mirror of
https://github.com/glfw/glfw.git
synced 2024-11-15 10:44:34 +00:00
Merge pull request #10 from Puddlestomper/master
Update this fork to match glfw/glfw
This commit is contained in:
commit
9bed794ab7
@ -2,6 +2,7 @@ branches:
|
||||
only:
|
||||
- ci
|
||||
- master
|
||||
- 3.3-stable
|
||||
skip_tags: true
|
||||
environment:
|
||||
CFLAGS: /WX
|
||||
|
4
.gitattributes
vendored
4
.gitattributes
vendored
@ -1 +1,5 @@
|
||||
*.m linguist-language=Objective-C
|
||||
.gitignore export-ignore
|
||||
.gitattributes export-ignore
|
||||
.travis.yml export-ignore
|
||||
.appveyor.yml export-ignore
|
||||
|
9
.gitignore
vendored
9
.gitignore
vendored
@ -7,6 +7,7 @@ _ReSharper*
|
||||
*.dir
|
||||
*.vcxproj*
|
||||
*.sln
|
||||
.vs/
|
||||
Win32
|
||||
x64
|
||||
Debug
|
||||
@ -42,11 +43,11 @@ src/wayland-relative-pointer-unstable-v1-protocol.c
|
||||
# Compiled binaries
|
||||
src/libglfw.so
|
||||
src/libglfw.so.3
|
||||
src/libglfw.so.3.3
|
||||
src/libglfw.so.3.4
|
||||
src/libglfw.dylib
|
||||
src/libglfw.dylib
|
||||
src/libglfw.3.dylib
|
||||
src/libglfw.3.3.dylib
|
||||
src/libglfw.3.4.dylib
|
||||
src/libglfw3.a
|
||||
src/glfw3.lib
|
||||
src/glfw3.dll
|
||||
@ -61,7 +62,7 @@ examples/offscreen
|
||||
examples/particles
|
||||
examples/splitview
|
||||
examples/sharing
|
||||
examples/simple
|
||||
examples/triangle-opengl
|
||||
examples/wave
|
||||
tests/*.app
|
||||
tests/*.exe
|
||||
@ -81,6 +82,6 @@ tests/tearing
|
||||
tests/threads
|
||||
tests/timeout
|
||||
tests/title
|
||||
tests/vulkan
|
||||
tests/triangle-vulkan
|
||||
tests/windows
|
||||
|
||||
|
44
.travis.yml
44
.travis.yml
@ -4,31 +4,47 @@ branches:
|
||||
only:
|
||||
- ci
|
||||
- master
|
||||
- 3.3-stable
|
||||
matrix:
|
||||
include:
|
||||
- os: linux
|
||||
dist: xenial
|
||||
sudo: false
|
||||
dist: trusty
|
||||
name: "X11 shared library"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- cmake
|
||||
- libxrandr-dev
|
||||
- libxinerama-dev
|
||||
- libxcursor-dev
|
||||
- libxi-dev
|
||||
matrix:
|
||||
include:
|
||||
- os: linux
|
||||
env:
|
||||
- BUILD_SHARED_LIBS=ON
|
||||
- CFLAGS=-Werror
|
||||
- os: linux
|
||||
dist: xenial
|
||||
sudo: false
|
||||
name: "X11 static library"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libxrandr-dev
|
||||
- libxinerama-dev
|
||||
- libxcursor-dev
|
||||
- libxi-dev
|
||||
env:
|
||||
- BUILD_SHARED_LIBS=OFF
|
||||
- CFLAGS=-Werror
|
||||
- os: linux
|
||||
dist: xenial
|
||||
sudo: required
|
||||
name: "Wayland shared library"
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ppa:kubuntu-ppa/backports
|
||||
packages:
|
||||
- extra-cmake-modules
|
||||
- libwayland-dev
|
||||
- libxkbcommon-dev
|
||||
- libegl1-mesa-dev
|
||||
@ -37,10 +53,15 @@ matrix:
|
||||
- BUILD_SHARED_LIBS=ON
|
||||
- CFLAGS=-Werror
|
||||
- os: linux
|
||||
dist: xenial
|
||||
sudo: required
|
||||
name: "Wayland static library"
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ppa:kubuntu-ppa/backports
|
||||
packages:
|
||||
- extra-cmake-modules
|
||||
- libwayland-dev
|
||||
- libxkbcommon-dev
|
||||
- libegl1-mesa-dev
|
||||
@ -49,20 +70,25 @@ matrix:
|
||||
- BUILD_SHARED_LIBS=OFF
|
||||
- CFLAGS=-Werror
|
||||
- os: osx
|
||||
sudo: false
|
||||
name: "Cocoa shared library"
|
||||
env:
|
||||
- BUILD_SHARED_LIBS=ON
|
||||
- CFLAGS=-Werror
|
||||
- os: osx
|
||||
sudo: false
|
||||
name: "Cocoa static library"
|
||||
env:
|
||||
- BUILD_SHARED_LIBS=OFF
|
||||
- CFLAGS=-Werror
|
||||
script:
|
||||
- if grep -Inr '\s$' src include docs tests examples CMake *.md .gitattributes .gitignore; then echo Trailing whitespace found, aborting.; exit 1; fi
|
||||
- if grep -Inr '\s$' src include docs tests examples CMake *.md .gitattributes .gitignore; then
|
||||
echo Trailing whitespace found, aborting;
|
||||
exit 1;
|
||||
fi
|
||||
- mkdir build
|
||||
- cd build
|
||||
- if test -n "${USE_WAYLAND}";
|
||||
then wget https://mirrors.kernel.org/ubuntu/pool/universe/e/extra-cmake-modules/extra-cmake-modules_5.38.0a-0ubuntu1_amd64.deb;
|
||||
sudo dpkg -i extra-cmake-modules_5.38.0a-0ubuntu1_amd64.deb;
|
||||
- if test -n "${USE_WAYLAND}"; then
|
||||
git clone git://anongit.freedesktop.org/wayland/wayland-protocols;
|
||||
pushd wayland-protocols;
|
||||
git checkout 1.15 && ./autogen.sh --prefix=/usr && make && sudo make install;
|
||||
|
@ -1,13 +0,0 @@
|
||||
# Define the environment for cross compiling from Linux to Win64
|
||||
SET(CMAKE_SYSTEM_NAME Windows)
|
||||
SET(CMAKE_SYSTEM_VERSION 1)
|
||||
SET(CMAKE_C_COMPILER "amd64-mingw32msvc-gcc")
|
||||
SET(CMAKE_CXX_COMPILER "amd64-mingw32msvc-g++")
|
||||
SET(CMAKE_RC_COMPILER "amd64-mingw32msvc-windres")
|
||||
SET(CMAKE_RANLIB "amd64-mingw32msvc-ranlib")
|
||||
|
||||
# Configure the behaviour of the find commands
|
||||
SET(CMAKE_FIND_ROOT_PATH "/usr/amd64-mingw32msvc")
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
@ -1,13 +0,0 @@
|
||||
# Define the environment for cross compiling from Linux to Win32
|
||||
SET(CMAKE_SYSTEM_NAME Windows)
|
||||
SET(CMAKE_SYSTEM_VERSION 1)
|
||||
SET(CMAKE_C_COMPILER "i586-mingw32msvc-gcc")
|
||||
SET(CMAKE_CXX_COMPILER "i586-mingw32msvc-g++")
|
||||
SET(CMAKE_RC_COMPILER "i586-mingw32msvc-windres")
|
||||
SET(CMAKE_RANLIB "i586-mingw32msvc-ranlib")
|
||||
|
||||
# Configure the behaviour of the find commands
|
||||
SET(CMAKE_FIND_ROOT_PATH "/usr/i586-mingw32msvc")
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
@ -1,13 +0,0 @@
|
||||
# Define the environment for cross compiling from Linux to Win32
|
||||
SET(CMAKE_SYSTEM_NAME Windows) # Target system name
|
||||
SET(CMAKE_SYSTEM_VERSION 1)
|
||||
SET(CMAKE_C_COMPILER "i686-pc-mingw32-gcc")
|
||||
SET(CMAKE_CXX_COMPILER "i686-pc-mingw32-g++")
|
||||
SET(CMAKE_RC_COMPILER "i686-pc-mingw32-windres")
|
||||
SET(CMAKE_RANLIB "i686-pc-mingw32-ranlib")
|
||||
|
||||
#Configure the behaviour of the find commands
|
||||
SET(CMAKE_FIND_ROOT_PATH "/opt/mingw/usr/i686-pc-mingw32")
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
13
CMake/i686-w64-mingw32-clang.cmake
Normal file
13
CMake/i686-w64-mingw32-clang.cmake
Normal file
@ -0,0 +1,13 @@
|
||||
# Define the environment for cross-compiling with 32-bit MinGW-w64 Clang
|
||||
SET(CMAKE_SYSTEM_NAME Windows) # Target system name
|
||||
SET(CMAKE_SYSTEM_VERSION 1)
|
||||
SET(CMAKE_C_COMPILER "i686-w64-mingw32-clang")
|
||||
SET(CMAKE_CXX_COMPILER "i686-w64-mingw32-clang++")
|
||||
SET(CMAKE_RC_COMPILER "i686-w64-mingw32-windres")
|
||||
SET(CMAKE_RANLIB "i686-w64-mingw32-ranlib")
|
||||
|
||||
# Configure the behaviour of the find commands
|
||||
SET(CMAKE_FIND_ROOT_PATH "/usr/i686-w64-mingw32")
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
@ -1,4 +1,4 @@
|
||||
# Define the environment for cross compiling from Linux to Win32
|
||||
# Define the environment for cross-compiling with 32-bit MinGW-w64 GCC
|
||||
SET(CMAKE_SYSTEM_NAME Windows) # Target system name
|
||||
SET(CMAKE_SYSTEM_VERSION 1)
|
||||
SET(CMAKE_C_COMPILER "i686-w64-mingw32-gcc")
|
||||
|
@ -1,41 +0,0 @@
|
||||
# Find Vulkan
|
||||
#
|
||||
# VULKAN_INCLUDE_DIR
|
||||
# VULKAN_LIBRARY
|
||||
# VULKAN_FOUND
|
||||
|
||||
if (WIN32)
|
||||
find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS
|
||||
"$ENV{VULKAN_SDK}/Include"
|
||||
"$ENV{VK_SDK_PATH}/Include")
|
||||
if (CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
find_library(VULKAN_LIBRARY NAMES vulkan-1 HINTS
|
||||
"$ENV{VULKAN_SDK}/Lib"
|
||||
"$ENV{VULKAN_SDK}/Bin"
|
||||
"$ENV{VK_SDK_PATH}/Bin")
|
||||
find_library(VULKAN_STATIC_LIBRARY NAMES vkstatic.1 HINTS
|
||||
"$ENV{VULKAN_SDK}/Lib"
|
||||
"$ENV{VULKAN_SDK}/Bin"
|
||||
"$ENV{VK_SDK_PATH}/Bin")
|
||||
else()
|
||||
find_library(VULKAN_LIBRARY NAMES vulkan-1 HINTS
|
||||
"$ENV{VULKAN_SDK}/Lib32"
|
||||
"$ENV{VULKAN_SDK}/Bin32"
|
||||
"$ENV{VK_SDK_PATH}/Bin32")
|
||||
find_library(VULKAN_STATIC_LIBRARY NAMES vkstatic.1 HINTS
|
||||
"$ENV{VULKAN_SDK}/Lib32"
|
||||
"$ENV{VULKAN_SDK}/Bin32"
|
||||
"$ENV{VK_SDK_PATH}/Bin32")
|
||||
endif()
|
||||
else()
|
||||
find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS
|
||||
"$ENV{VULKAN_SDK}/include")
|
||||
find_library(VULKAN_LIBRARY NAMES vulkan HINTS
|
||||
"$ENV{VULKAN_SDK}/lib")
|
||||
endif()
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(Vulkan DEFAULT_MSG VULKAN_LIBRARY VULKAN_INCLUDE_DIR)
|
||||
|
||||
mark_as_advanced(VULKAN_INCLUDE_DIR VULKAN_LIBRARY VULKAN_STATIC_LIBRARY)
|
||||
|
13
CMake/x86_64-w64-mingw32-clang.cmake
Normal file
13
CMake/x86_64-w64-mingw32-clang.cmake
Normal file
@ -0,0 +1,13 @@
|
||||
# Define the environment for cross-compiling with 64-bit MinGW-w64 Clang
|
||||
SET(CMAKE_SYSTEM_NAME Windows) # Target system name
|
||||
SET(CMAKE_SYSTEM_VERSION 1)
|
||||
SET(CMAKE_C_COMPILER "x86_64-w64-mingw32-clang")
|
||||
SET(CMAKE_CXX_COMPILER "x86_64-w64-mingw32-clang++")
|
||||
SET(CMAKE_RC_COMPILER "x86_64-w64-mingw32-windres")
|
||||
SET(CMAKE_RANLIB "x86_64-w64-mingw32-ranlib")
|
||||
|
||||
# Configure the behaviour of the find commands
|
||||
SET(CMAKE_FIND_ROOT_PATH "/usr/x86_64-w64-mingw32")
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
@ -1,4 +1,4 @@
|
||||
# Define the environment for cross compiling from Linux to Win32
|
||||
# Define the environment for cross-compiling with 64-bit MinGW-w64 GCC
|
||||
SET(CMAKE_SYSTEM_NAME Windows) # Target system name
|
||||
SET(CMAKE_SYSTEM_VERSION 1)
|
||||
SET(CMAKE_C_COMPILER "x86_64-w64-mingw32-gcc")
|
||||
|
103
CMakeLists.txt
103
CMakeLists.txt
@ -1,45 +1,41 @@
|
||||
cmake_minimum_required(VERSION 3.0)
|
||||
|
||||
project(GLFW C)
|
||||
project(GLFW VERSION 3.4.0 LANGUAGES C)
|
||||
|
||||
set(CMAKE_LEGACY_CYGWIN_WIN32 OFF)
|
||||
|
||||
if (NOT CMAKE_VERSION VERSION_LESS "3.1")
|
||||
if (POLICY CMP0054)
|
||||
cmake_policy(SET CMP0054 NEW)
|
||||
endif()
|
||||
|
||||
set(GLFW_VERSION_MAJOR "3")
|
||||
set(GLFW_VERSION_MINOR "3")
|
||||
set(GLFW_VERSION_PATCH "0")
|
||||
set(GLFW_VERSION_EXTRA "")
|
||||
set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}")
|
||||
set(GLFW_VERSION_FULL "${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA}")
|
||||
set(LIB_SUFFIX "" CACHE STRING "Takes an empty string or 64. Directory where lib will be installed: lib or lib64")
|
||||
if (POLICY CMP0077)
|
||||
cmake_policy(SET CMP0077 NEW)
|
||||
endif()
|
||||
|
||||
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
|
||||
|
||||
if ("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_CURRENT_SOURCE_DIR}")
|
||||
set(GLFW_STANDALONE TRUE)
|
||||
endif()
|
||||
|
||||
option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
|
||||
option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ON)
|
||||
option(GLFW_BUILD_TESTS "Build the GLFW test programs" ON)
|
||||
option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ${GLFW_STANDALONE})
|
||||
option(GLFW_BUILD_TESTS "Build the GLFW test programs" ${GLFW_STANDALONE})
|
||||
option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON)
|
||||
option(GLFW_INSTALL "Generate installation target" ON)
|
||||
option(GLFW_VULKAN_STATIC "Use the Vulkan loader statically linked into application" OFF)
|
||||
option(GLFW_VULKAN_STATIC "Assume the Vulkan loader is linked with the application" OFF)
|
||||
|
||||
if (UNIX)
|
||||
option(GLFW_USE_OSMESA "Use OSMesa for offscreen context creation" OFF)
|
||||
endif()
|
||||
include(GNUInstallDirs)
|
||||
include(CMakeDependentOption)
|
||||
|
||||
if (WIN32)
|
||||
option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF)
|
||||
endif()
|
||||
|
||||
if (UNIX AND NOT APPLE)
|
||||
option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF)
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON)
|
||||
endif()
|
||||
cmake_dependent_option(GLFW_USE_OSMESA "Use OSMesa for offscreen context creation" OFF
|
||||
"UNIX" OFF)
|
||||
cmake_dependent_option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF
|
||||
"WIN32" OFF)
|
||||
cmake_dependent_option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF
|
||||
"UNIX;NOT APPLE" OFF)
|
||||
cmake_dependent_option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON
|
||||
"MSVC" OFF)
|
||||
|
||||
if (BUILD_SHARED_LIBS)
|
||||
set(_GLFW_BUILD_DLL 1)
|
||||
@ -53,13 +49,17 @@ else()
|
||||
endif()
|
||||
|
||||
if (GLFW_VULKAN_STATIC)
|
||||
if (BUILD_SHARED_LIBS)
|
||||
# If you absolutely must do this, remove this line and add the Vulkan
|
||||
# loader static library via the CMAKE_SHARED_LINKER_FLAGS
|
||||
message(FATAL_ERROR "You are trying to link the Vulkan loader static library into the GLFW shared library")
|
||||
endif()
|
||||
set(_GLFW_VULKAN_STATIC 1)
|
||||
endif()
|
||||
|
||||
list(APPEND CMAKE_MODULE_PATH "${GLFW_SOURCE_DIR}/CMake/modules")
|
||||
|
||||
find_package(Threads REQUIRED)
|
||||
find_package(Vulkan)
|
||||
|
||||
if (GLFW_BUILD_DOCS)
|
||||
set(DOXYGEN_SKIP_DOT TRUE)
|
||||
@ -156,24 +156,6 @@ else()
|
||||
message(FATAL_ERROR "No supported platform was detected")
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Add Vulkan static library if requested
|
||||
#--------------------------------------------------------------------
|
||||
if (GLFW_VULKAN_STATIC)
|
||||
if (VULKAN_FOUND AND VULKAN_STATIC_LIBRARY)
|
||||
list(APPEND glfw_LIBRARIES "${VULKAN_STATIC_LIBRARY}")
|
||||
if (BUILD_SHARED_LIBS)
|
||||
message(WARNING "Linking Vulkan loader static library into GLFW")
|
||||
endif()
|
||||
else()
|
||||
if (BUILD_SHARED_LIBS OR GLFW_BUILD_EXAMPLES OR GLFW_BUILD_TESTS)
|
||||
message(FATAL_ERROR "Vulkan loader static library not found")
|
||||
else()
|
||||
message(WARNING "Vulkan loader static library not found")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Find and add Unix math and time libraries
|
||||
#--------------------------------------------------------------------
|
||||
@ -224,29 +206,35 @@ if (_GLFW_X11)
|
||||
list(APPEND glfw_LIBRARIES "${X11_X11_LIB}" "${CMAKE_THREAD_LIBS_INIT}")
|
||||
|
||||
# Check for XRandR (modern resolution switching and gamma control)
|
||||
if (NOT X11_Xrandr_FOUND)
|
||||
if (NOT X11_Xrandr_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "The RandR headers were not found")
|
||||
endif()
|
||||
|
||||
# Check for Xinerama (legacy multi-monitor support)
|
||||
if (NOT X11_Xinerama_FOUND)
|
||||
if (NOT X11_Xinerama_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "The Xinerama headers were not found")
|
||||
endif()
|
||||
|
||||
# Check for Xkb (X keyboard extension)
|
||||
if (NOT X11_Xkb_FOUND)
|
||||
if (NOT X11_Xkb_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "The X keyboard extension headers were not found")
|
||||
endif()
|
||||
|
||||
# Check for Xcursor (cursor creation from RGBA images)
|
||||
if (NOT X11_Xcursor_FOUND)
|
||||
if (NOT X11_Xcursor_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "The Xcursor headers were not found")
|
||||
endif()
|
||||
|
||||
# Check for XInput (modern HID input)
|
||||
if (NOT X11_Xi_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "The XInput headers were not found")
|
||||
endif()
|
||||
|
||||
list(APPEND glfw_INCLUDE_DIRS "${X11_Xrandr_INCLUDE_PATH}"
|
||||
"${X11_Xinerama_INCLUDE_PATH}"
|
||||
"${X11_Xkb_INCLUDE_PATH}"
|
||||
"${X11_Xcursor_INCLUDE_PATH}")
|
||||
"${X11_Xcursor_INCLUDE_PATH}"
|
||||
"${X11_Xi_INCLUDE_PATH}")
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
@ -305,6 +293,13 @@ if (_GLFW_COCOA)
|
||||
set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation -framework CoreVideo")
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Add the Vulkan loader as a dependency if necessary
|
||||
#--------------------------------------------------------------------
|
||||
if (GLFW_VULKAN_STATIC)
|
||||
list(APPEND glfw_PKG_DEPS "vulkan")
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Export GLFW library dependencies
|
||||
#--------------------------------------------------------------------
|
||||
@ -320,7 +315,7 @@ endforeach()
|
||||
#--------------------------------------------------------------------
|
||||
include(CMakePackageConfigHelpers)
|
||||
|
||||
set(GLFW_CONFIG_PATH "lib${LIB_SUFFIX}/cmake/glfw3")
|
||||
set(GLFW_CONFIG_PATH "${CMAKE_INSTALL_LIBDIR}/cmake/glfw3")
|
||||
|
||||
configure_package_config_file(src/glfw3Config.cmake.in
|
||||
src/glfw3Config.cmake
|
||||
@ -328,7 +323,7 @@ configure_package_config_file(src/glfw3Config.cmake.in
|
||||
NO_CHECK_REQUIRED_COMPONENTS_MACRO)
|
||||
|
||||
write_basic_package_version_file(src/glfw3ConfigVersion.cmake
|
||||
VERSION ${GLFW_VERSION_FULL}
|
||||
VERSION ${GLFW_VERSION}
|
||||
COMPATIBILITY SameMajorVersion)
|
||||
|
||||
configure_file(src/glfw_config.h.in src/glfw_config.h @ONLY)
|
||||
@ -357,7 +352,7 @@ endif()
|
||||
# The library is installed by src/CMakeLists.txt
|
||||
#--------------------------------------------------------------------
|
||||
if (GLFW_INSTALL)
|
||||
install(DIRECTORY include/GLFW DESTINATION include
|
||||
install(DIRECTORY include/GLFW DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
|
||||
FILES_MATCHING PATTERN glfw3.h PATTERN glfw3native.h)
|
||||
|
||||
install(FILES "${GLFW_BINARY_DIR}/src/glfw3Config.cmake"
|
||||
@ -368,7 +363,7 @@ if (GLFW_INSTALL)
|
||||
EXPORT_LINK_INTERFACE_LIBRARIES
|
||||
DESTINATION "${GLFW_CONFIG_PATH}")
|
||||
install(FILES "${GLFW_BINARY_DIR}/src/glfw3.pc"
|
||||
DESTINATION "lib${LIB_SUFFIX}/pkgconfig")
|
||||
DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
|
||||
|
||||
# Only generate this target if no higher-level project already has
|
||||
if (NOT TARGET uninstall)
|
||||
|
228
README.md
228
README.md
@ -10,24 +10,22 @@ GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan
|
||||
application development. It provides a simple, platform-independent API for
|
||||
creating windows, contexts and surfaces, reading input, handling events, etc.
|
||||
|
||||
GLFW natively supports Windows, macOS and Linux and other Unix-like systems.
|
||||
An experimental implementation for the Wayland protocol is available but not
|
||||
yet officially supported.
|
||||
GLFW natively supports Windows, macOS and Linux and other Unix-like systems. On
|
||||
Linux both X11 and Wayland is supported.
|
||||
|
||||
GLFW is licensed under the [zlib/libpng
|
||||
license](http://www.glfw.org/license.html).
|
||||
|
||||
The latest stable release is version 3.2.1.
|
||||
|
||||
See the [downloads](http://www.glfw.org/download.html) page for details and
|
||||
files, or fetch the `latest` branch, which always points to the latest stable
|
||||
release. Each release starting with 3.0 also has a corresponding [annotated
|
||||
You can [download](http://www.glfw.org/download.html) the latest stable release
|
||||
as source or Windows binaries, or fetch the `latest` branch from GitHub. Each
|
||||
release starting with 3.0 also has a corresponding [annotated
|
||||
tag](https://github.com/glfw/glfw/releases) with source and binary archives.
|
||||
The [version history](http://www.glfw.org/changelog.html) lists all user-visible
|
||||
changes for every release.
|
||||
|
||||
This is a development branch for version 3.3, which is _not yet described_.
|
||||
Pre-release documentation is available [here](http://www.glfw.org/docs/3.3/).
|
||||
The [documentation](http://www.glfw.org/docs/latest/) is available online and is
|
||||
included in all source and binary archives. See the [release
|
||||
notes](https://www.glfw.org/docs/latest/news.html) for new features, caveats and
|
||||
deprecations in the latest release. For more details see the [version
|
||||
history](http://www.glfw.org/changelog.html).
|
||||
|
||||
The `master` branch is the stable integration branch and _should_ always compile
|
||||
and run on all supported platforms, although details of newly added features may
|
||||
@ -44,9 +42,10 @@ guide](http://www.glfw.org/docs/latest/moving.html) for moving to the GLFW
|
||||
|
||||
## Compiling GLFW
|
||||
|
||||
GLFW itself requires only the headers and libraries for your window system. It
|
||||
does not need the headers for any context creation API (WGL, GLX, EGL, NSGL,
|
||||
OSMesa) or rendering API (OpenGL, OpenGL ES, Vulkan) to enable support for them.
|
||||
GLFW itself requires only the headers and libraries for your OS and window
|
||||
system. It does not need the headers for any context creation API (WGL, GLX,
|
||||
EGL, NSGL, OSMesa) or rendering API (OpenGL, OpenGL ES, Vulkan) to enable
|
||||
support for them.
|
||||
|
||||
GLFW supports compilation on Windows with Visual C++ 2010 and later, MinGW and
|
||||
MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC
|
||||
@ -75,7 +74,7 @@ more information.
|
||||
|
||||
## System requirements
|
||||
|
||||
GLFW supports Windows XP and later and macOS 10.7 and later. Linux and other
|
||||
GLFW supports Windows XP and later and macOS 10.8 and later. Linux and other
|
||||
Unix-like systems running the X Window System are supported even without
|
||||
a desktop environment or modern extensions, although some features require
|
||||
a running window or clipboard manager. The OSMesa backend requires Mesa 6.3.
|
||||
@ -98,17 +97,12 @@ located in the `deps/` directory.
|
||||
with command-line options
|
||||
- [TinyCThread](https://github.com/tinycthread/tinycthread) for threaded
|
||||
examples
|
||||
- An OpenGL 3.2 core loader generated by
|
||||
[glad](https://github.com/Dav1dde/glad) for examples using modern OpenGL
|
||||
- [glad2](https://github.com/Dav1dde/glad) for loading OpenGL and Vulkan
|
||||
functions
|
||||
- [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in
|
||||
examples
|
||||
- [Nuklear](https://github.com/vurtun/nuklear) for test and example UI
|
||||
- [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk
|
||||
- [Vulkan headers](https://www.khronos.org/registry/vulkan/) for Vulkan tests
|
||||
|
||||
The Vulkan example additionally requires the LunarG Vulkan SDK to be installed,
|
||||
or it will not be included in the build. On macOS you need to provide the path
|
||||
to the SDK manually as it has no standard installation location.
|
||||
|
||||
The documentation is generated with [Doxygen](http://doxygen.org/) if CMake can
|
||||
find that tool.
|
||||
@ -124,165 +118,19 @@ information on what to include when reporting a bug.
|
||||
|
||||
## Changelog
|
||||
|
||||
- Added `glfwGetError` function for querying the last error code and its
|
||||
description (#970)
|
||||
- Added `glfwUpdateGamepadMappings` function for importing gamepad mappings in
|
||||
SDL\_GameControllerDB format (#900)
|
||||
- Added `glfwJoystickIsGamepad` function for querying whether a joystick has
|
||||
a gamepad mapping (#900)
|
||||
- Added `glfwGetJoystickGUID` function for querying the SDL compatible GUID of
|
||||
a joystick (#900)
|
||||
- Added `glfwGetGamepadName` function for querying the name provided by the
|
||||
gamepad mapping (#900)
|
||||
- Added `glfwGetGamepadState` function, `GLFW_GAMEPAD_*` and `GLFWgamepadstate`
|
||||
for retrieving gamepad input state (#900)
|
||||
- Added `glfwGetWindowContentScale`, `glfwGetMonitorContentScale` and
|
||||
`glfwSetWindowContentScaleCallback` for DPI-aware rendering
|
||||
(#235,#439,#677,#845,#898)
|
||||
- Added `glfwRequestWindowAttention` function for requesting attention from the
|
||||
user (#732,#988)
|
||||
- Added `glfwGetKeyScancode` function that allows retrieving platform dependent
|
||||
scancodes for keys (#830)
|
||||
- Added `glfwSetWindowMaximizeCallback` and `GLFWwindowmaximizefun` for
|
||||
receiving window maximization events (#778)
|
||||
- Added `glfwSetWindowAttrib` function for changing window attributes (#537)
|
||||
- Added `glfwGetJoystickHats` function for querying joystick hats
|
||||
(#889,#906,#934)
|
||||
- Added `glfwInitHint` for setting initialization hints
|
||||
- Added `glfwWindowHintString` for setting string type window hints (#893,#1139)
|
||||
- Added `glfwGetWindowOpacity` and `glfwSetWindowOpacity` for controlling whole
|
||||
window transparency (#1089)
|
||||
- Added `glfwSetMonitorUserPointer` and `glfwGetMonitorUserPointer` for
|
||||
per-monitor user pointers
|
||||
- Added `glfwSetJoystickUserPointer` and `glfwGetJoystickUserPointer` for
|
||||
per-joystick user pointers
|
||||
- Added `glfwGetX11SelectionString` and `glfwSetX11SelectionString`
|
||||
functions for accessing X11 primary selection (#894,#1056)
|
||||
- Added headless [OSMesa](http://mesa3d.org/osmesa.html) backend (#850)
|
||||
- Added definition of `GLAPIENTRY` to public header
|
||||
- Added `GLFW_TRANSPARENT_FRAMEBUFFER` window hint and attribute for controlling
|
||||
per-pixel framebuffer transparency (#197,#663,#715,#723,#1078)
|
||||
- Added `GLFW_HOVERED` window attribute for polling cursor hover state (#1166)
|
||||
- Added `GLFW_CENTER_CURSOR` window hint for controlling cursor centering
|
||||
(#749,#842)
|
||||
- Added `GLFW_FOCUS_ON_SHOW` window hint and attribute to control input focus
|
||||
on calling show window (#1189)
|
||||
- Added `GLFW_SCALE_TO_MONITOR` window hint for automatic window resizing
|
||||
(#676,#1115)
|
||||
- Added `GLFW_JOYSTICK_HAT_BUTTONS` init hint (#889)
|
||||
- Added `GLFW_LOCK_KEY_MODS` input mode and `GLFW_MOD_*_LOCK` mod bits (#946)
|
||||
- Added macOS specific `GLFW_COCOA_RETINA_FRAMEBUFFER` window hint
|
||||
- Added macOS specific `GLFW_COCOA_FRAME_NAME` window hint (#195)
|
||||
- Added macOS specific `GLFW_COCOA_GRAPHICS_SWITCHING` window hint (#377,#935)
|
||||
- Added macOS specific `GLFW_COCOA_CHDIR_RESOURCES` init hint
|
||||
- Added macOS specific `GLFW_COCOA_MENUBAR` init hint
|
||||
- Added X11 specific `GLFW_X11_CLASS_NAME` and `GLFW_X11_INSTANCE_NAME` window
|
||||
hints (#893,#1139)
|
||||
- Added `GLFW_INCLUDE_ES32` for including the OpenGL ES 3.2 header
|
||||
- Added `GLFW_OSMESA_CONTEXT_API` for creating OpenGL contexts with
|
||||
[OSMesa](https://www.mesa3d.org/osmesa.html) (#281)
|
||||
- Added `GenerateMappings.cmake` script for updating gamepad mappings
|
||||
- Made `glfwCreateWindowSurface` emit an error when the window has a context
|
||||
(#1194,#1205)
|
||||
- Deprecated window parameter of clipboard string functions
|
||||
- Deprecated charmods callback
|
||||
- Removed `GLFW_USE_RETINA` compile-time option
|
||||
- Removed `GLFW_USE_CHDIR` compile-time option
|
||||
- Removed `GLFW_USE_MENUBAR` compile-time option
|
||||
- Bugfix: Calling `glfwMaximizeWindow` on a full screen window was not ignored
|
||||
- Bugfix: `GLFW_INCLUDE_VULKAN` could not be combined with the corresponding
|
||||
OpenGL and OpenGL ES header macros
|
||||
- Bugfix: `glfwGetInstanceProcAddress` returned `NULL` for
|
||||
`vkGetInstanceProcAddr` when `_GLFW_VULKAN_STATIC` was enabled
|
||||
- Bugfix: Invalid library paths were used in test and example CMake files (#930)
|
||||
- Bugfix: The scancode for synthetic key release events was always zero
|
||||
- Bugfix: The generated Doxyfile did not handle paths with spaces (#1081)
|
||||
- [Win32] Added system error strings to relevant GLFW error descriptions (#733)
|
||||
- [Win32] Moved to `WM_INPUT` for disabled cursor mode motion input (#125)
|
||||
- [Win32] Removed XInput circular deadzone from joystick axis data (#1045)
|
||||
- [Win32] Bugfix: Undecorated windows could not be iconified by the user (#861)
|
||||
- [Win32] Bugfix: Deadzone logic could underflow with some controllers (#910)
|
||||
- [Win32] Bugfix: Bitness test in `FindVulkan.cmake` was VS specific (#928)
|
||||
- [Win32] Bugfix: `glfwVulkanSupported` emitted an error on systems with
|
||||
a loader but no ICD (#916)
|
||||
- [Win32] Bugfix: Non-iconified full sreeen windows did not prevent screen
|
||||
blanking or password enabled screensavers (#851)
|
||||
- [Win32] Bugfix: Mouse capture logic lost secondary release messages (#954)
|
||||
- [Win32] Bugfix: The 32-bit Vulkan loader library static was not searched for
|
||||
- [Win32] Bugfix: Vulkan libraries have a new path as of SDK 1.0.42.0 (#956)
|
||||
- [Win32] Bugfix: Monitors with no display devices were not enumerated (#960)
|
||||
- [Win32] Bugfix: Monitor events were not emitted (#784)
|
||||
- [Win32] Bugfix: The Cygwin DLL was installed to the wrong directory (#1035)
|
||||
- [Win32] Bugfix: Normalization of axis data via XInput was incorrect (#1045)
|
||||
- [Win32] Bugfix: `glfw3native.h` would undefine a foreign `APIENTRY` (#1062)
|
||||
- [Win32] Bugfix: Disabled cursor mode prevented use of caption buttons
|
||||
(#650,#1071)
|
||||
- [Win32] Bugfix: Returned key names did not match other platforms (#943)
|
||||
- [Win32] Bugfix: Undecorated windows did not maximize to workarea (#899)
|
||||
- [Win32] Bugfix: Window was resized twice when entering full screen (#1085)
|
||||
- [Win32] Bugfix: The HID device notification was not unregistered (#1170)
|
||||
- [Win32] Bugfix: `glfwCreateWindow` activated window even with `GLFW_FOCUSED`
|
||||
hint set to false (#1179,#1180)
|
||||
- [Win32] Bugfix: The keypad equals key was reported as `GLFW_KEY_UNKNOWN`
|
||||
(#1315,#1316)
|
||||
- [X11] Moved to XI2 `XI_RawMotion` for disable cursor mode motion input (#125)
|
||||
- [X11] Replaced `_GLFW_HAS_XF86VM` compile-time option with dynamic loading
|
||||
- [X11] Bugfix: `glfwGetVideoMode` would segfault on Cygwin/X
|
||||
- [X11] Bugfix: Dynamic X11 library loading did not use full sonames (#941)
|
||||
- [X11] Bugfix: Window creation on 64-bit would read past top of stack (#951)
|
||||
- [X11] Bugfix: XDND support had multiple non-conformance issues (#968)
|
||||
- [X11] Bugfix: The RandR monitor path was disabled despite working RandR (#972)
|
||||
- [X11] Bugfix: IM-duplicated key events would leak at low polling rates (#747)
|
||||
- [X11] Bugfix: Gamma ramp setting via RandR did not validate ramp size
|
||||
- [X11] Bugfix: Key name string encoding depended on current locale (#981,#983)
|
||||
- [X11] Bugfix: Incremental reading of selections was not supported (#275)
|
||||
- [X11] Bugfix: Selection I/O reported but did not support `COMPOUND_TEXT`
|
||||
- [X11] Bugfix: Latin-1 text read from selections was not converted to UTF-8
|
||||
- [X11] Bugfix: NVidia EGL would segfault if unloaded before closing the display
|
||||
- [X11] Bugfix: Checking window maximized attrib could crash some WMs (#1356)
|
||||
- [X11] Bugfix: Update cursor position on enter event (#1366)
|
||||
- [Linux] Added workaround for missing `SYN_DROPPED` in pre-2.6.39 kernel
|
||||
headers (#1196)
|
||||
- [Linux] Moved to evdev for joystick input (#906,#1005)
|
||||
- [Linux] Bugfix: Event processing did not detect joystick disconnection (#932)
|
||||
- [Linux] Bugfix: The joystick device path could be truncated (#1025)
|
||||
- [Linux] Bugfix: `glfwInit` would fail if inotify creation failed (#833)
|
||||
- [Linux] Bugfix: `strdup` was used without any required feature macro (#1055)
|
||||
- [Cocoa] Added support for Vulkan window surface creation via
|
||||
[MoltenVK](https://moltengl.com/moltenvk/) (#870)
|
||||
- [Cocoa] Added support for loading a `MainMenu.nib` when available
|
||||
- [Cocoa] Bugfix: Disabling window aspect ratio would assert (#852)
|
||||
- [Cocoa] Bugfix: Window creation failed to set first responder (#876,#883)
|
||||
- [Cocoa] Bugfix: Removed use of deprecated `CGDisplayIOServicePort` function
|
||||
(#165,#192,#508,#511)
|
||||
- [Cocoa] Bugfix: Disabled use of deprecated `CGDisplayModeCopyPixelEncoding`
|
||||
function on macOS 10.12+
|
||||
- [Cocoa] Bugfix: Running in AppSandbox would emit warnings (#816,#882)
|
||||
- [Cocoa] Bugfix: Windows created after the first were not cascaded (#195)
|
||||
- [Cocoa] Bugfix: Leaving video mode with `glfwSetWindowMonitor` would set
|
||||
incorrect position and size (#748)
|
||||
- [Cocoa] Bugfix: Iconified full screen windows could not be restored (#848)
|
||||
- [Cocoa] Bugfix: Value range was ignored for joystick hats and buttons (#888)
|
||||
- [Cocoa] Bugfix: Full screen framebuffer was incorrectly sized for some video
|
||||
modes (#682)
|
||||
- [Cocoa] Bugfix: A string object for IME was updated non-idiomatically (#1050)
|
||||
- [Cocoa] Bugfix: A hidden or disabled cursor would become visible when a user
|
||||
notification was shown (#971,#1028)
|
||||
- [Cocoa] Bugfix: Some characters did not repeat due to Press and Hold (#1010)
|
||||
- [Cocoa] Bugfix: Window title was lost when full screen or undecorated (#1082)
|
||||
- [Cocoa] Bugfix: Window was resized twice when entering full screen (#1085)
|
||||
- [Cocoa] Bugfix: Duplicate size events were not filtered (#1085)
|
||||
- [Cocoa] Bugfix: Event polling did not initialize AppKit if necessary (#1218)
|
||||
- [Cocoa] Bugfix: OpenGL rendering was not initially visible on 10.14
|
||||
(#1334,#1346)
|
||||
- [WGL] Added support for `WGL_EXT_colorspace` for OpenGL ES contexts
|
||||
- [WGL] Added support for `WGL_ARB_create_context_no_error`
|
||||
- [GLX] Added support for `GLX_ARB_create_context_no_error`
|
||||
- [GLX] Bugfix: Context creation could segfault if no GLXFBConfigs were
|
||||
available (#1040)
|
||||
- [EGL] Added support for `EGL_KHR_get_all_proc_addresses` (#871)
|
||||
- [EGL] Added support for `EGL_KHR_context_flush_control`
|
||||
- [EGL] Bugfix: The test for `EGL_RGB_BUFFER` was invalid
|
||||
- Disabled tests and examples by default when built as a CMake subdirectory
|
||||
- Bugfix: The CMake config-file package used an absolute path and was not
|
||||
relocatable (#1470)
|
||||
- [Win32] Bugfix: `GLFW_INCLUDE_VULKAN` plus `VK_USE_PLATFORM_WIN32_KHR` caused
|
||||
symbol redefinition (#1524)
|
||||
- [Win32] Bugfix: The cursor position event was emitted before its cursor enter
|
||||
event (#1490)
|
||||
- [Win32] Bugfix: The window hint `GLFW_MAXIMIZED` did not move or resize the
|
||||
window (#1499)
|
||||
- [X11] Bugfix: The CMake files did not check for the XInput headers (#1480)
|
||||
- [X11] Bugfix: Key names were not updated when the keyboard layout changed
|
||||
(#1462,#1528)
|
||||
- [NSGL] Removed enforcement of forward-compatible flag for core contexts
|
||||
|
||||
|
||||
## Contact
|
||||
@ -314,6 +162,7 @@ skills.
