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@ -137,6 +137,9 @@ static void pointerHandleAxis(void* data,
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if (!window)
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return;
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assert(axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL ||
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axis == WL_POINTER_AXIS_VERTICAL_SCROLL);
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/* Wayland scroll events are in pointer motion coordinate space (think
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* two finger scroll). The factor 10 is commonly used to convert to
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* "scroll step means 1.0. */
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@ -152,9 +155,6 @@ static void pointerHandleAxis(void* data,
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x = 0.0;
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y = wl_fixed_to_double(value) * scrollFactor;
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break;
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default:
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assert(GLFW_FALSE);
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break;
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}
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_glfwInputScroll(window, x, y);
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