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Made glfwSetCursorPos fail silently if lacking focus.
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@ -674,12 +674,9 @@ extern "C" {
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* more specific categories.
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*/
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#define GLFW_PLATFORM_ERROR 0x00070008
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/*! @brief The specified window needed to be focused for the call to succeed.
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*/
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#define GLFW_WINDOW_NOT_FOCUSED 0x00070009
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/*! @brief The clipboard did not contain data in the requested format.
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*/
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#define GLFW_FORMAT_UNAVAILABLE 0x0007000A
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#define GLFW_FORMAT_UNAVAILABLE 0x00070009
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/*! @} */
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/*! @brief The number of entries in the gamma ramp.
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@ -228,8 +228,6 @@ GLFWAPI const char* glfwErrorString(int error)
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return "The requested OpenGL version is unavailable";
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case GLFW_PLATFORM_ERROR:
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return "A platform-specific error occurred";
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case GLFW_WINDOW_NOT_FOCUSED:
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return "The specified window is not focused";
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case GLFW_FORMAT_UNAVAILABLE:
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return "The requested format is unavailable";
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}
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@ -408,10 +408,7 @@ GLFWAPI void glfwSetCursorPos(GLFWwindow handle, int xpos, int ypos)
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}
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if (_glfwLibrary.focusedWindow != window)
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{
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_glfwSetError(GLFW_WINDOW_NOT_FOCUSED, NULL);
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return;
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}
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// Don't do anything if the cursor position did not change
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if (xpos == window->cursorPosX && ypos == window->cursorPosY)
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