|
||||
- John Bartholomew
|
||||
- Coşku Baş
|
||||
- Niklas Behrens
|
||||
- Andrew Belt
|
||||
- Niklas Bergström
|
||||
- Denis Bernard
|
||||
- Doug Binks
|
||||
@ -327,6 +176,7 @@ skills.
|
||||
- Ian Clarkson
|
||||
- Michał Cichoń
|
||||
- Lambert Clara
|
||||
- Anna Clarke
|
||||
- Yaron Cohen-Tal
|
||||
- Omar Cornut
|
||||
- Andrew Corrigan
|
||||
@ -351,6 +201,7 @@ skills.
|
||||
- Mário Freitas
|
||||
- GeO4d
|
||||
- Marcus Geelnard
|
||||
- Charles Giessen
|
||||
- Stephen Gowen
|
||||
- Kovid Goyal
|
||||
- Eloi Marín Gratacós
|
||||
@ -362,6 +213,7 @@ skills.
|
||||
- Lucas Hinderberger
|
||||
- Paul Holden
|
||||
- Warren Hu
|
||||
- Charles Huber
|
||||
- IntellectualKitty
|
||||
- Aaron Jacobs
|
||||
- Erik S. V. Jansson
|
||||
@ -379,11 +231,16 @@ skills.
|
||||
- Robin Leffmann
|
||||
- Glenn Lewis
|
||||
- Shane Liesegang
|
||||
- Anders Lindqvist
|
||||
- Leon Linhart
|
||||
- Eyal Lotem
|
||||
- Aaron Loucks
|
||||
- Luflosi
|
||||
- Tristam MacDonald
|
||||
- Hans Mackowiak
|
||||
- Дмитри Малышев
|
||||
- Zbigniew Mandziejewicz
|
||||
- Adam Marcus
|
||||
- Célestin Marot
|
||||
- Kyle McDonald
|
||||
- David Medlock
|
||||
@ -391,11 +248,13 @@ skills.
|
||||
- Jonathan Mercier
|
||||
- Marcel Metz
|
||||
- Liam Middlebrook
|
||||
- Ave Milia
|
||||
- Jonathan Miller
|
||||
- Kenneth Miller
|
||||
- Bruce Mitchener
|
||||
- Jack Moffitt
|
||||
- Jeff Molofee
|
||||
- Alexander Monakov
|
||||
- Pierre Morel
|
||||
- Jon Morton
|
||||
- Pierre Moulon
|
||||
@ -417,10 +276,13 @@ skills.
|
||||
- Cyril Pichard
|
||||
- Keith Pitt
|
||||
- Stanislav Podgorskiy
|
||||
- Konstantin Podsvirov
|
||||
- Nathan Poirier
|
||||
- Alexandre Pretyman
|
||||
- przemekmirek
|
||||
- Philip Rideout
|
||||
- Eddie Ringle
|
||||
- Max Risuhin
|
||||
- Jorge Rodriguez
|
||||
- Ed Ropple
|
||||
- Aleksey Rybalkin
|
||||
@ -435,6 +297,7 @@ skills.
|
||||
- Dmitri Shuralyov
|
||||
- Daniel Skorupski
|
||||
- Bradley Smith
|
||||
- Cliff Smolinsky
|
||||
- Patrick Snape
|
||||
- Erlend Sogge Heggen
|
||||
- Julian Squires
|
||||
@ -465,6 +328,7 @@ skills.
|
||||
- Jay Weisskopf
|
||||
- Frank Wille
|
||||
- Ryogo Yoshimura
|
||||
- Lukas Zanner
|
||||
- Andrey Zholos
|
||||
- Santi Zupancic
|
||||
- Jonas Ådahl
|
||||
|
1678
deps/glad.c
vendored
1678
deps/glad.c
vendored
File diff suppressed because it is too large
Load Diff
3840
deps/glad/gl.h
vendored
Normal file
3840
deps/glad/gl.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
3680
deps/glad/glad.h
vendored
3680
deps/glad/glad.h
vendored
File diff suppressed because it is too large
Load Diff
18
deps/KHR/khrplatform.h → deps/glad/khrplatform.h
vendored
18
deps/KHR/khrplatform.h → deps/glad/khrplatform.h
vendored
@ -2,7 +2,7 @@
|
||||
#define __khrplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2008-2009 The Khronos Group Inc.
|
||||
** Copyright (c) 2008-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
@ -26,18 +26,16 @@
|
||||
|
||||
/* Khronos platform-specific types and definitions.
|
||||
*
|
||||
* $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $
|
||||
* The master copy of khrplatform.h is maintained in the Khronos EGL
|
||||
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
|
||||
* The last semantic modification to khrplatform.h was at commit ID:
|
||||
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
|
||||
*
|
||||
* Adopters may modify this file to suit their platform. Adopters are
|
||||
* encouraged to submit platform specific modifications to the Khronos
|
||||
* group so that they can be included in future versions of this file.
|
||||
* Please submit changes by sending them to the public Khronos Bugzilla
|
||||
* (http://khronos.org/bugzilla) by filing a bug against product
|
||||
* "Khronos (general)" component "Registry".
|
||||
*
|
||||
* A predefined template which fills in some of the bug fields can be
|
||||
* reached using http://tinyurl.com/khrplatform-h-bugreport, but you
|
||||
* must create a Bugzilla login first.
|
||||
* Please submit changes by filing pull requests or issues on
|
||||
* the EGL Registry repository linked above.
|
||||
*
|
||||
*
|
||||
* See the Implementer's Guidelines for information about where this file
|
||||
@ -101,6 +99,8 @@
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
|
||||
#elif defined(__ANDROID__)
|
||||
# define KHRONOS_APICALL __attribute__((visibility("default")))
|
||||
#else
|
||||
# define KHRONOS_APICALL
|
||||
#endif
|
@ -1,6 +1,6 @@
|
||||
//
|
||||
// File: vk_platform.h
|
||||
//
|
||||
/* */
|
||||
/* File: vk_platform.h */
|
||||
/* */
|
||||
/*
|
||||
** Copyright (c) 2014-2017 The Khronos Group Inc.
|
||||
**
|
||||
@ -24,7 +24,7 @@
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif // __cplusplus
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/*
|
||||
***************************************************************************************************
|
||||
@ -47,22 +47,22 @@ extern "C"
|
||||
* Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void);
|
||||
*/
|
||||
#if defined(_WIN32)
|
||||
// On Windows, Vulkan commands use the stdcall convention
|
||||
/* On Windows, Vulkan commands use the stdcall convention */
|
||||
#define VKAPI_ATTR
|
||||
#define VKAPI_CALL __stdcall
|
||||
#define VKAPI_PTR VKAPI_CALL
|
||||
#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7
|
||||
#error "Vulkan isn't supported for the 'armeabi' NDK ABI"
|
||||
#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE)
|
||||
// On Android 32-bit ARM targets, Vulkan functions use the "hardfloat"
|
||||
// calling convention, i.e. float parameters are passed in registers. This
|
||||
// is true even if the rest of the application passes floats on the stack,
|
||||
// as it does by default when compiling for the armeabi-v7a NDK ABI.
|
||||
/* On Android 32-bit ARM targets, Vulkan functions use the "hardfloat" */
|
||||
/* calling convention, i.e. float parameters are passed in registers. This */
|
||||
/* is true even if the rest of the application passes floats on the stack, */
|
||||
/* as it does by default when compiling for the armeabi-v7a NDK ABI. */
|
||||
#define VKAPI_ATTR __attribute__((pcs("aapcs-vfp")))
|
||||
#define VKAPI_CALL
|
||||
#define VKAPI_PTR VKAPI_ATTR
|
||||
#else
|
||||
// On other platforms, use the default calling convention
|
||||
/* On other platforms, use the default calling convention */
|
||||
#define VKAPI_ATTR
|
||||
#define VKAPI_CALL
|
||||
#define VKAPI_PTR
|
||||
@ -83,10 +83,10 @@ extern "C"
|
||||
#else
|
||||
#include <stdint.h>
|
||||
#endif
|
||||
#endif // !defined(VK_NO_STDINT_H)
|
||||
#endif /* !defined(VK_NO_STDINT_H) */
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
#endif // __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif
|
3480
deps/glad/vulkan.h
vendored
Normal file
3480
deps/glad/vulkan.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
1791
deps/glad_gl.c
vendored
Normal file
1791
deps/glad_gl.c
vendored
Normal file
File diff suppressed because it is too large
Load Diff
593
deps/glad_vulkan.c
vendored
Normal file
593
deps/glad_vulkan.c
vendored
Normal file
@ -0,0 +1,593 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <glad/vulkan.h>
|
||||
|
||||
#ifndef GLAD_IMPL_UTIL_C_
|
||||
#define GLAD_IMPL_UTIL_C_
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define GLAD_IMPL_UTIL_SSCANF sscanf_s
|
||||
#else
|
||||
#define GLAD_IMPL_UTIL_SSCANF sscanf
|
||||
#endif
|
||||
|
||||
#endif /* GLAD_IMPL_UTIL_C_ */
|
||||
|
||||
|
||||
int GLAD_VK_VERSION_1_0 = 0;
|
||||
int GLAD_VK_VERSION_1_1 = 0;
|
||||
int GLAD_VK_EXT_debug_report = 0;
|
||||
int GLAD_VK_KHR_surface = 0;
|
||||
int GLAD_VK_KHR_swapchain = 0;
|
||||
|
||||
|
||||
|
||||
PFN_vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR = NULL;
|
||||
PFN_vkAcquireNextImageKHR glad_vkAcquireNextImageKHR = NULL;
|
||||
PFN_vkAllocateCommandBuffers glad_vkAllocateCommandBuffers = NULL;
|
||||
PFN_vkAllocateDescriptorSets glad_vkAllocateDescriptorSets = NULL;
|
||||
PFN_vkAllocateMemory glad_vkAllocateMemory = NULL;
|
||||
PFN_vkBeginCommandBuffer glad_vkBeginCommandBuffer = NULL;
|
||||
PFN_vkBindBufferMemory glad_vkBindBufferMemory = NULL;
|
||||
PFN_vkBindBufferMemory2 glad_vkBindBufferMemory2 = NULL;
|
||||
PFN_vkBindImageMemory glad_vkBindImageMemory = NULL;
|
||||
PFN_vkBindImageMemory2 glad_vkBindImageMemory2 = NULL;
|
||||
PFN_vkCmdBeginQuery glad_vkCmdBeginQuery = NULL;
|
||||
PFN_vkCmdBeginRenderPass glad_vkCmdBeginRenderPass = NULL;
|
||||
PFN_vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets = NULL;
|
||||
PFN_vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer = NULL;
|
||||
PFN_vkCmdBindPipeline glad_vkCmdBindPipeline = NULL;
|
||||
PFN_vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers = NULL;
|
||||
PFN_vkCmdBlitImage glad_vkCmdBlitImage = NULL;
|
||||
PFN_vkCmdClearAttachments glad_vkCmdClearAttachments = NULL;
|
||||
PFN_vkCmdClearColorImage glad_vkCmdClearColorImage = NULL;
|
||||
PFN_vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage = NULL;
|
||||
PFN_vkCmdCopyBuffer glad_vkCmdCopyBuffer = NULL;
|
||||
PFN_vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage = NULL;
|
||||
PFN_vkCmdCopyImage glad_vkCmdCopyImage = NULL;
|
||||
PFN_vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer = NULL;
|
||||
PFN_vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults = NULL;
|
||||
PFN_vkCmdDispatch glad_vkCmdDispatch = NULL;
|
||||
PFN_vkCmdDispatchBase glad_vkCmdDispatchBase = NULL;
|
||||
PFN_vkCmdDispatchIndirect glad_vkCmdDispatchIndirect = NULL;
|
||||
PFN_vkCmdDraw glad_vkCmdDraw = NULL;
|
||||
PFN_vkCmdDrawIndexed glad_vkCmdDrawIndexed = NULL;
|
||||
PFN_vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect = NULL;
|
||||
PFN_vkCmdDrawIndirect glad_vkCmdDrawIndirect = NULL;
|
||||
PFN_vkCmdEndQuery glad_vkCmdEndQuery = NULL;
|
||||
PFN_vkCmdEndRenderPass glad_vkCmdEndRenderPass = NULL;
|
||||
PFN_vkCmdExecuteCommands glad_vkCmdExecuteCommands = NULL;
|
||||
PFN_vkCmdFillBuffer glad_vkCmdFillBuffer = NULL;
|
||||
PFN_vkCmdNextSubpass glad_vkCmdNextSubpass = NULL;
|
||||
PFN_vkCmdPipelineBarrier glad_vkCmdPipelineBarrier = NULL;
|
||||
PFN_vkCmdPushConstants glad_vkCmdPushConstants = NULL;
|
||||
PFN_vkCmdResetEvent glad_vkCmdResetEvent = NULL;
|
||||
PFN_vkCmdResetQueryPool glad_vkCmdResetQueryPool = NULL;
|
||||
PFN_vkCmdResolveImage glad_vkCmdResolveImage = NULL;
|
||||
PFN_vkCmdSetBlendConstants glad_vkCmdSetBlendConstants = NULL;
|
||||
PFN_vkCmdSetDepthBias glad_vkCmdSetDepthBias = NULL;
|
||||
PFN_vkCmdSetDepthBounds glad_vkCmdSetDepthBounds = NULL;
|
||||
PFN_vkCmdSetDeviceMask glad_vkCmdSetDeviceMask = NULL;
|
||||
PFN_vkCmdSetEvent glad_vkCmdSetEvent = NULL;
|
||||
PFN_vkCmdSetLineWidth glad_vkCmdSetLineWidth = NULL;
|
||||
PFN_vkCmdSetScissor glad_vkCmdSetScissor = NULL;
|
||||
PFN_vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask = NULL;
|
||||
PFN_vkCmdSetStencilReference glad_vkCmdSetStencilReference = NULL;
|
||||
PFN_vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask = NULL;
|
||||
PFN_vkCmdSetViewport glad_vkCmdSetViewport = NULL;
|
||||
PFN_vkCmdUpdateBuffer glad_vkCmdUpdateBuffer = NULL;
|
||||
PFN_vkCmdWaitEvents glad_vkCmdWaitEvents = NULL;
|
||||
PFN_vkCmdWriteTimestamp glad_vkCmdWriteTimestamp = NULL;
|
||||
PFN_vkCreateBuffer glad_vkCreateBuffer = NULL;
|
||||
PFN_vkCreateBufferView glad_vkCreateBufferView = NULL;
|
||||
PFN_vkCreateCommandPool glad_vkCreateCommandPool = NULL;
|
||||
PFN_vkCreateComputePipelines glad_vkCreateComputePipelines = NULL;
|
||||
PFN_vkCreateDebugReportCallbackEXT glad_vkCreateDebugReportCallbackEXT = NULL;
|
||||
PFN_vkCreateDescriptorPool glad_vkCreateDescriptorPool = NULL;
|
||||
PFN_vkCreateDescriptorSetLayout glad_vkCreateDescriptorSetLayout = NULL;
|
||||
PFN_vkCreateDescriptorUpdateTemplate glad_vkCreateDescriptorUpdateTemplate = NULL;
|
||||
PFN_vkCreateDevice glad_vkCreateDevice = NULL;
|
||||
PFN_vkCreateEvent glad_vkCreateEvent = NULL;
|
||||
PFN_vkCreateFence glad_vkCreateFence = NULL;
|
||||
PFN_vkCreateFramebuffer glad_vkCreateFramebuffer = NULL;
|
||||
PFN_vkCreateGraphicsPipelines glad_vkCreateGraphicsPipelines = NULL;
|
||||
PFN_vkCreateImage glad_vkCreateImage = NULL;
|
||||
PFN_vkCreateImageView glad_vkCreateImageView = NULL;
|
||||
PFN_vkCreateInstance glad_vkCreateInstance = NULL;
|
||||
PFN_vkCreatePipelineCache glad_vkCreatePipelineCache = NULL;
|
||||
PFN_vkCreatePipelineLayout glad_vkCreatePipelineLayout = NULL;
|
||||
PFN_vkCreateQueryPool glad_vkCreateQueryPool = NULL;
|
||||
PFN_vkCreateRenderPass glad_vkCreateRenderPass = NULL;
|
||||
PFN_vkCreateSampler glad_vkCreateSampler = NULL;
|
||||
PFN_vkCreateSamplerYcbcrConversion glad_vkCreateSamplerYcbcrConversion = NULL;
|
||||
PFN_vkCreateSemaphore glad_vkCreateSemaphore = NULL;
|
||||
PFN_vkCreateShaderModule glad_vkCreateShaderModule = NULL;
|
||||
PFN_vkCreateSwapchainKHR glad_vkCreateSwapchainKHR = NULL;
|
||||
PFN_vkDebugReportMessageEXT glad_vkDebugReportMessageEXT = NULL;
|
||||
PFN_vkDestroyBuffer glad_vkDestroyBuffer = NULL;
|
||||
PFN_vkDestroyBufferView glad_vkDestroyBufferView = NULL;
|
||||
PFN_vkDestroyCommandPool glad_vkDestroyCommandPool = NULL;
|
||||
PFN_vkDestroyDebugReportCallbackEXT glad_vkDestroyDebugReportCallbackEXT = NULL;
|
||||
PFN_vkDestroyDescriptorPool glad_vkDestroyDescriptorPool = NULL;
|
||||
PFN_vkDestroyDescriptorSetLayout glad_vkDestroyDescriptorSetLayout = NULL;
|
||||
PFN_vkDestroyDescriptorUpdateTemplate glad_vkDestroyDescriptorUpdateTemplate = NULL;
|
||||
PFN_vkDestroyDevice glad_vkDestroyDevice = NULL;
|
||||
PFN_vkDestroyEvent glad_vkDestroyEvent = NULL;
|
||||
PFN_vkDestroyFence glad_vkDestroyFence = NULL;
|
||||
PFN_vkDestroyFramebuffer glad_vkDestroyFramebuffer = NULL;
|
||||
PFN_vkDestroyImage glad_vkDestroyImage = NULL;
|
||||
PFN_vkDestroyImageView glad_vkDestroyImageView = NULL;
|
||||
PFN_vkDestroyInstance glad_vkDestroyInstance = NULL;
|
||||
PFN_vkDestroyPipeline glad_vkDestroyPipeline = NULL;
|
||||
PFN_vkDestroyPipelineCache glad_vkDestroyPipelineCache = NULL;
|
||||
PFN_vkDestroyPipelineLayout glad_vkDestroyPipelineLayout = NULL;
|
||||
PFN_vkDestroyQueryPool glad_vkDestroyQueryPool = NULL;
|
||||
PFN_vkDestroyRenderPass glad_vkDestroyRenderPass = NULL;
|
||||
PFN_vkDestroySampler glad_vkDestroySampler = NULL;
|
||||
PFN_vkDestroySamplerYcbcrConversion glad_vkDestroySamplerYcbcrConversion = NULL;
|
||||
PFN_vkDestroySemaphore glad_vkDestroySemaphore = NULL;
|
||||
PFN_vkDestroyShaderModule glad_vkDestroyShaderModule = NULL;
|
||||
PFN_vkDestroySurfaceKHR glad_vkDestroySurfaceKHR = NULL;
|
||||
PFN_vkDestroySwapchainKHR glad_vkDestroySwapchainKHR = NULL;
|
||||
PFN_vkDeviceWaitIdle glad_vkDeviceWaitIdle = NULL;
|
||||
PFN_vkEndCommandBuffer glad_vkEndCommandBuffer = NULL;
|
||||
PFN_vkEnumerateDeviceExtensionProperties glad_vkEnumerateDeviceExtensionProperties = NULL;
|
||||
PFN_vkEnumerateDeviceLayerProperties glad_vkEnumerateDeviceLayerProperties = NULL;
|
||||
PFN_vkEnumerateInstanceExtensionProperties glad_vkEnumerateInstanceExtensionProperties = NULL;
|
||||
PFN_vkEnumerateInstanceLayerProperties glad_vkEnumerateInstanceLayerProperties = NULL;
|
||||
PFN_vkEnumerateInstanceVersion glad_vkEnumerateInstanceVersion = NULL;
|
||||
PFN_vkEnumeratePhysicalDeviceGroups glad_vkEnumeratePhysicalDeviceGroups = NULL;
|
||||
PFN_vkEnumeratePhysicalDevices glad_vkEnumeratePhysicalDevices = NULL;
|
||||
PFN_vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges = NULL;
|
||||
PFN_vkFreeCommandBuffers glad_vkFreeCommandBuffers = NULL;
|
||||
PFN_vkFreeDescriptorSets glad_vkFreeDescriptorSets = NULL;
|
||||
PFN_vkFreeMemory glad_vkFreeMemory = NULL;
|
||||
PFN_vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements = NULL;
|
||||
PFN_vkGetBufferMemoryRequirements2 glad_vkGetBufferMemoryRequirements2 = NULL;
|
||||
PFN_vkGetDescriptorSetLayoutSupport glad_vkGetDescriptorSetLayoutSupport = NULL;
|
||||
PFN_vkGetDeviceGroupPeerMemoryFeatures glad_vkGetDeviceGroupPeerMemoryFeatures = NULL;
|
||||
PFN_vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR = NULL;
|
||||
PFN_vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR = NULL;
|
||||
PFN_vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment = NULL;
|
||||
PFN_vkGetDeviceProcAddr glad_vkGetDeviceProcAddr = NULL;
|
||||
PFN_vkGetDeviceQueue glad_vkGetDeviceQueue = NULL;
|
||||
PFN_vkGetDeviceQueue2 glad_vkGetDeviceQueue2 = NULL;
|
||||
PFN_vkGetEventStatus glad_vkGetEventStatus = NULL;
|
||||
PFN_vkGetFenceStatus glad_vkGetFenceStatus = NULL;
|
||||
PFN_vkGetImageMemoryRequirements glad_vkGetImageMemoryRequirements = NULL;
|
||||
PFN_vkGetImageMemoryRequirements2 glad_vkGetImageMemoryRequirements2 = NULL;
|
||||
PFN_vkGetImageSparseMemoryRequirements glad_vkGetImageSparseMemoryRequirements = NULL;
|
||||
PFN_vkGetImageSparseMemoryRequirements2 glad_vkGetImageSparseMemoryRequirements2 = NULL;
|
||||
PFN_vkGetImageSubresourceLayout glad_vkGetImageSubresourceLayout = NULL;
|
||||
PFN_vkGetInstanceProcAddr glad_vkGetInstanceProcAddr = NULL;
|
||||
PFN_vkGetPhysicalDeviceExternalBufferProperties glad_vkGetPhysicalDeviceExternalBufferProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceExternalFenceProperties glad_vkGetPhysicalDeviceExternalFenceProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceExternalSemaphoreProperties glad_vkGetPhysicalDeviceExternalSemaphoreProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceFeatures glad_vkGetPhysicalDeviceFeatures = NULL;
|
||||
PFN_vkGetPhysicalDeviceFeatures2 glad_vkGetPhysicalDeviceFeatures2 = NULL;
|
||||
PFN_vkGetPhysicalDeviceFormatProperties glad_vkGetPhysicalDeviceFormatProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceFormatProperties2 glad_vkGetPhysicalDeviceFormatProperties2 = NULL;
|
||||
PFN_vkGetPhysicalDeviceImageFormatProperties glad_vkGetPhysicalDeviceImageFormatProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceImageFormatProperties2 glad_vkGetPhysicalDeviceImageFormatProperties2 = NULL;
|
||||
PFN_vkGetPhysicalDeviceMemoryProperties glad_vkGetPhysicalDeviceMemoryProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceMemoryProperties2 glad_vkGetPhysicalDeviceMemoryProperties2 = NULL;
|
||||
PFN_vkGetPhysicalDevicePresentRectanglesKHR glad_vkGetPhysicalDevicePresentRectanglesKHR = NULL;
|
||||
PFN_vkGetPhysicalDeviceProperties glad_vkGetPhysicalDeviceProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceProperties2 glad_vkGetPhysicalDeviceProperties2 = NULL;
|
||||
PFN_vkGetPhysicalDeviceQueueFamilyProperties glad_vkGetPhysicalDeviceQueueFamilyProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceQueueFamilyProperties2 glad_vkGetPhysicalDeviceQueueFamilyProperties2 = NULL;
|
||||
PFN_vkGetPhysicalDeviceSparseImageFormatProperties glad_vkGetPhysicalDeviceSparseImageFormatProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceSparseImageFormatProperties2 glad_vkGetPhysicalDeviceSparseImageFormatProperties2 = NULL;
|
||||
PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR = NULL;
|
||||
PFN_vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR = NULL;
|
||||
PFN_vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR = NULL;
|
||||
PFN_vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR = NULL;
|
||||
PFN_vkGetPipelineCacheData glad_vkGetPipelineCacheData = NULL;
|
||||
PFN_vkGetQueryPoolResults glad_vkGetQueryPoolResults = NULL;
|
||||
PFN_vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity = NULL;
|
||||
PFN_vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR = NULL;
|
||||
PFN_vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges = NULL;
|
||||
PFN_vkMapMemory glad_vkMapMemory = NULL;
|
||||
PFN_vkMergePipelineCaches glad_vkMergePipelineCaches = NULL;
|
||||
PFN_vkQueueBindSparse glad_vkQueueBindSparse = NULL;
|
||||
PFN_vkQueuePresentKHR glad_vkQueuePresentKHR = NULL;
|
||||
PFN_vkQueueSubmit glad_vkQueueSubmit = NULL;
|
||||
PFN_vkQueueWaitIdle glad_vkQueueWaitIdle = NULL;
|
||||
PFN_vkResetCommandBuffer glad_vkResetCommandBuffer = NULL;
|
||||
PFN_vkResetCommandPool glad_vkResetCommandPool = NULL;
|
||||
PFN_vkResetDescriptorPool glad_vkResetDescriptorPool = NULL;
|
||||
PFN_vkResetEvent glad_vkResetEvent = NULL;
|
||||
PFN_vkResetFences glad_vkResetFences = NULL;
|
||||
PFN_vkSetEvent glad_vkSetEvent = NULL;
|
||||
PFN_vkTrimCommandPool glad_vkTrimCommandPool = NULL;
|
||||
PFN_vkUnmapMemory glad_vkUnmapMemory = NULL;
|
||||
PFN_vkUpdateDescriptorSetWithTemplate glad_vkUpdateDescriptorSetWithTemplate = NULL;
|
||||
PFN_vkUpdateDescriptorSets glad_vkUpdateDescriptorSets = NULL;
|
||||
PFN_vkWaitForFences glad_vkWaitForFences = NULL;
|
||||
|
||||
|
||||
static void glad_vk_load_VK_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_VK_VERSION_1_0) return;
|
||||
vkAllocateCommandBuffers = (PFN_vkAllocateCommandBuffers) load("vkAllocateCommandBuffers", userptr);
|
||||
vkAllocateDescriptorSets = (PFN_vkAllocateDescriptorSets) load("vkAllocateDescriptorSets", userptr);
|
||||
vkAllocateMemory = (PFN_vkAllocateMemory) load("vkAllocateMemory", userptr);
|
||||
vkBeginCommandBuffer = (PFN_vkBeginCommandBuffer) load("vkBeginCommandBuffer", userptr);
|
||||
vkBindBufferMemory = (PFN_vkBindBufferMemory) load("vkBindBufferMemory", userptr);
|
||||
vkBindImageMemory = (PFN_vkBindImageMemory) load("vkBindImageMemory", userptr);
|
||||
vkCmdBeginQuery = (PFN_vkCmdBeginQuery) load("vkCmdBeginQuery", userptr);
|
||||
vkCmdBeginRenderPass = (PFN_vkCmdBeginRenderPass) load("vkCmdBeginRenderPass", userptr);
|
||||
vkCmdBindDescriptorSets = (PFN_vkCmdBindDescriptorSets) load("vkCmdBindDescriptorSets", userptr);
|
||||
vkCmdBindIndexBuffer = (PFN_vkCmdBindIndexBuffer) load("vkCmdBindIndexBuffer", userptr);
|
||||
vkCmdBindPipeline = (PFN_vkCmdBindPipeline) load("vkCmdBindPipeline", userptr);
|
||||
vkCmdBindVertexBuffers = (PFN_vkCmdBindVertexBuffers) load("vkCmdBindVertexBuffers", userptr);
|
||||
vkCmdBlitImage = (PFN_vkCmdBlitImage) load("vkCmdBlitImage", userptr);
|
||||
vkCmdClearAttachments = (PFN_vkCmdClearAttachments) load("vkCmdClearAttachments", userptr);
|
||||
vkCmdClearColorImage = (PFN_vkCmdClearColorImage) load("vkCmdClearColorImage", userptr);
|
||||
vkCmdClearDepthStencilImage = (PFN_vkCmdClearDepthStencilImage) load("vkCmdClearDepthStencilImage", userptr);
|
||||
vkCmdCopyBuffer = (PFN_vkCmdCopyBuffer) load("vkCmdCopyBuffer", userptr);
|
||||
vkCmdCopyBufferToImage = (PFN_vkCmdCopyBufferToImage) load("vkCmdCopyBufferToImage", userptr);
|
||||
vkCmdCopyImage = (PFN_vkCmdCopyImage) load("vkCmdCopyImage", userptr);
|
||||
vkCmdCopyImageToBuffer = (PFN_vkCmdCopyImageToBuffer) load("vkCmdCopyImageToBuffer", userptr);
|
||||
vkCmdCopyQueryPoolResults = (PFN_vkCmdCopyQueryPoolResults) load("vkCmdCopyQueryPoolResults", userptr);
|
||||
vkCmdDispatch = (PFN_vkCmdDispatch) load("vkCmdDispatch", userptr);
|
||||
vkCmdDispatchIndirect = (PFN_vkCmdDispatchIndirect) load("vkCmdDispatchIndirect", userptr);
|
||||
vkCmdDraw = (PFN_vkCmdDraw) load("vkCmdDraw", userptr);
|
||||
vkCmdDrawIndexed = (PFN_vkCmdDrawIndexed) load("vkCmdDrawIndexed", userptr);
|
||||
vkCmdDrawIndexedIndirect = (PFN_vkCmdDrawIndexedIndirect) load("vkCmdDrawIndexedIndirect", userptr);
|
||||
vkCmdDrawIndirect = (PFN_vkCmdDrawIndirect) load("vkCmdDrawIndirect", userptr);
|
||||
vkCmdEndQuery = (PFN_vkCmdEndQuery) load("vkCmdEndQuery", userptr);
|
||||
vkCmdEndRenderPass = (PFN_vkCmdEndRenderPass) load("vkCmdEndRenderPass", userptr);
|
||||
vkCmdExecuteCommands = (PFN_vkCmdExecuteCommands) load("vkCmdExecuteCommands", userptr);
|
||||
vkCmdFillBuffer = (PFN_vkCmdFillBuffer) load("vkCmdFillBuffer", userptr);
|
||||
vkCmdNextSubpass = (PFN_vkCmdNextSubpass) load("vkCmdNextSubpass", userptr);
|
||||
vkCmdPipelineBarrier = (PFN_vkCmdPipelineBarrier) load("vkCmdPipelineBarrier", userptr);
|
||||
vkCmdPushConstants = (PFN_vkCmdPushConstants) load("vkCmdPushConstants", userptr);
|
||||
vkCmdResetEvent = (PFN_vkCmdResetEvent) load("vkCmdResetEvent", userptr);
|
||||
vkCmdResetQueryPool = (PFN_vkCmdResetQueryPool) load("vkCmdResetQueryPool", userptr);
|
||||
vkCmdResolveImage = (PFN_vkCmdResolveImage) load("vkCmdResolveImage", userptr);
|
||||
vkCmdSetBlendConstants = (PFN_vkCmdSetBlendConstants) load("vkCmdSetBlendConstants", userptr);
|
||||
vkCmdSetDepthBias = (PFN_vkCmdSetDepthBias) load("vkCmdSetDepthBias", userptr);
|
||||
vkCmdSetDepthBounds = (PFN_vkCmdSetDepthBounds) load("vkCmdSetDepthBounds", userptr);
|
||||
vkCmdSetEvent = (PFN_vkCmdSetEvent) load("vkCmdSetEvent", userptr);
|
||||
vkCmdSetLineWidth = (PFN_vkCmdSetLineWidth) load("vkCmdSetLineWidth", userptr);
|
||||
vkCmdSetScissor = (PFN_vkCmdSetScissor) load("vkCmdSetScissor", userptr);
|
||||
vkCmdSetStencilCompareMask = (PFN_vkCmdSetStencilCompareMask) load("vkCmdSetStencilCompareMask", userptr);
|
||||
vkCmdSetStencilReference = (PFN_vkCmdSetStencilReference) load("vkCmdSetStencilReference", userptr);
|
||||
vkCmdSetStencilWriteMask = (PFN_vkCmdSetStencilWriteMask) load("vkCmdSetStencilWriteMask", userptr);
|
||||
vkCmdSetViewport = (PFN_vkCmdSetViewport) load("vkCmdSetViewport", userptr);
|
||||
vkCmdUpdateBuffer = (PFN_vkCmdUpdateBuffer) load("vkCmdUpdateBuffer", userptr);
|
||||
vkCmdWaitEvents = (PFN_vkCmdWaitEvents) load("vkCmdWaitEvents", userptr);
|
||||
vkCmdWriteTimestamp = (PFN_vkCmdWriteTimestamp) load("vkCmdWriteTimestamp", userptr);
|
||||
vkCreateBuffer = (PFN_vkCreateBuffer) load("vkCreateBuffer", userptr);
|
||||
vkCreateBufferView = (PFN_vkCreateBufferView) load("vkCreateBufferView", userptr);
|
||||
vkCreateCommandPool = (PFN_vkCreateCommandPool) load("vkCreateCommandPool", userptr);
|
||||
vkCreateComputePipelines = (PFN_vkCreateComputePipelines) load("vkCreateComputePipelines", userptr);
|
||||
vkCreateDescriptorPool = (PFN_vkCreateDescriptorPool) load("vkCreateDescriptorPool", userptr);
|
||||
vkCreateDescriptorSetLayout = (PFN_vkCreateDescriptorSetLayout) load("vkCreateDescriptorSetLayout", userptr);
|
||||
vkCreateDevice = (PFN_vkCreateDevice) load("vkCreateDevice", userptr);
|
||||
vkCreateEvent = (PFN_vkCreateEvent) load("vkCreateEvent", userptr);
|
||||
vkCreateFence = (PFN_vkCreateFence) load("vkCreateFence", userptr);
|
||||
vkCreateFramebuffer = (PFN_vkCreateFramebuffer) load("vkCreateFramebuffer", userptr);
|
||||
vkCreateGraphicsPipelines = (PFN_vkCreateGraphicsPipelines) load("vkCreateGraphicsPipelines", userptr);
|
||||
vkCreateImage = (PFN_vkCreateImage) load("vkCreateImage", userptr);
|
||||
vkCreateImageView = (PFN_vkCreateImageView) load("vkCreateImageView", userptr);
|
||||
vkCreateInstance = (PFN_vkCreateInstance) load("vkCreateInstance", userptr);
|
||||
vkCreatePipelineCache = (PFN_vkCreatePipelineCache) load("vkCreatePipelineCache", userptr);
|
||||
vkCreatePipelineLayout = (PFN_vkCreatePipelineLayout) load("vkCreatePipelineLayout", userptr);
|
||||
vkCreateQueryPool = (PFN_vkCreateQueryPool) load("vkCreateQueryPool", userptr);
|
||||
vkCreateRenderPass = (PFN_vkCreateRenderPass) load("vkCreateRenderPass", userptr);
|
||||
vkCreateSampler = (PFN_vkCreateSampler) load("vkCreateSampler", userptr);
|
||||
vkCreateSemaphore = (PFN_vkCreateSemaphore) load("vkCreateSemaphore", userptr);
|
||||
vkCreateShaderModule = (PFN_vkCreateShaderModule) load("vkCreateShaderModule", userptr);
|
||||
vkDestroyBuffer = (PFN_vkDestroyBuffer) load("vkDestroyBuffer", userptr);
|
||||
vkDestroyBufferView = (PFN_vkDestroyBufferView) load("vkDestroyBufferView", userptr);
|
||||
vkDestroyCommandPool = (PFN_vkDestroyCommandPool) load("vkDestroyCommandPool", userptr);
|
||||
vkDestroyDescriptorPool = (PFN_vkDestroyDescriptorPool) load("vkDestroyDescriptorPool", userptr);
|
||||
vkDestroyDescriptorSetLayout = (PFN_vkDestroyDescriptorSetLayout) load("vkDestroyDescriptorSetLayout", userptr);
|
||||
vkDestroyDevice = (PFN_vkDestroyDevice) load("vkDestroyDevice", userptr);
|
||||
vkDestroyEvent = (PFN_vkDestroyEvent) load("vkDestroyEvent", userptr);
|
||||
vkDestroyFence = (PFN_vkDestroyFence) load("vkDestroyFence", userptr);
|
||||
vkDestroyFramebuffer = (PFN_vkDestroyFramebuffer) load("vkDestroyFramebuffer", userptr);
|
||||
vkDestroyImage = (PFN_vkDestroyImage) load("vkDestroyImage", userptr);
|
||||
vkDestroyImageView = (PFN_vkDestroyImageView) load("vkDestroyImageView", userptr);
|
||||
vkDestroyInstance = (PFN_vkDestroyInstance) load("vkDestroyInstance", userptr);
|
||||
vkDestroyPipeline = (PFN_vkDestroyPipeline) load("vkDestroyPipeline", userptr);
|
||||
vkDestroyPipelineCache = (PFN_vkDestroyPipelineCache) load("vkDestroyPipelineCache", userptr);
|
||||
vkDestroyPipelineLayout = (PFN_vkDestroyPipelineLayout) load("vkDestroyPipelineLayout", userptr);
|
||||
vkDestroyQueryPool = (PFN_vkDestroyQueryPool) load("vkDestroyQueryPool", userptr);
|
||||
vkDestroyRenderPass = (PFN_vkDestroyRenderPass) load("vkDestroyRenderPass", userptr);
|
||||
vkDestroySampler = (PFN_vkDestroySampler) load("vkDestroySampler", userptr);
|
||||
vkDestroySemaphore = (PFN_vkDestroySemaphore) load("vkDestroySemaphore", userptr);
|
||||
vkDestroyShaderModule = (PFN_vkDestroyShaderModule) load("vkDestroyShaderModule", userptr);
|
||||
vkDeviceWaitIdle = (PFN_vkDeviceWaitIdle) load("vkDeviceWaitIdle", userptr);
|
||||
vkEndCommandBuffer = (PFN_vkEndCommandBuffer) load("vkEndCommandBuffer", userptr);
|
||||
vkEnumerateDeviceExtensionProperties = (PFN_vkEnumerateDeviceExtensionProperties) load("vkEnumerateDeviceExtensionProperties", userptr);
|
||||
vkEnumerateDeviceLayerProperties = (PFN_vkEnumerateDeviceLayerProperties) load("vkEnumerateDeviceLayerProperties", userptr);
|
||||
vkEnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties) load("vkEnumerateInstanceExtensionProperties", userptr);
|
||||
vkEnumerateInstanceLayerProperties = (PFN_vkEnumerateInstanceLayerProperties) load("vkEnumerateInstanceLayerProperties", userptr);
|
||||
vkEnumeratePhysicalDevices = (PFN_vkEnumeratePhysicalDevices) load("vkEnumeratePhysicalDevices", userptr);
|
||||
vkFlushMappedMemoryRanges = (PFN_vkFlushMappedMemoryRanges) load("vkFlushMappedMemoryRanges", userptr);
