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Expose display device name as UTF-8.
This makes interaction with libOVR simpler, as it provides the display device name in the same encoding.
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parent
1b6d8a6ed6
commit
99cedceef5
@ -112,7 +112,7 @@ extern "C" {
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* @return The the display device name of the specified monitor.
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* @ingroup native
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*/
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GLFWAPI const WCHAR* glfwGetWin32Monitor(GLFWmonitor* monitor);
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GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
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/*! @brief Returns the `HWND` of the specified window.
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* @return The `HWND` of the specified window.
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@ -160,6 +160,12 @@ _GLFWmonitor** _glfwPlatformGetMonitors(int* count)
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wcscpy(monitors[found]->win32.adapterName, adapter.DeviceName);
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wcscpy(monitors[found]->win32.displayName, display.DeviceName);
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WideCharToMultiByte(CP_UTF8, 0,
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display.DeviceName, -1,
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monitors[found]->win32.nativeName,
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sizeof(monitors[found]->win32.nativeName),
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NULL, NULL);
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if (adapter.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE &&
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displayIndex == 0)
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{
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@ -320,10 +326,10 @@ void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
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////// GLFW native API //////
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//////////////////////////////////////////////////////////////////////////
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GLFWAPI const WCHAR* glfwGetWin32Monitor(GLFWmonitor* handle)
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GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* handle)
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{
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_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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return monitor->win32.displayName;
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return monitor->win32.nativeName;
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}
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@ -205,6 +205,7 @@ typedef struct _GLFWmonitorWin32
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// This size matches the static size of DISPLAY_DEVICE.DeviceName
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WCHAR adapterName[32];
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WCHAR displayName[32];
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char nativeName[64];
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GLboolean modeChanged;
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} _GLFWmonitorWin32;
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