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https://github.com/glfw/glfw.git
synced 2024-11-22 04:54:35 +00:00
Removed calling of callbacks from setters.
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c55f84ef3f
commit
8ed66ea4d5
@ -579,6 +579,7 @@ void DrawGrid( void )
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int main( void )
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{
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GLFWwindow window;
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int width, height;
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/* Init GLFW */
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if( !glfwInit() )
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@ -587,6 +588,9 @@ int main( void )
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exit( EXIT_FAILURE );
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}
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glfwSetWindowCloseCallback( window_close_callback );
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glfwSetWindowSizeCallback( reshape );
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glfwWindowHint(GLFW_DEPTH_BITS, 16);
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window = glfwCreateWindow( 400, 400, GLFW_WINDOWED, "Boing (classic Amiga demo)", NULL );
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@ -597,8 +601,9 @@ int main( void )
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exit( EXIT_FAILURE );
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}
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glfwSetWindowCloseCallback( window_close_callback );
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glfwSetWindowSizeCallback( reshape );
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glfwGetWindowSize(window, &width, &height);
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reshape(window, width, height);
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glfwSetInputMode( window, GLFW_STICKY_KEYS, GL_TRUE );
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glfwSwapInterval( 1 );
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glfwSetTime( 0.0 );
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@ -330,6 +330,7 @@ static void init(int argc, char *argv[])
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int main(int argc, char *argv[])
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{
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GLFWwindow window;
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int width, height;
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if( !glfwInit() )
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{
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@ -337,6 +338,11 @@ int main(int argc, char *argv[])
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exit( EXIT_FAILURE );
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}
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// Set callback functions
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glfwSetWindowCloseCallback(window_close_callback);
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glfwSetWindowSizeCallback( reshape );
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glfwSetKeyCallback( key );
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glfwWindowHint(GLFW_DEPTH_BITS, 16);
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window = glfwCreateWindow( 300, 300, GLFW_WINDOWED, "Gears", NULL );
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@ -347,17 +353,15 @@ int main(int argc, char *argv[])
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exit( EXIT_FAILURE );
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}
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glfwGetWindowSize(window, &width, &height);
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reshape(window, width, height);
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glfwSetInputMode( window, GLFW_KEY_REPEAT, GL_TRUE );
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glfwSwapInterval( 1 );
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// Parse command-line options
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init(argc, argv);
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// Set callback functions
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glfwSetWindowCloseCallback(window_close_callback);
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glfwSetWindowSizeCallback( reshape );
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glfwSetKeyCallback( key );
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// Main loop
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while( running )
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{
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@ -456,6 +456,7 @@ static int windowCloseFun(GLFWwindow window)
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int main(void)
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{
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GLFWwindow window;
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int width, height;
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// Initialise GLFW
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if (!glfwInit())
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@ -464,6 +465,13 @@ int main(void)
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exit(EXIT_FAILURE);
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}
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// Set callback functions
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glfwSetWindowCloseCallback(windowCloseFun);
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glfwSetWindowSizeCallback(windowSizeFun);
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glfwSetWindowRefreshCallback(windowRefreshFun);
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glfwSetCursorPosCallback(cursorPosFun);
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glfwSetMouseButtonCallback(mouseButtonFun);
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glfwWindowHint(GLFW_DEPTH_BITS, 16);
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// Open OpenGL window
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@ -474,6 +482,9 @@ int main(void)
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exit(EXIT_FAILURE);
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}
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glfwGetWindowSize(window, &width, &height);
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windowSizeFun(window, width, height);
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// Enable vsync
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glfwSwapInterval(1);
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@ -483,13 +494,6 @@ int main(void)
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// Enable mouse cursor (only needed for fullscreen mode)
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glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_NORMAL);
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// Set callback functions
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glfwSetWindowCloseCallback(windowCloseFun);
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glfwSetWindowSizeCallback(windowSizeFun);
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glfwSetWindowRefreshCallback(windowRefreshFun);
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glfwSetCursorPosCallback(cursorPosFun);
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glfwSetMouseButtonCallback(mouseButtonFun);
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// Main loop
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do
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{
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@ -355,7 +355,7 @@ void scroll_callback(GLFWwindow window, double x, double y)
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// Callback function for window resize events