|
||||
vkFreeCommandBuffers = (PFN_vkFreeCommandBuffers) load("vkFreeCommandBuffers", userptr);
|
||||
vkFreeDescriptorSets = (PFN_vkFreeDescriptorSets) load("vkFreeDescriptorSets", userptr);
|
||||
vkFreeMemory = (PFN_vkFreeMemory) load("vkFreeMemory", userptr);
|
||||
vkGetBufferMemoryRequirements = (PFN_vkGetBufferMemoryRequirements) load("vkGetBufferMemoryRequirements", userptr);
|
||||
vkGetDeviceMemoryCommitment = (PFN_vkGetDeviceMemoryCommitment) load("vkGetDeviceMemoryCommitment", userptr);
|
||||
vkGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr) load("vkGetDeviceProcAddr", userptr);
|
||||
vkGetDeviceQueue = (PFN_vkGetDeviceQueue) load("vkGetDeviceQueue", userptr);
|
||||
vkGetEventStatus = (PFN_vkGetEventStatus) load("vkGetEventStatus", userptr);
|
||||
vkGetFenceStatus = (PFN_vkGetFenceStatus) load("vkGetFenceStatus", userptr);
|
||||
vkGetImageMemoryRequirements = (PFN_vkGetImageMemoryRequirements) load("vkGetImageMemoryRequirements", userptr);
|
||||
vkGetImageSparseMemoryRequirements = (PFN_vkGetImageSparseMemoryRequirements) load("vkGetImageSparseMemoryRequirements", userptr);
|
||||
vkGetImageSubresourceLayout = (PFN_vkGetImageSubresourceLayout) load("vkGetImageSubresourceLayout", userptr);
|
||||
vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr) load("vkGetInstanceProcAddr", userptr);
|
||||
vkGetPhysicalDeviceFeatures = (PFN_vkGetPhysicalDeviceFeatures) load("vkGetPhysicalDeviceFeatures", userptr);
|
||||
vkGetPhysicalDeviceFormatProperties = (PFN_vkGetPhysicalDeviceFormatProperties) load("vkGetPhysicalDeviceFormatProperties", userptr);
|
||||
vkGetPhysicalDeviceImageFormatProperties = (PFN_vkGetPhysicalDeviceImageFormatProperties) load("vkGetPhysicalDeviceImageFormatProperties", userptr);
|
||||
vkGetPhysicalDeviceMemoryProperties = (PFN_vkGetPhysicalDeviceMemoryProperties) load("vkGetPhysicalDeviceMemoryProperties", userptr);
|
||||
vkGetPhysicalDeviceProperties = (PFN_vkGetPhysicalDeviceProperties) load("vkGetPhysicalDeviceProperties", userptr);
|
||||
vkGetPhysicalDeviceQueueFamilyProperties = (PFN_vkGetPhysicalDeviceQueueFamilyProperties) load("vkGetPhysicalDeviceQueueFamilyProperties", userptr);
|
||||
vkGetPhysicalDeviceSparseImageFormatProperties = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties) load("vkGetPhysicalDeviceSparseImageFormatProperties", userptr);
|
||||
vkGetPipelineCacheData = (PFN_vkGetPipelineCacheData) load("vkGetPipelineCacheData", userptr);
|
||||
vkGetQueryPoolResults = (PFN_vkGetQueryPoolResults) load("vkGetQueryPoolResults", userptr);
|
||||
vkGetRenderAreaGranularity = (PFN_vkGetRenderAreaGranularity) load("vkGetRenderAreaGranularity", userptr);
|
||||
vkInvalidateMappedMemoryRanges = (PFN_vkInvalidateMappedMemoryRanges) load("vkInvalidateMappedMemoryRanges", userptr);
|
||||
vkMapMemory = (PFN_vkMapMemory) load("vkMapMemory", userptr);
|
||||
vkMergePipelineCaches = (PFN_vkMergePipelineCaches) load("vkMergePipelineCaches", userptr);
|
||||
vkQueueBindSparse = (PFN_vkQueueBindSparse) load("vkQueueBindSparse", userptr);
|
||||
vkQueueSubmit = (PFN_vkQueueSubmit) load("vkQueueSubmit", userptr);
|
||||
vkQueueWaitIdle = (PFN_vkQueueWaitIdle) load("vkQueueWaitIdle", userptr);
|
||||
vkResetCommandBuffer = (PFN_vkResetCommandBuffer) load("vkResetCommandBuffer", userptr);
|
||||
vkResetCommandPool = (PFN_vkResetCommandPool) load("vkResetCommandPool", userptr);
|
||||
vkResetDescriptorPool = (PFN_vkResetDescriptorPool) load("vkResetDescriptorPool", userptr);
|
||||
vkResetEvent = (PFN_vkResetEvent) load("vkResetEvent", userptr);
|
||||
vkResetFences = (PFN_vkResetFences) load("vkResetFences", userptr);
|
||||
vkSetEvent = (PFN_vkSetEvent) load("vkSetEvent", userptr);
|
||||
vkUnmapMemory = (PFN_vkUnmapMemory) load("vkUnmapMemory", userptr);
|
||||
vkUpdateDescriptorSets = (PFN_vkUpdateDescriptorSets) load("vkUpdateDescriptorSets", userptr);
|
||||
vkWaitForFences = (PFN_vkWaitForFences) load("vkWaitForFences", userptr);
|
||||
}
|
||||
static void glad_vk_load_VK_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_VK_VERSION_1_1) return;
|
||||
vkBindBufferMemory2 = (PFN_vkBindBufferMemory2) load("vkBindBufferMemory2", userptr);
|
||||
vkBindImageMemory2 = (PFN_vkBindImageMemory2) load("vkBindImageMemory2", userptr);
|
||||
vkCmdDispatchBase = (PFN_vkCmdDispatchBase) load("vkCmdDispatchBase", userptr);
|
||||
vkCmdSetDeviceMask = (PFN_vkCmdSetDeviceMask) load("vkCmdSetDeviceMask", userptr);
|
||||
vkCreateDescriptorUpdateTemplate = (PFN_vkCreateDescriptorUpdateTemplate) load("vkCreateDescriptorUpdateTemplate", userptr);
|
||||
vkCreateSamplerYcbcrConversion = (PFN_vkCreateSamplerYcbcrConversion) load("vkCreateSamplerYcbcrConversion", userptr);
|
||||
vkDestroyDescriptorUpdateTemplate = (PFN_vkDestroyDescriptorUpdateTemplate) load("vkDestroyDescriptorUpdateTemplate", userptr);
|
||||
vkDestroySamplerYcbcrConversion = (PFN_vkDestroySamplerYcbcrConversion) load("vkDestroySamplerYcbcrConversion", userptr);
|
||||
vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr);
|
||||
vkEnumeratePhysicalDeviceGroups = (PFN_vkEnumeratePhysicalDeviceGroups) load("vkEnumeratePhysicalDeviceGroups", userptr);
|
||||
vkGetBufferMemoryRequirements2 = (PFN_vkGetBufferMemoryRequirements2) load("vkGetBufferMemoryRequirements2", userptr);
|
||||
vkGetDescriptorSetLayoutSupport = (PFN_vkGetDescriptorSetLayoutSupport) load("vkGetDescriptorSetLayoutSupport", userptr);
|
||||
vkGetDeviceGroupPeerMemoryFeatures = (PFN_vkGetDeviceGroupPeerMemoryFeatures) load("vkGetDeviceGroupPeerMemoryFeatures", userptr);
|
||||
vkGetDeviceQueue2 = (PFN_vkGetDeviceQueue2) load("vkGetDeviceQueue2", userptr);
|
||||
vkGetImageMemoryRequirements2 = (PFN_vkGetImageMemoryRequirements2) load("vkGetImageMemoryRequirements2", userptr);
|
||||
vkGetImageSparseMemoryRequirements2 = (PFN_vkGetImageSparseMemoryRequirements2) load("vkGetImageSparseMemoryRequirements2", userptr);
|
||||
vkGetPhysicalDeviceExternalBufferProperties = (PFN_vkGetPhysicalDeviceExternalBufferProperties) load("vkGetPhysicalDeviceExternalBufferProperties", userptr);
|
||||
vkGetPhysicalDeviceExternalFenceProperties = (PFN_vkGetPhysicalDeviceExternalFenceProperties) load("vkGetPhysicalDeviceExternalFenceProperties", userptr);
|
||||
vkGetPhysicalDeviceExternalSemaphoreProperties = (PFN_vkGetPhysicalDeviceExternalSemaphoreProperties) load("vkGetPhysicalDeviceExternalSemaphoreProperties", userptr);
|
||||
vkGetPhysicalDeviceFeatures2 = (PFN_vkGetPhysicalDeviceFeatures2) load("vkGetPhysicalDeviceFeatures2", userptr);
|
||||
vkGetPhysicalDeviceFormatProperties2 = (PFN_vkGetPhysicalDeviceFormatProperties2) load("vkGetPhysicalDeviceFormatProperties2", userptr);
|
||||
vkGetPhysicalDeviceImageFormatProperties2 = (PFN_vkGetPhysicalDeviceImageFormatProperties2) load("vkGetPhysicalDeviceImageFormatProperties2", userptr);
|
||||
vkGetPhysicalDeviceMemoryProperties2 = (PFN_vkGetPhysicalDeviceMemoryProperties2) load("vkGetPhysicalDeviceMemoryProperties2", userptr);
|
||||
vkGetPhysicalDeviceProperties2 = (PFN_vkGetPhysicalDeviceProperties2) load("vkGetPhysicalDeviceProperties2", userptr);
|
||||
vkGetPhysicalDeviceQueueFamilyProperties2 = (PFN_vkGetPhysicalDeviceQueueFamilyProperties2) load("vkGetPhysicalDeviceQueueFamilyProperties2", userptr);
|
||||
vkGetPhysicalDeviceSparseImageFormatProperties2 = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties2) load("vkGetPhysicalDeviceSparseImageFormatProperties2", userptr);
|
||||
vkTrimCommandPool = (PFN_vkTrimCommandPool) load("vkTrimCommandPool", userptr);
|
||||
vkUpdateDescriptorSetWithTemplate = (PFN_vkUpdateDescriptorSetWithTemplate) load("vkUpdateDescriptorSetWithTemplate", userptr);
|
||||
}
|
||||
static void glad_vk_load_VK_EXT_debug_report( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_VK_EXT_debug_report) return;
|
||||
vkCreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT) load("vkCreateDebugReportCallbackEXT", userptr);
|
||||
vkDebugReportMessageEXT = (PFN_vkDebugReportMessageEXT) load("vkDebugReportMessageEXT", userptr);
|
||||
vkDestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT) load("vkDestroyDebugReportCallbackEXT", userptr);
|
||||
}
|
||||
static void glad_vk_load_VK_KHR_surface( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_VK_KHR_surface) return;
|
||||
vkDestroySurfaceKHR = (PFN_vkDestroySurfaceKHR) load("vkDestroySurfaceKHR", userptr);
|
||||
vkGetPhysicalDeviceSurfaceCapabilitiesKHR = (PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR) load("vkGetPhysicalDeviceSurfaceCapabilitiesKHR", userptr);
|
||||
vkGetPhysicalDeviceSurfaceFormatsKHR = (PFN_vkGetPhysicalDeviceSurfaceFormatsKHR) load("vkGetPhysicalDeviceSurfaceFormatsKHR", userptr);
|
||||
vkGetPhysicalDeviceSurfacePresentModesKHR = (PFN_vkGetPhysicalDeviceSurfacePresentModesKHR) load("vkGetPhysicalDeviceSurfacePresentModesKHR", userptr);
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR = (PFN_vkGetPhysicalDeviceSurfaceSupportKHR) load("vkGetPhysicalDeviceSurfaceSupportKHR", userptr);
|
||||
}
|
||||
static void glad_vk_load_VK_KHR_swapchain( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_VK_KHR_swapchain) return;
|
||||
vkAcquireNextImage2KHR = (PFN_vkAcquireNextImage2KHR) load("vkAcquireNextImage2KHR", userptr);
|
||||
vkAcquireNextImageKHR = (PFN_vkAcquireNextImageKHR) load("vkAcquireNextImageKHR", userptr);
|
||||
vkCreateSwapchainKHR = (PFN_vkCreateSwapchainKHR) load("vkCreateSwapchainKHR", userptr);
|
||||
vkDestroySwapchainKHR = (PFN_vkDestroySwapchainKHR) load("vkDestroySwapchainKHR", userptr);
|
||||
vkGetDeviceGroupPresentCapabilitiesKHR = (PFN_vkGetDeviceGroupPresentCapabilitiesKHR) load("vkGetDeviceGroupPresentCapabilitiesKHR", userptr);
|
||||
vkGetDeviceGroupSurfacePresentModesKHR = (PFN_vkGetDeviceGroupSurfacePresentModesKHR) load("vkGetDeviceGroupSurfacePresentModesKHR", userptr);
|
||||
vkGetPhysicalDevicePresentRectanglesKHR = (PFN_vkGetPhysicalDevicePresentRectanglesKHR) load("vkGetPhysicalDevicePresentRectanglesKHR", userptr);
|
||||
vkGetSwapchainImagesKHR = (PFN_vkGetSwapchainImagesKHR) load("vkGetSwapchainImagesKHR", userptr);
|
||||
vkQueuePresentKHR = (PFN_vkQueuePresentKHR) load("vkQueuePresentKHR", userptr);
|
||||
}
|
||||
|
||||
|
||||
|
||||
static int glad_vk_get_extensions( VkPhysicalDevice physical_device, uint32_t *out_extension_count, char ***out_extensions) {
|
||||
uint32_t i;
|
||||
uint32_t instance_extension_count = 0;
|
||||
uint32_t device_extension_count = 0;
|
||||
uint32_t max_extension_count;
|
||||
uint32_t total_extension_count;
|
||||
char **extensions;
|
||||
VkExtensionProperties *ext_properties;
|
||||
VkResult result;
|
||||
|
||||
if (vkEnumerateInstanceExtensionProperties == NULL || (physical_device != NULL && vkEnumerateDeviceExtensionProperties == NULL)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, NULL);
|
||||
if (result != VK_SUCCESS) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (physical_device != NULL) {
|
||||
result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, NULL);
|
||||
if (result != VK_SUCCESS) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
total_extension_count = instance_extension_count + device_extension_count;
|
||||
max_extension_count = instance_extension_count > device_extension_count
|
||||
? instance_extension_count : device_extension_count;
|
||||
|
||||
ext_properties = (VkExtensionProperties*) malloc(max_extension_count * sizeof(VkExtensionProperties));
|
||||
if (ext_properties == NULL) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, ext_properties);
|
||||
if (result != VK_SUCCESS) {
|
||||
free((void*) ext_properties);
|
||||
return 0;
|
||||
}
|
||||
|
||||
extensions = (char**) calloc(total_extension_count, sizeof(char*));
|
||||
if (extensions == NULL) {
|
||||
free((void*) ext_properties);
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (i = 0; i < instance_extension_count; ++i) {
|
||||
VkExtensionProperties ext = ext_properties[i];
|
||||
|
||||
size_t extension_name_length = strlen(ext.extensionName) + 1;
|
||||
extensions[i] = (char*) malloc(extension_name_length * sizeof(char));
|
||||
memcpy(extensions[i], ext.extensionName, extension_name_length * sizeof(char));
|
||||
}
|
||||
|
||||
if (physical_device != NULL) {
|
||||
result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, ext_properties);
|
||||
if (result != VK_SUCCESS) {
|
||||
for (i = 0; i < instance_extension_count; ++i) {
|
||||
free((void*) extensions[i]);
|
||||
}
|
||||
free(extensions);
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (i = 0; i < device_extension_count; ++i) {
|
||||
VkExtensionProperties ext = ext_properties[i];
|
||||
|
||||
size_t extension_name_length = strlen(ext.extensionName) + 1;
|
||||
extensions[instance_extension_count + i] = (char*) malloc(extension_name_length * sizeof(char));
|
||||
memcpy(extensions[instance_extension_count + i], ext.extensionName, extension_name_length * sizeof(char));
|
||||
}
|
||||
}
|
||||
|
||||
free((void*) ext_properties);
|
||||
|
||||
*out_extension_count = total_extension_count;
|
||||
*out_extensions = extensions;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void glad_vk_free_extensions(uint32_t extension_count, char **extensions) {
|
||||
uint32_t i;
|
||||
|
||||
for(i = 0; i < extension_count ; ++i) {
|
||||
free((void*) (extensions[i]));
|
||||
}
|
||||
|
||||
free((void*) extensions);
|
||||
}
|
||||
|
||||
static int glad_vk_has_extension(const char *name, uint32_t extension_count, char **extensions) {
|
||||
uint32_t i;
|
||||
|
||||
for (i = 0; i < extension_count; ++i) {
|
||||
if(strcmp(name, extensions[i]) == 0) {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static GLADapiproc glad_vk_get_proc_from_userptr(const char* name, void *userptr) {
|
||||
return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name);
|
||||
}
|
||||
|
||||
static int glad_vk_find_extensions_vulkan( VkPhysicalDevice physical_device) {
|
||||
uint32_t extension_count = 0;
|
||||
char **extensions = NULL;
|
||||
if (!glad_vk_get_extensions(physical_device, &extension_count, &extensions)) return 0;
|
||||
|
||||
GLAD_VK_EXT_debug_report = glad_vk_has_extension("VK_EXT_debug_report", extension_count, extensions);
|
||||
GLAD_VK_KHR_surface = glad_vk_has_extension("VK_KHR_surface", extension_count, extensions);
|
||||
GLAD_VK_KHR_swapchain = glad_vk_has_extension("VK_KHR_swapchain", extension_count, extensions);
|
||||
|
||||
glad_vk_free_extensions(extension_count, extensions);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int glad_vk_find_core_vulkan( VkPhysicalDevice physical_device) {
|
||||
int major = 1;
|
||||
int minor = 0;
|
||||
|
||||
#ifdef VK_VERSION_1_1
|
||||
if (vkEnumerateInstanceVersion != NULL) {
|
||||
uint32_t version;
|
||||
VkResult result;
|
||||
|
||||
result = vkEnumerateInstanceVersion(&version);
|
||||
if (result == VK_SUCCESS) {
|
||||
major = (int) VK_VERSION_MAJOR(version);
|
||||
minor = (int) VK_VERSION_MINOR(version);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if (physical_device != NULL && vkGetPhysicalDeviceProperties != NULL) {
|
||||
VkPhysicalDeviceProperties properties;
|
||||
vkGetPhysicalDeviceProperties(physical_device, &properties);
|
||||
|
||||
major = (int) VK_VERSION_MAJOR(properties.apiVersion);
|
||||
minor = (int) VK_VERSION_MINOR(properties.apiVersion);
|
||||
}
|
||||
|
||||
GLAD_VK_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
|
||||
GLAD_VK_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
|
||||
|
||||
return GLAD_MAKE_VERSION(major, minor);
|
||||
}
|
||||
|
||||
int gladLoadVulkanUserPtr( VkPhysicalDevice physical_device, GLADuserptrloadfunc load, void *userptr) {
|
||||
int version;
|
||||
|
||||
#ifdef VK_VERSION_1_1
|
||||
vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr);
|
||||
#endif
|
||||
version = glad_vk_find_core_vulkan( physical_device);
|
||||
if (!version) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
glad_vk_load_VK_VERSION_1_0(load, userptr);
|
||||
glad_vk_load_VK_VERSION_1_1(load, userptr);
|
||||
|
||||
if (!glad_vk_find_extensions_vulkan( physical_device)) return 0;
|
||||
glad_vk_load_VK_EXT_debug_report(load, userptr);
|
||||
glad_vk_load_VK_KHR_surface(load, userptr);
|
||||
glad_vk_load_VK_KHR_swapchain(load, userptr);
|
||||
|
||||
|
||||
return version;
|
||||
}
|
||||
|
||||
|
||||
int gladLoadVulkan( VkPhysicalDevice physical_device, GLADloadfunc load) {
|
||||
return gladLoadVulkanUserPtr( physical_device, glad_vk_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
2
deps/nuklear.h
vendored
2
deps/nuklear.h
vendored
@ -13644,7 +13644,7 @@ nk_font_atlas_bake(struct nk_font_atlas *atlas, int *width, int *height,
|
||||
#ifdef NK_INCLUDE_DEFAULT_FONT
|
||||
/* no font added so just use default font */
|
||||
if (!atlas->font_num)
|
||||
atlas->default_font = nk_font_atlas_add_default(atlas, 20.0f, 0);
|
||||
atlas->default_font = nk_font_atlas_add_default(atlas, 13.0f, 0);
|
||||
#endif
|
||||
NK_ASSERT(atlas->font_num);
|
||||
if (!atlas->font_num) return 0;
|
||||
|
73
deps/vulkan/vulkan.h
vendored
73
deps/vulkan/vulkan.h
vendored
@ -1,73 +0,0 @@
|
||||
#ifndef VULKAN_H_
|
||||
#define VULKAN_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright (c) 2015-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Licensed under the Apache License, Version 2.0 (the "License");
|
||||
** you may not use this file except in compliance with the License.
|
||||
** You may obtain a copy of the License at
|
||||
**
|
||||
** http://www.apache.org/licenses/LICENSE-2.0
|
||||
**
|
||||
** Unless required by applicable law or agreed to in writing, software
|
||||
** distributed under the License is distributed on an "AS IS" BASIS,
|
||||
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
** See the License for the specific language governing permissions and
|
||||
** limitations under the License.
|
||||
*/
|
||||
|
||||
#include "vk_platform.h"
|
||||
#include "vulkan_core.h"
|
||||
|
||||
#ifdef VK_USE_PLATFORM_ANDROID_KHR
|
||||
#include "vulkan_android.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef VK_USE_PLATFORM_IOS_MVK
|
||||
#include "vulkan_ios.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef VK_USE_PLATFORM_MACOS_MVK
|
||||
#include "vulkan_macos.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef VK_USE_PLATFORM_VI_NN
|
||||
#include "vulkan_vi.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
|
||||
#include <wayland-client.h>
|
||||
#include "vulkan_wayland.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef VK_USE_PLATFORM_WIN32_KHR
|
||||
#include <windows.h>
|
||||
#include "vulkan_win32.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef VK_USE_PLATFORM_XCB_KHR
|
||||
#include <xcb/xcb.h>
|
||||
#include "vulkan_xcb.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef VK_USE_PLATFORM_XLIB_KHR
|
||||
#include <X11/Xlib.h>
|
||||
#include "vulkan_xlib.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef VK_USE_PLATFORM_XLIB_XRANDR_EXT
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/extensions/Xrandr.h>
|
||||
#include "vulkan_xlib_xrandr.h"
|
||||
#endif
|
||||
|
||||
#endif // VULKAN_H_
|
7334
deps/vulkan/vulkan_core.h
vendored
7334
deps/vulkan/vulkan_core.h
vendored
File diff suppressed because it is too large
Load Diff
@ -1,24 +1,27 @@
|
||||
|
||||
set(glfw_DOCS_SOURCES
|
||||
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
|
||||
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h"
|
||||
"${GLFW_SOURCE_DIR}/docs/main.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/news.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/moving.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/quick.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/compile.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/build.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/intro.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/context.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/monitor.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/window.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/input.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/vulkan.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/compat.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/internal.dox")
|
||||
# NOTE: The order of this list determines the order of items in the Guides
|
||||
# (i.e. Pages) list in the generated documentation
|
||||
set(GLFW_DOXYGEN_SOURCES
|
||||
"include/GLFW/glfw3.h"
|
||||
"include/GLFW/glfw3native.h"
|
||||
"docs/main.dox"
|
||||
"docs/news.dox"
|
||||
"docs/quick.dox"
|
||||
"docs/moving.dox"
|
||||
"docs/compile.dox"
|
||||
"docs/build.dox"
|
||||
"docs/intro.dox"
|
||||
"docs/context.dox"
|
||||
"docs/monitor.dox"
|
||||
"docs/window.dox"
|
||||
"docs/input.dox"
|
||||
"docs/vulkan.dox"
|
||||
"docs/compat.dox"
|
||||
"docs/internal.dox")
|
||||
|
||||
foreach(arg ${glfw_DOCS_SOURCES})
|
||||
set(GLFW_DOCS_SOURCES "${GLFW_DOCS_SOURCES} \\\n\"${arg}\"")
|
||||
# Format the source list into a Doxyfile INPUT value that Doxygen can parse
|
||||
foreach(path IN LISTS GLFW_DOXYGEN_SOURCES)
|
||||
set(GLFW_DOXYGEN_INPUT "${GLFW_DOXYGEN_INPUT} \\\n\"${GLFW_SOURCE_DIR}/${path}\"")
|
||||
endforeach()
|
||||
|
||||
configure_file(Doxyfile.in Doxyfile @ONLY)
|
||||
|
@ -32,7 +32,7 @@ PROJECT_NAME = "GLFW"
|
||||
# This could be handy for archiving the generated documentation or
|
||||
# if some version control system is used.
|
||||
|
||||
PROJECT_NUMBER = @GLFW_VERSION_FULL@
|
||||
PROJECT_NUMBER = @GLFW_VERSION@
|
||||
|
||||
# Using the PROJECT_BRIEF tag one can provide an optional one line description
|
||||
# for a project that appears at the top of each page and should give viewer
|
||||
@ -195,12 +195,13 @@ TAB_SIZE = 8
|
||||
# will result in a user-defined paragraph with heading "Side Effects:".
|
||||
# You can put \n's in the value part of an alias to insert newlines.
|
||||
|
||||
ALIASES = "thread_safety=@par Thread safety\n" \
|
||||
"pointer_lifetime=@par Pointer lifetime\n" \
|
||||
"analysis=@par Analysis\n" \
|
||||
"reentrancy=@par Reentrancy\n" \
|
||||
"errors=@par Errors\n" \
|
||||
"glfw3=@par\n__GLFW 3:__" \
|
||||
ALIASES = "thread_safety=@par Thread safety^^" \
|
||||
"pointer_lifetime=@par Pointer lifetime^^" \
|
||||
"analysis=@par Analysis^^" \
|
||||
"reentrancy=@par Reentrancy^^" \
|
||||
"errors=@par Errors^^" \
|
||||
"callback_signature=@par Callback signature^^" \
|
||||
"glfw3=__GLFW 3:__" \
|
||||
"x11=__X11:__" \
|
||||
"wayland=__Wayland:__" \
|
||||
"win32=__Windows:__" \
|
||||
@ -589,7 +590,7 @@ FILE_VERSION_FILTER =
|
||||
# You can optionally specify a file name after the option, if omitted
|
||||
# DoxygenLayout.xml will be used as the name of the layout file.
|
||||
|
||||
LAYOUT_FILE =
|
||||
LAYOUT_FILE = "@GLFW_SOURCE_DIR@/docs/DoxygenLayout.xml"
|
||||
|
||||
# The CITE_BIB_FILES tag can be used to specify one or more bib files
|
||||
# containing the references data. This must be a list of .bib files. The
|
||||
@ -662,7 +663,7 @@ WARN_LOGFILE = "@GLFW_BINARY_DIR@/docs/warnings.txt"
|
||||
# directories like "/usr/src/myproject". Separate the files or directories
|
||||
# with spaces.
|
||||
|
||||
INPUT = @GLFW_DOCS_SOURCES@
|
||||
INPUT = @GLFW_DOXYGEN_INPUT@
|
||||
|
||||
# This tag can be used to specify the character encoding of the source files
|
||||
# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is
|
||||
|
@ -1,115 +1,21 @@
|
||||
<doxygenlayout version="1.0">
|
||||
<!-- Generated by doxygen 1.8.3.1 -->
|
||||
<!-- Generated by doxygen 1.8.14 -->
|
||||
<!-- Navigation index tabs for HTML output -->
|
||||
<navindex>
|
||||
<tab type="mainpage" visible="yes" title="Introduction"/>
|
||||
<tab type="user" url="quick_guide.html" title="Tutorial"/>
|
||||
<tab type="pages" visible="yes" title="Guides" intro=""/>
|
||||
<tab type="modules" visible="yes" title="Reference" intro=""/>
|
||||
<tab type="namespaces" visible="yes" title="">
|
||||
<tab type="namespacelist" visible="yes" title="" intro=""/>
|
||||
<tab type="namespacemembers" visible="yes" title="" intro=""/>
|
||||
</tab>
|
||||
<tab type="classes" visible="no" title="">
|
||||
<tab type="classlist" visible="yes" title="" intro=""/>
|
||||
<tab type="classindex" visible="$ALPHABETICAL_INDEX" title=""/>
|
||||
<tab type="hierarchy" visible="yes" title="" intro=""/>
|
||||
<tab type="classmembers" visible="yes" title="" intro=""/>
|
||||
</tab>
|
||||
<tab type="files" visible="yes" title="Header Files">
|
||||
<tab type="filelist" visible="yes" title="" intro=""/>
|
||||
<tab type="globals" visible="yes" title="" intro=""/>
|
||||
</tab>
|
||||
<tab type="examples" visible="yes" title="" intro=""/>
|
||||
<tab type="filelist" visible="yes" title="Files"/>
|
||||
</navindex>
|
||||
|
||||
<!-- Layout definition for a class page -->
|
||||
<class>
|
||||
<briefdescription visible="yes"/>
|
||||
<includes visible="$SHOW_INCLUDE_FILES"/>
|
||||
<inheritancegraph visible="$CLASS_GRAPH"/>
|
||||
<collaborationgraph visible="$COLLABORATION_GRAPH"/>
|
||||
<memberdecl>
|
||||
<nestedclasses visible="yes" title=""/>
|
||||
<publictypes title=""/>
|
||||
<publicslots title=""/>
|
||||
<signals title=""/>
|
||||
<publicmethods title=""/>
|
||||
<publicstaticmethods title=""/>
|
||||
<publicattributes title=""/>
|
||||
<publicstaticattributes title=""/>
|
||||
<protectedtypes title=""/>
|
||||
<protectedslots title=""/>
|
||||
<protectedmethods title=""/>
|
||||
<protectedstaticmethods title=""/>
|
||||
<protectedattributes title=""/>
|
||||
<protectedstaticattributes title=""/>
|
||||
<packagetypes title=""/>
|
||||
<packagemethods title=""/>
|
||||
<packagestaticmethods title=""/>
|
||||
<packageattributes title=""/>
|
||||
<packagestaticattributes title=""/>
|
||||
<properties title=""/>
|
||||
<events title=""/>
|
||||
<privatetypes title=""/>
|
||||
<privateslots title=""/>
|
||||
<privatemethods title=""/>
|
||||
<privatestaticmethods title=""/>
|
||||
<privateattributes title=""/>
|
||||
<privatestaticattributes title=""/>
|
||||
<friends title=""/>
|
||||
<related title="" subtitle=""/>
|
||||
<membergroups visible="yes"/>
|
||||
</memberdecl>
|
||||
<detaileddescription title=""/>
|
||||
<memberdef>
|
||||
<inlineclasses title=""/>
|
||||
<typedefs title=""/>
|
||||
<enums title=""/>
|
||||
<constructors title=""/>
|
||||
<functions title=""/>
|
||||
<related title=""/>
|
||||
<variables title=""/>
|
||||
<properties title=""/>
|
||||
<events title=""/>
|
||||
</memberdef>
|
||||
<allmemberslink visible="yes"/>
|
||||
<usedfiles visible="$SHOW_USED_FILES"/>
|
||||
<authorsection visible="yes"/>
|
||||
</class>
|
||||
|
||||
<!-- Layout definition for a namespace page -->
|
||||
<namespace>
|
||||
<briefdescription visible="yes"/>
|
||||
<memberdecl>
|
||||
<nestednamespaces visible="yes" title=""/>
|
||||
<classes visible="yes" title=""/>
|
||||
<typedefs title=""/>
|
||||
<enums title=""/>
|
||||
<functions title=""/>
|
||||
<variables title=""/>
|
||||
<membergroups visible="yes"/>
|
||||
</memberdecl>
|
||||
<detaileddescription title=""/>
|
||||
<memberdef>
|
||||
<inlineclasses title=""/>
|
||||
<typedefs title=""/>
|
||||
<enums title=""/>
|
||||
<functions title=""/>
|
||||
<variables title=""/>
|
||||
</memberdef>
|
||||
<authorsection visible="yes"/>
|
||||
</namespace>
|
||||
|
||||
<!-- Layout definition for a file page -->
|
||||
<file>
|
||||
<briefdescription visible="yes"/>
|
||||
<detaileddescription title="Description"/>
|
||||
<includes visible="$SHOW_INCLUDE_FILES"/>
|
||||
<includegraph visible="$INCLUDE_GRAPH"/>
|
||||
<includedbygraph visible="$INCLUDED_BY_GRAPH"/>
|
||||
<sourcelink visible="yes"/>
|
||||
<memberdecl>
|
||||
<classes visible="yes" title=""/>
|
||||
<namespaces visible="yes" title=""/>
|
||||
<constantgroups visible="yes" title=""/>
|
||||
<defines title=""/>
|
||||
<typedefs title=""/>
|
||||
<enums title=""/>
|
||||
@ -117,9 +23,7 @@
|
||||
<variables title=""/>
|
||||
<membergroups visible="yes"/>
|
||||
</memberdecl>
|
||||
<detaileddescription title=""/>
|
||||
<memberdef>
|
||||
<inlineclasses title=""/>
|
||||
<defines title=""/>
|
||||
<typedefs title=""/>
|
||||
<enums title=""/>
|
||||
@ -131,46 +35,26 @@
|
||||
|
||||
<!-- Layout definition for a group page -->
|
||||
<group>
|
||||
<briefdescription visible="yes"/>
|
||||
<detaileddescription title="Description"/>
|
||||
<groupgraph visible="$GROUP_GRAPHS"/>
|
||||
<memberdecl>
|
||||
<nestedgroups visible="yes" title=""/>
|
||||
<dirs visible="yes" title=""/>
|
||||
<files visible="yes" title=""/>
|
||||
<namespaces visible="yes" title=""/>
|
||||
<classes visible="yes" title=""/>
|
||||
<defines title=""/>
|
||||
<typedefs title=""/>
|
||||
<enums title=""/>
|
||||
<enumvalues title=""/>
|
||||
<functions title=""/>
|
||||
<variables title=""/>
|
||||
<signals title=""/>
|
||||
<publicslots title=""/>
|
||||
<protectedslots title=""/>
|
||||
<privateslots title=""/>
|
||||
<events title=""/>
|
||||
<properties title=""/>
|
||||
<friends title=""/>
|
||||
<membergroups visible="yes"/>
|
||||
</memberdecl>
|
||||
<memberdef>
|
||||
<pagedocs/>
|
||||
<inlineclasses title=""/>
|
||||
<defines title=""/>
|
||||
<typedefs title=""/>
|
||||
<enums title=""/>
|
||||
<enumvalues title=""/>
|
||||
<functions title=""/>
|
||||
<variables title=""/>
|
||||
<signals title=""/>
|
||||
<publicslots title=""/>
|
||||
<protectedslots title=""/>
|
||||
<privateslots title=""/>
|
||||
<events title=""/>
|
||||
<properties title=""/>
|
||||
<friends title=""/>
|
||||
</memberdef>
|
||||
<authorsection visible="yes"/>
|
||||
</group>
|
||||
@ -178,7 +62,6 @@
|
||||
<!-- Layout definition for a directory page -->
|
||||
<directory>
|
||||
<briefdescription visible="yes"/>
|
||||
<directorygraph visible="yes"/>
|
||||
<memberdecl>
|
||||
<dirs visible="yes"/>
|
||||
<files visible="yes"/>
|
||||
|
@ -52,7 +52,7 @@ If you are using an OpenGL extension loading library such as
|
||||
be included _before_ the GLFW one.
