Removed superfluous clear, added comment.

This commit is contained in:
Camilla Berglund 2010-10-04 19:35:28 +02:00
parent afcb2abbd4
commit 8dff22d9de

View File

@ -114,6 +114,9 @@ int main(int argc, char** argv)
exit(EXIT_FAILURE);
}
// This is the one and only time we create a texture
// It is created inside the first context created above
// It will then be shared with the second context created below
texture = create_texture();
windows[1] = open_window("Second", windows[0]);
@ -126,12 +129,10 @@ int main(int argc, char** argv)
while (glfwIsWindow(windows[0]) && glfwIsWindow(windows[1]))
{
glfwMakeWindowCurrent(windows[0]);
glClear(GL_COLOR_BUFFER_BIT);
draw_quad(texture);
glfwSwapBuffers();
glfwMakeWindowCurrent(windows[1]);
glClear(GL_COLOR_BUFFER_BIT);
draw_quad(texture);
glfwSwapBuffers();