWayland(_GLFWmonitor* monitor);
void _glfwGetMonitorPosWayland(_GLFWmonitor* monitor, int* xpos, int* ypos); void _glfwGetMonitorPosWayland(_GLFWmonitor* monitor, int* xpos, int* ypos);
void _glfwGetMonitorContentScaleWayland(_GLFWmonitor* monitor, float* xscale, float* yscale); void _glfwGetMonitorContentScaleWayland(_GLFWmonitor* monitor, float* xscale, float* yscale);
void _glfwGetMonitorWorkareaWayland(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height); void _glfwGetMonitorWorkareaWayland(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height);
GLFWvidmode* _glfwGetVideoModesWayland(_GLFWmonitor* monitor, int* count); _GLFWvideoMode* _glfwGetVideoModesWayland(_GLFWmonitor* monitor, int* count);
void _glfwGetVideoModeWayland(_GLFWmonitor* monitor, GLFWvidmode* mode); void _glfwGetVideoModeWayland(_GLFWmonitor* monitor, _GLFWvideoMode* mode);
GLFWbool _glfwGetGammaRampWayland(_GLFWmonitor* monitor, GLFWgammaramp* ramp); GLFWbool _glfwGetGammaRampWayland(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
void _glfwSetGammaRampWayland(_GLFWmonitor* monitor, const GLFWgammaramp* ramp); void _glfwSetGammaRampWayland(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);

View File

@ -2102,7 +2102,7 @@ void _glfwSetWindowMonitorWayland(_GLFWwindow* window,
_GLFWmonitor* monitor, _GLFWmonitor* monitor,
int xpos, int ypos, int xpos, int ypos,
int width, int height, int width, int height,
int refreshRate) double refreshRate)
{ {
if (window->monitor == monitor) if (window->monitor == monitor)
{ {

View File

@ -49,7 +49,7 @@ static GLFWbool modeIsGood(const XRRModeInfo* mi)
static int calculateRefreshRate(const XRRModeInfo* mi) static int calculateRefreshRate(const XRRModeInfo* mi)
{ {
if (mi->hTotal && mi->vTotal) if (mi->hTotal && mi->vTotal)
return (int) round((double) mi->dotClock / ((double) mi->hTotal * (double) mi->vTotal)); return (double) mi->dotClock / ((double) mi->hTotal * (double) mi->vTotal);
else else
return 0; return 0;
} }
@ -69,10 +69,10 @@ static const XRRModeInfo* getModeInfo(const XRRScreenResources* sr, RRMode id)
// Convert RandR mode info to GLFW video mode // Convert RandR mode info to GLFW video mode
// //
static GLFWvidmode vidmodeFromModeInfo(const XRRModeInfo* mi, static _GLFWvideoMode vidmodeFromModeInfo(const XRRModeInfo* mi,
const XRRCrtcInfo* ci) const XRRCrtcInfo* ci)
{ {
GLFWvidmode mode; _GLFWvideoMode mode;
if (ci->rotation == RR_Rotate_90 || ci->rotation == RR_Rotate_270) if (ci->rotation == RR_Rotate_90 || ci->rotation == RR_Rotate_270)
{ {
@ -226,14 +226,14 @@ void _glfwPollMonitorsX11(void)
// Set the current video mode for the specified monitor // Set the current video mode for the specified monitor
// //
void _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired) void _glfwSetVideoModeX11(_GLFWmonitor* monitor, const _GLFWvideoMode* desired)
{ {
if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
{ {
GLFWvidmode current; _GLFWvideoMode current;
RRMode native = None; RRMode native = None;
const GLFWvidmode* best = _glfwChooseVideoMode(monitor, desired); const _GLFWvideoMode* best = _glfwChooseVideoMode(monitor, desired);
_glfwGetVideoModeX11(monitor, &current); _glfwGetVideoModeX11(monitor, &current);
if (_glfwCompareVideoModes(&current, best) == 0) if (_glfwCompareVideoModes(&current, best) == 0)
return; return;
@ -249,7 +249,7 @@ void _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired)
if (!modeIsGood(mi)) if (!modeIsGood(mi))
continue; continue;
const GLFWvidmode mode = vidmodeFromModeInfo(mi, ci); const _GLFWvideoMode mode = vidmodeFromModeInfo(mi, ci);
if (_glfwCompareVideoModes(best, &mode) == 0) if (_glfwCompareVideoModes(best, &mode) == 0)
{ {
native = mi->id; native = mi->id;
@ -441,9 +441,9 @@ void _glfwGetMonitorWorkareaX11(_GLFWmonitor* monitor,
*height = areaHeight; *height = areaHeight;
} }
GLFWvidmode* _glfwGetVideoModesX11(_GLFWmonitor* monitor, int* count) _GLFWvideoMode* _glfwGetVideoModesX11(_GLFWmonitor* monitor, int* count)
{ {
GLFWvidmode* result; _GLFWvideoMode* result;
*count = 0; *count = 0;
@ -454,7 +454,7 @@ GLFWvidmode* _glfwGetVideoModesX11(_GLFWmonitor* monitor, int* count)
XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
XRROutputInfo* oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output); XRROutputInfo* oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output);
result = _glfw_calloc(oi->nmode, sizeof(GLFWvidmode)); result = _glfw_calloc(oi->nmode, sizeof(_GLFWvideoMode));
for (int i = 0; i < oi->nmode; i++) for (int i = 0; i < oi->nmode; i++)
{ {
@ -462,7 +462,7 @@ GLFWvidmode* _glfwGetVideoModesX11(_GLFWmonitor* monitor, int* count)
if (!modeIsGood(mi)) if (!modeIsGood(mi))
continue; continue;
const GLFWvidmode mode = vidmodeFromModeInfo(mi, ci); const _GLFWvideoMode mode = vidmodeFromModeInfo(mi, ci);
int j; int j;
for (j = 0; j < *count; j++) for (j = 0; j < *count; j++)
@ -486,14 +486,14 @@ GLFWvidmode* _glfwGetVideoModesX11(_GLFWmonitor* monitor, int* count)
else else
{ {
*count = 1; *count = 1;
result = _glfw_calloc(1, sizeof(GLFWvidmode)); result = _glfw_calloc(1, sizeof(_GLFWvideoMode));
_glfwGetVideoModeX11(monitor, result); _glfwGetVideoModeX11(monitor, result);
} }
return result; return result;
} }
void _glfwGetVideoModeX11(_GLFWmonitor* monitor, GLFWvidmode* mode) void _glfwGetVideoModeX11(_GLFWmonitor* monitor, _GLFWvideoMode* mode)
{ {
if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
{ {