|
||||
|
||||
@code
|
||||
#include <glad/glad.h>
|
||||
#include <glad/gl.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
@ -62,7 +62,7 @@ prevent the GLFW header from including the OpenGL header.
|
||||
@code
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <glad/glad.h>
|
||||
#include <glad/gl.h>
|
||||
@endcode
|
||||
|
||||
|
||||
@ -186,18 +186,8 @@ build_link_cmake_package.
|
||||
With a few changes to your `CMakeLists.txt` you can have the GLFW source tree
|
||||
built along with your application.
|
||||
|
||||
When including GLFW as part of your build, you probably don't want to build the
|
||||
GLFW tests, examples and documentation. To disable these, set the corresponding
|
||||
cache variables before adding the GLFW source tree.
|
||||
|
||||
@code
|
||||
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
|
||||
@endcode
|
||||
|
||||
Then add the root directory of the GLFW source tree to your project. This
|
||||
will add the `glfw` target and the necessary cache variables to your project.
|
||||
Add the root directory of the GLFW source tree to your project. This will add
|
||||
the `glfw` target and the necessary cache variables to your project.
|
||||
|
||||
@code{.cmake}
|
||||
add_subdirectory(path/to/glfw)
|
||||
@ -253,7 +243,7 @@ With a few changes to your `CMakeLists.txt` you can locate the package and
|
||||
target files generated when GLFW is installed.
|
||||
|
||||
@code{.cmake}
|
||||
find_package(glfw3 3.3 REQUIRED)
|
||||
find_package(glfw3 3.4 REQUIRED)
|
||||
@endcode
|
||||
|
||||
Once GLFW has been added to the project, link against it with the `glfw` target.
|
||||
|
@ -104,11 +104,7 @@ has been configured in the compositor.
|
||||
GLFW uses the [xdg-shell
|
||||
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/stable/xdg-shell/xdg-shell.xml)
|
||||
to provide better window management. This protocol is part of
|
||||
wayland-protocols 1.12, and mandatory at build time. If the running compositor
|
||||
does not support this protocol, the older [wl_shell
|
||||
interface](https://cgit.freedesktop.org/wayland/wayland/tree/protocol/wayland.xml#n972)
|
||||
will be used instead. This will result in a worse integration with the
|
||||
desktop, especially on tiling compositors.
|
||||
wayland-protocols 1.12, and mandatory at build time.
|
||||
|
||||
GLFW uses the [relative pointer
|
||||
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/relative-pointer/relative-pointer-unstable-v1.xml)
|
||||
@ -126,13 +122,18 @@ wayland-protocols 1.6, and mandatory at build time. If the running compositor
|
||||
does not support this protocol, the screensaver may start even for full screen
|
||||
windows.
|
||||
|
||||
GLFW uses the [viewporter
|
||||
GLFW uses the [xdg-decoration
|
||||
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml)
|
||||
to request decorations to be drawn around its windows. This protocol is part
|
||||
of wayland-protocols 1.15, and mandatory at build time. If the running
|
||||
compositor does not support this protocol, a very simple frame will be drawn by
|
||||
GLFW itself, using the [viewporter
|
||||
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/stable/viewporter/viewporter.xml)
|
||||
alongside
|
||||
[subsurfaces](https://cgit.freedesktop.org/wayland/wayland/tree/protocol/wayland.xml#n2598)
|
||||
to draw decorations around windows. This protocol is part of wayland-protocols
|
||||
1.4, and mandatory at build time. If the running compositor does not support
|
||||
this protocol, no decorations will be drawn around windows.
|
||||
[subsurfaces](https://cgit.freedesktop.org/wayland/wayland/tree/protocol/wayland.xml#n2598).
|
||||
This protocol is part of wayland-protocols 1.4, and mandatory at build time.
|
||||
If the running compositor does not support this protocol either, no decorations
|
||||
will be drawn around windows.
|
||||
|
||||
|
||||
@section compat_glx GLX extensions
|
||||
|
@ -210,18 +210,15 @@ cmake -DBUILD_SHARED_LIBS=ON .
|
||||
__BUILD_SHARED_LIBS__ determines whether GLFW is built as a static
|
||||
library or as a DLL / shared library / dynamic library.
|
||||
|
||||
@anchor LIB_SUFFIX
|
||||
__LIB_SUFFIX__ affects where the GLFW shared /dynamic library is installed. If
|
||||
it is empty, it is installed to `${CMAKE_INSTALL_PREFIX}/lib`. If it is set to
|
||||
`64`, it is installed to `${CMAKE_INSTALL_PREFIX}/lib64`.
|
||||
|
||||
@anchor GLFW_BUILD_EXAMPLES
|
||||
__GLFW_BUILD_EXAMPLES__ determines whether the GLFW examples are built
|
||||
along with the library.
|
||||
along with the library. This is enabled by default unless GLFW is being built
|
||||
as a sub-project.
|
||||
|
||||
@anchor GLFW_BUILD_TESTS
|
||||
__GLFW_BUILD_TESTS__ determines whether the GLFW test programs are
|
||||
built along with the library.
|
||||
built along with the library. This is enabled by default unless GLFW is being
|
||||
built as a sub-project.
|
||||
|
||||
@anchor GLFW_BUILD_DOCS
|
||||
__GLFW_BUILD_DOCS__ determines whether the GLFW documentation is built along
|
||||
@ -229,7 +226,7 @@ with the library.
|
||||
|
||||
@anchor GLFW_VULKAN_STATIC
|
||||
__GLFW_VULKAN_STATIC__ determines whether to use the Vulkan loader linked
|
||||
statically into the application.
|
||||
directly with the application.
|
||||
|
||||
|
||||
@subsubsection compile_options_win32 Windows specific CMake options
|
||||
@ -273,7 +270,7 @@ ramps and clipboard. The options are:
|
||||
If you are building GLFW as a shared library / dynamic library / DLL then you
|
||||
must also define @b _GLFW_BUILD_DLL. Otherwise, you must not define it.
|
||||
|
||||
If you are linking the Vulkan loader statically into your application then you
|
||||
If you are linking the Vulkan loader directly with your application then you
|
||||
must also define @b _GLFW_VULKAN_STATIC. Otherwise, GLFW will attempt to use the
|
||||
external version.
|
||||
|
||||
|
File diff suppressed because one or more lines are too long
@ -127,7 +127,7 @@ div.headertitle,.note code,.pre code,.post code,.invariant code,.warning code,.a
|
||||
display:none;
|
||||
}
|
||||
|
||||
html,#titlearea,.footer,tr.even,.directory tr.even,.doxtable tr:nth-child(even),tr.markdownTableBody:nth-child(even),.mdescLeft,.mdescRight,.memItemLeft,.memItemRight,code {
|
||||
html,#titlearea,.footer,tr.even,.directory tr.even,.doxtable tr:nth-child(even),tr.markdownTableBody:nth-child(even),.mdescLeft,.mdescRight,.memItemLeft,.memItemRight,code,.markdownTableRowEven {
|
||||
background:@header-footer-background-color;
|
||||
}
|
||||
|
||||
|
@ -57,8 +57,7 @@ glfwWaitEvents();
|
||||
|
||||
It puts the thread to sleep until at least one event has been received and then
|
||||
processes all received events. This saves a great deal of CPU cycles and is
|
||||
useful for, for example, editing tools. There must be at least one GLFW window
|
||||
for this function to sleep.
|
||||
useful for, for example, editing tools.
|
||||
|
||||
If you want to wait for events but have UI elements or other tasks that need
|
||||
periodic updates, @ref glfwWaitEventsTimeout lets you specify a timeout.
|
||||
@ -234,7 +233,7 @@ arguments can always be passed unmodified to this function.
|
||||
|
||||
@section input_mouse Mouse input
|
||||
|
||||
Mouse input comes in many forms, including cursor motion, button presses and
|
||||
Mouse input comes in many forms, including mouse motion, button presses and
|
||||
scrolling offsets. The cursor appearance can also be changed, either to
|
||||
a custom image or a standard cursor shape from the system theme.
|
||||
|
||||
@ -249,7 +248,7 @@ glfwSetCursorPosCallback(window, cursor_position_callback);
|
||||
@endcode
|
||||
|
||||
The callback functions receives the cursor position, measured in screen
|
||||
coordinates but relative to the top-left corner of the window client area. On
|
||||
coordinates but relative to the top-left corner of the window content area. On
|
||||
platforms that provide it, the full sub-pixel cursor position is passed on.
|
||||
|
||||
@code
|
||||
@ -309,6 +308,31 @@ glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
|
||||
@endcode
|
||||
|
||||
|
||||
@anchor GLFW_RAW_MOUSE_MOTION
|
||||
@subsection raw_mouse_motion Raw mouse motion
|
||||
|
||||
When the cursor is disabled, raw (unscaled and unaccelerated) mouse motion can
|
||||
be enabled if available.
|
||||
|
||||
Raw mouse motion is closer to the actual motion of the mouse across a surface.
|
||||
It is not affected by the scaling and acceleration applied to the motion of the
|
||||
desktop cursor. That processing is suitable for a cursor while raw motion is
|
||||
better for controlling for example a 3D camera. Because of this, raw mouse
|
||||
motion is only provided when the cursor is disabled.
|
||||
|
||||
Call @ref glfwRawMouseMotionSupported to check if the current machine provides
|
||||
raw motion and set the `GLFW_RAW_MOUSE_MOTION` input mode to enable it. It is
|
||||
disabled by default.
|
||||
|
||||
@code
|
||||
if (glfwRawMouseMotionSupported())
|
||||
glfwSetInputMode(window, GLFW_RAW_MOUSE_MOTION, GLFW_TRUE);
|
||||
@endcode
|
||||
|
||||
If supported, raw mouse motion can be enabled or disabled per-window and at any
|
||||
time but it will only be provided when the cursor is disabled.
|
||||
|
||||
|
||||
@subsection cursor_object Cursor objects
|
||||
|
||||
GLFW supports creating both custom and system theme cursor images, encapsulated
|
||||
@ -378,7 +402,7 @@ glfwSetCursor(window, cursor);
|
||||
@endcode
|
||||
|
||||
Once set, the cursor image will be used as long as the system cursor is over the
|
||||
client area of the window and the [cursor mode](@ref cursor_mode) is set
|
||||
content area of the window and the [cursor mode](@ref cursor_mode) is set
|
||||
to `GLFW_CURSOR_NORMAL`.
|
||||
|
||||
A single cursor may be set for any number of windows.
|
||||
@ -395,7 +419,7 @@ default cursor. This does not affect the cursor mode.
|
||||
|
||||
@subsection cursor_enter Cursor enter/leave events
|
||||
|
||||
If you wish to be notified when the cursor enters or leaves the client area of
|
||||
If you wish to be notified when the cursor enters or leaves the content area of
|
||||
a window, set a cursor enter/leave callback.
|
||||
|
||||
@code
|
||||
@ -409,16 +433,16 @@ void cursor_enter_callback(GLFWwindow* window, int entered)
|
||||
{
|
||||
if (entered)
|
||||
{
|
||||
// The cursor entered the client area of the window
|
||||
// The cursor entered the content area of the window
|
||||
}
|
||||
else
|
||||
{
|
||||
// The cursor left the client area of the window
|
||||
// The cursor left the content area of the window
|
||||
}
|
||||
}
|
||||
@endcode
|
||||
|
||||
You can query whether the cursor is currently inside the client area of the
|
||||
You can query whether the cursor is currently inside the content area of the
|
||||
window with the [GLFW_HOVERED](@ref GLFW_HOVERED_attrib) window attribute.
|
||||
|
||||
@code
|
||||
@ -583,7 +607,7 @@ const unsigned char* hats = glfwGetJoystickHats(GLFW_JOYSTICK_7, &count);
|
||||
Each element in the returned array is one of the following:
|
||||
|
||||
Name | Value
|
||||
--------------------- | --------------------------------
|
||||
---- | -----
|
||||
`GLFW_HAT_CENTERED` | 0
|
||||
`GLFW_HAT_UP` | 1
|
||||
`GLFW_HAT_RIGHT` | 2
|
||||
@ -762,7 +786,7 @@ time of release. Newer ones can be added at runtime with @ref
|
||||
glfwUpdateGamepadMappings.
|
||||
|
||||
@code
|
||||
const char* mappings = load_file_contents("gamecontrollerdb.txt");
|
||||
const char* mappings = load_file_contents("game/data/gamecontrollerdb.txt");
|
||||
|
||||
glfwUpdateGamepadMappings(mappings);
|
||||
@endcode
|
||||
@ -840,28 +864,29 @@ GLFW provides high-resolution time input, in seconds, with @ref glfwGetTime.
|
||||
double seconds = glfwGetTime();
|
||||
@endcode
|
||||
|
||||
It returns the number of seconds since the timer was started when the library
|
||||
was initialized with @ref glfwInit. The platform-specific time sources used
|
||||
usually have micro- or nanosecond resolution.
|
||||
It returns the number of seconds since the library was initialized with @ref
|
||||
glfwInit. The platform-specific time sources used typically have micro- or
|
||||
nanosecond resolution.
|
||||
|
||||
You can modify the reference time with @ref glfwSetTime.
|
||||
You can modify the base time with @ref glfwSetTime.
|
||||
|
||||
@code
|
||||
glfwSetTime(4.0);
|
||||
@endcode
|
||||
|
||||
This sets the timer to the specified time, in seconds.
|
||||
This sets the time to the specified time, in seconds, and it continues to count
|
||||
from there.
|
||||
|
||||
You can also access the raw timer value, measured in 1 / frequency
|
||||
seconds, with @ref glfwGetTimerValue.
|
||||
You can also access the raw timer used to implement the functions above,
|
||||
with @ref glfwGetTimerValue.
|
||||
|
||||
@code
|
||||
uint64_t value = glfwGetTimerValue();
|
||||
@endcode
|
||||
|
||||
The frequency of the raw timer varies depending on what time sources are
|
||||
available on the machine. You can query its frequency, in Hz, with @ref
|
||||
glfwGetTimerFrequency.
|
||||
This value is in 1 / frequency seconds. The frequency of the raw
|
||||
timer varies depending on the operating system and hardware. You can query the
|
||||
frequency, in Hz, with @ref glfwGetTimerFrequency.
|
||||
|
||||
@code
|
||||
uint64_t freqency = glfwGetTimerFrequency();
|
||||
|
@ -91,12 +91,12 @@ glfwGetJoystickHats. Set this with @ref glfwInitHint.
|
||||
|
||||
@subsubsection init_hints_osx macOS specific init hints
|
||||
|
||||
@anchor GLFW_COCOA_CHDIR_RESOURCES
|
||||
@anchor GLFW_COCOA_CHDIR_RESOURCES_hint
|
||||
__GLFW_COCOA_CHDIR_RESOURCES__ specifies whether to set the current directory to
|
||||
the application to the `Contents/Resources` subdirectory of the application's
|
||||
bundle, if present. Set this with @ref glfwInitHint.
|
||||
|
||||
@anchor GLFW_COCOA_MENUBAR
|
||||
@anchor GLFW_COCOA_MENUBAR_hint
|
||||
__GLFW_COCOA_MENUBAR__ specifies whether to create a basic menu bar, either from
|
||||
a nib or manually, when the first window is created, which is when AppKit is
|
||||
initialized. Set this with @ref glfwInitHint.
|
||||
@ -208,24 +208,24 @@ future that same call may generate a different error or become valid.
|
||||
@section coordinate_systems Coordinate systems
|
||||
|
||||
GLFW has two primary coordinate systems: the _virtual screen_ and the window
|
||||
_client area_ or _content area_. Both use the same unit: _virtual screen
|
||||
_content area_ or _content area_. Both use the same unit: _virtual screen
|
||||
coordinates_, or just _screen coordinates_, which don't necessarily correspond
|
||||
to pixels.
|
||||
|
||||
<img src="spaces.svg" width="90%" />
|
||||
|
||||
Both the virtual screen and the client area coordinate systems have the X-axis
|
||||
Both the virtual screen and the content area coordinate systems have the X-axis
|
||||
pointing to the right and the Y-axis pointing down.
|
||||
|
||||
Window and monitor positions are specified as the position of the upper-left
|
||||
corners of their content areas relative to the virtual screen, while cursor
|
||||
positions are specified relative to a window's client area.
|
||||
positions are specified relative to a window's content area.
|
||||
|
||||
Because the origin of the window's client area coordinate system is also the
|
||||
point from which the window position is specified, you can translate client area
|
||||
coordinates to the virtual screen by adding the window position. The window
|
||||
frame, when present, extends out from the client area but does not affect the
|
||||
window position.
|
||||
Because the origin of the window's content area coordinate system is also the
|
||||
point from which the window position is specified, you can translate content
|
||||
area coordinates to the virtual screen by adding the window position. The
|
||||
window frame, when present, extends out from the content area but does not
|
||||
affect the window position.
|
||||
|
||||
Almost all positions and sizes in GLFW are measured in screen coordinates
|
||||
relative to one of the two origins above. This includes cursor positions,
|
||||
|
@ -8,8 +8,7 @@ GLFW is a free, Open Source, multi-platform library for OpenGL, OpenGL ES and
|
||||
Vulkan application development. It provides a simple, platform-independent API
|
||||
for creating windows, contexts and surfaces, reading input, handling events, etc.
|
||||
|
||||
See @ref news_33 for highlights or the
|
||||
[version history](https://www.glfw.org/changelog.html) for details.
|
||||
@ref news_34 list new features, caveats and deprecations.
|
||||
|
||||
@ref quick_guide is a guide for users new to GLFW. It takes you through how to
|
||||
write a small but complete program.
|
||||
|
@ -94,8 +94,8 @@ for a disconnected monitor and only before the monitor callback returns.
|
||||
@section monitor_properties Monitor properties
|
||||
|
||||
Each monitor has a current video mode, a list of supported video modes,
|
||||
a virtual position, a human-readable name, a user pointer, an estimated physical
|
||||
size and a gamma ramp.
|
||||
a virtual position, a content scale, a human-readable name, a user pointer, an
|
||||
estimated physical size and a gamma ramp.
|
||||
|
||||
|
||||
@subsection monitor_modes Video modes
|
||||
@ -153,9 +153,11 @@ glfwGetMonitorContentScale(monitor, &xscale, &yscale);
|
||||
@endcode
|
||||
|
||||
The content scale is the ratio between the current DPI and the platform's
|
||||
default DPI. If you scale all pixel dimensions by this scale then your content
|
||||
should appear at an appropriate size. This is especially important for text and
|
||||
any UI elements.
|
||||
default DPI. This is especially important for text and any UI elements. If the
|
||||
pixel dimensions of your UI scaled by this look appropriate on your machine then
|
||||
it should appear at a reasonable size on other machines regardless of their DPI
|
||||
and scaling settings. This relies on the system DPI and scaling settings being
|
||||
somewhat correct.
|
||||
|
||||
The content scale may depend on both the monitor resolution and pixel density
|
||||
and on user settings. It may be very different from the raw DPI calculated from
|
||||
@ -174,6 +176,18 @@ glfwGetMonitorPos(monitor, &xpos, &ypos);
|
||||
@endcode
|
||||
|
||||
|
||||
@subsection monitor_workarea Work area
|
||||
|
||||
The area of a monitor not occupied by global task bars or menu bars is the work
|
||||
area. This is specified in [screen coordinates](@ref coordinate_systems) and
|
||||
can be retrieved with @ref glfwGetMonitorWorkarea.
|
||||
|
||||
@code
|
||||
int xpos, ypos, width, height;
|
||||
glfwGetMonitorWorkarea(monitor, &xpos, &ypos, &width, &height);
|
||||
@endcode
|
||||
|
||||
|
||||
@subsection monitor_name Human-readable name
|
||||
|
||||
The human-readable, UTF-8 encoded name of a monitor is returned by @ref
|
||||
|
614
docs/news.dox
614
docs/news.dox
@ -2,72 +2,76 @@
|
||||
|
||||
@page news Release notes
|
||||
|
||||
@section news_33 Release notes for 3.3
|
||||
|
||||
@subsection news_33_focusonshow GLFW_FOCUS_ON_SHOW window hint and attribute
|
||||
|
||||
GLFW now supports the [GLFW_FOCUS_ON_SHOW](@ref GLFW_DECORATED_hint) window hint
|
||||
and attribute for controlling input focus when calling @ref glfwShowWindow
|
||||
|
||||
@see @ref window_hide
|
||||
|
||||
@subsection news_33_geterror Error query
|
||||
|
||||
GLFW now supports querying the last error code for the calling thread and its
|
||||
human-readable description with @ref glfwGetError.
|
||||
|
||||
@see @ref error_handling
|
||||
@tableofcontents
|
||||
|
||||
|
||||
@subsection news_33_gamepad SDL_GameControllerDB support and gamepad input
|
||||
@section news_34 Release notes for version 3.4
|
||||
|
||||
GLFW now supports remapping of gamepads and controllers to a 360-like controller
|
||||
layout with @ref glfwJoystickIsGamepad, @ref glfwGetJoystickGUID, @ref
|
||||
glfwGetGamepadName, @ref glfwGetGamepadState and @ref glfwUpdateGamepadMappings,
|
||||
and the input state struct @ref GLFWgamepadstate.
|
||||
@subsection features_34 New features in version 3.4
|
||||
|
||||
@sa @ref gamepad
|
||||
@subsection caveats_34 Caveats for version 3.4
|
||||
|
||||
@subsubsection standalone_34 Tests and examples are disabled when built as a sub-project
|
||||
|
||||
GLFW now does not build the tests and examples when it is added as
|
||||
a subdirectory of another CMake project. To enable these, set the @ref
|
||||
GLFW_BUILD_TESTS and @ref GLFW_BUILD_EXAMPLES cache variables before adding the
|
||||
GLFW subdirectory.
|
||||
|
||||
@code{.cmake}
|
||||
set(GLFW_BUILD_EXAMPLES ON CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_TESTS ON CACHE BOOL "" FORCE)
|
||||
add_subdirectory(path/to/glfw)
|
||||
@endcode
|
||||
|
||||
|
||||
@subsection news_33_attention User attention request
|
||||
@subsection deprecations_34 Deprecations in version 3.4
|
||||
|
||||
GLFW now supports requesting user attention to a specific window (on macOS to
|
||||
the application as a whole) with @ref glfwRequestWindowAttention.
|
||||
@subsection removals_34 Removals in 3.4
|
||||
|
||||
@see @ref window_attention
|
||||
@subsection symbols_34 New symbols in version 3.4
|
||||
|
||||
@subsubsection functions_34 New functions in version 3.4
|
||||
@subsubsection types_34 New types in version 3.4
|
||||
@subsubsection constants_34 New constants in version 3.4
|
||||
|
||||
|
||||
@subsection news_33_maximize Window maximization callback
|
||||
@section news_33 Release notes for version 3.3
|
||||
|
||||
GLFW now supports notifying the application that the window has been maximized
|
||||
@ref glfwSetWindowMaximizeCallback.
|
||||
These are the release notes for version 3.3. For a more detailed view including
|
||||
all fixed bugs see the [version history](https://www.glfw.org/changelog.html).
|
||||
|
||||
@see @ref window_maximize
|
||||
Please review the caveats, deprecations and removals if your project was written
|
||||
against an earlier version of GLFW 3.
|
||||
|
||||
|
||||
@subsection news_33_keyscancode Platform-specific key scancode query
|
||||
@subsection features_33 New features in version 3.3
|
||||
|
||||
GLFW now supports querying the platform dependent scancode of any physical key
|
||||
with @ref glfwGetKeyScancode.
|
||||
@subsubsection gamepad_33 Gamepad input via SDL_GameControllerDB
|
||||
|
||||
@see @ref input_key
|
||||
GLFW can now remap game controllers to a standard Xbox-like layout using
|
||||
a built-in copy of SDL_GameControllerDB. Call @ref glfwJoystickIsGamepad to
|
||||
check if a joystick has a mapping, @ref glfwGetGamepadState to retrieve its
|
||||
input state, @ref glfwUpdateGamepadMappings to add newer mappings and @ref
|
||||
glfwGetGamepadName and @ref glfwGetJoystickGUID for mapping related information.
|
||||
|
||||
For more information see @ref gamepad.
|
||||
|
||||
|
||||
@subsection news_33_setwindowattrib Support for updating window attributes
|
||||
@subsubsection moltenvk_33 Support for Vulkan on macOS via MoltenVK
|
||||
|
||||
GLFW now supports changing the [GLFW_DECORATED](@ref GLFW_DECORATED_attrib),
|
||||
[GLFW_RESIZABLE](@ref GLFW_RESIZABLE_attrib),
|
||||
[GLFW_FLOATING](@ref GLFW_FLOATING_attrib) and
|
||||
[GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) attributes for existing
|
||||
windows with @ref glfwSetWindowAttrib.
|
||||
GLFW now supports [MoltenVK](https://moltengl.com/moltenvk/), a Vulkan
|
||||
implementation on top of the Metal API, and its `VK_MVK_macos_surface` window
|
||||
surface creation extension. MoltenVK is included in the [macOS Vulkan
|
||||
SDK](https://vulkan.lunarg.com/).
|
||||
|
||||
@see @ref window_attribs
|
||||
For more information see @ref vulkan_guide.
|
||||
|
||||
|
||||
@subsection news_33_contentscale Content scale queries for DPI-aware rendering
|
||||
@subsubsection content_scale_33 Content scale queries for DPI-aware rendering
|
||||
|
||||
GLFW now supports querying the window and monitor content scale, i.e. the ratio
|
||||
between the current DPI and the platform's default DPI, with @ref
|
||||
GLFW now provides content scales for windows and monitors, i.e. the ratio
|
||||
between their current DPI and the platform's default DPI, with @ref
|
||||
glfwGetWindowContentScale and @ref glfwGetMonitorContentScale.
|
||||
|
||||
Changes of the content scale of a window can be received with the window content
|
||||
@ -75,38 +79,93 @@ scale callback, set with @ref glfwSetWindowContentScaleCallback.
|
||||
|
||||
The @ref GLFW_SCALE_TO_MONITOR window hint enables automatic resizing of a
|
||||
window by the content scale of the monitor it is placed, on platforms like
|
||||
Windows and X11 where this is necessary.
|
||||
Windows where this is necessary. This takes effect both on creation and when
|
||||
the window is moved between monitors. It is related to but different from
|
||||
[GLFW_COCOA_RETINA_FRAMEBUFFER](@ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint).
|
||||
|
||||
@see @ref window_scale
|
||||
For more information see @ref window_scale.
|
||||
|
||||
|
||||
@subsection news_33_inithint Support for initialization hints
|
||||
@subsubsection setwindowattrib_33 Support for updating window attributes
|
||||
|
||||
GLFW now supports changing the [GLFW_DECORATED](@ref GLFW_DECORATED_attrib),
|
||||
[GLFW_RESIZABLE](@ref GLFW_RESIZABLE_attrib),
|
||||
[GLFW_FLOATING](@ref GLFW_FLOATING_attrib),
|
||||
[GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) and
|
||||
[GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_attrib) attributes for existing
|
||||
windows with @ref glfwSetWindowAttrib.
|
||||
|
||||
For more information see @ref window_attribs.
|
||||
|
||||
|
||||
@subsubsection raw_motion_33 Support for raw mouse motion
|
||||
|
||||
GLFW now supports raw (unscaled and unaccelerated) mouse motion in disabled
|
||||
cursor mode with the [GLFW_RAW_MOUSE_MOTION](@ref GLFW_RAW_MOUSE_MOTION) input
|
||||
mode. Raw mouse motion input is not yet implemented on macOS. Call @ref
|
||||
glfwRawMouseMotionSupported to check if GLFW can provide raw mouse motion on the
|
||||
current system.
|
||||
|
||||
For more information see @ref raw_mouse_motion.
|
||||
|
||||
|
||||
@subsubsection joysticks_33 Joystick hats
|
||||
|
||||
GLFW can now return the state of hats (i.e. POVs or D-pads) of a joystick with
|
||||
@ref glfwGetJoystickHats. For compatibility, hats are also exposed as buttons.
|
||||
This can be disabled with the @ref GLFW_JOYSTICK_HAT_BUTTONS initialization
|
||||
hint.
|
||||
|
||||
For more information see @ref joystick_hat.
|
||||
|
||||
|
||||
@subsubsection geterror_33 Error query
|
||||
|
||||
GLFW now supports querying the last error code for the calling thread and its
|
||||
human-readable description with @ref glfwGetError. This can be used instead of
|
||||
or together with the error callback.
|
||||
|
||||
For more information see @ref error_handling.
|
||||
|
||||
|
||||
@subsubsection init_hints_33 Support for initialization hints
|
||||
|
||||
GLFW now supports setting library initialization hints with @ref glfwInitHint.
|
||||
These must be set before initialization to take effect.
|
||||
These must be set before initialization to take effect. Some of these hints are
|
||||
platform specific but are safe to set on any platform.
|
||||
|
||||
@see @ref init_hints
|
||||
For more information see @ref init_hints.
|
||||
|
||||
|
||||
@subsection news_33_platformhints Support for platform specific hints
|
||||
@subsubsection attention_33 User attention request
|
||||
|
||||
GLFW now supports platform specific init and window hints to control system
|
||||
features that are only available on a single platform.
|
||||
GLFW now supports requesting user attention with @ref
|
||||
glfwRequestWindowAttention. Where possible this calls attention to the
|
||||
specified window. On platforms like macOS it calls attention to the whole
|
||||
application.
|
||||
|
||||
@see @ref init_hints_osx
|
||||
@see @ref window_hints_osx
|
||||
For more information see @ref window_attention.
|
||||
|
||||
|
||||
@subsection news_33_joyhats Support for joystick hats
|
||||
@subsubsection maximize_33 Window maximization callback
|
||||
|
||||
GLFW now supports querying the hats (or POVs or D-pads) of a joystick with @ref
|
||||
glfwGetJoystickHats. Hats are by default also exposed as buttons, but this can
|
||||
be disabled with the @ref GLFW_JOYSTICK_HAT_BUTTONS init hint.
|
||||
GLFW now supports notifying the application that the window has been maximized
|
||||
@ref glfwSetWindowMaximizeCallback. This is called both when the window was
|
||||
maximized by the user and when it was done with @ref glfwMaximizeWindow.
|
||||
|
||||
@see @ref joystick_hat
|
||||
For more information see @ref window_maximize.
|
||||
|
||||
|
||||
@subsection news_33_transparent Support for transparent windows and framebuffers
|
||||
@subsubsection workarea_33 Query for the monitor work area
|
||||
|
||||
GLFW now supports querying the work area of a monitor, i.e. the area not
|
||||
occupied by task bars or global menu bars, with @ref glfwGetMonitorWorkarea. On
|
||||
platforms that lack this concept, the whole area of the monitor is returned.
|
||||
|
||||
For more information see @ref monitor_workarea.
|
||||
|
||||
|
||||
@subsubsection transparency_33 Transparent windows and framebuffers
|
||||
|
||||
GLFW now supports the creation of windows with transparent framebuffers on
|
||||
systems with desktop compositing enabled with the @ref
|
||||
@ -118,73 +177,340 @@ and @ref glfwSetWindowOpacity. This value controls the opacity of the whole
|
||||
window including decorations and unlike framebuffer transparency can be changed
|
||||
at any time after window creation.
|
||||
|
||||
For more information see @ref window_transparency.
|
||||
|
||||
@subsection news_33_centercursor Cursor centering window hint
|
||||
|
||||
@subsubsection key_scancode_33 Query for the scancode of a key
|
||||
|
||||
GLFW now supports querying the platform dependent scancode of any physical key
|
||||
with @ref glfwGetKeyScancode.
|
||||
|
||||
For more information see @ref input_key.
|
||||
|
||||
|
||||
@subsubsection center_cursor_33 Cursor centering window hint
|
||||
|
||||
GLFW now supports controlling whether the cursor is centered over newly created
|
||||
full screen windows with the [GLFW_CENTER_CURSOR](@ref GLFW_CENTER_CURSOR_hint)
|
||||
window hint. It is enabled by default.
|
||||
|
||||
|
||||
@subsection news_33_hover Mouse cursor hover window attribute
|
||||
@subsubsection cursor_hover_33 Mouse cursor hover window attribute
|
||||
|
||||
GLFW now supports polling whether the cursor is hovering over the window client
|
||||
GLFW now supports polling whether the cursor is hovering over the window content
|
||||
area with the [GLFW_HOVERED](@ref GLFW_HOVERED_attrib) window attribute. This
|
||||
attribute corresponds to the [cursor enter/leave](@ref cursor_enter) event.
|
||||
|
||||
|
||||
@subsection news_33_rawmotion Support for raw mouse motion
|
||||
@subsubsection focusonshow_33 Window hint and attribute for input focus on show
|
||||
|
||||
GLFW now uses raw (unscaled and unaccelerated) mouse motion in disabled cursor
|
||||
mode on platforms where this is available, specifically Windows and X11.
|
||||
GLFW now has the [GLFW_FOCUS_ON_SHOW](@ref GLFW_DECORATED_hint) window hint and
|
||||
attribute for controlling whether a window gets input focus when shown. It is
|
||||
enabled by default. It applies both when creating an visible window with @ref
|
||||
glfwCreateWindow and when showing it with @ref glfwShowWindow.
|
||||
|
||||
This is a workaround for GLFW 3.0 lacking @ref glfwFocusWindow and will be
|
||||
corrected in the next major version.
|
||||
|
||||
For more information see @ref window_hide.
|
||||
|
||||
|
||||
@subsection news_33_moltenvk Support for Vulkan on macOS via MoltenVK
|
||||
@subsubsection device_userptr_33 Monitor and joystick user pointers
|
||||
|
||||
GLFW now supports the `VK_MVK_macos_surface` window surface creation extension
|
||||
provided by MoltenVK in the [LunarG Vulkan SDK](https://vulkan.lunarg.com/).
|
||||
GLFW now supports setting and querying user pointers for connected monitors and
|
||||
joysticks with @ref glfwSetMonitorUserPointer, @ref glfwGetMonitorUserPointer,
|
||||
@ref glfwSetJoystickUserPointer and @ref glfwGetJoystickUserPointer.
|
||||
|
||||
@see @ref vulkan_guide
|
||||
For more information see @ref monitor_userptr and @ref joystick_userptr.
|
||||
|
||||
|
||||
@subsection news_33_osmesa OSMesa backend for headless software rendering
|
||||
@subsubsection macos_nib_33 macOS menu bar from nib file
|
||||
|
||||
GLFW now supports creating offscreen OpenGL contexts using
|
||||
GLFW will now load a `MainMenu.nib` file if found in the `Contents/Resources`
|
||||
directory of the application bundle, as a way to replace the GLFW menu bar
|
||||
without recompiling GLFW. This behavior can be disabled with the
|
||||
[GLFW_COCOA_MENUBAR](@ref GLFW_COCOA_MENUBAR_hint) initialization hint.
|
||||
|
||||
|
||||
@subsubsection glext_33 Support for more context creation extensions
|
||||
|
||||
The context hint @ref GLFW_SRGB_CAPABLE now supports OpenGL ES via
|
||||
`WGL_EXT_colorspace`, the context hint @ref GLFW_CONTEXT_NO_ERROR now supports
|
||||
`WGL_ARB_create_context_no_error` and `GLX_ARB_create_context_no_error`, the
|
||||
context hint @ref GLFW_CONTEXT_RELEASE_BEHAVIOR now supports
|
||||
`EGL_KHR_context_flush_control` and @ref glfwGetProcAddress now supports
|
||||
`EGL_KHR_get_all_proc_addresses`.
|
||||
|
||||
|
||||
@subsubsection osmesa_33 OSMesa off-screen context creation support
|
||||
|
||||
GLFW now supports creating off-screen OpenGL contexts using
|
||||
[OSMesa](https://www.mesa3d.org/osmesa.html) by setting
|
||||
[GLFW_CONTEXT_CREATION_API](@ref GLFW_CONTEXT_CREATION_API_hint) to
|
||||
`GLFW_OSMESA_CONTEXT_API`.
|
||||
`GLFW_OSMESA_CONTEXT_API`. Native access function have been added to retrieve
|
||||
the OSMesa color and depth buffers.
|
||||
|
||||
There is also a new null backend that uses OSMesa as its native context
|
||||
creation API, intended for automated testing. This backend does not provide
|
||||
input.
|
||||
|
||||
|
||||
@subsection news_33_userptr Monitor and joystick user pointers
|
||||
@subsection caveats_33 Caveats for version 3.3
|
||||
|
||||
GLFW now supports setting and querying user pointers for connected monitors and
|
||||
joysticks with @ref glfwSetMonitorUserPointer, @ref glfwGetMonitorUserPointer,
|
||||
@ref glfwSetJoystickUserPointer and @ref glfwGetJoystickUserPointer.
|
||||
@subsubsection joystick_layout_33 Layout of joysticks have changed
|
||||
|
||||
The way joystick elements are arranged have changed to match SDL2 in order to
|
||||
support SDL_GameControllerDB mappings. The layout of joysticks may
|
||||
change again if required for compatibility with SDL2. If you need a known and
|
||||
stable layout for game controllers, see if you can switch to @ref gamepad.
|
||||
|
||||
Existing code that depends on a specific joystick layout will likely have to be
|
||||
updated.
|
||||
|
||||
|
||||
@subsection news_33_primary X11 primary selection access
|
||||
@subsubsection wait_events_33 No window required to wait for events
|
||||
|
||||
GLFW now supports querying and setting the X11 primary selection via the native
|
||||
access functions @ref glfwGetX11SelectionString and @ref
|
||||
glfwSetX11SelectionString.
|
||||
The @ref glfwWaitEvents and @ref glfwWaitEventsTimeout functions no longer need
|
||||
a window to be created to wait for events. Before version 3.3 these functions
|
||||
would return immediately if there were no user-created windows. On platforms
|
||||
where only windows can receive events, an internal helper window is used.
|
||||
|
||||
Existing code that depends on the earlier behavior will likely have to be
|
||||
updated.
