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@ -83,9 +83,11 @@ screen windows.
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@subsubsection window_windowed_full_screen "Windowed full screen" windows
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@subsubsection window_windowed_full_screen "Windowed full screen" windows
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To create a so called _windowed full screen_ or _borderless full screen_ window,
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If the closest match for the desired video mode is the current one, the video
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i.e. a full screen window that doesn't change the video mode of the monitor, you
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mode will not be changed, making window creation faster and application
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need to request the current video mode of the chosen monitor.
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switching much smoother. This is sometimes called _windowed full screen_ or
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_borderless full screen_ window and counts as a full screen window. To create
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such a window, simply request the current video mode.
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@code
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@code
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const GLFWvidmode* mode = glfwGetVideoMode(monitor);
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const GLFWvidmode* mode = glfwGetVideoMode(monitor);
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@ -98,8 +100,6 @@ glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate);
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GLFWwindow* window = glfwCreateWindow(mode->width, mode->height, "My Title", monitor, NULL);
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GLFWwindow* window = glfwCreateWindow(mode->width, mode->height, "My Title", monitor, NULL);
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@endcode
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@endcode
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GLFW will detect this and will not perform any mode setting for that window.
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@subsection window_destruction Window destruction
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@subsection window_destruction Window destruction
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