View File

@ -921,7 +921,7 @@ void _glfwShowWindowX11(_GLFWwindow* window);
void _glfwHideWindowX11(_GLFWwindow* window); void _glfwHideWindowX11(_GLFWwindow* window);
void _glfwRequestWindowAttentionX11(_GLFWwindow* window); void _glfwRequestWindowAttentionX11(_GLFWwindow* window);
void _glfwFocusWindowX11(_GLFWwindow* window); void _glfwFocusWindowX11(_GLFWwindow* window);
void _glfwSetWindowMonitorX11(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); void _glfwSetWindowMonitorX11(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, double refreshRate);
GLFWbool _glfwWindowFocusedX11(_GLFWwindow* window); GLFWbool _glfwWindowFocusedX11(_GLFWwindow* window);
GLFWbool _glfwWindowIconifiedX11(_GLFWwindow* window); GLFWbool _glfwWindowIconifiedX11(_GLFWwindow* window);
GLFWbool _glfwWindowVisibleX11(_GLFWwindow* window); GLFWbool _glfwWindowVisibleX11(_GLFWwindow* window);
@ -967,13 +967,13 @@ void _glfwFreeMonitorX11(_GLFWmonitor* monitor);
void _glfwGetMonitorPosX11(_GLFWmonitor* monitor, int* xpos, int* ypos); void _glfwGetMonitorPosX11(_GLFWmonitor* monitor, int* xpos, int* ypos);
void _glfwGetMonitorContentScaleX11(_GLFWmonitor* monitor, float* xscale, float* yscale); void _glfwGetMonitorContentScaleX11(_GLFWmonitor* monitor, float* xscale, float* yscale);
void _glfwGetMonitorWorkareaX11(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height); void _glfwGetMonitorWorkareaX11(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height);
GLFWvidmode* _glfwGetVideoModesX11(_GLFWmonitor* monitor, int* count); _GLFWvideoMode* _glfwGetVideoModesX11(_GLFWmonitor* monitor, int* count);
void _glfwGetVideoModeX11(_GLFWmonitor* monitor, GLFWvidmode* mode); void _glfwGetVideoModeX11(_GLFWmonitor* monitor, _GLFWvideoMode* mode);
GLFWbool _glfwGetGammaRampX11(_GLFWmonitor* monitor, GLFWgammaramp* ramp); GLFWbool _glfwGetGammaRampX11(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
void _glfwSetGammaRampX11(_GLFWmonitor* monitor, const GLFWgammaramp* ramp); void _glfwSetGammaRampX11(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
void _glfwPollMonitorsX11(void); void _glfwPollMonitorsX11(void);
void _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired); void _glfwSetVideoModeX11(_GLFWmonitor* monitor, const _GLFWvideoMode* desired);
void _glfwRestoreVideoModeX11(_GLFWmonitor* monitor); void _glfwRestoreVideoModeX11(_GLFWmonitor* monitor);
Cursor _glfwCreateNativeCursorX11(const GLFWimage* image, int xhot, int yhot); Cursor _glfwCreateNativeCursorX11(const GLFWimage* image, int xhot, int yhot);