|
||||
|
||||
|
||||
@subsection news_33_mir_removal Experimental Mir support has been removed
|
||||
@subsubsection gamma_ramp_size_33 Gamma ramp size of 256 may be rejected
|
||||
|
||||
As per the release of Mir 1.0, the recommended API is now Wayland, the
|
||||
experimental Mir display server backend introduced in GLFW 3.1 has thus been
|
||||
removed. To use the experimental Wayland backend, pass -DGLFW_USE_WAYLAND=ON
|
||||
to cmake where you previously passed the now-removed -DGLFW_USE_MIR=ON.
|
||||
The documentation for versions before 3.3 stated that a gamma ramp size of 256
|
||||
would always be accepted. This was never the case on X11 and could lead to
|
||||
artifacts on macOS. The @ref glfwSetGamma function has been updated to always
|
||||
generate a ramp of the correct size.
|
||||
|
||||
Existing code that hardcodes a size of 256 should be updated to use the size of
|
||||
the current ramp of a monitor when setting a new ramp for that monitor.
|
||||
|
||||
|
||||
@subsubsection xinput_deadzone_33 Windows XInput deadzone removed
|
||||
|
||||
GLFW no longer applies any deadzone to the input state received from the XInput
|
||||
API. This was never done for any other platform joystick API so this change
|
||||
makes the behavior more consistent but you will need to apply your own deadzone
|
||||
if desired.
|
||||
|
||||
|
||||
@subsubsection x11_clipboard_33 X11 clipboard transfer limits
|
||||
|
||||
GLFW now supports reading clipboard text via the `INCR` method, which removes
|
||||
the limit on how much text can be read with @ref glfwGetClipboardString.
|
||||
However, writing via this method is not yet supported, so you may not be able to
|
||||
write a very large string with @ref glfwSetClipboardString even if you read it
|
||||
from the clipboard earlier.
|
||||
|
||||
The exact size limit for writing to the clipboard is negotiated with each
|
||||
receiving application but is at least several tens of kilobytes. Note that only
|
||||
the read limit has changed. Any string that could be written before still can
|
||||
be.
|
||||
|
||||
|
||||
@subsubsection x11_linking_33 X11 extension libraries are loaded dynamically
|
||||
|
||||
GLFW now loads all X11 extension libraries at initialization. The only X11
|
||||
library you need to link against is `libX11`. The header files for the
|
||||
extension libraries are still required for compilation.
|
||||
|
||||
Existing projects and makefiles that link GLFW directly against the extension
|
||||
libraries should still build correctly but will add these libraries as load-time
|
||||
dependencies.
|
||||
|
||||
|
||||
@subsubsection cmake_version_33 CMake 3.0 or later is required
|
||||
|
||||
The minimum CMake version has been raised from 2.8.12 to 3.0. This is only
|
||||
a requirement of the GLFW CMake files. The GLFW source files do not depend on
|
||||
CMake.
|
||||
|
||||
|
||||
@subsection deprecations_33 Deprecations in version 3.3
|
||||
|
||||
@subsubsection charmods_callback_33 Character with modifiers callback
|
||||
|
||||
The character with modifiers callback set with @ref glfwSetCharModsCallback has
|
||||
been deprecated and should if possible not be used.
|
||||
|
||||
Existing code should still work but further bug fixes will likely not be made.
|
||||
The callback will be removed in the next major version.
|
||||
|
||||
|
||||
@subsubsection clipboard_window_33 Window parameter to clipboard functions
|
||||
|
||||
The window parameter of the clipboard functions @ref glfwGetClipboardString and
|
||||
@ref glfwSetClipboardString has been deprecated and is no longer used on any
|
||||
platform. On platforms where the clipboard must be owned by a specific window,
|
||||
an internal helper window is used.
|
||||
|
||||
Existing code should still work unless it depends on a specific window owning
|
||||
the clipboard. New code may pass `NULL` as the window argument. The parameter
|
||||
will be removed in a future release.
|
||||
|
||||
|
||||
@subsection removals_33 Removals in 3.3
|
||||
|
||||
@subsubsection macos_options_33 macOS specific CMake options and macros
|
||||
|
||||
The `GLFW_USE_RETINA`, `GLFW_USE_CHDIR` and `GLFW_USE_MENUBAR` CMake options and
|
||||
the `_GLFW_USE_RETINA`, `_GLFW_USE_CHDIR` and `_GLFW_USE_MENUBAR` compile-time
|
||||
macros have been removed.
|
||||
|
||||
These options and macros are replaced by the window hint
|
||||
[GLFW_COCOA_RETINA_FRAMEBUFFER](@ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint)
|
||||
and the init hints
|
||||
[GLFW_COCOA_CHDIR_RESOURCES](@ref GLFW_COCOA_CHDIR_RESOURCES_hint) and
|
||||
[GLFW_COCOA_MENUBAR](@ref GLFW_COCOA_MENUBAR_hint).
|
||||
|
||||
Existing projects and makefiles that set these options or define these macros
|
||||
during compilation of GLFW will still build but it will have no effect and the
|
||||
default behaviors will be used.
|
||||
|
||||
|
||||
@subsubsection vulkan_sdk_33 LunarG Vulkan SDK dependency
|
||||
|
||||
The GLFW test programs that previously depended on the LunarG Vulkan SDK now
|
||||
instead uses a Vulkan loader generated by
|
||||
[glad2](https://github.com/Dav1dde/glad). This means the GLFW CMake files no
|
||||
longer look for the Vulkan SDK.
|
||||
|
||||
Existing CMake projects that depended on the Vulkan SDK cache variables from
|
||||
GLFW will need to call `find_package(Vulkan)` themselves. CMake 3.7 and later
|
||||
already comes with a
|
||||
[Vulkan find module](https://cmake.org/cmake/help/latest/module/FindVulkan.html)
|
||||
similar to the one GLFW previously included.
|
||||
|
||||
|
||||
@subsubsection lib_suffix_33 CMake option LIB_SUFFIX
|
||||
|
||||
The `LIB_SUFFIX` CMake option has been removed. GLFW now uses the
|
||||
GNUInstallDirs CMake package to handle platform specific details like the
|
||||
library directory suffix and the `LIB_SUFFIX` CMake option has been removed.
|
||||
|
||||
Existing projects and makefiles that set the `LIB_SUFFIX` option will use the
|
||||
suffix chosen by the GNUInstallDirs package and the option will be ignored.
|
||||
|
||||
|
||||
@subsubsection mir_removed_33 Mir support
|
||||
|
||||
The experimental Mir support has been completely removed as the Mir project has
|
||||
implemented support for the Wayland protocol and is recommending that
|
||||
applications use that instead.
|
||||
|
||||
Existing projects and makefiles that select Mir when compiling GLFW will fail.
|
||||
Use Wayland or X11 instead.
|
||||
|
||||
|
||||
@subsection symbols_33 New symbols in version 3.3
|
||||
|
||||
@subsubsection functions_33 New functions in version 3.3
|
||||
|
||||
- @ref glfwInitHint
|
||||
- @ref glfwGetError
|
||||
- @ref glfwGetMonitorWorkarea
|
||||
- @ref glfwGetMonitorContentScale
|
||||
- @ref glfwGetMonitorUserPointer
|
||||
- @ref glfwSetMonitorUserPointer
|
||||
- @ref glfwWindowHintString
|
||||
- @ref glfwGetWindowContentScale
|
||||
- @ref glfwGetWindowOpacity
|
||||
- @ref glfwSetWindowOpacity
|
||||
- @ref glfwRequestWindowAttention
|
||||
- @ref glfwSetWindowAttrib
|
||||
- @ref glfwSetWindowMaximizeCallback
|
||||
- @ref glfwSetWindowContentScaleCallback
|
||||
- @ref glfwRawMouseMotionSupported
|
||||
- @ref glfwGetKeyScancode
|
||||
- @ref glfwGetJoystickHats
|
||||
- @ref glfwGetJoystickGUID
|
||||
- @ref glfwGetJoystickUserPointer
|
||||
- @ref glfwSetJoystickUserPointer
|
||||
- @ref glfwJoystickIsGamepad
|
||||
- @ref glfwUpdateGamepadMappings
|
||||
- @ref glfwGetGamepadName
|
||||
- @ref glfwGetGamepadState
|
||||
|
||||
|
||||
@subsubsection types_33 New types in version 3.3
|
||||
|
||||
- @ref GLFWwindowmaximizefun
|
||||
- @ref GLFWwindowcontentscalefun
|
||||
- @ref GLFWgamepadstate
|
||||
|
||||
|
||||
@subsubsection constants_33 New constants in version 3.3
|
||||
|
||||
- @ref GLFW_NO_ERROR
|
||||
- @ref GLFW_JOYSTICK_HAT_BUTTONS
|
||||
- @ref GLFW_COCOA_CHDIR_RESOURCES
|
||||
- @ref GLFW_COCOA_MENUBAR
|
||||
- @ref GLFW_CENTER_CURSOR
|
||||
- @ref GLFW_TRANSPARENT_FRAMEBUFFER
|
||||
- @ref GLFW_HOVERED
|
||||
- @ref GLFW_FOCUS_ON_SHOW
|
||||
- @ref GLFW_SCALE_TO_MONITOR
|
||||
- @ref GLFW_COCOA_RETINA_FRAMEBUFFER
|
||||
- @ref GLFW_COCOA_FRAME_NAME
|
||||
- @ref GLFW_COCOA_GRAPHICS_SWITCHING
|
||||
- @ref GLFW_X11_CLASS_NAME
|
||||
- @ref GLFW_X11_INSTANCE_NAME
|
||||
- @ref GLFW_OSMESA_CONTEXT_API
|
||||
- @ref GLFW_HAT_CENTERED
|
||||
- @ref GLFW_HAT_UP
|
||||
- @ref GLFW_HAT_RIGHT
|
||||
- @ref GLFW_HAT_DOWN
|
||||
- @ref GLFW_HAT_LEFT
|
||||
- @ref GLFW_HAT_RIGHT_UP
|
||||
- @ref GLFW_HAT_RIGHT_DOWN
|
||||
- @ref GLFW_HAT_LEFT_UP
|
||||
- @ref GLFW_HAT_LEFT_DOWN
|
||||
- @ref GLFW_MOD_CAPS_LOCK
|
||||
- @ref GLFW_MOD_NUM_LOCK
|
||||
- @ref GLFW_LOCK_KEY_MODS
|
||||
- @ref GLFW_RAW_MOUSE_MOTION
|
||||
- @ref GLFW_GAMEPAD_BUTTON_A
|
||||
- @ref GLFW_GAMEPAD_BUTTON_B
|
||||
- @ref GLFW_GAMEPAD_BUTTON_X
|
||||
- @ref GLFW_GAMEPAD_BUTTON_Y
|
||||
- @ref GLFW_GAMEPAD_BUTTON_LEFT_BUMPER
|
||||
- @ref GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER
|
||||
- @ref GLFW_GAMEPAD_BUTTON_BACK
|
||||
- @ref GLFW_GAMEPAD_BUTTON_START
|
||||
- @ref GLFW_GAMEPAD_BUTTON_GUIDE
|
||||
- @ref GLFW_GAMEPAD_BUTTON_LEFT_THUMB
|
||||
- @ref GLFW_GAMEPAD_BUTTON_RIGHT_THUMB
|
||||
- @ref GLFW_GAMEPAD_BUTTON_DPAD_UP
|
||||
- @ref GLFW_GAMEPAD_BUTTON_DPAD_RIGHT
|
||||
- @ref GLFW_GAMEPAD_BUTTON_DPAD_DOWN
|
||||
- @ref GLFW_GAMEPAD_BUTTON_DPAD_LEFT
|
||||
- @ref GLFW_GAMEPAD_BUTTON_LAST
|
||||
- @ref GLFW_GAMEPAD_BUTTON_CROSS
|
||||
- @ref GLFW_GAMEPAD_BUTTON_CIRCLE
|
||||
- @ref GLFW_GAMEPAD_BUTTON_SQUARE
|
||||
- @ref GLFW_GAMEPAD_BUTTON_TRIANGLE
|
||||
- @ref GLFW_GAMEPAD_AXIS_LEFT_X
|
||||
- @ref GLFW_GAMEPAD_AXIS_LEFT_Y
|
||||
- @ref GLFW_GAMEPAD_AXIS_RIGHT_X
|
||||
- @ref GLFW_GAMEPAD_AXIS_RIGHT_Y
|
||||
- @ref GLFW_GAMEPAD_AXIS_LEFT_TRIGGER
|
||||
- @ref GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER
|
||||
- @ref GLFW_GAMEPAD_AXIS_LAST
|
||||
|
||||
|
||||
@section news_32 Release notes for 3.2
|
||||
|
||||
These are the release notes for version 3.2. For a more detailed view including
|
||||
all fixed bugs see the [version history](https://www.glfw.org/changelog.html).
|
||||
|
||||
@subsection news_32_vulkan Support for Vulkan
|
||||
|
||||
@subsection features_32 New features in version 3.2
|
||||
|
||||
@subsubsection news_32_vulkan Support for Vulkan
|
||||
|
||||
GLFW now supports basic integration with Vulkan with @ref glfwVulkanSupported,
|
||||
@ref glfwGetRequiredInstanceExtensions, @ref glfwGetInstanceProcAddress, @ref
|
||||
@ -193,79 +519,79 @@ Vulkan header inclusion can be selected with
|
||||
@ref GLFW_INCLUDE_VULKAN.
|
||||
|
||||
|
||||
@subsection news_32_setwindowmonitor Window mode switching
|
||||
@subsubsection news_32_setwindowmonitor Window mode switching
|
||||
|
||||
GLFW now supports switching between windowed and full screen modes and updating
|
||||
the monitor and desired resolution and refresh rate of full screen windows with
|
||||
@ref glfwSetWindowMonitor.
|
||||
|
||||
|
||||
@subsection news_32_maximize Window maxmimization support
|
||||
@subsubsection news_32_maximize Window maxmimization support
|
||||
|
||||
GLFW now supports window maximization with @ref glfwMaximizeWindow and the
|
||||
@ref GLFW_MAXIMIZED window hint and attribute.
|
||||
|
||||
|
||||
@subsection news_32_focus Window input focus control
|
||||
@subsubsection news_32_focus Window input focus control
|
||||
|
||||
GLFW now supports giving windows input focus with @ref glfwFocusWindow.
|
||||
|
||||
|
||||
@subsection news_32_sizelimits Window size limit support
|
||||
@subsubsection news_32_sizelimits Window size limit support
|
||||
|
||||
GLFW now supports setting both absolute and relative window size limits with
|
||||
@ref glfwSetWindowSizeLimits and @ref glfwSetWindowAspectRatio.
|
||||
|
||||
|
||||
@subsection news_32_keyname Localized key names
|
||||
@subsubsection news_32_keyname Localized key names
|
||||
|
||||
GLFW now supports querying the localized name of printable keys with @ref
|
||||
glfwGetKeyName, either by key token or by scancode.
|
||||
|
||||
|
||||
@subsection news_32_waittimeout Wait for events with timeout
|
||||
@subsubsection news_32_waittimeout Wait for events with timeout
|
||||
|
||||
GLFW now supports waiting for events for a set amount of time with @ref
|
||||
glfwWaitEventsTimeout.
|
||||
|
||||
|
||||
@subsection news_32_icon Window icon support
|
||||
@subsubsection news_32_icon Window icon support
|
||||
|
||||
GLFW now supports setting the icon of windows with @ref glfwSetWindowIcon.
|
||||
|
||||
|
||||
@subsection news_32_timer Raw timer access
|
||||
@subsubsection news_32_timer Raw timer access
|
||||
|
||||
GLFW now supports raw timer values with @ref glfwGetTimerValue and @ref
|
||||
glfwGetTimerFrequency.
|
||||
|
||||
|
||||
@subsection news_32_joystick Joystick connection callback
|
||||
@subsubsection news_32_joystick Joystick connection callback
|
||||
|
||||
GLFW now supports notifying when a joystick has been connected or disconnected
|
||||
with @ref glfwSetJoystickCallback.
|
||||
|
||||
|
||||
@subsection news_32_noapi Context-less windows
|
||||
@subsubsection news_32_noapi Context-less windows
|
||||
|
||||
GLFW now supports creating windows without a OpenGL or OpenGL ES context by
|
||||
setting the [GLFW_CLIENT_API](@ref GLFW_CLIENT_API_hint) hint to `GLFW_NO_API`.
|
||||
|
||||
|
||||
@subsection news_32_contextapi Run-time context creation API selection
|
||||
@subsubsection news_32_contextapi Run-time context creation API selection
|
||||
|
||||
GLFW now supports selecting and querying the context creation API at run-time
|
||||
with the @ref GLFW_CONTEXT_CREATION_API hint and attribute.
|
||||
|
||||
|
||||
@subsection news_32_noerror Error-free context creation
|
||||
@subsubsection news_32_noerror Error-free context creation
|
||||
|
||||
GLFW now supports creating and querying OpenGL and OpenGL ES contexts that do
|
||||
not emit errors with the @ref GLFW_CONTEXT_NO_ERROR hint, provided the machine
|
||||
supports the `GL_KHR_no_error` extension.
|
||||
|
||||
|
||||
@subsection news_32_cmake CMake config-file package support
|
||||
@subsubsection news_32_cmake CMake config-file package support
|
||||
|
||||
GLFW now supports being used as a
|
||||
[config-file package](@ref build_link_cmake_package) from other projects for
|
||||
@ -274,11 +600,13 @@ easy linking with the library and its dependencies.
|
||||
|
||||
@section news_31 Release notes for 3.1
|
||||
|
||||
These are the release highlights. For a full list of changes see the
|
||||
[version history](https://www.glfw.org/changelog.html).
|
||||
These are the release notes for version 3.1. For a more detailed view including
|
||||
all fixed bugs see the [version history](https://www.glfw.org/changelog.html).
|
||||
|
||||
|
||||
@subsection news_31_cursor Custom mouse cursor images
|
||||
@subsection features_31 New features in version 3.1
|
||||
|
||||
@subsubsection news_31_cursor Custom mouse cursor images
|
||||
|
||||
GLFW now supports creating and setting both custom cursor images and standard
|
||||
cursor shapes. They are created with @ref glfwCreateCursor or @ref
|
||||
@ -288,7 +616,7 @@ glfwDestroyCursor.
|
||||
@see @ref cursor_object
|
||||
|
||||
|
||||
@subsection news_31_drop Path drop event
|
||||
@subsubsection news_31_drop Path drop event
|
||||
|
||||
GLFW now provides a callback for receiving the paths of files and directories
|
||||
dropped onto GLFW windows. The callback is set with @ref glfwSetDropCallback.
|
||||
@ -296,7 +624,7 @@ dropped onto GLFW windows. The callback is set with @ref glfwSetDropCallback.
|
||||
@see @ref path_drop
|
||||
|
||||
|
||||
@subsection news_31_emptyevent Main thread wake-up
|
||||
@subsubsection news_31_emptyevent Main thread wake-up
|
||||
|
||||
GLFW now provides the @ref glfwPostEmptyEvent function for posting an empty
|
||||
event from another thread to the main thread event queue, causing @ref
|
||||
@ -305,15 +633,15 @@ glfwWaitEvents to return.
|
||||
@see @ref events
|
||||
|
||||
|
||||
@subsection news_31_framesize Window frame size query
|
||||
@subsubsection news_31_framesize Window frame size query
|
||||
|
||||
GLFW now supports querying the size, on each side, of the frame around the
|
||||
client area of a window, with @ref glfwGetWindowFrameSize.
|
||||
content area of a window, with @ref glfwGetWindowFrameSize.
|
||||
|
||||
@see [Window size](@ref window_size)
|
||||
|
||||
|
||||
@subsection news_31_autoiconify Simultaneous multi-monitor rendering
|
||||
@subsubsection news_31_autoiconify Simultaneous multi-monitor rendering
|
||||
|
||||
GLFW now supports disabling auto-iconification of full screen windows with
|
||||
the [GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_hint) window hint. This is
|
||||
@ -321,25 +649,25 @@ intended for people building multi-monitor installations, where you need windows
|
||||
to stay in full screen despite losing input focus.
|
||||
|
||||
|
||||
@subsection news_31_floating Floating windows
|
||||
@subsubsection news_31_floating Floating windows
|
||||
|
||||
GLFW now supports floating windows, also called topmost or always on top, for
|
||||
easier debugging with the @ref GLFW_FLOATING window hint and attribute.
|
||||
|
||||
|
||||
@subsection news_31_focused Initially unfocused windows
|
||||
@subsubsection news_31_focused Initially unfocused windows
|
||||
|
||||
GLFW now supports preventing a windowed mode window from gaining input focus on
|
||||
creation, with the [GLFW_FOCUSED](@ref GLFW_FOCUSED_hint) window hint.
|
||||
|
||||
|
||||
@subsection news_31_direct Direct access for window attributes and cursor position
|
||||
@subsubsection news_31_direct Direct access for window attributes and cursor position
|
||||
|
||||
GLFW now queries the window input focus, visibility and iconification attributes
|
||||
and the cursor position directly instead of returning cached data.
|
||||
|
||||
|
||||
@subsection news_31_charmods Character with modifiers callback
|
||||
@subsubsection news_31_charmods Character with modifiers callback
|
||||
|
||||
GLFW now provides a callback for character events with modifier key bits. The
|
||||
callback is set with @ref glfwSetCharModsCallback. Unlike the regular character
|
||||
@ -349,13 +677,13 @@ being input, for example if the Control key is held down.
|
||||
@see @ref input_char
|
||||
|
||||
|
||||
@subsection news_31_single Single buffered framebuffers
|
||||
@subsubsection news_31_single Single buffered framebuffers
|
||||
|
||||
GLFW now supports the creation of single buffered windows, with the @ref
|
||||
GLFW_DOUBLEBUFFER hint.
|
||||
|
||||
|
||||
@subsection news_31_glext Macro for including extension header
|
||||
@subsubsection news_31_glext Macro for including extension header
|
||||
|
||||
GLFW now includes the extension header appropriate for the chosen OpenGL or
|
||||
OpenGL ES header when @ref GLFW_INCLUDE_GLEXT is defined. GLFW does not provide
|
||||
@ -363,7 +691,7 @@ these headers. They must be provided by your development environment or your
|
||||
OpenGL or OpenGL ES SDK.
|
||||
|
||||
|
||||
@subsection news_31_release Context release behaviors
|
||||
@subsubsection news_31_release Context release behaviors
|
||||
|
||||
GLFW now supports controlling and querying whether the pipeline is flushed when
|
||||
a context is made non-current, with the @ref GLFW_CONTEXT_RELEASE_BEHAVIOR hint
|
||||
@ -371,13 +699,13 @@ and attribute, provided the machine supports the `GL_KHR_context_flush_control`
|
||||
extension.
|
||||
|
||||
|
||||
@subsection news_31_wayland (Experimental) Wayland support
|
||||
@subsubsection news_31_wayland (Experimental) Wayland support
|
||||
|
||||
GLFW now has an _experimental_ Wayland display protocol backend that can be
|
||||
selected on Linux with a CMake option.
|
||||
|
||||
|
||||
@subsection news_31_mir (Experimental) Mir support
|
||||
@subsubsection news_31_mir (Experimental) Mir support
|
||||
|
||||
GLFW now has an _experimental_ Mir display server backend that can be selected
|
||||
on Linux with a CMake option.
|
||||
@ -385,11 +713,13 @@ on Linux with a CMake option.
|
||||
|
||||
@section news_30 Release notes for 3.0
|
||||
|
||||
These are the release highlights. For a full list of changes see the
|
||||
[version history](https://www.glfw.org/changelog.html).
|
||||
These are the release notes for version 3.0. For a more detailed view including
|
||||
all fixed bugs see the [version history](https://www.glfw.org/changelog.html).
|
||||
|
||||
|
||||
@subsection news_30_cmake CMake build system
|
||||
@subsection features_30 New features in version 3.0
|
||||
|
||||
@subsubsection news_30_cmake CMake build system
|
||||
|
||||
GLFW now uses the CMake build system instead of the various makefiles and
|
||||
project files used by earlier versions. CMake is available for all platforms
|
||||
@ -400,7 +730,7 @@ For more information on how to use CMake, see the
|
||||
[CMake manual](https://cmake.org/cmake/help/documentation.html).
|
||||
|
||||
|
||||
@subsection news_30_multiwnd Multi-window support
|
||||
@subsubsection news_30_multiwnd Multi-window support
|
||||
|
||||
GLFW now supports the creation of multiple windows, each with their own OpenGL
|
||||
or OpenGL ES context, and all window functions now take a window handle. Event
|
||||
@ -409,7 +739,7 @@ received the event. The @ref glfwMakeContextCurrent function has been added to
|
||||
select which context is current on a given thread.
|
||||
|
||||
|
||||
@subsection news_30_multimon Multi-monitor support
|
||||
@subsubsection news_30_multimon Multi-monitor support
|
||||
|
||||
GLFW now explicitly supports multiple monitors. They can be enumerated with
|
||||
@ref glfwGetMonitors, queried with @ref glfwGetVideoModes, @ref
|
||||
@ -418,7 +748,7 @@ and specified at window creation to make the newly created window full screen on
|
||||
that specific monitor.
|
||||
|
||||
|
||||
@subsection news_30_unicode Unicode support
|
||||
@subsubsection news_30_unicode Unicode support
|
||||
|
||||
All string arguments to GLFW functions and all strings returned by GLFW now use
|
||||
the UTF-8 encoding. This includes the window title, error string, clipboard
|
||||
@ -426,21 +756,21 @@ text, monitor and joystick names as well as the extension function arguments (as
|
||||
ASCII is a subset of UTF-8).
|
||||
|
||||
|
||||
@subsection news_30_clipboard Clipboard text I/O
|
||||
@subsubsection news_30_clipboard Clipboard text I/O
|
||||
|
||||
GLFW now supports reading and writing plain text to and from the system
|
||||
clipboard, with the @ref glfwGetClipboardString and @ref glfwSetClipboardString
|
||||
functions.
|
||||
|
||||
|
||||
@subsection news_30_gamma Gamma ramp support
|
||||
@subsubsection news_30_gamma Gamma ramp support
|
||||
|
||||
GLFW now supports setting and reading back the gamma ramp of monitors, with the
|
||||
@ref glfwGetGammaRamp and @ref glfwSetGammaRamp functions. There is also @ref
|
||||
glfwSetGamma, which generates a ramp from a gamma value and then sets it.
|
||||
|
||||
|
||||
@subsection news_30_gles OpenGL ES support
|
||||
@subsubsection news_30_gles OpenGL ES support
|
||||
|
||||
GLFW now supports the creation of OpenGL ES contexts, by setting the
|
||||
[GLFW_CLIENT_API](@ref GLFW_CLIENT_API_hint) hint to `GLFW_OPENGL_ES_API`, where
|
||||
@ -450,13 +780,13 @@ Nvidia and Intel drivers support creation of OpenGL ES context using the GLX and
|
||||
WGL APIs, while AMD provides an EGL implementation instead.
|
||||
|
||||
|
||||
@subsection news_30_egl (Experimental) EGL support
|
||||
@subsubsection news_30_egl (Experimental) EGL support
|
||||
|
||||
GLFW now has an experimental EGL context creation back end that can be selected
|
||||
through CMake options.
|
||||
|
||||
|
||||
@subsection news_30_hidpi High-DPI support
|
||||
@subsubsection news_30_hidpi High-DPI support
|
||||
|
||||
GLFW now supports high-DPI monitors on both Windows and macOS, giving windows
|
||||
full resolution framebuffers where other UI elements are scaled up. To achieve
|
||||
@ -466,56 +796,56 @@ screen coordinates. This is important as OpenGL uses pixels, not screen
|
||||
coordinates.
|
||||
|
||||
|
||||
@subsection news_30_error Error callback
|
||||
@subsubsection news_30_error Error callback
|
||||
|
||||
GLFW now has an error callback, which can provide your application with much
|
||||
more detailed diagnostics than was previously possible. The callback is passed
|
||||
an error code and a description string.
|
||||
|
||||
|
||||
@subsection news_30_wndptr Per-window user pointer
|
||||
@subsubsection news_30_wndptr Per-window user pointer
|
||||
|
||||
Each window now has a user-defined pointer, retrieved with @ref
|
||||
glfwGetWindowUserPointer and set with @ref glfwSetWindowUserPointer, to make it
|
||||
easier to integrate GLFW into C++ code.
|
||||
|
||||
|
||||
@subsection news_30_iconifyfun Window iconification callback
|
||||
@subsubsection news_30_iconifyfun Window iconification callback
|
||||
|
||||
Each window now has a callback for iconification and restoration events,
|
||||
which is set with @ref glfwSetWindowIconifyCallback.
|
||||
|
||||
|
||||
@subsection news_30_wndposfun Window position callback
|
||||
@subsubsection news_30_wndposfun Window position callback
|
||||
|
||||
Each window now has a callback for position events, which is set with @ref
|
||||
glfwSetWindowPosCallback.
|
||||
|
||||
|
||||
@subsection news_30_wndpos Window position query
|
||||
@subsubsection news_30_wndpos Window position query
|
||||
|
||||
The position of a window can now be retrieved using @ref glfwGetWindowPos.
|
||||
|
||||
|
||||
@subsection news_30_focusfun Window focus callback
|
||||
@subsubsection news_30_focusfun Window focus callback
|
||||
|
||||
Each windows now has a callback for focus events, which is set with @ref
|
||||
glfwSetWindowFocusCallback.
|
||||
|
||||
|
||||
@subsection news_30_enterleave Cursor enter/leave callback
|
||||
@subsubsection news_30_enterleave Cursor enter/leave callback
|
||||
|
||||
Each window now has a callback for when the mouse cursor enters or leaves its
|
||||
client area, which is set with @ref glfwSetCursorEnterCallback.
|
||||
content area, which is set with @ref glfwSetCursorEnterCallback.
|
||||
|
||||
|
||||
@subsection news_30_wndtitle Initial window title
|
||||
@subsubsection news_30_wndtitle Initial window title
|
||||
|
||||
The title of a window is now specified at creation time, as one of the arguments
|
||||
to @ref glfwCreateWindow.
|
||||
|
||||
|
||||
@subsection news_30_hidden Hidden windows
|
||||
@subsubsection news_30_hidden Hidden windows
|
||||
|
||||
Windows can now be hidden with @ref glfwHideWindow, shown using @ref
|
||||
glfwShowWindow and created initially hidden with the @ref GLFW_VISIBLE window
|
||||
@ -524,20 +854,20 @@ with most drivers, as well as moving a window to a specific position before
|
||||
showing it.
|
||||
|
||||
|
||||
@subsection news_30_undecorated Undecorated windows
|
||||
@subsubsection news_30_undecorated Undecorated windows
|
||||
|
||||
Windowed mode windows can now be created without decorations, e.g. things like
|
||||
a frame, a title bar, with the @ref GLFW_DECORATED window hint and attribute.
|
||||
This allows for the creation of things like splash screens.
|
||||
|
||||
|
||||
@subsection news_30_keymods Modifier key bit masks
|
||||
@subsubsection news_30_keymods Modifier key bit masks
|
||||
|
||||
[Modifier key bit mask](@ref mods) parameters have been added to the
|
||||
[mouse button](@ref GLFWmousebuttonfun) and [key](@ref GLFWkeyfun) callbacks.
|
||||
|
||||
|
||||
@subsection news_30_scancode Platform-specific scancodes
|
||||
@subsubsection news_30_scancode Platform-specific scancodes
|
||||
|
||||
A scancode parameter has been added to the [key callback](@ref GLFWkeyfun). Keys
|
||||
that don't have a [key token](@ref keys) still get passed on with the key
|
||||
@ -545,12 +875,12 @@ parameter set to `GLFW_KEY_UNKNOWN`. These scancodes will vary between machines
|
||||
and are intended to be used for key bindings.
|
||||
|
||||
|
||||
@subsection news_30_jsname Joystick names
|
||||
@subsubsection news_30_jsname Joystick names
|
||||
|
||||
The name of a joystick can now be retrieved using @ref glfwGetJoystickName.
|
||||
|
||||
|
||||
@subsection news_30_doxygen Doxygen documentation
|
||||
@subsubsection news_30_doxygen Doxygen documentation
|
||||
|
||||
You are reading it.
|
||||
|
||||
|
@ -4,7 +4,7 @@
|
||||
|
||||
@tableofcontents
|
||||
|
||||
This guide takes you through writing a simple application using GLFW 3. The
|
||||
This guide takes you through writing a small application using GLFW 3. The
|
||||
application will create a window and OpenGL context, render a rotating triangle
|
||||
and exit when the user closes the window or presses _Escape_. This guide will
|
||||
introduce a few of the most commonly used functions, but there are many more.
|
||||
@ -47,11 +47,11 @@ exposes OpenGL 1.2. The easiest way to work around this is to use an
|
||||
If you are using such a library then you should include its header _before_ the
|
||||
GLFW header. This lets it replace the OpenGL header included by GLFW without
|
||||
conflicts. This example uses
|
||||
[glad](https://github.com/Dav1dde/glad), but the same rule applies to all such
|
||||
[glad2](https://github.com/Dav1dde/glad), but the same rule applies to all such
|
||||
libraries.
|
||||
|
||||
@code
|
||||
#include <glad/glad.h>
|
||||
#include <glad/gl.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
@ -135,9 +135,14 @@ require a minimum OpenGL version by setting the `GLFW_CONTEXT_VERSION_MAJOR` and
|
||||
`GLFW_CONTEXT_VERSION_MINOR` hints _before_ creation. If the required minimum
|
||||
version is not supported on the machine, context (and window) creation fails.
|
||||
|
||||
You can select the OpenGL profile by setting the `GLFW_OPENGL_PROFILE` hint.
|
||||
This program uses the core profile as that is the only profile macOS supports
|
||||
for OpenGL 3.x and 4.x.
|
||||
|
||||
@code
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
@ -177,7 +182,7 @@ a current context to load from. This example uses
|
||||
libraries.
|
||||
|
||||
@code
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
@endcode
|
||||
|
||||
|
||||
@ -326,19 +331,20 @@ for example, many kinds of editing tools.
|
||||
@section quick_example Putting it together
|
||||
|
||||
Now that you know how to initialize GLFW, create a window and poll for
|
||||
keyboard input, it's possible to create a simple program.
|
||||
keyboard input, it's possible to create a small program.
|
||||
|
||||
This program creates a 640 by 480 windowed mode window and starts a loop that
|
||||
clears the screen, renders a triangle and processes events until the user either
|
||||
presses _Escape_ or closes the window.
|
||||
|
||||
@snippet simple.c code
|
||||
@snippet triangle-opengl.c code
|
||||
|
||||
The program above can be found in the
|
||||
[source package](https://www.glfw.org/download.html) as `examples/simple.c`
|
||||
and is compiled along with all other examples when you build GLFW. If you
|
||||
built GLFW from the source package then already have this as `simple.exe` on
|
||||
Windows, `simple` on Linux or `simple.app` on macOS.
|
||||
[source package](https://www.glfw.org/download.html) as
|
||||
`examples/triangle-opengl.c` and is compiled along with all other examples when
|
||||
you build GLFW. If you built GLFW from the source package then you already have
|
||||
this as `triangle-opengl.exe` on Windows, `triangle-opengl` on Linux or
|
||||
`triangle-opengl.app` on macOS.
|
||||
|
||||
This tutorial used only a few of the many functions GLFW provides. There are
|
||||
guides for each of the areas covered by GLFW. Each guide will introduce all the
|
||||
|
157
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157
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style="font-size:10px"
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|
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|
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|
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</svg>
|
||||
|
Before Width: | Height: | Size: 109 KiB After Width: | Height: | Size: 108 KiB |
@ -14,10 +14,6 @@ To develop for Vulkan you should download the [LunarG Vulkan
|
||||
SDK](https://vulkan.lunarg.com/) for your platform. Apart from headers and link
|
||||
libraries, they also provide the validation layers necessary for development.
|
||||
|
||||
The GLFW library does not need the Vulkan SDK to enable support for Vulkan.
|
||||
However, any Vulkan-specific test and example programs are built only if the
|
||||
CMake files find a Vulkan SDK.
|
||||
|
||||
For details on a specific function in this category, see the @ref vulkan. There
|
||||
are also guides for the other areas of the GLFW API.
|
||||
|
||||
@ -37,20 +33,14 @@ not need to be linked against the loader. However, it also means that if you
|
||||
are using the static library form of the Vulkan loader GLFW will either fail to
|
||||
find it or (worse) use the wrong one.
|
||||
|
||||
The @ref GLFW_VULKAN_STATIC CMake option makes GLFW link directly against the
|
||||
static library form. Not linking against the Vulkan loader will then be
|
||||
a compile-time error.
|
||||
The @ref GLFW_VULKAN_STATIC CMake option makes GLFW call the Vulkan loader
|
||||
directly instead of dynamically loading it at runtime. Not linking against the
|
||||
Vulkan loader will then be a compile-time error.
|
||||
|
||||
@macos Because the Vulkan loader and ICD are not installed globally on macOS,
|
||||
you need to set up the application bundle according to the LunarG SDK
|
||||
documentation. To help the GLFW CMake files find the SDK, you can set the
|
||||
`VULKAN_SDK` environment variable to the `macOS` subdirectory of the SDK.
|
||||
|
||||
@code{.sh}
|
||||
env VULKAN_SDK=/example/path/to/vulkansdk/macOS cmake .
|
||||
@endcode
|
||||
|
||||
This is explained in more detail in the LunarG Vulkan SDK release notes.
|
||||
documentation. This is explained in more detail in the
|
||||
[SDK documentation for macOS](https://vulkan.lunarg.com/doc/sdk/latest/mac/getting_started.html).
|
||||
|
||||
|
||||
@section vulkan_include Including the Vulkan and GLFW header files
|
||||
|
@ -68,9 +68,9 @@ set for the chosen monitor as long as the window has input focus. For more
|
||||
information about retrieving video modes, see @ref monitor_modes.
|
||||
|
||||
Video mode field | Corresponds to
|
||||
----------------------- | ------------------------
|
||||
GLFWvidmode.width | `width` parameter
|
||||
GLFWvidmode.height | `height` parameter
|
||||
---------------- | --------------
|
||||
GLFWvidmode.width | `width` parameter of @ref glfwCreateWindow
|
||||
GLFWvidmode.height | `height` parameter of @ref glfwCreateWindow
|
||||
GLFWvidmode.redBits | @ref GLFW_RED_BITS hint
|
||||
GLFWvidmode.greenBits | @ref GLFW_GREEN_BITS hint
|
||||
GLFWvidmode.blueBits | @ref GLFW_BLUE_BITS hint
|
||||
@ -483,8 +483,8 @@ should also declare this in its `Info.plist` by setting the
|
||||
|
||||
@subsubsection window_hints_x11 X11 specific window hints
|
||||
|
||||
@anchor GLFW_X11_CLASS_NAME
|
||||
@anchor GLFW_X11_INSTANCE_NAME
|
||||
@anchor GLFW_X11_CLASS_NAME_hint
|
||||
@anchor GLFW_X11_INSTANCE_NAME_hint
|
||||
__GLFW_X11_CLASS_NAME__ and __GLFW_X11_INSTANCE_NAME__ specifies the desired
|
||||
ASCII encoded class and instance parts of the ICCCM `WM_CLASS` window property.
