Make sure we go through all the pointer_coords.

This commit is contained in:
BrandonSchaefer 2014-11-06 00:25:52 -08:00 committed by Camilla Berglund
parent 8712d84bcc
commit 9bd0fae684
2 changed files with 66 additions and 59 deletions

View File

@ -37,6 +37,15 @@ void _glfwPlatformTerminate(void)
const char* _glfwPlatformGetVersionString(void)
{
return "MIR // FIXME (<0_0>)";
const char* version = _GLFW_VERSION_NUMBER " Mir EGL "
#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK)
" clock_gettime"
#endif
#if defined(_GLFW_BUILD_DLL)
" shared"
#endif
;
return version;
}

View File

@ -6,7 +6,7 @@
// FIXME Remove me when done debugging!
#include <stdio.h>
MirPixelFormat FindValidPixelFormat()
MirPixelFormat findValidPixelFormat()
{
unsigned int pf_size = 32;
unsigned int valid_formats;
@ -157,7 +157,7 @@ static int toGLFWKeyCode(uint32_t key)
}
}
void HandleKeyEvent(MirKeyEvent const key, _GLFWwindow* window)
void handleKeyEvent(MirKeyEvent const key, _GLFWwindow* window)
{
int pressed = key.action == mir_key_action_up ? GLFW_RELEASE : GLFW_PRESS;
@ -170,7 +170,7 @@ void HandleKeyEvent(MirKeyEvent const key, _GLFWwindow* window)
_glfwInputChar(window, text, 0, 0);
}
void HandleMouseButton(_GLFWwindow* window, int pressed, MirMotionButton button)
void handleMouseButton(_GLFWwindow* window, int pressed, MirMotionButton button)
{
static int last_button;
int glfw_button;
@ -206,39 +206,39 @@ void HandleMouseButton(_GLFWwindow* window, int pressed, MirMotionButton button)
}
// TODO Confirm the x/y is correct and no futher work needs to be done.
void HandleMouseMotion(_GLFWwindow* window, int x, int y)
void handleMouseMotion(_GLFWwindow* window, int x, int y)
{
_glfwInputCursorMotion(window, x, y);
}
// TODO Confirm it really wants the dx/dy and that they are in the correct direction!
void HandleMouseScroll(_GLFWwindow* window, int dx, int dy)
void handleMouseScroll(_GLFWwindow* window, int dx, int dy)
{
_glfwInputScroll(window, dx, dy);
}
void HandleMouseEvent(MirMotionEvent const motion, int cord_index, _GLFWwindow* window)
void handleMouseEvent(MirMotionEvent const motion, int cord_index, _GLFWwindow* window)
{
switch (motion.action)
{
case mir_motion_action_down:
case mir_motion_action_pointer_down:
HandleMouseButton(window, GLFW_PRESS, motion.button_state);
handleMouseButton(window, GLFW_PRESS, motion.button_state);
break;
case mir_motion_action_up:
case mir_motion_action_pointer_up:
HandleMouseButton(window, GLFW_RELEASE, motion.button_state);
handleMouseButton(window, GLFW_RELEASE, motion.button_state);
break;
case mir_motion_action_hover_move:
case mir_motion_action_move:
HandleMouseMotion(window,
handleMouseMotion(window,
motion.pointer_coordinates[cord_index].x,
motion.pointer_coordinates[cord_index].y);
break;
case mir_motion_action_outside:
break;
case mir_motion_action_scroll:
HandleMouseScroll(window,
handleMouseScroll(window,
motion.pointer_coordinates[cord_index].hscroll,
motion.pointer_coordinates[cord_index].vscroll);
break;
@ -252,38 +252,67 @@ void HandleMouseEvent(MirMotionEvent const motion, int cord_index, _GLFWwindow*
}
}
static void HandleMotionEvent(MirMotionEvent const motion, _GLFWwindow* window)
static void handleMotionEvent(MirMotionEvent const motion, _GLFWwindow* window)
{
int cord_index;
for (cord_index = 0; cord_index < motion.pointer_count; cord_index++) {
HandleMouseEvent(motion, cord_index, window);
/*
// TODO Does GLFW handle touch events?
if (motion.pointer_coordinates[cord_index].tool_type == mir_motion_tool_type_finger) {
HandleTouchEvent(motion, cord_index, window);
}
else {
HandleMouseEvent(motion, cord_index, window);
}
*/
}
for (cord_index = 0; cord_index < motion.pointer_count; cord_index++)
handleMouseEvent(motion, cord_index, window);
}
void HandleInput(MirSurface* surface, MirEvent const* event, void* context)
void handleInput(MirSurface* surface, MirEvent const* event, void* context)
{
switch (event->type)
{
case(mir_event_type_key):
HandleKeyEvent(event->key, (_GLFWwindow*)context);
handleKeyEvent(event->key, (_GLFWwindow*)context);
break;
case(mir_event_type_motion):
HandleMotionEvent(event->motion, (_GLFWwindow*)context);
handleMotionEvent(event->motion, (_GLFWwindow*)context);
break;
default:
break;
}
}
int createSurface(_GLFWwindow* window)
{
MirSurfaceParameters params =
{
.name = "MirSurface",
.width = window->mir.width,
.height = window->mir.height,
.pixel_format = mir_pixel_format_invalid,
.buffer_usage = mir_buffer_usage_hardware,
.output_id = mir_display_output_id_invalid
};
MirEventDelegate delegate =
{
handleInput,
window
};
params.pixel_format = findValidPixelFormat();
if (params.pixel_format == mir_pixel_format_invalid)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Mir: Unable to find a correct pixel format!\n");
return GL_FALSE;
}
window->mir.surface = mir_connection_create_surface_sync(_glfw.mir.connection, &params);
if (!mir_surface_is_valid(window->mir.surface))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Mir: Unable to create surface!\n");
return GL_FALSE;
}
mir_surface_set_event_handler(window->mir.surface, &delegate);
return GL_TRUE;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
@ -300,42 +329,11 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
window->mir.width = wndconfig->width;
window->mir.height = wndconfig->height;
MirSurfaceParameters params =
{
.name = "MirSurface",
.width = wndconfig->width,
.height = wndconfig->height,
.pixel_format = mir_pixel_format_invalid,
.buffer_usage = mir_buffer_usage_hardware,
.output_id = mir_display_output_id_invalid
};
MirEventDelegate delegate =
{
HandleInput,
window
};
params.pixel_format = FindValidPixelFormat();
if (params.pixel_format == mir_pixel_format_invalid)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Mir: Unable to find a correct pixel format!\n");
if (!createSurface(window))
return GL_FALSE;
}
window->mir.surface = mir_connection_create_surface_sync(_glfw.mir.connection, &params);
if (!mir_surface_is_valid(window->mir.surface))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Mir: Unable to create surface!\n");
return GL_FALSE;
}
window->mir.native_window = mir_surface_get_egl_native_window(window->mir.surface);
mir_surface_set_event_handler(window->mir.surface, &delegate);
return GL_TRUE;
}