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@ -596,7 +596,8 @@ const char* _glfwPlatformGetVersionString(void);
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void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos);
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void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos);
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void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos);
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void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos);
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void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
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void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
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int _glfwPlatformCreateCursor(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot);
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int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
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const GLFWimage* image, int xhot, int yhot);
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int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape);
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int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape);
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void _glfwPlatformDestroyCursor(_GLFWcursor* cursor);
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void _glfwPlatformDestroyCursor(_GLFWcursor* cursor);
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void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor);
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void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor);
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@ -605,7 +606,8 @@ const char* _glfwPlatformGetScancodeName(int scancode);
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int _glfwPlatformGetKeyScancode(int key);
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int _glfwPlatformGetKeyScancode(int key);
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void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos);
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void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos);
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void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor, float* xscale, float* yscale);
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void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
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float* xscale, float* yscale);
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GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count);
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GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count);
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void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode);
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void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode);
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void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
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void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
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@ -626,16 +628,22 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
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const _GLFWfbconfig* fbconfig);
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const _GLFWfbconfig* fbconfig);
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void _glfwPlatformDestroyWindow(_GLFWwindow* window);
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void _glfwPlatformDestroyWindow(_GLFWwindow* window);
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void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title);
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void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title);
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void _glfwPlatformSetWindowIcon(_GLFWwindow* window, int count, const GLFWimage* images);
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void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
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int count, const GLFWimage* images);
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void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos);
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void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos);
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void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos);
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void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos);
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void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height);
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void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height);
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void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height);
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void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height);
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void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight);
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void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
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int minwidth, int minheight,
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int maxwidth, int maxheight);
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void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom);
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void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom);
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void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height);
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void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height);
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void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, int* left, int* top, int* right, int* bottom);
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void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
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void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, float* xscale, float* yscale);
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int* left, int* top,
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int* right, int* bottom);
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void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
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float* xscale, float* yscale);
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void _glfwPlatformIconifyWindow(_GLFWwindow* window);
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void _glfwPlatformIconifyWindow(_GLFWwindow* window);
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void _glfwPlatformRestoreWindow(_GLFWwindow* window);
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void _glfwPlatformRestoreWindow(_GLFWwindow* window);
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void _glfwPlatformMaximizeWindow(_GLFWwindow* window);
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void _glfwPlatformMaximizeWindow(_GLFWwindow* window);
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@ -643,7 +651,9 @@ void _glfwPlatformShowWindow(_GLFWwindow* window);
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void _glfwPlatformHideWindow(_GLFWwindow* window);
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void _glfwPlatformHideWindow(_GLFWwindow* window);
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void _glfwPlatformRequestWindowAttention(_GLFWwindow* window);
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void _glfwPlatformRequestWindowAttention(_GLFWwindow* window);
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void _glfwPlatformFocusWindow(_GLFWwindow* window);
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void _glfwPlatformFocusWindow(_GLFWwindow* window);
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void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate);
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void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor,
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int xpos, int ypos, int width, int height,
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int refreshRate);
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int _glfwPlatformWindowFocused(_GLFWwindow* window);
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int _glfwPlatformWindowFocused(_GLFWwindow* window);
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int _glfwPlatformWindowIconified(_GLFWwindow* window);
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int _glfwPlatformWindowIconified(_GLFWwindow* window);
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int _glfwPlatformWindowVisible(_GLFWwindow* window);
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int _glfwPlatformWindowVisible(_GLFWwindow* window);
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@ -662,8 +672,13 @@ void _glfwPlatformWaitEventsTimeout(double timeout);
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void _glfwPlatformPostEmptyEvent(void);
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void _glfwPlatformPostEmptyEvent(void);
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void _glfwPlatformGetRequiredInstanceExtensions(char** extensions);
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void _glfwPlatformGetRequiredInstanceExtensions(char** extensions);
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int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily);
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int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
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VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
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VkPhysicalDevice device,
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uint32_t queuefamily);
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VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
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_GLFWwindow* window,
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const VkAllocationCallbacks* allocator,
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VkSurfaceKHR* surface);
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GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls);
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GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls);
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void _glfwPlatformDestroyTls(_GLFWtls* tls);
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void _glfwPlatformDestroyTls(_GLFWtls* tls);
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@ -684,15 +699,18 @@ void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused);
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void _glfwInputWindowPos(_GLFWwindow* window, int xpos, int ypos);
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void _glfwInputWindowPos(_GLFWwindow* window, int xpos, int ypos);
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void _glfwInputWindowSize(_GLFWwindow* window, int width, int height);
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void _glfwInputWindowSize(_GLFWwindow* window, int width, int height);
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void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height);
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void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height);
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void _glfwInputWindowContentScale(_GLFWwindow* window, float xscale, float yscale);
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void _glfwInputWindowContentScale(_GLFWwindow* window,
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float xscale, float yscale);
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void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified);
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void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified);
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void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized);
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void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized);
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void _glfwInputWindowDamage(_GLFWwindow* window);
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void _glfwInputWindowDamage(_GLFWwindow* window);
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void _glfwInputWindowCloseRequest(_GLFWwindow* window);
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void _glfwInputWindowCloseRequest(_GLFWwindow* window);
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void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor);
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void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor);
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void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int mods);
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void _glfwInputKey(_GLFWwindow* window,
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void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint, int mods, GLFWbool plain);
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int key, int scancode, int action, int mods);
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void _glfwInputChar(_GLFWwindow* window,
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unsigned int codepoint, int mods, GLFWbool plain);
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void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset);
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void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset);
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void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods);
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void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods);
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void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos);
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void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos);
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@ -707,7 +725,8 @@ void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement);
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void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window);
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void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window);
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#if defined(__GNUC__)
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#if defined(__GNUC__)
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void _glfwInputError(int code, const char* format, ...) __attribute__((format(printf, 2, 3)));
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void _glfwInputError(int code, const char* format, ...)
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__attribute__((format(printf, 2, 3)));
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#else
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#else
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void _glfwInputError(int code, const char* format, ...);
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void _glfwInputError(int code, const char* format, ...);
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#endif
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#endif
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