|
||||
These are set with @ref glfwWindowHintString.
|
||||
@ -599,7 +599,7 @@ void window_close_callback(GLFWwindow* window)
|
||||
|
||||
The size of a window can be changed with @ref glfwSetWindowSize. For windowed
|
||||
mode windows, this sets the size, in
|
||||
[screen coordinates](@ref coordinate_systems) of the _client area_ or _content
|
||||
[screen coordinates](@ref coordinate_systems) of the _content area_ or _content
|
||||
area_ of the window. The window system may impose limits on window size.
|
||||
|
||||
@code
|
||||
@ -619,7 +619,7 @@ glfwSetWindowSizeCallback(window, window_size_callback);
|
||||
@endcode
|
||||
|
||||
The callback function receives the new size, in screen coordinates, of the
|
||||
client area of the window when the window is resized.
|
||||
content area of the window when the window is resized.
|
||||
|
||||
@code
|
||||
void window_size_callback(GLFWwindow* window, int width, int height)
|
||||
@ -640,9 +640,9 @@ calls. The window size is in screen coordinates, not pixels. Use the
|
||||
[framebuffer size](@ref window_fbsize), which is in pixels, for pixel-based
|
||||
calls.
|
||||
|
||||
The above functions work with the size of the client area, but decorated windows
|
||||
typically have title bars and window frames around this rectangle. You can
|
||||
retrieve the extents of these with @ref glfwGetWindowFrameSize.
|
||||
The above functions work with the size of the content area, but decorated
|
||||
windows typically have title bars and window frames around this rectangle. You
|
||||
can retrieve the extents of these with @ref glfwGetWindowFrameSize.
|
||||
|
||||
@code
|
||||
int left, top, right, bottom;
|
||||
@ -650,7 +650,7 @@ glfwGetWindowFrameSize(window, &left, &top, &right, &bottom);
|
||||
@endcode
|
||||
|
||||
The returned values are the distances, in screen coordinates, from the edges of
|
||||
the client area to the corresponding edges of the full window. As they are
|
||||
the content area to the corresponding edges of the full window. As they are
|
||||
distances and not coordinates, they are always zero or positive.
|
||||
|
||||
|
||||
@ -702,10 +702,12 @@ float xscale, yscale;
|
||||
glfwGetWindowContentScale(window, &xscale, &yscale);
|
||||
@endcode
|
||||
|
||||
The content scale of a window is the ratio between the current DPI and the
|
||||
platform's default DPI. If you scale all pixel dimensions by this scale then
|
||||
your content should appear at an appropriate size. This is especially important
|
||||
for text and any UI elements.
|
||||
The content scale is the ratio between the current DPI and the platform's
|
||||
default DPI. This is especially important for text and any UI elements. If the
|
||||
pixel dimensions of your UI scaled by this look appropriate on your machine then
|
||||
it should appear at a reasonable size on other machines regardless of their DPI
|
||||
and scaling settings. This relies on the system DPI and scaling settings being
|
||||
somewhat correct.
|
||||
|
||||
On systems where each monitors can have its own content scale, the window
|
||||
content scale will depend on which monitor the system considers the window to be
|
||||
@ -737,10 +739,10 @@ GLFW_SCALE_TO_MONITOR window hint.
|
||||
|
||||
@subsection window_sizelimits Window size limits
|
||||
|
||||
The minimum and maximum size of the client area of a windowed mode window can be
|
||||
enforced with @ref glfwSetWindowSizeLimits. The user may resize the window to
|
||||
any size and aspect ratio within the specified limits, unless the aspect ratio
|
||||
is also set.
|
||||
The minimum and maximum size of the content area of a windowed mode window can
|
||||
be enforced with @ref glfwSetWindowSizeLimits. The user may resize the window
|
||||
to any size and aspect ratio within the specified limits, unless the aspect
|
||||
ratio is also set.
|
||||
|
||||
@code
|
||||
glfwSetWindowSizeLimits(window, 200, 200, 400, 400);
|
||||
@ -755,7 +757,7 @@ glfwSetWindowSizeLimits(window, 640, 480, GLFW_DONT_CARE, GLFW_DONT_CARE);
|
||||
|
||||
To disable size limits for a window, set them all to `GLFW_DONT_CARE`.
|
||||
|
||||
The aspect ratio of the client area of a windowed mode window can be enforced
|
||||
The aspect ratio of the content area of a windowed mode window can be enforced
|
||||
with @ref glfwSetWindowAspectRatio. The user may resize the window freely
|
||||
unless size limits are also set, but the size will be constrained to maintain
|
||||
the aspect ratio.
|
||||
@ -785,7 +787,7 @@ are undefined if they conflict.
|
||||
|
||||
The position of a windowed-mode window can be changed with @ref
|
||||
glfwSetWindowPos. This moves the window so that the upper-left corner of its
|
||||
client area has the specified [screen coordinates](@ref coordinate_systems).
|
||||
content area has the specified [screen coordinates](@ref coordinate_systems).
|
||||
The window system may put limitations on window placement.
|
||||
|
||||
@code
|
||||
@ -800,7 +802,7 @@ glfwSetWindowPosCallback(window, window_pos_callback);
|
||||
@endcode
|
||||
|
||||
The callback function receives the new position, in screen coordinates, of the
|
||||
upper-left corner of the client area when the window is moved.
|
||||
upper-left corner of the content area when the window is moved.
|
||||
|
||||
@code
|
||||
void window_pos_callback(GLFWwindow* window, int xpos, int ypos)
|
||||
@ -809,7 +811,7 @@ void window_pos_callback(GLFWwindow* window, int xpos, int ypos)
|
||||
@endcode
|
||||
|
||||
There is also @ref glfwGetWindowPos for directly retrieving the current position
|
||||
of the client area of the window.
|
||||
of the content area of the window.
|
||||
|
||||
@code
|
||||
int xpos, ypos;
|
||||
@ -928,7 +930,7 @@ When a full screen window is restored, the desired video mode is restored to its
|
||||
monitor as well.
|
||||
|
||||
If you wish to be notified when a window is iconified or restored, whether by
|
||||
the user, system or your own code, set a iconify callback.
|
||||
the user, system or your own code, set an iconify callback.
|
||||
|
||||
@code
|
||||
glfwSetWindowIconifyCallback(window, window_iconify_callback);
|
||||
@ -1249,8 +1251,8 @@ __GLFW_MAXIMIZED__ indicates whether the specified window is maximized. See
|
||||
|
||||
@anchor GLFW_HOVERED_attrib
|
||||
__GLFW_HOVERED__ indicates whether the cursor is currently directly over the
|
||||
client area of the window, with no other windows between. See @ref cursor_enter
|
||||
for details.
|
||||
content area of the window, with no other windows between. See @ref
|
||||
cursor_enter for details.
|
||||
|
||||
@anchor GLFW_VISIBLE_attrib
|
||||
__GLFW_VISIBLE__ indicates whether the specified window is visible. See @ref
|
||||
@ -1330,6 +1332,21 @@ unknown or the context is an OpenGL ES context. Note that the returned profile
|
||||
may not match the profile bits of the context flags, as GLFW will try other
|
||||
means of detecting the profile when no bits are set.
|
||||
|
||||
@anchor GLFW_CONTEXT_RELEASE_BEHAVIOR_attrib
|
||||
__GLFW_CONTEXT_RELEASE_BEHAVIOR__ indicates the release used by the context.
|
||||
Possible values are one of `GLFW_ANY_RELEASE_BEHAVIOR`,
|
||||
`GLFW_RELEASE_BEHAVIOR_FLUSH` or `GLFW_RELEASE_BEHAVIOR_NONE`. If the
|
||||
behavior is `GLFW_ANY_RELEASE_BEHAVIOR`, the default behavior of the context
|
||||
creation API will be used. If the behavior is `GLFW_RELEASE_BEHAVIOR_FLUSH`,
|
||||
the pipeline will be flushed whenever the context is released from being the
|
||||
current one. If the behavior is `GLFW_RELEASE_BEHAVIOR_NONE`, the pipeline will
|
||||
not be flushed on release.
|
||||
|
||||
@anchor GLFW_CONTEXT_NO_ERROR_attrib
|
||||
__GLFW_CONTEXT_NO_ERROR__ indicates whether errors are generated by the context.
|
||||
Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If enabled, situations that
|
||||
would have generated errors instead cause undefined behavior.
|
||||
|
||||
@anchor GLFW_CONTEXT_ROBUSTNESS_attrib
|
||||
__GLFW_CONTEXT_ROBUSTNESS__ indicates the robustness strategy used by the
|
||||
context. This is `GLFW_LOSE_CONTEXT_ON_RESET` or `GLFW_NO_RESET_NOTIFICATION`
|
||||
|
@ -23,29 +23,29 @@ elseif (APPLE)
|
||||
MACOSX_PACKAGE_LOCATION "Resources")
|
||||
endif()
|
||||
|
||||
set(GLAD "${GLFW_SOURCE_DIR}/deps/glad/glad.h"
|
||||
"${GLFW_SOURCE_DIR}/deps/glad.c")
|
||||
set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h"
|
||||
"${GLFW_SOURCE_DIR}/deps/glad_gl.c")
|
||||
set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
|
||||
"${GLFW_SOURCE_DIR}/deps/getopt.c")
|
||||
set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
|
||||
"${GLFW_SOURCE_DIR}/deps/tinycthread.c")
|
||||
|
||||
add_executable(boing WIN32 MACOSX_BUNDLE boing.c ${ICON} ${GLAD})
|
||||
add_executable(gears WIN32 MACOSX_BUNDLE gears.c ${ICON} ${GLAD})
|
||||
add_executable(heightmap WIN32 MACOSX_BUNDLE heightmap.c ${ICON} ${GLAD})
|
||||
add_executable(offscreen offscreen.c ${ICON} ${GLAD})
|
||||
add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD} ${GETOPT} ${GLAD})
|
||||
add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${ICON} ${GLAD})
|
||||
add_executable(simple WIN32 MACOSX_BUNDLE simple.c ${ICON} ${GLAD})
|
||||
add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD})
|
||||
add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD})
|
||||
add_executable(boing WIN32 MACOSX_BUNDLE boing.c ${ICON} ${GLAD_GL})
|
||||
add_executable(gears WIN32 MACOSX_BUNDLE gears.c ${ICON} ${GLAD_GL})
|
||||
add_executable(heightmap WIN32 MACOSX_BUNDLE heightmap.c ${ICON} ${GLAD_GL})
|
||||
add_executable(offscreen offscreen.c ${ICON} ${GLAD_GL})
|
||||
add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD} ${GETOPT} ${GLAD_GL})
|
||||
add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${ICON} ${GLAD_GL})
|
||||
add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD_GL})
|
||||
add_executable(triangle-opengl WIN32 MACOSX_BUNDLE triangle-opengl.c ${ICON} ${GLAD_GL})
|
||||
add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD_GL})
|
||||
|
||||
target_link_libraries(particles "${CMAKE_THREAD_LIBS_INIT}")
|
||||
if (RT_LIBRARY)
|
||||
target_link_libraries(particles "${RT_LIBRARY}")
|
||||
endif()
|
||||
|
||||
set(WINDOWS_BINARIES boing gears heightmap particles sharing simple splitview wave)
|
||||
set(WINDOWS_BINARIES boing gears heightmap particles sharing splitview triangle-opengl wave)
|
||||
set(CONSOLE_BINARIES offscreen)
|
||||
|
||||
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||
@ -63,14 +63,14 @@ if (APPLE)
|
||||
set_target_properties(heightmap PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Heightmap")
|
||||
set_target_properties(particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles")
|
||||
set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
|
||||
set_target_properties(simple PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Simple")
|
||||
set_target_properties(triangle-opengl PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "OpenGL Triangle")
|
||||
set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView")
|
||||
set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
|
||||
|
||||
set_target_properties(${WINDOWS_BINARIES} PROPERTIES
|
||||
RESOURCE glfw.icns
|
||||
MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
|
||||
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL}
|
||||
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION}
|
||||
MACOSX_BUNDLE_ICON_FILE glfw.icns
|
||||
MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/MacOSXBundleInfo.plist.in")
|
||||
endif()
|
||||
|
@ -36,7 +36,8 @@
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <linmath.h>
|
||||
@ -165,7 +166,7 @@ void CrossProduct( vertex_t a, vertex_t b, vertex_t c, vertex_t *n )
|
||||
v2 = c.y - a.y;
|
||||
v3 = c.z - a.z;
|
||||
|
||||
n->x = u2 * v3 - v2 * v3;
|
||||
n->x = u2 * v3 - v2 * u3;
|
||||
n->y = u3 * v1 - v3 * u1;
|
||||
n->z = u1 * v2 - v1 * u2;
|
||||
}
|
||||
@ -302,7 +303,7 @@ void cursor_position_callback( GLFWwindow* window, double x, double y )
|
||||
* The Boing ball is sphere in which each facet is a rectangle.
|
||||
* Facet colors alternate between red and white.
|
||||
* The ball is built by stacking latitudinal circles. Each circle is composed
|
||||
* of a widely-separated set of points, so that each facet is noticably large.
|
||||
* of a widely-separated set of points, so that each facet is noticeably large.
|
||||
*****************************************************************************/
|
||||
void DrawBoingBall( void )
|
||||
{
|
||||
@ -446,7 +447,7 @@ void DrawBoingBallBand( GLfloat long_lo,
|
||||
static int colorToggle = 0;
|
||||
|
||||
/*
|
||||
* Iterate thru the points of a latitude circle.
|
||||
* Iterate through the points of a latitude circle.
|
||||
* A latitude circle is a 2D set of X,Z points.
|
||||
*/
|
||||
for ( lat_deg = 0;
|
||||
@ -642,7 +643,7 @@ int main( void )
|
||||
glfwSetCursorPosCallback(window, cursor_position_callback);
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSwapInterval( 1 );
|
||||
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
|
@ -31,7 +31,8 @@
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
/**
|
||||
@ -327,7 +328,7 @@ int main(int argc, char *argv[])
|
||||
glfwSetKeyCallback(window, key);
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSwapInterval( 1 );
|
||||
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
|
@ -29,7 +29,8 @@
|
||||
#include <assert.h>
|
||||
#include <stddef.h>
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
/* Map height updates */
|
||||
@ -432,7 +433,7 @@ int main(int argc, char** argv)
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
|
||||
/* Prepare opengl resources for rendering */
|
||||
shader_program = make_shader_program(vertex_shader_text, fragment_shader_text);
|
||||
|
@ -23,7 +23,8 @@
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#if USE_NATIVE_OSMESA
|
||||
@ -104,7 +105,7 @@ int main(void)
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
|
||||
// NOTE: OpenGL error checks have been omitted for brevity
|
||||
|
||||
|
@ -39,7 +39,8 @@
|
||||
#include <getopt.h>
|
||||
#include <linmath.h>
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
// Define tokens for GL_EXT_separate_specular_color if not already defined
|
||||
@ -994,7 +995,7 @@ int main(int argc, char** argv)
|
||||
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED);
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
glfwSetFramebufferSizeCallback(window, resize_callback);
|
||||
|
@ -23,7 +23,8 @@
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
@ -103,7 +104,7 @@ int main(int argc, char** argv)
|
||||
|
||||
// The contexts are created with the same APIs so the function
|
||||
// pointers should be re-usable between them
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
|
||||
// Create the OpenGL objects inside the first context, created above
|
||||
// All objects will be shared with the second context, created below
|
||||
|
@ -10,7 +10,8 @@
|
||||
// because I am not a friend of orthogonal projections)
|
||||
//========================================================================
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
@ -513,7 +514,7 @@ int main(void)
|
||||
|
||||
// Enable vsync
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
if (GLAD_GL_ARB_multisample || GLAD_GL_VERSION_1_3)
|
||||
|
@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// Simple GLFW example
|
||||
// OpenGL triangle example
|
||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
@ -24,31 +24,35 @@
|
||||
//========================================================================
|
||||
//! [code]
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include "linmath.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stddef.h>
|
||||
#include <stdio.h>
|
||||
|
||||
static const struct
|
||||
typedef struct Vertex
|
||||
{
|
||||
float x, y;
|
||||
float r, g, b;
|
||||
} vertices[3] =
|
||||
vec2 pos;
|
||||
vec3 col;
|
||||
} Vertex;
|
||||
|
||||
static const Vertex vertices[3] =
|
||||
{
|
||||
{ -0.6f, -0.4f, 1.f, 0.f, 0.f },
|
||||
{ 0.6f, -0.4f, 0.f, 1.f, 0.f },
|
||||
{ 0.f, 0.6f, 0.f, 0.f, 1.f }
|
||||
{ { -0.6f, -0.4f }, { 1.f, 0.f, 0.f } },
|
||||
{ { 0.6f, -0.4f }, { 0.f, 1.f, 0.f } },
|
||||
{ { 0.f, 0.6f }, { 0.f, 0.f, 1.f } }
|
||||
};
|
||||
|
||||
static const char* vertex_shader_text =
|
||||
"#version 110\n"
|
||||
"#version 330\n"
|
||||
"uniform mat4 MVP;\n"
|
||||
"attribute vec3 vCol;\n"
|
||||
"attribute vec2 vPos;\n"
|
||||
"varying vec3 color;\n"
|
||||
"in vec3 vCol;\n"
|
||||
"in vec2 vPos;\n"
|
||||
"out vec3 color;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n"
|
||||
@ -56,11 +60,12 @@ static const char* vertex_shader_text =
|
||||
"}\n";
|
||||
|
||||
static const char* fragment_shader_text =
|
||||
"#version 110\n"
|
||||
"varying vec3 color;\n"
|
||||
"#version 330\n"
|
||||
"in vec3 color;\n"
|
||||
"out vec4 fragment;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" gl_FragColor = vec4(color, 1.0);\n"
|
||||
" fragment = vec4(color, 1.0);\n"
|
||||
"}\n";
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
@ -76,19 +81,16 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
|
||||
|
||||
int main(void)
|
||||
{
|
||||
GLFWwindow* window;
|
||||
GLuint vertex_buffer, vertex_shader, fragment_shader, program;
|
||||
GLint mvp_location, vpos_location, vcol_location;
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
|
||||
window = glfwCreateWindow(640, 480, "Simple example", NULL, NULL);
|
||||
GLFWwindow* window = glfwCreateWindow(640, 480, "OpenGL Triangle", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
@ -98,58 +100,61 @@ int main(void)
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
// NOTE: OpenGL error checks have been omitted for brevity
|
||||
|
||||
GLuint vertex_buffer;
|
||||
glGenBuffers(1, &vertex_buffer);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
|
||||
|
||||
vertex_shader = glCreateShader(GL_VERTEX_SHADER);
|
||||
const GLuint vertex_shader = glCreateShader(GL_VERTEX_SHADER);
|
||||
glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL);
|
||||
glCompileShader(vertex_shader);
|
||||
|
||||
fragment_shader = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
const GLuint fragment_shader = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL);
|
||||
glCompileShader(fragment_shader);
|
||||
|
||||
program = glCreateProgram();
|
||||
const GLuint program = glCreateProgram();
|
||||
glAttachShader(program, vertex_shader);
|
||||
glAttachShader(program, fragment_shader);
|
||||
glLinkProgram(program);
|
||||
|
||||
mvp_location = glGetUniformLocation(program, "MVP");
|
||||
vpos_location = glGetAttribLocation(program, "vPos");
|
||||
vcol_location = glGetAttribLocation(program, "vCol");
|
||||
const GLint mvp_location = glGetUniformLocation(program, "MVP");
|
||||
const GLint vpos_location = glGetAttribLocation(program, "vPos");
|
||||
const GLint vcol_location = glGetAttribLocation(program, "vCol");
|
||||
|
||||
GLuint vertex_array;
|
||||
glGenVertexArrays(1, &vertex_array);
|
||||
glBindVertexArray(vertex_array);
|
||||
glEnableVertexAttribArray(vpos_location);
|
||||
glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE,
|
||||
sizeof(vertices[0]), (void*) 0);
|
||||
sizeof(Vertex), (void*) offsetof(Vertex, pos));
|
||||
glEnableVertexAttribArray(vcol_location);
|
||||
glVertexAttribPointer(vcol_location, 3, GL_FLOAT, GL_FALSE,
|
||||
sizeof(vertices[0]), (void*) (sizeof(float) * 2));
|
||||
sizeof(Vertex), (void*) offsetof(Vertex, col));
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
float ratio;
|
||||
int width, height;
|
||||
mat4x4 m, p, mvp;
|
||||
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
ratio = width / (float) height;
|
||||
const float ratio = width / (float) height;
|
||||
|
||||
glViewport(0, 0, width, height);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
mat4x4 m, p, mvp;
|
||||
mat4x4_identity(m);
|
||||
mat4x4_rotate_Z(m, m, (float) glfwGetTime());
|
||||
mat4x4_ortho(p, -ratio, ratio, -1.f, 1.f, 1.f, -1.f);
|
||||
mat4x4_mul(mvp, p, m);
|
||||
|
||||
glUseProgram(program);
|
||||
glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp);
|
||||
glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) &mvp);
|
||||
glBindVertexArray(vertex_array);
|
||||
glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||
|
||||
glfwSwapBuffers(window);
|
@ -17,7 +17,8 @@
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <linmath.h>
|
||||
@ -412,7 +413,7 @@ int main(int argc, char* argv[])
|
||||
glfwSetScrollCallback(window, scroll_callback);
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,9 +1,9 @@
|
||||
/*************************************************************************
|
||||
* GLFW 3.3 - www.glfw.org
|
||||
* GLFW 3.4 - www.glfw.org
|
||||
* A library for OpenGL, window and input
|
||||
*------------------------------------------------------------------------
|
||||
* Copyright (c) 2002-2006 Marcus Geelnard
|
||||
* Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
* Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -79,7 +79,10 @@ endif()
|
||||
|
||||
# Make GCC and Clang warn about declarations that VS 2010 and 2012 won't accept
|
||||
# for all source files that VS will build
|
||||
if (${CMAKE_C_COMPILER_ID} STREQUAL GNU OR ${CMAKE_C_COMPILER_ID} STREQUAL Clang)
|
||||
if ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR
|
||||
"${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR
|
||||
"${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang")
|
||||
|
||||
if (WIN32)
|
||||
set(windows_SOURCES ${glfw_SOURCES})
|
||||
else()
|
||||
@ -92,7 +95,7 @@ endif()
|
||||
add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})
|
||||
set_target_properties(glfw PROPERTIES
|
||||
OUTPUT_NAME ${GLFW_LIB_NAME}
|
||||
VERSION ${GLFW_VERSION}
|
||||
VERSION ${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}
|
||||
SOVERSION ${GLFW_VERSION_MAJOR}
|
||||
POSITION_INDEPENDENT_CODE ON
|
||||
FOLDER "GLFW3")
|
||||
@ -100,7 +103,7 @@ set_target_properties(glfw PROPERTIES
|
||||
target_compile_definitions(glfw PRIVATE _GLFW_USE_CONFIG_H)
|
||||
target_include_directories(glfw PUBLIC
|
||||
"$<BUILD_INTERFACE:${GLFW_SOURCE_DIR}/include>"
|
||||
"$<INSTALL_INTERFACE:$<INSTALL_PREFIX>/include>")
|
||||
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>")
|
||||
target_include_directories(glfw PRIVATE
|
||||
"${GLFW_SOURCE_DIR}/src"
|
||||
"${GLFW_BINARY_DIR}/src"
|
||||
@ -115,13 +118,14 @@ target_compile_definitions(glfw PRIVATE
|
||||
|
||||
# Enable a reasonable set of warnings (no, -Wextra is not reasonable)
|
||||
target_compile_options(glfw PRIVATE
|
||||
"$<$<C_COMPILER_ID:AppleClang>:-Wall>"
|
||||
"$<$<C_COMPILER_ID:Clang>:-Wall>"
|
||||
"$<$<C_COMPILER_ID:GNU>:-Wall>")
|
||||
|
||||
if (BUILD_SHARED_LIBS)
|
||||
if (WIN32)
|
||||
if (MINGW)
|
||||
# Remove the lib prefix on the DLL (but not the import library
|
||||
# Remove the lib prefix on the DLL (but not the import library)
|
||||
set_target_properties(glfw PROPERTIES PREFIX "")
|
||||
|
||||
# Add a suffix to the import library to avoid naming conflicts
|
||||
@ -130,18 +134,21 @@ if (BUILD_SHARED_LIBS)
|
||||
# Add a suffix to the import library to avoid naming conflicts
|
||||
set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.lib")
|
||||
endif()
|
||||
|
||||
target_compile_definitions(glfw INTERFACE GLFW_DLL)
|
||||
elseif (APPLE)
|
||||
# Add -fno-common to work around a bug in Apple's GCC
|
||||
target_compile_options(glfw PRIVATE "-fno-common")
|
||||
|
||||
set_target_properties(glfw PROPERTIES
|
||||
INSTALL_NAME_DIR "lib${LIB_SUFFIX}")
|
||||
elseif (UNIX)
|
||||
INSTALL_NAME_DIR "${CMAKE_INSTALL_LIBDIR}")
|
||||
endif()
|
||||
|
||||
if (UNIX)
|
||||
# Hide symbols not explicitly tagged for export from the shared library
|
||||
target_compile_options(glfw PRIVATE "-fvisibility=hidden")
|
||||
endif()
|
||||
|
||||
target_compile_definitions(glfw INTERFACE GLFW_DLL)
|
||||
target_link_libraries(glfw PRIVATE ${glfw_LIBRARIES})
|
||||
else()
|
||||
target_link_libraries(glfw INTERFACE ${glfw_LIBRARIES})
|
||||
@ -155,7 +162,7 @@ if (GLFW_INSTALL)
|
||||
install(TARGETS glfw
|
||||
EXPORT glfwTargets
|
||||
RUNTIME DESTINATION "bin"
|
||||
ARCHIVE DESTINATION "lib${LIB_SUFFIX}"
|
||||
LIBRARY DESTINATION "lib${LIB_SUFFIX}")
|
||||
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}")
|
||||
endif()
|
||||
|
||||
|
252
src/cocoa_init.m
252
src/cocoa_init.m
@ -1,7 +1,7 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 macOS - www.glfw.org
|
||||
// GLFW 3.4 macOS - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -23,10 +23,14 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
#include <sys/param.h> // For MAXPATHLEN
|
||||
|
||||
// Needed for _NSGetProgname
|
||||
#include <crt_externs.h>
|
||||
|
||||
// Change to our application bundle's resources directory, if present
|
||||
//
|
||||
@ -64,6 +68,111 @@ static void changeToResourcesDirectory(void)
|
||||
chdir(resourcesPath);
|
||||
}
|
||||
|
||||
// Set up the menu bar (manually)
|
||||
// This is nasty, nasty stuff -- calls to undocumented semi-private APIs that
|
||||
// could go away at any moment, lots of stuff that really should be
|
||||
// localize(d|able), etc. Add a nib to save us this horror.
|
||||
//
|
||||
static void createMenuBar(void)
|
||||
{
|
||||
size_t i;
|
||||
NSString* appName = nil;
|
||||
NSDictionary* bundleInfo = [[NSBundle mainBundle] infoDictionary];
|
||||
NSString* nameKeys[] =
|
||||
{
|
||||
@"CFBundleDisplayName",
|
||||
@"CFBundleName",
|
||||
@"CFBundleExecutable",
|
||||
};
|
||||
|
||||
// Try to figure out what the calling application is called
|
||||
|
||||
for (i = 0; i < sizeof(nameKeys) / sizeof(nameKeys[0]); i++)
|
||||
{
|
||||
id name = bundleInfo[nameKeys[i]];
|
||||
if (name &&
|
||||
[name isKindOfClass:[NSString class]] &&
|
||||
![name isEqualToString:@""])
|
||||
{
|
||||
appName = name;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!appName)
|
||||
{
|
||||
char** progname = _NSGetProgname();
|
||||
if (progname && *progname)
|
||||
appName = @(*progname);
|
||||
else
|
||||
appName = @"GLFW Application";
|
||||
}
|
||||
|
||||
NSMenu* bar = [[NSMenu alloc] init];
|
||||
[NSApp setMainMenu:bar];
|
||||
|
||||
NSMenuItem* appMenuItem =
|
||||
[bar addItemWithTitle:@"" action:NULL keyEquivalent:@""];
|
||||
NSMenu* appMenu = [[NSMenu alloc] init];
|
||||
[appMenuItem setSubmenu:appMenu];
|
||||
|
||||
[appMenu addItemWithTitle:[NSString stringWithFormat:@"About %@", appName]
|
||||
action:@selector(orderFrontStandardAboutPanel:)
|
||||
keyEquivalent:@""];
|
||||
[appMenu addItem:[NSMenuItem separatorItem]];
|
||||
NSMenu* servicesMenu = [[NSMenu alloc] init];
|
||||
[NSApp setServicesMenu:servicesMenu];
|
||||
[[appMenu addItemWithTitle:@"Services"
|
||||
action:NULL
|
||||
keyEquivalent:@""] setSubmenu:servicesMenu];
|
||||
[servicesMenu release];
|
||||
[appMenu addItem:[NSMenuItem separatorItem]];
|
||||
[appMenu addItemWithTitle:[NSString stringWithFormat:@"Hide %@", appName]
|
||||
action:@selector(hide:)
|
||||
keyEquivalent:@"h"];
|
||||
[[appMenu addItemWithTitle:@"Hide Others"
|
||||
action:@selector(hideOtherApplications:)
|
||||
keyEquivalent:@"h"]
|
||||
setKeyEquivalentModifierMask:NSEventModifierFlagOption | NSEventModifierFlagCommand];
|
||||
[appMenu addItemWithTitle:@"Show All"
|
||||
action:@selector(unhideAllApplications:)
|
||||
keyEquivalent:@""];
|
||||
[appMenu addItem:[NSMenuItem separatorItem]];
|
||||
[appMenu addItemWithTitle:[NSString stringWithFormat:@"Quit %@", appName]
|
||||
action:@selector(terminate:)
|
||||
keyEquivalent:@"q"];
|
||||
|
||||
NSMenuItem* windowMenuItem =
|
||||
[bar addItemWithTitle:@"" action:NULL keyEquivalent:@""];
|
||||
[bar release];
|
||||
NSMenu* windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
|
||||
[NSApp setWindowsMenu:windowMenu];
|
||||
[windowMenuItem setSubmenu:windowMenu];
|
||||
|
||||
[windowMenu addItemWithTitle:@"Minimize"
|
||||
action:@selector(performMiniaturize:)
|
||||
keyEquivalent:@"m"];
|
||||
[windowMenu addItemWithTitle:@"Zoom"
|
||||
action:@selector(performZoom:)
|
||||
keyEquivalent:@""];
|
||||
[windowMenu addItem:[NSMenuItem separatorItem]];
|
||||
[windowMenu addItemWithTitle:@"Bring All to Front"
|
||||
action:@selector(arrangeInFront:)
|
||||
keyEquivalent:@""];
|
||||
|
||||
// TODO: Make this appear at the bottom of the menu (for consistency)
|
||||
[windowMenu addItem:[NSMenuItem separatorItem]];
|
||||
[[windowMenu addItemWithTitle:@"Enter Full Screen"
|
||||
action:@selector(toggleFullScreen:)
|
||||
keyEquivalent:@"f"]
|
||||
setKeyEquivalentModifierMask:NSEventModifierFlagControl | NSEventModifierFlagCommand];
|
||||
|
||||
// Prior to Snow Leopard, we need to use this oddly-named semi-private API
|
||||
// to get the application menu working properly.
