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Win32: Always define UNICODE and _UNICODE
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@ -141,7 +141,7 @@ elseif (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR
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endif()
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endif()
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if (_GLFW_WIN32)
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if (_GLFW_WIN32)
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target_compile_definitions(glfw PRIVATE _UNICODE)
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target_compile_definitions(glfw PRIVATE UNICODE _UNICODE)
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endif()
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endif()
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# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
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# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
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@ -149,7 +149,7 @@ endif()
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# win32_platform.h. We define them here until a saner solution can be found
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# win32_platform.h. We define them here until a saner solution can be found
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# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
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# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
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if (MINGW)
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if (MINGW)
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target_compile_definitions(glfw PRIVATE UNICODE WINVER=0x0501)
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target_compile_definitions(glfw PRIVATE WINVER=0x0501)
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endif()
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endif()
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# Workaround for legacy MinGW not providing XInput and DirectInput
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# Workaround for legacy MinGW not providing XInput and DirectInput
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