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https://github.com/glfw/glfw.git
synced 2024-11-22 04:54:35 +00:00
Added stubs, implemented on Linux and Cocoa.
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@ -566,6 +566,7 @@ GLFWAPI void glfwSetScrollCallback(GLFWscrollfun cbfun);
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GLFWAPI int glfwGetJoystickParam(int joy, int param);
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GLFWAPI int glfwGetJoystickAxes(int joy, float* axes, int numaxes);
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GLFWAPI int glfwGetJoystickButtons(int joy, unsigned char* buttons, int numbuttons);
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GLFWAPI const char* glfwGetJoystickName(int joy);
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/* Clipboard */
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GLFWAPI void glfwSetClipboardString(GLFWwindow window, const char* string);
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@ -443,9 +443,9 @@ void _glfwInitJoysticks(void)
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if (refCF)
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{
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CFStringGetCString(refCF,
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(char*) &(joystick->product),
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256,
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CFStringGetSystemEncoding());
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joystick->product,
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sizeof(joystick->product),
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kCFStringEncodingUTF8);
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}
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joystick->numAxes = 0;
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@ -625,3 +625,13 @@ int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
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return button;
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}
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//========================================================================
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// Get joystick name
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//========================================================================
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const char* _glfwPlatformGetJoystickName(int joy)
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{
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return _glfwJoysticks[joy].product;
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}
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@ -274,6 +274,7 @@ const char* _glfwPlatformGetClipboardString(_GLFWwindow* window);
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int _glfwPlatformGetJoystickParam(int joy, int param);
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int _glfwPlatformGetJoystickAxes(int joy, float* axes, int numaxes);
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int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons, int numbuttons);
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const char* _glfwPlatformGetJoystickName(int joy);
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// Time input
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double _glfwPlatformGetTime(void);
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@ -126,3 +126,25 @@ GLFWAPI int glfwGetJoystickButtons(int joy,
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return _glfwPlatformGetJoystickButtons(joy, buttons, numbuttons);
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}
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//========================================================================
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// Get joystick name
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//========================================================================
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GLFWAPI const char* glfwGetJoystickName(int joy)
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{
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if (!_glfwInitialized)
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{
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_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
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return 0;
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}
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if (joy < 0 || joy > GLFW_JOYSTICK_LAST)
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{
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_glfwSetError(GLFW_INVALID_ENUM, NULL);
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return 0;
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}
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return _glfwPlatformGetJoystickName(joy);
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}
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@ -211,3 +211,14 @@ int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
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return button;
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}
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//========================================================================
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// Get joystick name
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//========================================================================
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const char* _glfwPlatformGetJoystickName(int joy)
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{
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return "";
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}
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@ -40,6 +40,7 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#endif // _GLFW_USE_LINUX_JOYSTICKS
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@ -51,6 +52,7 @@ static int openJoystickDevice(int joy, const char* path)
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{
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#ifdef _GLFW_USE_LINUX_JOYSTICKS
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char numAxes, numButtons;
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char name[256];
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int fd, version;
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fd = open(path, O_RDONLY | O_NONBLOCK);
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@ -68,6 +70,11 @@ static int openJoystickDevice(int joy, const char* path)
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return GL_FALSE;
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}
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if (ioctl(fd, JSIOCGNAME(sizeof(name)), name) < 0)
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strncpy(name, "Unknown", sizeof(name));
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_glfwLibrary.X11.joystick[joy].name = strdup(name);
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ioctl(fd, JSIOCGAXES, &numAxes);
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_glfwLibrary.X11.joystick[joy].numAxes = (int) numAxes;
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@ -214,6 +221,7 @@ void _glfwTerminateJoysticks(void)
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close(_glfwLibrary.X11.joystick[i].fd);
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free(_glfwLibrary.X11.joystick[i].axis);
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free(_glfwLibrary.X11.joystick[i].button);
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free(_glfwLibrary.X11.joystick[i].name);
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_glfwLibrary.X11.joystick[i].present = GL_FALSE;
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}
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@ -302,3 +310,13 @@ int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
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return numButtons;
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}
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//========================================================================
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// Get joystick name
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//========================================================================
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const char* _glfwPlatformGetJoystickName(int joy)
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{
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return _glfwLibrary.X11.joystick[joy].name;
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}
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@ -240,6 +240,7 @@ typedef struct _GLFWlibraryX11
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int numButtons;
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float* axis;
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unsigned char* button;
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char* name;
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} joystick[GLFW_JOYSTICK_LAST + 1];
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} _GLFWlibraryX11;
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@ -37,6 +37,7 @@
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typedef struct Joystick
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{
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GLboolean present;
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char* name;
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float* axes;
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unsigned char* buttons;
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int axis_count;
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@ -130,6 +131,9 @@ static void refresh_joysticks(void)
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{
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int axis_count, button_count;
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free(j->name);
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j->name = strdup(glfwGetJoystickName(GLFW_JOYSTICK_1 + i));
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axis_count = glfwGetJoystickParam(GLFW_JOYSTICK_1 + i, GLFW_AXES);
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if (axis_count != j->axis_count)
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{
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@ -150,8 +154,8 @@ static void refresh_joysticks(void)
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if (!j->present)
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{
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printf("Found joystick %i with %i axes, %i buttons\n",
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i + 1, j->axis_count, j->button_count);
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printf("Found joystick %i named \'%s\' with %i axes, %i buttons\n",
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i + 1, j->name, j->axis_count, j->button_count);
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joystick_count++;
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}
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@ -162,12 +166,13 @@ static void refresh_joysticks(void)
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{
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if (j->present)
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{
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printf("Lost joystick %i named \'%s\'\n", i + 1, j->name);
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free(j->name);
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free(j->axes);
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free(j->buttons);
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memset(j, 0, sizeof(Joystick));
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printf("Lost joystick %i\n", i + 1);
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joystick_count--;
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}
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}
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