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EGL: Add better error for no stereo
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@ -107,6 +107,12 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
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else
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else
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apiBit = EGL_OPENGL_BIT;
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apiBit = EGL_OPENGL_BIT;
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if (desired->stereo)
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{
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_glfwInputError(GLFW_FORMAT_UNAVAILABLE, "EGL: Stereo rendering not supported");
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return GLFW_FALSE;
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}
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eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount);
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eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount);
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if (!nativeCount)
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if (!nativeCount)
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{
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{
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