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@ -1106,7 +1106,7 @@ static void acquireMonitor(_GLFWwindow* window)
if (window->x11.overrideRedirect) if (window->x11.overrideRedirect)
{ {
int xpos, ypos; int xpos, ypos;
GLFWvidmode mode; _GLFWvideoMode mode;
// Manually position the window over its monitor // Manually position the window over its monitor
_glfwGetMonitorPosX11(window->monitor, &xpos, &ypos); _glfwGetMonitorPosX11(window->monitor, &xpos, &ypos);
@ -2470,7 +2470,7 @@ void _glfwSetWindowMonitorX11(_GLFWwindow* window,
_GLFWmonitor* monitor, _GLFWmonitor* monitor,
int xpos, int ypos, int xpos, int ypos,
int width, int height, int width, int height,
int refreshRate) double refreshRate)
{ {
if (window->monitor == monitor) if (window->monitor == monitor)
{ {

View File

@ -41,6 +41,7 @@
enum Mode enum Mode
{ {
LIST_MODE_OLD,
LIST_MODE, LIST_MODE,
TEST_MODE TEST_MODE
}; };
@ -74,6 +75,32 @@ static const char* format_mode(const GLFWvidmode* mode)
return buffer; return buffer;
} }
static const char* format_mode2(const GLFWvideoMode* mode)
{
int width, height;
int r, g, b;
float rate;
glfwVideoModeGetSize(mode, &width, &height);
glfwVideoModeGetColorDepth(mode, &r, &g, &b);
rate = glfwVideoModeGetRefreshRate(mode);
static char buffer[512];
const int gcd = euclid(width, height);
snprintf(buffer,
sizeof(buffer),
"%i x %i x %i (%i:%i) (%i %i %i) %f Hz",
width, height,
r + g + b,
width / gcd, height / gcd,
r, g, b,
rate);
buffer[sizeof(buffer) - 1] = '\0';
return buffer;
}
static void error_callback(int error, const char* description) static void error_callback(int error, const char* description)
{ {
fprintf(stderr, "Error: %s\n", description); fprintf(stderr, "Error: %s\n", description);
@ -131,36 +158,83 @@ static void list_modes(GLFWmonitor* monitor)
} }
} }
static void list_modes2(GLFWmonitor* monitor)
{
int width, height;
int count, x, y, width_mm, height_mm, i;
int workarea_x, workarea_y, workarea_width, workarea_height;
float xscale, yscale;
const GLFWvideoMode* mode = glfwGetVideoMode2(monitor);
const GLFWvideoMode* const* modes = glfwGetVideoModes2(monitor, &count);
glfwGetMonitorPos(monitor, &x, &y);
glfwGetMonitorPhysicalSize(monitor, &width_mm, &height_mm);
glfwGetMonitorContentScale(monitor, &xscale, &yscale);
glfwGetMonitorWorkarea(monitor, &workarea_x, &workarea_y, &workarea_width, &workarea_height);
glfwVideoModeGetSize(mode, &width, &height);
printf("Name: %s (%s)\n",
glfwGetMonitorName(monitor),
glfwGetPrimaryMonitor() == monitor ? "primary" : "secondary");
printf("Current mode: %s\n", format_mode2(mode));
printf("Virtual position: %i, %i\n", x, y);
printf("Content scale: %f x %f\n", xscale, yscale);
printf("Physical size: %i x %i mm (%0.2f dpi at %i x %i)\n",
width_mm, height_mm, width * 25.4f / width_mm, width, height);
printf("Monitor work area: %i x %i starting at %i, %i\n",
workarea_width, workarea_height, workarea_x, workarea_y);
printf("Modes:\n");
for (i = 0; i < count; i++)
{
printf("%3u: %s", (unsigned int) i, format_mode2(modes[i]));
if (glfwVideoModesEqual(mode, modes[i]))
printf(" (current mode)");
putchar('\n');
}
}
static void test_modes(GLFWmonitor* monitor) static void test_modes(GLFWmonitor* monitor)
{ {
int i, count; int i, count;
GLFWwindow* window; GLFWwindow* window;
const GLFWvidmode* modes = glfwGetVideoModes(monitor, &count); const GLFWvideoMode* const* modes = glfwGetVideoModes2(monitor, &count);
for (i = 0; i < count; i++) for (i = 0; i < count; i++)
{ {
const GLFWvidmode* mode = modes + i; const GLFWvideoMode* mode = modes[i];