|
||||
SEL setAppleMenuSelector = NSSelectorFromString(@"setAppleMenu:");
|
||||
[NSApp performSelector:setAppleMenuSelector withObject:appMenu];
|
||||
}
|
||||
|
||||
// Create key code translation tables
|
||||
//
|
||||
static void createKeyTables(void)
|
||||
@ -271,18 +380,89 @@ static GLFWbool initializeTIS(void)
|
||||
return updateUnicodeDataNS();
|
||||
}
|
||||
|
||||
@interface GLFWLayoutListener : NSObject
|
||||
@interface GLFWHelper : NSObject
|
||||
@end
|
||||
|
||||
@implementation GLFWLayoutListener
|
||||
@implementation GLFWHelper
|
||||
|
||||
- (void)selectedKeyboardInputSourceChanged:(NSObject* )object
|
||||
{
|
||||
updateUnicodeDataNS();
|
||||
}
|
||||
|
||||
- (void)doNothing:(id)object
|
||||
{
|
||||
}
|
||||
|
||||
@end // GLFWHelper
|
||||
|
||||
@interface GLFWApplicationDelegate : NSObject <NSApplicationDelegate>
|
||||
@end
|
||||
|
||||
@implementation GLFWApplicationDelegate
|
||||
|
||||
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
|
||||
{
|
||||
_GLFWwindow* window;
|
||||
|
||||
for (window = _glfw.windowListHead; window; window = window->next)
|
||||
_glfwInputWindowCloseRequest(window);
|
||||
|
||||
return NSTerminateCancel;
|
||||
}
|
||||
|
||||
- (void)applicationDidChangeScreenParameters:(NSNotification *) notification
|
||||
{
|
||||
_GLFWwindow* window;
|
||||
|
||||
for (window = _glfw.windowListHead; window; window = window->next)
|
||||
{
|
||||
if (window->context.client != GLFW_NO_API)
|
||||
[window->context.nsgl.object update];
|
||||
}
|
||||
|
||||
_glfwPollMonitorsNS();
|
||||
}
|
||||
|
||||
- (void)applicationWillFinishLaunching:(NSNotification *)notification
|
||||
{
|
||||
if (_glfw.hints.init.ns.menubar)
|
||||
{
|
||||
// In case we are unbundled, make us a proper UI application
|
||||
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
||||
|
||||
// Menu bar setup must go between sharedApplication above and
|
||||
// finishLaunching below, in order to properly emulate the behavior
|
||||
// of NSApplicationMain
|
||||
|
||||
if ([[NSBundle mainBundle] pathForResource:@"MainMenu" ofType:@"nib"])
|
||||
{
|
||||
[[NSBundle mainBundle] loadNibNamed:@"MainMenu"
|
||||
owner:NSApp
|
||||
topLevelObjects:&_glfw.ns.nibObjects];
|
||||
}
|
||||
else
|
||||
createMenuBar();
|
||||
}
|
||||
}
|
||||
|
||||
- (void)applicationDidFinishLaunching:(NSNotification *)notification
|
||||
{
|
||||
[NSApp stop:nil];
|
||||
|
||||
_glfwPlatformPostEmptyEvent();
|
||||
}
|
||||
|
||||
- (void)applicationDidHide:(NSNotification *)notification
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < _glfw.monitorCount; i++)
|
||||
_glfwRestoreVideoModeNS(_glfw.monitors[i]);
|
||||
}
|
||||
|
||||
@end // GLFWApplicationDelegate
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
@ -290,14 +470,50 @@ static GLFWbool initializeTIS(void)
|
||||
|
||||
int _glfwPlatformInit(void)
|
||||
{
|
||||
_glfw.ns.autoreleasePool = [[NSAutoreleasePool alloc] init];
|
||||
@autoreleasepool {
|
||||
|
||||
_glfw.ns.helper = [[GLFWHelper alloc] init];
|
||||
|
||||
[NSThread detachNewThreadSelector:@selector(doNothing:)
|
||||
toTarget:_glfw.ns.helper
|
||||
withObject:nil];
|
||||
|
||||
if (NSApp)
|
||||
_glfw.ns.finishedLaunching = GLFW_TRUE;
|
||||
|
||||
[NSApplication sharedApplication];
|
||||
|
||||
_glfw.ns.delegate = [[GLFWApplicationDelegate alloc] init];
|
||||
if (_glfw.ns.delegate == nil)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Failed to create application delegate");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
[NSApp setDelegate:_glfw.ns.delegate];
|
||||
|
||||
NSEvent* (^block)(NSEvent*) = ^ NSEvent* (NSEvent* event)
|
||||
{
|
||||
if ([event modifierFlags] & NSEventModifierFlagCommand)
|
||||
[[NSApp keyWindow] sendEvent:event];
|
||||
|
||||
return event;
|
||||
};
|
||||
|
||||
_glfw.ns.keyUpMonitor =
|
||||
[NSEvent addLocalMonitorForEventsMatchingMask:NSEventMaskKeyUp
|
||||
handler:block];
|
||||
|
||||
if (_glfw.hints.init.ns.chdir)
|
||||
changeToResourcesDirectory();
|
||||
|
||||
_glfw.ns.listener = [[GLFWLayoutListener alloc] init];
|
||||
// Press and Hold prevents some keys from emitting repeated characters
|
||||
NSDictionary* defaults = @{@"ApplePressAndHoldEnabled":@NO};
|
||||
[[NSUserDefaults standardUserDefaults] registerDefaults:defaults];
|
||||
|
||||
[[NSNotificationCenter defaultCenter]
|
||||
addObserver:_glfw.ns.listener
|
||||
addObserver:_glfw.ns.helper
|
||||
selector:@selector(selectedKeyboardInputSourceChanged:)
|
||||
name:NSTextInputContextKeyboardSelectionDidChangeNotification
|
||||
object:nil];
|
||||
@ -318,10 +534,14 @@ int _glfwPlatformInit(void)
|
||||
|
||||
_glfwPollMonitorsNS();
|
||||
return GLFW_TRUE;
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
void _glfwPlatformTerminate(void)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (_glfw.ns.inputSource)
|
||||
{
|
||||
CFRelease(_glfw.ns.inputSource);
|
||||
@ -342,30 +562,32 @@ void _glfwPlatformTerminate(void)
|
||||
_glfw.ns.delegate = nil;
|
||||
}
|
||||
|
||||
if (_glfw.ns.listener)
|
||||
if (_glfw.ns.helper)
|
||||
{
|
||||
[[NSNotificationCenter defaultCenter]
|
||||
removeObserver:_glfw.ns.listener
|
||||
removeObserver:_glfw.ns.helper
|
||||
name:NSTextInputContextKeyboardSelectionDidChangeNotification
|
||||
object:nil];
|
||||
[[NSNotificationCenter defaultCenter]
|
||||
removeObserver:_glfw.ns.listener];
|
||||
[_glfw.ns.listener release];
|
||||
_glfw.ns.listener = nil;
|
||||
removeObserver:_glfw.ns.helper];
|
||||
[_glfw.ns.helper release];
|
||||
_glfw.ns.helper = nil;
|
||||
}
|
||||
|
||||
if (_glfw.ns.keyUpMonitor)
|
||||
[NSEvent removeMonitor:_glfw.ns.keyUpMonitor];
|
||||
|
||||
free(_glfw.ns.clipboardString);
|
||||
|
||||
_glfwTerminateNSGL();
|
||||
_glfwTerminateJoysticksNS();
|
||||
|
||||
[_glfw.ns.autoreleasePool release];
|
||||
_glfw.ns.autoreleasePool = nil;
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
const char* _glfwPlatformGetVersionString(void)
|
||||
{
|
||||
return _GLFW_VERSION_NUMBER " Cocoa NSGL"
|
||||
return _GLFW_VERSION_NUMBER " Cocoa NSGL EGL OSMesa"
|
||||
#if defined(_GLFW_BUILD_DLL)
|
||||
" dynamic"
|
||||
#endif
|
||||
|
@ -1,7 +1,7 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Cocoa - www.glfw.org
|
||||
// GLFW 3.4 Cocoa - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -1,7 +1,7 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Cocoa - www.glfw.org
|
||||
// GLFW 3.4 Cocoa - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2012 Torsten Walluhn <tw@mad-cad.net>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@ -220,9 +222,31 @@ static void matchCallback(void* context,
|
||||
case kHIDUsage_GD_Hatswitch:
|
||||
target = hats;
|
||||
break;
|
||||
case kHIDUsage_GD_DPadUp:
|
||||
case kHIDUsage_GD_DPadRight:
|
||||
case kHIDUsage_GD_DPadDown:
|
||||
case kHIDUsage_GD_DPadLeft:
|
||||
case kHIDUsage_GD_SystemMainMenu:
|
||||
case kHIDUsage_GD_Select:
|
||||
case kHIDUsage_GD_Start:
|
||||
target = buttons;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (page == kHIDPage_Button)
|
||||
else if (page == kHIDPage_Simulation)
|
||||
{
|
||||
switch (usage)
|
||||
{
|
||||
case kHIDUsage_Sim_Accelerator:
|
||||
case kHIDUsage_Sim_Brake:
|
||||
case kHIDUsage_Sim_Throttle:
|
||||
case kHIDUsage_Sim_Rudder:
|
||||
case kHIDUsage_Sim_Steering:
|
||||
target = axes;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (page == kHIDPage_Button || page == kHIDPage_Consumer)
|
||||
target = buttons;
|
||||
|
||||
if (target)
|
||||
@ -397,12 +421,12 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
||||
if (raw > axis->maximum)
|
||||
axis->maximum = raw;
|
||||
|
||||
const long delta = axis->maximum - axis->minimum;
|
||||
if (delta == 0)
|
||||
const long size = axis->maximum - axis->minimum;
|
||||
if (size == 0)
|
||||
_glfwInputJoystickAxis(js, (int) i, 0.f);
|
||||
else
|
||||
{
|
||||
const float value = (2.f * (raw - axis->minimum) / delta) - 1.f;
|
||||
const float value = (2.f * (raw - axis->minimum) / size) - 1.f;
|
||||
_glfwInputJoystickAxis(js, (int) i, value);
|
||||
}
|
||||
}
|
||||
@ -417,7 +441,8 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
||||
_GLFWjoyelementNS* button = (_GLFWjoyelementNS*)
|
||||
CFArrayGetValueAtIndex(js->ns.buttons, i);
|
||||
const char value = getElementValue(js, button) - button->minimum;
|
||||
_glfwInputJoystickButton(js, (int) i, value);
|
||||
const int state = (value > 0) ? GLFW_PRESS : GLFW_RELEASE;
|
||||
_glfwInputJoystickButton(js, (int) i, state);
|
||||
}
|
||||
|
||||
for (i = 0; i < CFArrayGetCount(js->ns.hats); i++)
|
||||
@ -454,7 +479,7 @@ void _glfwPlatformUpdateGamepadGUID(char* guid)
|
||||
(strncmp(guid + 20, "000000000000", 12) == 0))
|
||||
{
|
||||
char original[33];
|
||||
strcpy(original, guid);
|
||||
strncpy(original, guid, sizeof(original) - 1);
|
||||
sprintf(guid, "03000000%.4s0000%.4s000000000000",
|
||||
original, original + 16);
|
||||
}
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 macOS - www.glfw.org
|
||||
// GLFW 3.4 macOS - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -24,15 +24,16 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <limits.h>
|
||||
#include <math.h>
|
||||
|
||||
#include <IOKit/graphics/IOGraphicsLib.h>
|
||||
#include <CoreVideo/CVBase.h>
|
||||
#include <CoreVideo/CVDisplayLink.h>
|
||||
#include <ApplicationServices/ApplicationServices.h>
|
||||
|
||||
|
||||
@ -148,7 +149,7 @@ static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
|
||||
GLFWvidmode result;
|
||||
result.width = (int) CGDisplayModeGetWidth(mode);
|
||||
result.height = (int) CGDisplayModeGetHeight(mode);
|
||||
result.refreshRate = (int) CGDisplayModeGetRefreshRate(mode);
|
||||
result.refreshRate = (int) round(CGDisplayModeGetRefreshRate(mode));
|
||||
|
||||
if (result.refreshRate == 0)
|
||||
{
|
||||
@ -212,6 +213,31 @@ static void endFadeReservation(CGDisplayFadeReservationToken token)
|
||||
}
|
||||
}
|
||||
|
||||
// Finds and caches the NSScreen corresponding to the specified monitor
|
||||
//
|
||||
static GLFWbool refreshMonitorScreen(_GLFWmonitor* monitor)
|
||||
{
|
||||
if (monitor->ns.screen)
|
||||
return GLFW_TRUE;
|
||||
|
||||
for (NSScreen* screen in [NSScreen screens])
|
||||
{
|
||||
NSNumber* displayID = [screen deviceDescription][@"NSScreenNumber"];
|
||||
|
||||
// HACK: Compare unit numbers instead of display IDs to work around
|
||||
// display replacement on machines with automatic graphics
|
||||
// switching
|
||||
if (monitor->ns.unitNumber == CGDisplayUnitNumber([displayID unsignedIntValue]))
|
||||
{
|
||||
monitor->ns.screen = screen;
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to find a screen for monitor");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
@ -221,18 +247,16 @@ static void endFadeReservation(CGDisplayFadeReservationToken token)
|
||||
//
|
||||
void _glfwPollMonitorsNS(void)
|
||||
{
|
||||
uint32_t i, j, displayCount, disconnectedCount;
|
||||
CGDirectDisplayID* displays;
|
||||
_GLFWmonitor** disconnected = NULL;
|
||||
|
||||
uint32_t displayCount;
|
||||
CGGetOnlineDisplayList(0, NULL, &displayCount);
|
||||
displays = calloc(displayCount, sizeof(CGDirectDisplayID));
|
||||
CGDirectDisplayID* displays = calloc(displayCount, sizeof(CGDirectDisplayID));
|
||||
CGGetOnlineDisplayList(displayCount, displays, &displayCount);
|
||||
|
||||
for (i = 0; i < _glfw.monitorCount; i++)
|
||||
for (uint32_t i = 0; i < _glfw.monitorCount; i++)
|
||||
_glfw.monitors[i]->ns.screen = nil;
|
||||
|
||||
disconnectedCount = _glfw.monitorCount;
|
||||
_GLFWmonitor** disconnected = NULL;
|
||||
uint32_t disconnectedCount = _glfw.monitorCount;
|
||||
if (disconnectedCount)
|
||||
{
|
||||
disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
|
||||
@ -241,19 +265,17 @@ void _glfwPollMonitorsNS(void)
|
||||
_glfw.monitorCount * sizeof(_GLFWmonitor*));
|
||||
}
|
||||
|
||||
for (i = 0; i < displayCount; i++)
|
||||
for (uint32_t i = 0; i < displayCount; i++)
|
||||
{
|
||||
_GLFWmonitor* monitor;
|
||||
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
|
||||
|
||||
if (CGDisplayIsAsleep(displays[i]))
|
||||
continue;
|
||||
|
||||
for (j = 0; j < disconnectedCount; j++)
|
||||
{
|
||||
// HACK: Compare unit numbers instead of display IDs to work around
|
||||
// display replacement on machines with automatic graphics
|
||||
// switching
|
||||
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
|
||||
for (uint32_t j = 0; j < disconnectedCount; j++)
|
||||
{
|
||||
if (disconnected[j] && disconnected[j]->ns.unitNumber == unitNumber)
|
||||
{
|
||||
disconnected[j] = NULL;
|
||||
@ -266,7 +288,7 @@ void _glfwPollMonitorsNS(void)
|
||||
if (!name)
|
||||
name = _glfw_strdup("Unknown");
|
||||
|
||||
monitor = _glfwAllocMonitor(name, size.width, size.height);
|
||||
_GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height);
|
||||
monitor->ns.displayID = displays[i];
|
||||
monitor->ns.unitNumber = unitNumber;
|
||||
|
||||
@ -275,7 +297,7 @@ void _glfwPollMonitorsNS(void)
|
||||
_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
|
||||
}
|
||||
|
||||
for (i = 0; i < disconnectedCount; i++)
|
||||
for (uint32_t i = 0; i < disconnectedCount; i++)
|
||||
{
|
||||
if (disconnected[i])
|
||||
_glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
|
||||
@ -289,24 +311,21 @@ void _glfwPollMonitorsNS(void)
|
||||
//
|
||||
void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
||||
{
|
||||
CFArrayRef modes;
|
||||
CFIndex count, i;
|
||||
CVDisplayLinkRef link;
|
||||
CGDisplayModeRef native = NULL;
|
||||
GLFWvidmode current;
|
||||
const GLFWvidmode* best;
|
||||
|
||||
best = _glfwChooseVideoMode(monitor, desired);
|
||||
_glfwPlatformGetVideoMode(monitor, ¤t);
|
||||
|
||||
const GLFWvidmode* best = _glfwChooseVideoMode(monitor, desired);
|
||||
if (_glfwCompareVideoModes(¤t, best) == 0)
|
||||
return;
|
||||
|
||||
CVDisplayLinkRef link;
|
||||
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
|
||||
|
||||
modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
||||
count = CFArrayGetCount(modes);
|
||||
CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
||||
const CFIndex count = CFArrayGetCount(modes);
|
||||
CGDisplayModeRef native = NULL;
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
for (CFIndex i = 0; i < count; i++)
|
||||
{
|
||||
CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
|
||||
if (!modeIsGood(dm))
|
||||
@ -361,46 +380,25 @@ void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
|
||||
|
||||
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
const CGRect bounds = CGDisplayBounds(monitor->ns.displayID);
|
||||
|
||||
if (xpos)
|
||||
*xpos = (int) bounds.origin.x;
|
||||
if (ypos)
|
||||
*ypos = (int) bounds.origin.y;
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
|
||||
float* xscale, float* yscale)
|
||||
{
|
||||
if (!monitor->ns.screen)
|
||||
{
|
||||
NSUInteger i;
|
||||
NSArray* screens = [NSScreen screens];
|
||||
@autoreleasepool {
|
||||
|
||||
for (i = 0; i < [screens count]; i++)
|
||||
{
|
||||
NSScreen* screen = [screens objectAtIndex:i];
|
||||
NSNumber* displayID =
|
||||
[[screen deviceDescription] objectForKey:@"NSScreenNumber"];
|
||||
|
||||
// HACK: Compare unit numbers instead of display IDs to work around
|
||||
// display replacement on machines with automatic graphics
|
||||
// switching
|
||||
if (monitor->ns.unitNumber ==
|
||||
CGDisplayUnitNumber([displayID unsignedIntValue]))
|
||||
{
|
||||
monitor->ns.screen = screen;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (i == [screens count])
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Failed to find a screen for monitor");
|
||||
if (!refreshMonitorScreen(monitor))
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
const NSRect points = [monitor->ns.screen frame];
|
||||
const NSRect pixels = [monitor->ns.screen convertRectToBacking:points];
|
||||
@ -409,30 +407,54 @@ void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
|
||||
*xscale = (float) (pixels.size.width / points.size.width);
|
||||
if (yscale)
|
||||
*yscale = (float) (pixels.size.height / points.size.height);
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
|
||||
int* xpos, int* ypos,
|
||||
int* width, int* height)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!refreshMonitorScreen(monitor))
|
||||
return;
|
||||
|
||||
const NSRect frameRect = [monitor->ns.screen visibleFrame];
|
||||
|
||||
if (xpos)
|
||||
*xpos = frameRect.origin.x;
|
||||
if (ypos)
|
||||
*ypos = _glfwTransformYNS(frameRect.origin.y + frameRect.size.height - 1);
|
||||
if (width)
|
||||
*width = frameRect.size.width;
|
||||
if (height)
|
||||
*height = frameRect.size.height;
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
{
|
||||
CFArrayRef modes;
|
||||
CFIndex found, i, j;
|
||||
GLFWvidmode* result;
|
||||
CVDisplayLinkRef link;
|
||||
@autoreleasepool {
|
||||
|
||||
*count = 0;
|
||||
|
||||
CVDisplayLinkRef link;
|
||||
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
|
||||
|
||||
modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
||||
found = CFArrayGetCount(modes);
|
||||
result = calloc(found, sizeof(GLFWvidmode));
|
||||
CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
||||
const CFIndex found = CFArrayGetCount(modes);
|
||||
GLFWvidmode* result = calloc(found, sizeof(GLFWvidmode));
|
||||
|
||||
for (i = 0; i < found; i++)
|
||||
for (CFIndex i = 0; i < found; i++)
|
||||
{
|
||||
CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
|
||||
if (!modeIsGood(dm))
|
||||
continue;
|
||||
|
||||
const GLFWvidmode mode = vidmodeFromCGDisplayMode(dm, link);
|
||||
CFIndex j;
|
||||
|
||||
for (j = 0; j < *count; j++)
|
||||
{
|
||||
@ -451,25 +473,31 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
CFRelease(modes);
|
||||
CVDisplayLinkRelease(link);
|
||||
return result;
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode)
|
||||
{
|
||||
CGDisplayModeRef displayMode;
|
||||
CVDisplayLinkRef link;
|
||||
@autoreleasepool {
|
||||
|
||||
CVDisplayLinkRef link;
|
||||
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
|
||||
|
||||
displayMode = CGDisplayCopyDisplayMode(monitor->ns.displayID);
|
||||
*mode = vidmodeFromCGDisplayMode(displayMode, link);
|
||||
CGDisplayModeRelease(displayMode);
|
||||
CGDisplayModeRef native = CGDisplayCopyDisplayMode(monitor->ns.displayID);
|
||||
*mode = vidmodeFromCGDisplayMode(native, link);
|
||||
CGDisplayModeRelease(native);
|
||||
|
||||
CVDisplayLinkRelease(link);
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
{
|
||||
uint32_t i, size = CGDisplayGammaTableCapacity(monitor->ns.displayID);
|
||||
@autoreleasepool {
|
||||
|
||||
uint32_t size = CGDisplayGammaTableCapacity(monitor->ns.displayID);
|
||||
CGGammaValue* values = calloc(size * 3, sizeof(CGGammaValue));
|
||||
|
||||
CGGetDisplayTransferByTable(monitor->ns.displayID,
|
||||
@ -481,7 +509,7 @@ void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
|
||||
_glfwAllocGammaArrays(ramp, size);
|
||||
|
||||
for (i = 0; i < size; i++)
|
||||
for (uint32_t i = 0; i < size; i++)
|
||||
{
|
||||
ramp->red[i] = (unsigned short) (values[i] * 65535);
|
||||
ramp->green[i] = (unsigned short) (values[i + size] * 65535);
|
||||
@ -489,14 +517,18 @@ void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
}
|
||||
|
||||
free(values);
|
||||
return GLFW_TRUE;
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
||||
{
|
||||
int i;
|
||||
@autoreleasepool {
|
||||
|
||||
CGGammaValue* values = calloc(ramp->size * 3, sizeof(CGGammaValue));
|
||||
|
||||
for (i = 0; i < ramp->size; i++)
|
||||
for (int i = 0; i < ramp->size; i++)
|
||||
{
|
||||
values[i] = ramp->red[i] / 65535.f;
|
||||
values[i + ramp->size] = ramp->green[i] / 65535.f;
|
||||
@ -510,6 +542,8 @@ void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
||||
values + ramp->size * 2);
|
||||
|
||||
free(values);
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 macOS - www.glfw.org
|
||||
// GLFW 3.4 macOS - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -28,12 +28,37 @@
|
||||
#include <dlfcn.h>
|
||||
|
||||
#include <Carbon/Carbon.h>
|
||||
#include <CoreVideo/CVBase.h>
|
||||
#include <CoreVideo/CVDisplayLink.h>
|
||||
|
||||
// NOTE: All of NSGL was deprecated in the 10.14 SDK
|
||||
// This disables the pointless warnings for every symbol we use
|
||||
#define GL_SILENCE_DEPRECATION
|
||||
|
||||
#if defined(__OBJC__)
|
||||
#import <Cocoa/Cocoa.h>
|
||||
#else
|
||||
typedef void* id;
|
||||
#endif
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200
|
||||
#define NSBitmapFormatAlphaNonpremultiplied NSAlphaNonpremultipliedBitmapFormat
|
||||
#define NSEventMaskAny NSAnyEventMask
|
||||
#define NSEventMaskKeyUp NSKeyUpMask
|
||||
#define NSEventModifierFlagCapsLock NSAlphaShiftKeyMask
|
||||
#define NSEventModifierFlagCommand NSCommandKeyMask
|
||||
#define NSEventModifierFlagControl NSControlKeyMask
|
||||
#define NSEventModifierFlagDeviceIndependentFlagsMask NSDeviceIndependentModifierFlagsMask
|
||||
#define NSEventModifierFlagOption NSAlternateKeyMask
|
||||
#define NSEventModifierFlagShift NSShiftKeyMask
|
||||
#define NSEventTypeApplicationDefined NSApplicationDefined
|
||||
#define NSWindowStyleMaskBorderless NSBorderlessWindowMask
|
||||
#define NSWindowStyleMaskClosable NSClosableWindowMask
|
||||
#define NSWindowStyleMaskMiniaturizable NSMiniaturizableWindowMask
|
||||
#define NSWindowStyleMaskResizable NSResizableWindowMask
|
||||
#define NSWindowStyleMaskTitled NSTitledWindowMask
|
||||
#endif
|
||||
|
||||
typedef VkFlags VkMacOSSurfaceCreateFlagsMVK;
|
||||
|
||||
typedef struct VkMacOSSurfaceCreateInfoMVK
|
||||
@ -85,6 +110,7 @@ typedef struct _GLFWwindowNS
|
||||
id layer;
|
||||
|
||||
GLFWbool maximized;
|
||||
GLFWbool retina;
|
||||
|
||||
// Cached window properties to filter out duplicate events
|
||||
int width, height;
|
||||
@ -104,12 +130,14 @@ typedef struct _GLFWlibraryNS
|
||||
{
|
||||
CGEventSourceRef eventSource;
|
||||
id delegate;
|
||||
id autoreleasePool;
|
||||
GLFWbool finishedLaunching;
|
||||
GLFWbool cursorHidden;
|
||||
TISInputSourceRef inputSource;
|
||||
IOHIDManagerRef hidManager;
|
||||
id unicodeData;
|
||||
id listener;
|
||||
id helper;
|
||||
id keyUpMonitor;
|
||||
id nibObjects;
|
||||
|
||||
char keyName[64];
|
||||
short int keycodes[256];
|
||||
@ -165,3 +193,5 @@ void _glfwPollMonitorsNS(void);
|
||||
void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired);
|
||||
void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor);
|
||||
|
||||
float _glfwTransformYNS(float y);
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 macOS - www.glfw.org
|
||||
// GLFW 3.4 macOS - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
@ -23,6 +23,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@ -358,7 +360,7 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
|
||||
window->context.source = ctxconfig->source;
|
||||
window->context.client = GLFW_OPENGL_API;
|
||||
|
||||
previous = _glfwPlatformGetTls(&_glfw.contextSlot);;
|
||||
previous = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
glfwMakeContextCurrent((GLFWwindow*) window);
|
||||
|
||||
window->context.GetIntegerv = (PFNGLGETINTEGERVPROC)
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 EGL - www.glfw.org
|
||||
// GLFW 3.4 EGL - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@ -446,7 +448,7 @@ void _glfwTerminateEGL(void)
|
||||
|
||||
#define setAttrib(a, v) \
|
||||
{ \
|
||||
assert((size_t) (index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
|
||||
assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
|
||||
attribs[index++] = a; \
|
||||
attribs[index++] = v; \
|
||||
}
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 EGL - www.glfw.org
|
||||
// GLFW 3.4 EGL - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -1,11 +1,11 @@
|
||||
prefix=@CMAKE_INSTALL_PREFIX@
|
||||
exec_prefix=${prefix}
|
||||
includedir=${prefix}/include
|
||||
libdir=${exec_prefix}/lib@LIB_SUFFIX@
|
||||
includedir=@CMAKE_INSTALL_FULL_INCLUDEDIR@
|
||||
libdir=@CMAKE_INSTALL_FULL_LIBDIR@
|
||||
|
||||
Name: GLFW
|
||||
Description: A multi-platform library for OpenGL, window and input
|
||||
Version: @GLFW_VERSION_FULL@
|
||||
Version: @GLFW_VERSION@
|
||||
URL: https://www.glfw.org/
|
||||
Requires.private: @GLFW_PKG_DEPS@
|
||||
Libs: -L${libdir} -l@GLFW_LIB_NAME@
|
||||
|
@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2010-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 GLX - www.glfw.org
|
||||
// GLFW 3.4 GLX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@ -226,8 +228,6 @@ static GLFWglproc getProcAddressGLX(const char* procname)
|
||||
return _glfw_dlsym(_glfw.glx.handle, procname);
|
||||
}
|
||||
|
||||
// Destroy the OpenGL context
|
||||
//
|
||||
static void destroyContextGLX(_GLFWwindow* window)
|
||||
{
|
||||
if (window->context.glx.window)
|
||||
@ -435,7 +435,7 @@ void _glfwTerminateGLX(void)
|
||||
|
||||
#define setAttrib(a, v) \
|
||||
{ \
|
||||
assert((size_t) (index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
|
||||
assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
|
||||
attribs[index++] = a; \
|
||||
attribs[index++] = v; \
|
||||
}
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 GLX - www.glfw.org
|
||||
// GLFW 3.4 GLX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
|
30
src/init.c
30
src/init.c
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
#include "mappings.h"
|
||||
@ -119,6 +121,30 @@ char* _glfw_strdup(const char* source)
|
||||
return result;
|
||||
}
|
||||
|
||||
float _glfw_fminf(float a, float b)
|
||||
{
|
||||
if (a != a)
|
||||
return b;
|
||||
else if (b != b)
|
||||
return a;
|
||||
else if (a < b)
|
||||
return a;
|
||||
else
|
||||
return b;
|
||||
}
|
||||
|
||||
float _glfw_fmaxf(float a, float b)
|
||||
{
|
||||
if (a != a)
|
||||
return b;
|
||||
else if (b != b)
|
||||
return a;
|
||||
else if (a > b)
|
||||
return a;
|
||||
else
|
||||
return b;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW event API //////
|
||||
|
67
src/input.c
67
src/input.c
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@ -333,7 +335,7 @@ void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods)
|
||||
}
|
||||
|
||||
// Notifies shared code of a cursor motion event
|
||||
// The position is specified in client-area relative screen coordinates
|
||||
// The position is specified in content area relative screen coordinates
|
||||
//
|
||||
void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos)
|
||||
{
|
||||
@ -430,13 +432,13 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
js->present = GLFW_TRUE;
|
||||
js->name = _glfw_strdup(name);
|
||||
js->axes = calloc(axisCount, sizeof(float));
|
||||
js->buttons = calloc(buttonCount + hatCount * 4, 1);
|
||||
js->buttons = calloc(buttonCount + (size_t) hatCount * 4, 1);
|
||||
js->hats = calloc(hatCount, 1);
|
||||
js->axisCount = axisCount;
|
||||
js->buttonCount = buttonCount;
|
||||
js->hatCount = hatCount;
|
||||
|
||||
strcpy(js->guid, guid);
|
||||
strncpy(js->guid, guid, sizeof(js->guid) - 1);
|
||||
js->mapping = findValidMapping(js);
|
||||
|
||||
return js;
|
||||
@ -453,6 +455,16 @@ void _glfwFreeJoystick(_GLFWjoystick* js)
|
||||
memset(js, 0, sizeof(_GLFWjoystick));
|
||||
}
|
||||
|
||||
// Center the cursor in the content area of the specified window
|
||||
//
|
||||
void _glfwCenterCursorInContentArea(_GLFWwindow* window)
|
||||
{
|
||||
int width, height;
|
||||
|
||||
_glfwPlatformGetWindowSize(window, &width, &height);
|
||||
_glfwPlatformSetCursorPos(window, width / 2.0, height / 2.0);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW public API //////
|
||||
@ -475,6 +487,8 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* handle, int mode)
|
||||
return window->stickyMouseButtons;
|
||||
case GLFW_LOCK_KEY_MODS:
|
||||
return window->lockKeyMods;
|
||||
case GLFW_RAW_MOUSE_MOTION:
|
||||
return window->rawMouseMotion;
|
||||
}
|
||||
|
||||
_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
|
||||
@ -551,11 +565,35 @@ GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value)
|
||||
window->stickyMouseButtons = value;
|
||||
}
|
||||
else if (mode == GLFW_LOCK_KEY_MODS)
|
||||
{
|
||||
window->lockKeyMods = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
}
|
||||
else if (mode == GLFW_RAW_MOUSE_MOTION)
|
||||
{
|
||||
if (!_glfwPlatformRawMouseMotionSupported())
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Raw mouse motion is not supported on this system");
|
||||
return;
|
||||
}
|
||||
|
||||
value = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
if (window->rawMouseMotion == value)
|
||||
return;
|
||||
|
||||
window->rawMouseMotion = value;
|
||||
_glfwPlatformSetRawMouseMotion(window, value);
|
||||
}
|
||||
else
|
||||
_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
|
||||
}
|
||||
|
||||
GLFWAPI int glfwRawMouseMotionSupported(void)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
|
||||
return _glfwPlatformRawMouseMotionSupported();
|
||||
}
|
||||
|
||||
GLFWAPI const char* glfwGetKeyName(int key, int scancode)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
@ -1222,9 +1260,19 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state)
|
||||
if (e->type == _GLFW_JOYSTICK_AXIS)
|
||||
{
|
||||
const float value = js->axes[e->index] * e->axisScale + e->axisOffset;
|
||||
if (value > 0.f)
|
||||
// HACK: This should be baked into the value transform
|
||||
// TODO: Bake into transform when implementing output modifiers
|
||||
if (e->axisOffset < 0 || (e->axisOffset == 0 && e->axisScale > 0))
|
||||
{
|
||||
if (value >= 0.f)
|
||||
state->buttons[i] = GLFW_PRESS;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (value <= 0.f)
|
||||
state->buttons[i] = GLFW_PRESS;
|
||||
}
|
||||
}
|
||||
else if (e->type == _GLFW_JOYSTICK_HATBIT)
|
||||
{
|
||||
const unsigned int hat = e->index >> 4;
|
||||
@ -1242,7 +1290,7 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state)
|
||||
if (e->type == _GLFW_JOYSTICK_AXIS)
|
||||
{
|
||||
const float value = js->axes[e->index] * e->axisScale + e->axisOffset;
|
||||
state->axes[i] = fminf(fmaxf(value, -1.f), 1.f);
|
||||
state->axes[i] = _glfw_fminf(_glfw_fmaxf(value, -1.f), 1.f);
|
||||
}
|
||||
else if (e->type == _GLFW_JOYSTICK_HATBIT)
|
||||
{
|
||||
@ -1250,9 +1298,11 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state)
|
||||
const unsigned int bit = e->index & 0xf;
|
||||
if (js->hats[hat] & bit)
|
||||
state->axes[i] = 1.f;
|
||||
else
|
||||
state->axes[i] = -1.f;
|
||||
}
|
||||
else if (e->type == _GLFW_JOYSTICK_BUTTON)
|
||||
state->axes[i] = (float) js->buttons[e->index];
|
||||
state->axes[i] = js->buttons[e->index] * 2.f - 1.f;
|
||||
}
|
||||
|
||||
return GLFW_TRUE;
|
||||
@ -1304,4 +1354,3 @@ GLFWAPI uint64_t glfwGetTimerFrequency(void)
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(0);
|
||||
return _glfwPlatformGetTimerFrequency();
|
||||
}
|
||||
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -390,6 +390,7 @@ struct _GLFWwindow
|
||||
char keys[GLFW_KEY_LAST + 1];
|
||||
// Virtual cursor position when cursor is disabled
|
||||
double virtualCursorPosX, virtualCursorPosY;
|
||||
GLFWbool rawMouseMotion;
|
||||
|
||||
_GLFWcontext context;
|
||||
|
||||
@ -596,6 +597,8 @@ const char* _glfwPlatformGetVersionString(void);
|
||||
void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos);
|
||||
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos);
|
||||
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
|
||||
void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled);
|
||||
GLFWbool _glfwPlatformRawMouseMotionSupported(void);
|
||||
int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
|
||||
const GLFWimage* image, int xhot, int yhot);
|
||||
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape);
|
||||
@ -609,9 +612,10 @@ void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor);
|
||||
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos);
|
||||
void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
|
||||
float* xscale, float* yscale);
|
||||
void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor, int* xpos, int* ypos, int *width, int *height);
|
||||
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count);
|
||||
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode);
|
||||
void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
|
||||
GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
|
||||
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
|
||||
|
||||
void _glfwPlatformSetClipboardString(const char* string);
|
||||
@ -760,10 +764,13 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
int buttonCount,
|
||||
int hatCount);
|
||||
void _glfwFreeJoystick(_GLFWjoystick* js);
|
||||
void _glfwCenterCursorInContentArea(_GLFWwindow* window);
|
||||
|
||||
GLFWbool _glfwInitVulkan(int mode);
|
||||
void _glfwTerminateVulkan(void);
|
||||
const char* _glfwGetVulkanResultString(VkResult result);
|
||||
|
||||
char* _glfw_strdup(const char* source);
|
||||
float _glfw_fminf(float a, float b);
|
||||
float _glfw_fmaxf(float a, float b);
|
||||
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Linux - www.glfw.org
|
||||
// GLFW 3.4 Linux - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@ -104,9 +106,7 @@ static void handleAbsEvent(_GLFWjoystick* js, int code, int value)
|
||||
//
|
||||
static void pollAbsState(_GLFWjoystick* js)
|
||||
{
|
||||
int code;
|
||||
|
||||
for (code = 0; code < ABS_CNT; code++)
|
||||
for (int code = 0; code < ABS_CNT; code++)
|
||||
{
|
||||
if (js->linjs.absMap[code] < 0)
|
||||
continue;
|
||||
@ -126,18 +126,7 @@ static void pollAbsState(_GLFWjoystick* js)
|
||||
//
|
||||
static GLFWbool openJoystickDevice(const char* path)
|
||||
{
|
||||
int jid, code;
|
||||
char name[256] = "";
|
||||
char guid[33] = "";
|
||||
char evBits[(EV_CNT + 7) / 8] = {0};
|
||||
char keyBits[(KEY_CNT + 7) / 8] = {0};
|
||||
char absBits[(ABS_CNT + 7) / 8] = {0};
|
||||
int axisCount = 0, buttonCount = 0, hatCount = 0;
|
||||
struct input_id id;
|
||||
_GLFWjoystickLinux linjs = {0};
|
||||
_GLFWjoystick* js = NULL;
|
||||
|
||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
if (!_glfw.joysticks[jid].present)
|
||||
continue;
|
||||
@ -145,10 +134,16 @@ static GLFWbool openJoystickDevice(const char* path)
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
_GLFWjoystickLinux linjs = {0};
|
||||
linjs.fd = open(path, O_RDONLY | O_NONBLOCK);
|
||||
if (linjs.fd == -1)
|
||||
return GLFW_FALSE;
|
||||
|
||||
char evBits[(EV_CNT + 7) / 8] = {0};
|
||||
char keyBits[(KEY_CNT + 7) / 8] = {0};
|
||||
char absBits[(ABS_CNT + 7) / 8] = {0};
|
||||
struct input_id id;
|
||||
|
||||
if (ioctl(linjs.fd, EVIOCGBIT(0, sizeof(evBits)), evBits) < 0 ||
|
||||
ioctl(linjs.fd, EVIOCGBIT(EV_KEY, sizeof(keyBits)), keyBits) < 0 ||
|
||||
ioctl(linjs.fd, EVIOCGBIT(EV_ABS, sizeof(absBits)), absBits) < 0 ||
|
||||
@ -168,9 +163,13 @@ static GLFWbool openJoystickDevice(const char* path)
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
char name[256] = "";
|
||||
|
||||
if (ioctl(linjs.fd, EVIOCGNAME(sizeof(name)), name) < 0)
|
||||
strncpy(name, "Unknown", sizeof(name));
|
||||
|
||||
char guid[33] = "";
|
||||
|
||||
// Generate a joystick GUID that matches the SDL 2.0.5+ one
|
||||
if (id.vendor && id.product && id.version)
|
||||
{
|
||||
@ -189,7 +188,9 @@ static GLFWbool openJoystickDevice(const char* path)
|
||||
name[8], name[9], name[10]);
|
||||
}
|
||||
|
||||
for (code = BTN_MISC; code < KEY_CNT; code++)
|
||||
int axisCount = 0, buttonCount = 0, hatCount = 0;
|
||||
|
||||
for (int code = BTN_MISC; code < KEY_CNT; code++)
|
||||
{
|
||||
if (!isBitSet(code, keyBits))
|
||||
continue;
|
||||
@ -198,7 +199,7 @@ static GLFWbool openJoystickDevice(const char* path)
|
||||
buttonCount++;
|
||||
}
|
||||
|
||||
for (code = 0; code < ABS_CNT; code++)
|
||||
for (int code = 0; code < ABS_CNT; code++)
|
||||
{
|
||||
linjs.absMap[code] = -1;
|
||||
if (!isBitSet(code, absBits))
|
||||
@ -221,7 +222,8 @@ static GLFWbool openJoystickDevice(const char* path)
|
||||
}
|
||||
}
|
||||
|
||||
js = _glfwAllocJoystick(name, guid, axisCount, buttonCount, hatCount);
|
||||
_GLFWjoystick* js =
|
||||
_glfwAllocJoystick(name, guid, axisCount, buttonCount, hatCount);
|
||||
if (!js)
|
||||
{
|
||||
close(linjs.fd);
|
||||
@ -266,8 +268,6 @@ static int compareJoysticks(const void* fp, const void* sp)
|
||||
//
|
||||
GLFWbool _glfwInitJoysticksLinux(void)
|
||||
{
|
||||
DIR* dir;
|
||||
int count = 0;
|
||||
const char* dirname = "/dev/input";
|
||||
|
||||
_glfw.linjs.inotify = inotify_init1(IN_NONBLOCK | IN_CLOEXEC);
|
||||
@ -289,7 +289,9 @@ GLFWbool _glfwInitJoysticksLinux(void)
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
dir = opendir(dirname);
|
||||
int count = 0;
|
||||
|
||||
DIR* dir = opendir(dirname);
|
||||
if (dir)
|
||||
{
|
||||
struct dirent* entry;
|
||||
@ -344,12 +346,11 @@ void _glfwTerminateJoysticksLinux(void)
|
||||
|
||||
void _glfwDetectJoystickConnectionLinux(void)
|
||||
{
|
||||
ssize_t offset = 0;
|
||||
char buffer[16384];
|
||||
|
||||
if (_glfw.linjs.inotify <= 0)
|
||||
return;
|
||||
|
||||
ssize_t offset = 0;
|
||||
char buffer[16384];
|
||||
const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer));
|
||||
|
||||
while (size > offset)
|
||||
@ -369,9 +370,7 @@ void _glfwDetectJoystickConnectionLinux(void)
|
||||
openJoystickDevice(path);
|
||||
else if (e->mask & IN_DELETE)
|
||||
{
|
||||
int jid;
|
||||
|
||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
|
||||
{
|
||||
|
@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Linux - www.glfw.org
|
||||
// GLFW 3.4 Linux - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
|
||||
//
|
||||
|
@ -1,7 +1,7 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -1,7 +1,7 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@ -100,7 +102,7 @@ void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement)
|
||||
{
|
||||
memmove(_glfw.monitors + 1,
|
||||
_glfw.monitors,
|
||||
(_glfw.monitorCount - 1) * sizeof(_GLFWmonitor*));
|
||||
((size_t) _glfw.monitorCount - 1) * sizeof(_GLFWmonitor*));
|
||||
_glfw.monitors[0] = monitor;
|
||||
}
|
||||
else
|
||||
@ -130,7 +132,7 @@ void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement)
|
||||
_glfw.monitorCount--;
|
||||
memmove(_glfw.monitors + i,
|
||||
_glfw.monitors + i + 1,
|
||||
(_glfw.monitorCount - i) * sizeof(_GLFWmonitor*));
|
||||
((size_t) _glfw.monitorCount - i) * sizeof(_GLFWmonitor*));
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -330,6 +332,27 @@ GLFWAPI void glfwGetMonitorPos(GLFWmonitor* handle, int* xpos, int* ypos)
|
||||
_glfwPlatformGetMonitorPos(monitor, xpos, ypos);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwGetMonitorWorkarea(GLFWmonitor* handle,
|
||||
int* xpos, int* ypos,
|
||||
int* width, int* height)
|
||||
{
|
||||
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
|
||||
assert(monitor != NULL);
|
||||
|
||||
if (xpos)
|
||||
*xpos = 0;
|
||||
if (ypos)
|
||||
*ypos = 0;
|
||||
if (width)
|
||||
*width = 0;
|
||||
if (height)
|
||||
*height = 0;
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
_glfwPlatformGetMonitorWorkarea(monitor, xpos, ypos, width, height);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* handle, int* widthMM, int* heightMM)
|
||||
{
|
||||
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
|
||||
@ -427,12 +450,12 @@ GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* handle)
|
||||
|
||||
GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma)
|
||||
{
|
||||
int i;
|
||||
unsigned short values[256];
|
||||
unsigned int i;
|
||||
unsigned short* values;
|
||||
GLFWgammaramp ramp;
|
||||
const GLFWgammaramp* original;
|
||||
assert(handle != NULL);
|
||||
assert(gamma == gamma);
|
||||
assert(gamma >= 0.f);
|
||||
assert(gamma > 0.f);
|
||||
assert(gamma <= FLT_MAX);
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
@ -443,18 +466,22 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma)
|
||||
return;
|
||||
}
|
||||
|
||||
for (i = 0; i < 256; i++)
|
||||
original = glfwGetGammaRamp(handle);
|
||||
if (!original)
|
||||
return;
|
||||
|
||||
values = calloc(original->size, sizeof(unsigned short));
|
||||
|
||||
for (i = 0; i < original->size; i++)
|
||||
{
|
||||
float value;
|
||||
|
||||
// Calculate intensity
|
||||
value = i / 255.f;
|
||||
value = i / (float) (original->size - 1);
|
||||
// Apply gamma curve
|
||||
value = powf(value, 1.f / gamma) * 65535.f + 0.5f;
|
||||
|
||||
// Clamp to value range
|
||||
if (value > 65535.f)
|
||||
value = 65535.f;
|
||||
value = _glfw_fminf(value, 65535.f);
|
||||
|
||||
values[i] = (unsigned short) value;
|
||||
}
|
||||
@ -462,9 +489,10 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma)
|
||||
ramp.red = values;
|
||||
ramp.green = values;
|
||||
ramp.blue = values;
|
||||
ramp.size = 256;
|
||||
ramp.size = original->size;
|
||||
|
||||
glfwSetGammaRamp(handle, &ramp);
|
||||
free(values);
|
||||
}
|
||||
|
||||
GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* handle)
|
||||
@ -475,7 +503,8 @@ GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* handle)
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
_glfwFreeGammaArrays(&monitor->currentRamp);
|
||||
_glfwPlatformGetGammaRamp(monitor, &monitor->currentRamp);
|
||||
if (!_glfwPlatformGetGammaRamp(monitor, &monitor->currentRamp))
|
||||
return NULL;
|
||||
|
||||
return &monitor->currentRamp;
|
||||
}
|
||||
@ -501,7 +530,10 @@ GLFWAPI void glfwSetGammaRamp(GLFWmonitor* handle, const GLFWgammaramp* ramp)
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (!monitor->originalRamp.size)
|
||||
_glfwPlatformGetGammaRamp(monitor, &monitor->originalRamp);
|
||||
{
|
||||
if (!_glfwPlatformGetGammaRamp(monitor, &monitor->originalRamp))
|
||||
return;
|
||||
}
|
||||
|
||||
_glfwPlatformSetGammaRamp(monitor, ramp);
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 macOS - www.glfw.org
|
||||
// GLFW 3.4 macOS - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -24,9 +24,16 @@
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101400
|
||||
#define NSOpenGLContextParameterSwapInterval NSOpenGLCPSwapInterval
|
||||
#define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity
|
||||
#endif
|
||||
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextNSGL nsgl
|
||||
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryNSGL nsgl
|
||||
|
||||
#include <stdatomic.h>
|
||||
|
||||
|
||||
// NSGL-specific per-context data
|
||||
//
|
||||
@ -34,6 +41,10 @@ typedef struct _GLFWcontextNSGL
|
||||
{
|
||||
id pixelFormat;
|
||||
id object;
|
||||
CVDisplayLinkRef displayLink;
|
||||
atomic_int swapInterval;
|
||||
int swapIntervalsPassed;
|
||||
id swapIntervalCond;
|
||||
|
||||
} _GLFWcontextNSGL;
|
||||
|
||||
@ -53,4 +64,5 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig);
|
||||
void _glfwDestroyContextNSGL(_GLFWwindow* window);
|
||||
void _glfwUpdateDisplayLinkDisplayNSGL(_GLFWwindow* window);
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 macOS - www.glfw.org
|
||||
// GLFW 3.4 macOS - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -23,37 +23,80 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101400
|
||||
#define NSOpenGLContextParameterSwapInterval NSOpenGLCPSwapInterval
|
||||
#define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity
|
||||
#endif
|
||||
// Display link callback for manual swap interval implementation
|
||||
// This is based on a similar workaround added to SDL2
|
||||
//
|
||||
static CVReturn displayLinkCallback(CVDisplayLinkRef displayLink,
|
||||
const CVTimeStamp* now,
|
||||
const CVTimeStamp* outputTime,
|
||||
CVOptionFlags flagsIn,
|
||||
CVOptionFlags* flagsOut,
|
||||
void* userInfo)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow *) userInfo;
|
||||
|
||||
const int interval = atomic_load(&window->context.nsgl.swapInterval);
|
||||
if (interval > 0)
|
||||
{
|
||||
[window->context.nsgl.swapIntervalCond lock];
|
||||
window->context.nsgl.swapIntervalsPassed++;
|
||||
[window->context.nsgl.swapIntervalCond signal];
|
||||
[window->context.nsgl.swapIntervalCond unlock];
|
||||
}
|
||||
|
||||
return kCVReturnSuccess;
|
||||
}
|
||||
|
||||
static void makeContextCurrentNSGL(_GLFWwindow* window)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (window)
|
||||
[window->context.nsgl.object makeCurrentContext];
|
||||
else
|
||||
[NSOpenGLContext clearCurrentContext];
|
||||
|
||||
_glfwPlatformSetTls(&_glfw.contextSlot, window);
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
static void swapBuffersNSGL(_GLFWwindow* window)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
const int interval = atomic_load(&window->context.nsgl.swapInterval);
|
||||
if (interval > 0)
|
||||
{
|
||||
[window->context.nsgl.swapIntervalCond lock];
|
||||
do
|
||||
{
|
||||
[window->context.nsgl.swapIntervalCond wait];
|
||||
} while (window->context.nsgl.swapIntervalsPassed % interval != 0);
|
||||
window->context.nsgl.swapIntervalsPassed = 0;
|
||||
[window->context.nsgl.swapIntervalCond unlock];
|
||||
}
|
||||
|
||||
// ARP appears to be unnecessary, but this is future-proof
|
||||
[window->context.nsgl.object flushBuffer];
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
static void swapIntervalNSGL(int interval)
|
||||
{
|
||||
@autoreleasepool {
|
||||
_GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
|
||||
GLint sync = interval;
|
||||
[window->context.nsgl.object setValues:&sync
|
||||
forParameter:NSOpenGLContextParameterSwapInterval];
|
||||
atomic_store(&window->context.nsgl.swapInterval, interval);
|
||||
[window->context.nsgl.swapIntervalCond lock];
|
||||
window->context.nsgl.swapIntervalsPassed = 0;
|
||||
[window->context.nsgl.swapIntervalCond unlock];
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
static int extensionSupportedNSGL(const char* extension)
|
||||
@ -76,15 +119,28 @@ static GLFWglproc getProcAddressNSGL(const char* procname)
|
||||
return symbol;
|
||||
}
|
||||
|
||||
// Destroy the OpenGL context
|
||||
//
|
||||
static void destroyContextNSGL(_GLFWwindow* window)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (window->context.nsgl.displayLink)
|
||||
{
|
||||
if (CVDisplayLinkIsRunning(window->context.nsgl.displayLink))
|
||||
CVDisplayLinkStop(window->context.nsgl.displayLink);
|
||||
|
||||
CVDisplayLinkRelease(window->context.nsgl.displayLink);
|
||||
}
|
||||
|
||||
[window->context.nsgl.swapIntervalCond release];
|
||||
window->context.nsgl.swapIntervalCond = nil;
|
||||
|
||||
[window->context.nsgl.pixelFormat release];
|
||||
window->context.nsgl.pixelFormat = nil;
|
||||
|
||||
[window->context.nsgl.object release];
|
||||
window->context.nsgl.object = nil;
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
|
||||
@ -138,13 +194,6 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
||||
"NSGL: The targeted version of macOS does not support OpenGL 3.0 or 3.1 but may support 3.2 and above");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (!ctxconfig->forward || ctxconfig->profile != GLFW_OPENGL_CORE_PROFILE)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"NSGL: The targeted version of macOS only supports forward-compatible core profile contexts for OpenGL 3.2 and above");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
// Context robustness modes (GL_KHR_robustness) are not yet supported by
|
||||
@ -179,9 +228,7 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
||||
// Info.plist for unbundled applications
|
||||
// HACK: This assumes that NSOpenGLPixelFormat will remain
|
||||
// a straightforward wrapper of its CGL counterpart
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1080
|
||||
addAttrib(kCGLPFASupportsAutomaticGraphicsSwitching);
|
||||
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
||||
}
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101000
|
||||
@ -307,8 +354,17 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
||||
forParameter:NSOpenGLContextParameterSurfaceOpacity];
|
||||
}
|
||||
|
||||
if (window->ns.retina)
|
||||
[window->ns.view setWantsBestResolutionOpenGLSurface:YES];
|
||||
|
||||
GLint interval = 0;
|
||||
[window->context.nsgl.object setValues:&interval
|
||||
forParameter:NSOpenGLContextParameterSwapInterval];
|
||||
|
||||
[window->context.nsgl.object setView:window->ns.view];
|
||||
|
||||
window->context.nsgl.swapIntervalCond = [NSCondition new];
|
||||
|
||||
window->context.makeCurrent = makeContextCurrentNSGL;
|
||||
window->context.swapBuffers = swapBuffersNSGL;
|
||||
window->context.swapInterval = swapIntervalNSGL;
|
||||
@ -316,9 +372,26 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
||||
window->context.getProcAddress = getProcAddressNSGL;
|
||||
window->context.destroy = destroyContextNSGL;
|
||||
|
||||
CVDisplayLinkCreateWithActiveCGDisplays(&window->context.nsgl.displayLink);
|
||||
CVDisplayLinkSetOutputCallback(window->context.nsgl.displayLink,
|
||||
&displayLinkCallback,
|
||||
window);
|
||||
CVDisplayLinkStart(window->context.nsgl.displayLink);
|
||||
|
||||
_glfwUpdateDisplayLinkDisplayNSGL(window);
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
void _glfwUpdateDisplayLinkDisplayNSGL(_GLFWwindow* window)
|
||||
{
|
||||
CGDirectDisplayID displayID =
|
||||
[[[window->ns.object screen] deviceDescription][@"NSScreenNumber"] unsignedIntValue];
|
||||
if (!displayID)
|
||||
return;
|
||||
|
||||
CVDisplayLinkSetCurrentCGDisplay(window->context.nsgl.displayLink, displayID);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW native API //////
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2016 Google Inc.
