diff --git a/docs/moving.md b/docs/moving.md index ace4ebdf..44b79479 100644 --- a/docs/moving.md +++ b/docs/moving.md @@ -85,7 +85,7 @@ platform-independent, as both OpenGL and stdio are available wherever GLFW is. ### Removal of GLFWCALL macro {#moving_stdcall} The `GLFWCALL` macro, which made callback functions use -[__stdcall](https://msdn.microsoft.com/en-us/library/zxk0tw93.aspx) on Windows, +[\_\_stdcall](https://msdn.microsoft.com/en-us/library/zxk0tw93.aspx) on Windows, has been removed. GLFW is written in C, not Pascal. Removing this macro means there's one less thing for application programmers to remember, i.e. the requirement to mark all callback functions with `GLFWCALL`. It also simplifies