GLFWvidmode current; int width, height, currentWidth, currentHeight;
int red, green, blue, currentRed, currentGreen, currentBlue;
double refreshRate, currentRefreshRate;
glfwVideoModeGetSize(mode, &width, &height);
glfwVideoModeGetColorDepth(mode, &red, &green, &blue);
refreshRate = glfwVideoModeGetRefreshRate(mode);
glfwWindowHint(GLFW_RED_BITS, mode->redBits); glfwWindowHint(GLFW_RED_BITS, red);
glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); glfwWindowHint(GLFW_GREEN_BITS, green);
glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); glfwWindowHint(GLFW_BLUE_BITS, blue);
glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); glfwWindowHintDouble(GLFW_REFRESH_RATE, refreshRate);
printf("Testing mode %u on monitor %s: %s\n", printf("Testing mode %u on monitor %s: %s\n",
(unsigned int) i, (unsigned int) i,
glfwGetMonitorName(monitor), glfwGetMonitorName(monitor),
format_mode(mode)); format_mode2(mode));
window = glfwCreateWindow(mode->width, mode->height, window = glfwCreateWindow(width, height,
"Video Mode Test", "Video Mode Test",
glfwGetPrimaryMonitor(), monitor,
NULL); NULL);
if (!window) if (!window)
{ {
printf("Failed to enter mode %u: %s\n", printf("Failed to enter mode %u: %s\n",
(unsigned int) i, (unsigned int) i,
format_mode(mode)); format_mode2(mode));
continue; continue;
} }
@ -188,26 +262,26 @@ static void test_modes(GLFWmonitor* monitor)
} }
} }
glGetIntegerv(GL_RED_BITS, &current.redBits); glGetIntegerv(GL_RED_BITS, &currentRed);
glGetIntegerv(GL_GREEN_BITS, &current.greenBits); glGetIntegerv(GL_GREEN_BITS, &currentGreen);
glGetIntegerv(GL_BLUE_BITS, &current.blueBits); glGetIntegerv(GL_BLUE_BITS, &currentBlue);
glfwGetWindowSize(window, &current.width, &current.height); glfwGetWindowSize(window, &currentWidth, &currentHeight);
if (current.redBits != mode->redBits || if (currentRed != red ||
current.greenBits != mode->greenBits || currentGreen != green ||
current.blueBits != mode->blueBits) currentBlue != blue)
{ {
printf("*** Color bit mismatch: (%i %i %i) instead of (%i %i %i)\n", printf("*** Color bit mismatch: (%i %i %i) instead of (%i %i %i)\n",
current.redBits, current.greenBits, current.blueBits, currentRed, currentGreen, currentBlue,
mode->redBits, mode->greenBits, mode->blueBits); red, green, blue);
} }
if (current.width != mode->width || current.height != mode->height) if (currentWidth != width || currentHeight != height)
{ {
printf("*** Size mismatch: %ix%i instead of %ix%i\n", printf("*** Size mismatch: %ix%i instead of %ix%i\n",
current.width, current.height, currentWidth, currentHeight,
mode->width, mode->height); width, height);
} }
printf("Closing window\n"); printf("Closing window\n");
@ -224,13 +298,16 @@ int main(int argc, char** argv)
int ch, i, count, mode = LIST_MODE; int ch, i, count, mode = LIST_MODE;
GLFWmonitor** monitors; GLFWmonitor** monitors;
while ((ch = getopt(argc, argv, "th")) != -1) while ((ch = getopt(argc, argv, "tho")) != -1)
{ {
switch (ch) switch (ch)
{ {
case 'h': case 'h':
usage(); usage();
exit(EXIT_SUCCESS); exit(EXIT_SUCCESS);
case 'o':
mode = LIST_MODE_OLD;
break;
case 't': case 't':
mode = TEST_MODE; mode = TEST_MODE;
break; break;
@ -252,6 +329,8 @@ int main(int argc, char** argv)
for (i = 0; i < count; i++) for (i = 0; i < count; i++)
{ {
if (mode == LIST_MODE) if (mode == LIST_MODE)
list_modes2(monitors[i]);
else if (mode == LIST_MODE_OLD)
list_modes(monitors[i]); list_modes(monitors[i]);
else if (mode == TEST_MODE) else if (mode == TEST_MODE)
test_modes(monitors[i]); test_modes(monitors[i]);