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -23,6 +23,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2016 Google Inc.
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2016-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@ -49,6 +51,12 @@ void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
|
||||
*yscale = 1.f;
|
||||
}
|
||||
|
||||
void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
|
||||
int* xpos, int* ypos,
|
||||
int* width, int* height)
|
||||
{
|
||||
}
|
||||
|
||||
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
|
||||
{
|
||||
return NULL;
|
||||
@ -58,8 +66,9 @@ void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
{
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2016 Google Inc.
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2016 Google Inc.
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2016-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@ -196,6 +198,15 @@ void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled)
|
||||
{
|
||||
}
|
||||
|
||||
GLFWbool _glfwPlatformRawMouseMotionSupported(void)
|
||||
{
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
void _glfwPlatformShowWindow(_GLFWwindow* window)
|
||||
{
|
||||
}
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 OSMesa - www.glfw.org
|
||||
// GLFW 3.4 OSMesa - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2016 Google Inc.
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
@ -47,7 +49,7 @@ static void makeContextCurrentOSMesa(_GLFWwindow* window)
|
||||
free(window->context.osmesa.buffer);
|
||||
|
||||
// Allocate the new buffer (width * height * 8-bit RGBA)
|
||||
window->context.osmesa.buffer = calloc(4, width * height);
|
||||
window->context.osmesa.buffer = calloc(4, (size_t) width * height);
|
||||
window->context.osmesa.width = width;
|
||||
window->context.osmesa.height = height;
|
||||
}
|
||||
@ -188,7 +190,7 @@ void _glfwTerminateOSMesa(void)
|
||||
|
||||
#define setAttrib(a, v) \
|
||||
{ \
|
||||
assert((size_t) (index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
|
||||
assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
|
||||
attribs[index++] = a; \
|
||||
attribs[index++] = v; \
|
||||
}
|
||||
@ -240,7 +242,7 @@ GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window,
|
||||
if (ctxconfig->forward)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"OSMesa: Foward-compatible contexts not supported");
|
||||
"OSMesa: Forward-compatible contexts not supported");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 OSMesa - www.glfw.org
|
||||
// GLFW 3.4 OSMesa - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2016 Google Inc.
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 POSIX - www.glfw.org
|
||||
// GLFW 3.4 POSIX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 POSIX - www.glfw.org
|
||||
// GLFW 3.4 POSIX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 POSIX - www.glfw.org
|
||||
// GLFW 3.4 POSIX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 POSIX - www.glfw.org
|
||||
// GLFW 3.4 POSIX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 WGL - www.glfw.org
|
||||
// GLFW 3.4 WGL - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@ -31,26 +33,33 @@
|
||||
#include <malloc.h>
|
||||
#include <assert.h>
|
||||
|
||||
|
||||
// Returns the specified attribute of the specified pixel format
|
||||
// Return the value corresponding to the specified attribute
|
||||
//
|
||||
static int getPixelFormatAttrib(_GLFWwindow* window, int pixelFormat, int attrib)
|
||||
static int findPixelFormatAttribValue(const int* attribs,
|
||||
int attribCount,
|
||||
const int* values,
|
||||
int attrib)
|
||||
{
|
||||
int value = 0;
|
||||
int i;
|
||||
|
||||
assert(_glfw.wgl.ARB_pixel_format);
|
||||
|
||||
if (!_glfw.wgl.GetPixelFormatAttribivARB(window->context.wgl.dc,
|
||||
pixelFormat,
|
||||
0, 1, &attrib, &value))
|
||||
for (i = 0; i < attribCount; i++)
|
||||
{
|
||||
if (attribs[i] == attrib)
|
||||
return values[i];
|
||||
}
|
||||
|
||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||
"WGL: Failed to retrieve pixel format attribute");
|
||||
"WGL: Unknown pixel format attribute requested");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return value;
|
||||
#define addAttrib(a) \
|
||||
{ \
|
||||
assert((size_t) attribCount < sizeof(attribs) / sizeof(attribs[0])); \
|
||||
attribs[attribCount++] = a; \
|
||||
}
|
||||
#define findAttribValue(a) \
|
||||
findPixelFormatAttribValue(attribs, attribCount, values, a)
|
||||
|
||||
// Return a list of available and usable framebuffer configs
|
||||
//
|
||||
@ -60,13 +69,58 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
{
|
||||
_GLFWfbconfig* usableConfigs;
|
||||
const _GLFWfbconfig* closest;
|
||||
int i, pixelFormat, nativeCount, usableCount;
|
||||
int i, pixelFormat, nativeCount, usableCount = 0, attribCount = 0;
|
||||
int attribs[40];
|
||||
int values[sizeof(attribs) / sizeof(attribs[0])];
|
||||
|
||||
if (_glfw.wgl.ARB_pixel_format)
|
||||
{
|
||||
nativeCount = getPixelFormatAttrib(window,
|
||||
1,
|
||||
WGL_NUMBER_PIXEL_FORMATS_ARB);
|
||||
const int attrib = WGL_NUMBER_PIXEL_FORMATS_ARB;
|
||||
|
||||
if (!wglGetPixelFormatAttribivARB(window->context.wgl.dc,
|
||||
1, 0, 1, &attrib, &nativeCount))
|
||||
{
|
||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||
"WGL: Failed to retrieve pixel format attribute");
|
||||
return 0;
|
||||
}
|
||||
|
||||
addAttrib(WGL_SUPPORT_OPENGL_ARB);
|
||||
addAttrib(WGL_DRAW_TO_WINDOW_ARB);
|
||||
addAttrib(WGL_PIXEL_TYPE_ARB);
|
||||
addAttrib(WGL_ACCELERATION_ARB);
|
||||
addAttrib(WGL_RED_BITS_ARB);
|
||||
addAttrib(WGL_RED_SHIFT_ARB);
|
||||
addAttrib(WGL_GREEN_BITS_ARB);
|
||||
addAttrib(WGL_GREEN_SHIFT_ARB);
|
||||
addAttrib(WGL_BLUE_BITS_ARB);
|
||||
addAttrib(WGL_BLUE_SHIFT_ARB);
|
||||
addAttrib(WGL_ALPHA_BITS_ARB);
|
||||
addAttrib(WGL_ALPHA_SHIFT_ARB);
|
||||
addAttrib(WGL_DEPTH_BITS_ARB);
|
||||
addAttrib(WGL_STENCIL_BITS_ARB);
|
||||
addAttrib(WGL_ACCUM_BITS_ARB);
|
||||
addAttrib(WGL_ACCUM_RED_BITS_ARB);
|
||||
addAttrib(WGL_ACCUM_GREEN_BITS_ARB);
|
||||
addAttrib(WGL_ACCUM_BLUE_BITS_ARB);
|
||||
addAttrib(WGL_ACCUM_ALPHA_BITS_ARB);
|
||||
addAttrib(WGL_AUX_BUFFERS_ARB);
|
||||
addAttrib(WGL_STEREO_ARB);
|
||||
addAttrib(WGL_DOUBLE_BUFFER_ARB);
|
||||
|
||||
if (_glfw.wgl.ARB_multisample)
|
||||
addAttrib(WGL_SAMPLES_ARB);
|
||||
|
||||
if (ctxconfig->client == GLFW_OPENGL_API)
|
||||
{
|
||||
if (_glfw.wgl.ARB_framebuffer_sRGB || _glfw.wgl.EXT_framebuffer_sRGB)
|
||||
addAttrib(WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_glfw.wgl.EXT_colorspace)
|
||||
addAttrib(WGL_COLORSPACE_EXT);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -77,64 +131,69 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
}
|
||||
|
||||
usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
|
||||
usableCount = 0;
|
||||
|
||||
for (i = 0; i < nativeCount; i++)
|
||||
{
|
||||
const int n = i + 1;
|
||||
_GLFWfbconfig* u = usableConfigs + usableCount;
|
||||
pixelFormat = i + 1;
|
||||
|
||||
if (_glfw.wgl.ARB_pixel_format)
|
||||
{
|
||||
// Get pixel format attributes through "modern" extension
|
||||
|
||||
if (!getPixelFormatAttrib(window, n, WGL_SUPPORT_OPENGL_ARB) ||
|
||||
!getPixelFormatAttrib(window, n, WGL_DRAW_TO_WINDOW_ARB))
|
||||
if (!wglGetPixelFormatAttribivARB(window->context.wgl.dc,
|
||||
pixelFormat, 0,
|
||||
attribCount,
|
||||
attribs, values))
|
||||
{
|
||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||
"WGL: Failed to retrieve pixel format attributes");
|
||||
|
||||
free(usableConfigs);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!findAttribValue(WGL_SUPPORT_OPENGL_ARB) ||
|
||||
!findAttribValue(WGL_DRAW_TO_WINDOW_ARB))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (getPixelFormatAttrib(window, n, WGL_PIXEL_TYPE_ARB) !=
|
||||
WGL_TYPE_RGBA_ARB)
|
||||
{
|
||||
if (findAttribValue(WGL_PIXEL_TYPE_ARB) != WGL_TYPE_RGBA_ARB)
|
||||
continue;
|
||||
}
|
||||
|
||||
if (getPixelFormatAttrib(window, n, WGL_ACCELERATION_ARB) ==
|
||||
WGL_NO_ACCELERATION_ARB)
|
||||
{
|
||||
if (findAttribValue(WGL_ACCELERATION_ARB) == WGL_NO_ACCELERATION_ARB)
|
||||
continue;
|
||||
}
|
||||
|
||||
u->redBits = getPixelFormatAttrib(window, n, WGL_RED_BITS_ARB);
|
||||
u->greenBits = getPixelFormatAttrib(window, n, WGL_GREEN_BITS_ARB);
|
||||
u->blueBits = getPixelFormatAttrib(window, n, WGL_BLUE_BITS_ARB);
|
||||
u->alphaBits = getPixelFormatAttrib(window, n, WGL_ALPHA_BITS_ARB);
|
||||
u->redBits = findAttribValue(WGL_RED_BITS_ARB);
|
||||
u->greenBits = findAttribValue(WGL_GREEN_BITS_ARB);
|
||||
u->blueBits = findAttribValue(WGL_BLUE_BITS_ARB);
|
||||
u->alphaBits = findAttribValue(WGL_ALPHA_BITS_ARB);
|
||||
|
||||
u->depthBits = getPixelFormatAttrib(window, n, WGL_DEPTH_BITS_ARB);
|
||||
u->stencilBits = getPixelFormatAttrib(window, n, WGL_STENCIL_BITS_ARB);
|
||||
u->depthBits = findAttribValue(WGL_DEPTH_BITS_ARB);
|
||||
u->stencilBits = findAttribValue(WGL_STENCIL_BITS_ARB);
|
||||
|
||||
u->accumRedBits = getPixelFormatAttrib(window, n, WGL_ACCUM_RED_BITS_ARB);
|
||||
u->accumGreenBits = getPixelFormatAttrib(window, n, WGL_ACCUM_GREEN_BITS_ARB);
|
||||
u->accumBlueBits = getPixelFormatAttrib(window, n, WGL_ACCUM_BLUE_BITS_ARB);
|
||||
u->accumAlphaBits = getPixelFormatAttrib(window, n, WGL_ACCUM_ALPHA_BITS_ARB);
|
||||
u->accumRedBits = findAttribValue(WGL_ACCUM_RED_BITS_ARB);
|
||||
u->accumGreenBits = findAttribValue(WGL_ACCUM_GREEN_BITS_ARB);
|
||||
u->accumBlueBits = findAttribValue(WGL_ACCUM_BLUE_BITS_ARB);
|
||||
u->accumAlphaBits = findAttribValue(WGL_ACCUM_ALPHA_BITS_ARB);
|
||||
|
||||
u->auxBuffers = getPixelFormatAttrib(window, n, WGL_AUX_BUFFERS_ARB);
|
||||
u->auxBuffers = findAttribValue(WGL_AUX_BUFFERS_ARB);
|
||||
|
||||
if (getPixelFormatAttrib(window, n, WGL_STEREO_ARB))
|
||||
if (findAttribValue(WGL_STEREO_ARB))
|
||||
u->stereo = GLFW_TRUE;
|
||||
if (getPixelFormatAttrib(window, n, WGL_DOUBLE_BUFFER_ARB))
|
||||
if (findAttribValue(WGL_DOUBLE_BUFFER_ARB))
|
||||
u->doublebuffer = GLFW_TRUE;
|
||||
|
||||
if (_glfw.wgl.ARB_multisample)
|
||||
u->samples = getPixelFormatAttrib(window, n, WGL_SAMPLES_ARB);
|
||||
u->samples = findAttribValue(WGL_SAMPLES_ARB);
|
||||
|
||||
if (ctxconfig->client == GLFW_OPENGL_API)
|
||||
{
|
||||
if (_glfw.wgl.ARB_framebuffer_sRGB ||
|
||||
_glfw.wgl.EXT_framebuffer_sRGB)
|
||||
{
|
||||
if (getPixelFormatAttrib(window, n, WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB))
|
||||
if (findAttribValue(WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB))
|
||||
u->sRGB = GLFW_TRUE;
|
||||
}
|
||||
}
|
||||
@ -142,14 +201,11 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
{
|
||||
if (_glfw.wgl.EXT_colorspace)
|
||||
{
|
||||
if (getPixelFormatAttrib(window, n, WGL_COLORSPACE_EXT) ==
|
||||
WGL_COLORSPACE_SRGB_EXT)
|
||||
{
|
||||
if (findAttribValue(WGL_COLORSPACE_EXT) == WGL_COLORSPACE_SRGB_EXT)
|
||||
u->sRGB = GLFW_TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Get pixel format attributes through legacy PFDs
|
||||
@ -157,11 +213,15 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
PIXELFORMATDESCRIPTOR pfd;
|
||||
|
||||
if (!DescribePixelFormat(window->context.wgl.dc,
|
||||
n,
|
||||
pixelFormat,
|
||||
sizeof(PIXELFORMATDESCRIPTOR),
|
||||
&pfd))
|
||||
{
|
||||
continue;
|
||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||
"WGL: Failed to describe pixel format");
|
||||
|
||||
free(usableConfigs);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!(pfd.dwFlags & PFD_DRAW_TO_WINDOW) ||
|
||||
@ -200,7 +260,7 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
u->doublebuffer = GLFW_TRUE;
|
||||
}
|
||||
|
||||
u->handle = n;
|
||||
u->handle = pixelFormat;
|
||||
usableCount++;
|
||||
}
|
||||
|
||||
@ -229,6 +289,9 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
return pixelFormat;
|
||||
}
|
||||
|
||||
#undef addAttrib
|
||||
#undef findAttribValue
|
||||
|
||||
static void makeContextCurrentWGL(_GLFWwindow* window)
|
||||
{
|
||||
if (window)
|
||||
@ -260,10 +323,12 @@ static void swapBuffersWGL(_GLFWwindow* window)
|
||||
{
|
||||
if (IsWindowsVistaOrGreater())
|
||||
{
|
||||
BOOL enabled;
|
||||
// DWM Composition is always enabled on Win8+
|
||||
BOOL enabled = IsWindows8OrGreater();
|
||||
|
||||
// HACK: Use DwmFlush when desktop composition is enabled
|
||||
if (SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled)
|
||||
if (enabled ||
|
||||
(SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled))
|
||||
{
|
||||
int count = abs(window->context.wgl.interval);
|
||||
while (count--)
|
||||
@ -285,17 +350,19 @@ static void swapIntervalWGL(int interval)
|
||||
{
|
||||
if (IsWindowsVistaOrGreater())
|
||||
{
|
||||
BOOL enabled;
|
||||
// DWM Composition is always enabled on Win8+
|
||||
BOOL enabled = IsWindows8OrGreater();
|
||||
|
||||
// HACK: Disable WGL swap interval when desktop composition is enabled to
|
||||
// avoid interfering with DWM vsync
|
||||
if (SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled)
|
||||
if (enabled ||
|
||||
(SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled))
|
||||
interval = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (_glfw.wgl.EXT_swap_control)
|
||||
_glfw.wgl.SwapIntervalEXT(interval);
|
||||
wglSwapIntervalEXT(interval);
|
||||
}
|
||||
|
||||
static int extensionSupportedWGL(const char* extension)
|
||||
@ -303,9 +370,9 @@ static int extensionSupportedWGL(const char* extension)
|
||||
const char* extensions = NULL;
|
||||
|
||||
if (_glfw.wgl.GetExtensionsStringARB)
|
||||
extensions = _glfw.wgl.GetExtensionsStringARB(wglGetCurrentDC());
|
||||
extensions = wglGetExtensionsStringARB(wglGetCurrentDC());
|
||||
else if (_glfw.wgl.GetExtensionsStringEXT)
|
||||
extensions = _glfw.wgl.GetExtensionsStringEXT();
|
||||
extensions = wglGetExtensionsStringEXT();
|
||||
|
||||
if (!extensions)
|
||||
return GLFW_FALSE;
|
||||
@ -322,8 +389,6 @@ static GLFWglproc getProcAddressWGL(const char* procname)
|
||||
return (GLFWglproc) GetProcAddress(_glfw.wgl.instance, procname);
|
||||
}
|
||||
|
||||
// Destroy the OpenGL context
|
||||
//
|
||||
static void destroyContextWGL(_GLFWwindow* window)
|
||||
{
|
||||
if (window->context.wgl.handle)
|
||||
@ -377,7 +442,7 @@ GLFWbool _glfwInitWGL(void)
|
||||
// NOTE: This code will accept the Microsoft GDI ICD; accelerated context
|
||||
// creation failure occurs during manual pixel format enumeration
|
||||
|
||||
dc = GetDC(_glfw.win32.helperWindowHandle);;
|
||||
dc = GetDC(_glfw.win32.helperWindowHandle);
|
||||
|
||||
ZeroMemory(&pfd, sizeof(pfd));
|
||||
pfd.nSize = sizeof(pfd);
|
||||
@ -468,7 +533,7 @@ void _glfwTerminateWGL(void)
|
||||
|
||||
#define setAttrib(a, v) \
|
||||
{ \
|
||||
assert((size_t) (index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
|
||||
assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
|
||||
attribs[index++] = a; \
|
||||
attribs[index++] = v; \
|
||||
}
|
||||
@ -628,8 +693,7 @@ GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
|
||||
setAttrib(0, 0);
|
||||
|
||||
window->context.wgl.handle =
|
||||
_glfw.wgl.CreateContextAttribsARB(window->context.wgl.dc,
|
||||
share, attribs);
|
||||
wglCreateContextAttribsARB(window->context.wgl.dc, share, attribs);
|
||||
if (!window->context.wgl.handle)
|
||||
{
|
||||
const DWORD error = GetLastError();
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 WGL - www.glfw.org
|
||||
// GLFW 3.4 WGL - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -76,12 +76,19 @@
|
||||
#define ERROR_INVALID_PROFILE_ARB 0x2096
|
||||
#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
|
||||
|
||||
// WGL extension pointer typedefs
|
||||
typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC)(int);
|
||||
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(HDC,int,int,UINT,const int*,int*);
|
||||
typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void);
|
||||
typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC)(HDC);
|
||||
typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC,HGLRC,const int*);
|
||||
#define wglSwapIntervalEXT _glfw.wgl.SwapIntervalEXT
|
||||
#define wglGetPixelFormatAttribivARB _glfw.wgl.GetPixelFormatAttribivARB
|
||||
#define wglGetExtensionsStringEXT _glfw.wgl.GetExtensionsStringEXT
|
||||
#define wglGetExtensionsStringARB _glfw.wgl.GetExtensionsStringARB
|
||||
#define wglCreateContextAttribsARB _glfw.wgl.CreateContextAttribsARB
|
||||
|
||||
// opengl32.dll function pointer typedefs
|
||||
typedef HGLRC (WINAPI * PFN_wglCreateContext)(HDC);
|
||||
typedef BOOL (WINAPI * PFN_wglDeleteContext)(HGLRC);
|
||||
typedef PROC (WINAPI * PFN_wglGetProcAddress)(LPCSTR);
|
||||
@ -89,8 +96,6 @@ typedef HDC (WINAPI * PFN_wglGetCurrentDC)(void);
|
||||
typedef HGLRC (WINAPI * PFN_wglGetCurrentContext)(void);
|
||||
typedef BOOL (WINAPI * PFN_wglMakeCurrent)(HDC,HGLRC);
|
||||
typedef BOOL (WINAPI * PFN_wglShareLists)(HGLRC,HGLRC);
|
||||
|
||||
// opengl32.dll function pointer typedefs
|
||||
#define wglCreateContext _glfw.wgl.CreateContext
|
||||
#define wglDeleteContext _glfw.wgl.DeleteContext
|
||||
#define wglGetProcAddress _glfw.wgl.GetProcAddress
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Win32 - www.glfw.org
|
||||
// GLFW 3.4 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@ -329,10 +331,12 @@ static void createKeyTables(void)
|
||||
|
||||
// Creates a dummy window for behind-the-scenes work
|
||||
//
|
||||
static HWND createHelperWindow(void)
|
||||
static GLFWbool createHelperWindow(void)
|
||||
{
|
||||
MSG msg;
|
||||
HWND window = CreateWindowExW(WS_EX_OVERLAPPEDWINDOW,
|
||||
|
||||
_glfw.win32.helperWindowHandle =
|
||||
CreateWindowExW(WS_EX_OVERLAPPEDWINDOW,
|
||||
_GLFW_WNDCLASSNAME,
|
||||
L"GLFW message window",
|
||||
WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
|
||||
@ -340,16 +344,17 @@ static HWND createHelperWindow(void)
|
||||
NULL, NULL,
|
||||
GetModuleHandleW(NULL),
|
||||
NULL);
|
||||
if (!window)
|
||||
|
||||
if (!_glfw.win32.helperWindowHandle)
|
||||
{
|
||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||
"Win32: Failed to create helper window");
|
||||
return NULL;
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
// HACK: The command to the first ShowWindow call is ignored if the parent
|
||||
// process passed along a STARTUPINFO, so clear that with a no-op call
|
||||
ShowWindow(window, SW_HIDE);
|
||||
ShowWindow(_glfw.win32.helperWindowHandle, SW_HIDE);
|
||||
|
||||
// Register for HID device notifications
|
||||
{
|
||||
@ -360,7 +365,7 @@ static HWND createHelperWindow(void)
|
||||
dbi.dbcc_classguid = GUID_DEVINTERFACE_HID;
|
||||
|
||||
_glfw.win32.deviceNotificationHandle =
|
||||
RegisterDeviceNotificationW(window,
|
||||
RegisterDeviceNotificationW(_glfw.win32.helperWindowHandle,
|
||||
(DEV_BROADCAST_HDR*) &dbi,
|
||||
DEVICE_NOTIFY_WINDOW_HANDLE);
|
||||
}
|
||||
@ -371,7 +376,7 @@ static HWND createHelperWindow(void)
|
||||
DispatchMessageW(&msg);
|
||||
}
|
||||
|
||||
return window;
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
|
||||
@ -449,7 +454,7 @@ void _glfwInputErrorWin32(int error, const char* description)
|
||||
GetLastError() & 0xffff,
|
||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
buffer,
|
||||
sizeof(buffer),
|
||||
sizeof(buffer) / sizeof(WCHAR),
|
||||
NULL);
|
||||
WideCharToMultiByte(CP_UTF8, 0, buffer, -1, message, sizeof(message), NULL, NULL);
|
||||
|
||||
@ -571,8 +576,7 @@ int _glfwPlatformInit(void)
|
||||
if (!_glfwRegisterWindowClassWin32())
|
||||
return GLFW_FALSE;
|
||||
|
||||
_glfw.win32.helperWindowHandle = createHelperWindow();
|
||||
if (!_glfw.win32.helperWindowHandle)
|
||||
if (!createHelperWindow())
|
||||
return GLFW_FALSE;
|
||||
|
||||
_glfwInitTimerWin32();
|
||||
@ -610,7 +614,7 @@ void _glfwPlatformTerminate(void)
|
||||
|
||||
const char* _glfwPlatformGetVersionString(void)
|
||||
{
|
||||
return _GLFW_VERSION_NUMBER " Win32 WGL EGL"
|
||||
return _GLFW_VERSION_NUMBER " Win32 WGL EGL OSMesa"
|
||||
#if defined(__MINGW32__)
|
||||
" MinGW"
|
||||
#elif defined(_MSC_VER)
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Win32 - www.glfw.org
|
||||
// GLFW 3.4 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@ -260,6 +262,8 @@ static void closeJoystick(_GLFWjoystick* js)
|
||||
IDirectInputDevice8_Release(js->win32.device);
|
||||
}
|
||||
|
||||
free(js->win32.objects);
|
||||
|
||||
_glfwFreeJoystick(js);
|
||||
_glfwInputJoystick(js, GLFW_DISCONNECTED);
|
||||
}
|
||||
@ -412,7 +416,7 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
|
||||
|
||||
memset(&data, 0, sizeof(data));
|
||||
data.device = device;
|
||||
data.objects = calloc(dc.dwAxes + dc.dwButtons + dc.dwPOVs,
|
||||
data.objects = calloc(dc.dwAxes + (size_t) dc.dwButtons + dc.dwPOVs,
|
||||
sizeof(_GLFWjoyobjectWin32));
|
||||
|
||||
if (FAILED(IDirectInputDevice8_EnumObjects(device,
|
||||
@ -743,7 +747,7 @@ void _glfwPlatformUpdateGamepadGUID(char* guid)
|
||||
if (strcmp(guid + 20, "504944564944") == 0)
|
||||
{
|
||||
char original[33];
|
||||
strcpy(original, guid);
|
||||
strncpy(original, guid, sizeof(original) - 1);
|
||||
sprintf(guid, "03000000%.4s0000%.4s000000000000",
|
||||
original, original + 4);
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Win32 - www.glfw.org
|
||||
// GLFW 3.4 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Win32 - www.glfw.org
|
||||
// GLFW 3.4 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@ -361,6 +363,23 @@ void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
|
||||
_glfwGetMonitorContentScaleWin32(monitor->win32.handle, xscale, yscale);
|
||||
}
|
||||
|
||||
void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
|
||||
int* xpos, int* ypos,
|
||||
int* width, int* height)
|
||||
{
|
||||
MONITORINFO mi = { sizeof(mi) };
|
||||
GetMonitorInfo(monitor->win32.handle, &mi);
|
||||
|
||||
if (xpos)
|
||||
*xpos = mi.rcWork.left;
|
||||
if (ypos)
|
||||
*ypos = mi.rcWork.top;
|
||||
if (width)
|
||||
*width = mi.rcWork.right - mi.rcWork.left;
|
||||
if (height)
|
||||
*height = mi.rcWork.bottom - mi.rcWork.top;
|
||||
}
|
||||
|
||||
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
{
|
||||
int modeIndex = 0, size = 0;
|
||||
@ -455,7 +474,7 @@ void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
|
||||
&mode->blueBits);
|
||||
}
|
||||
|
||||
void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
{
|
||||
HDC dc;
|
||||
WORD values[768];
|
||||
@ -469,6 +488,8 @@ void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
memcpy(ramp->red, values + 0, 256 * sizeof(unsigned short));
|
||||
memcpy(ramp->green, values + 256, 256 * sizeof(unsigned short));
|
||||
memcpy(ramp->blue, values + 512, 256 * sizeof(unsigned short));
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Win32 - www.glfw.org
|
||||
// GLFW 3.4 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -61,6 +61,9 @@
|
||||
// GLFW uses DirectInput8 interfaces
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
|
||||
// GLFW uses OEM cursor resources
|
||||
#define OEMRESOURCE
|
||||
|
||||
#include <wctype.h>
|
||||
#include <windows.h>
|
||||
#include <dinput.h>
|
||||
@ -98,12 +101,18 @@
|
||||
#ifndef _WIN32_WINNT_WINBLUE
|
||||
#define _WIN32_WINNT_WINBLUE 0x0602
|
||||
#endif
|
||||
#ifndef _WIN32_WINNT_WIN8
|
||||
#define _WIN32_WINNT_WIN8 0x0602
|
||||
#endif
|
||||
#ifndef WM_GETDPISCALEDSIZE
|
||||
#define WM_GETDPISCALEDSIZE 0x02e4
|
||||
#endif
|
||||
#ifndef USER_DEFAULT_SCREEN_DPI
|
||||
#define USER_DEFAULT_SCREEN_DPI 96
|
||||
#endif
|
||||
#ifndef OCR_HAND
|
||||
#define OCR_HAND 32649
|
||||
#endif
|
||||
|
||||
#if WINVER < 0x0601
|
||||
typedef struct
|
||||
|
@ -1,8 +1,8 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Win32 - www.glfw.org
|
||||
// GLFW 3.4 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user