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//========================================================================
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void window_resize_callback(GLFWwindow window, int width, int height)
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void window_size_callback(GLFWwindow window, int width, int height)
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{
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float ratio = 1.f;
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@ -391,6 +391,7 @@ int main(int argc, char* argv[])
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{
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GLFWwindow window;
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double t, dt_total, t_old;
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int width, height;
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if (!glfwInit())
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{
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@ -398,6 +399,13 @@ int main(int argc, char* argv[])
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exit(EXIT_FAILURE);
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}
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glfwSetKeyCallback(key_callback);
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glfwSetWindowCloseCallback(window_close_callback);
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glfwSetWindowSizeCallback(window_size_callback);
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glfwSetMouseButtonCallback(mouse_button_callback);
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glfwSetCursorPosCallback(cursor_position_callback);
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glfwSetScrollCallback(scroll_callback);
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window = glfwCreateWindow(640, 480, GLFW_WINDOWED, "Wave Simulation", NULL);
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if (!window)
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{
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@ -405,19 +413,13 @@ int main(int argc, char* argv[])
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exit(EXIT_FAILURE);
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}
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glfwGetWindowSize(window, &width, &height);
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window_size_callback(window, width, height);
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glfwSwapInterval(1);
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// Keyboard handler
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glfwSetKeyCallback(key_callback);
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glfwSetInputMode(window, GLFW_KEY_REPEAT, GL_TRUE);
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// Window resize handler
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glfwSetWindowCloseCallback(window_close_callback);
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glfwSetWindowSizeCallback(window_resize_callback);
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glfwSetMouseButtonCallback(mouse_button_callback);
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glfwSetCursorPosCallback(cursor_position_callback);
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glfwSetScrollCallback(scroll_callback);
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// Initialize OpenGL
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init_opengl();
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10
src/input.c
10
src/input.c
@ -551,16 +551,6 @@ GLFWAPI void glfwSetCursorPosCallback(GLFWcursorposfun cbfun)
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}
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_glfwLibrary.cursorPosCallback = cbfun;
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// Call the callback function to let the application know the current
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// cursor position
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if (cbfun)
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{
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_GLFWwindow* window;
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for (window = _glfwLibrary.windowListHead; window; window = window->next)
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cbfun(window, window->cursorPosX, window->cursorPosY);
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}
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}
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10
src/window.c
10
src/window.c
@ -762,16 +762,6 @@ GLFWAPI void glfwSetWindowSizeCallback(GLFWwindowsizefun cbfun)
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}
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_glfwLibrary.windowSizeCallback = cbfun;
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// Call the callback function to let the application know the current
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// window size
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if (cbfun)
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{
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_GLFWwindow* window;
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for (window = _glfwLibrary.windowListHead; window; window = window->next)
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cbfun(window, window->width, window->height);
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}
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}
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@ -80,6 +80,7 @@ static void key_callback(GLFWwindow window, int key, int action)
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int main(void)
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{
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GLFWwindow window;
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int width, height;
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if (!glfwInit())
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{
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@ -87,6 +88,10 @@ int main(void)
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exit(EXIT_FAILURE);
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}
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glfwSetCursorPosCallback(cursor_position_callback);
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glfwSetWindowSizeCallback(window_size_callback);
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glfwSetKeyCallback(key_callback);
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window = glfwCreateWindow(window_width, window_height, GLFW_WINDOWED, "", NULL);
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if (!window)
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{
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@ -96,11 +101,10 @@ int main(void)
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exit(EXIT_FAILURE);
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}
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set_swap_interval(window, swap_interval);
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glfwGetWindowSize(window, &width, &height);
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window_size_callback(window, width, height);
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glfwSetCursorPosCallback(cursor_position_callback);
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glfwSetWindowSizeCallback(window_size_callback);
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glfwSetKeyCallback(key_callback);
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set_swap_interval(window, swap_interval);
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while (glfwGetCurrentContext())
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{
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