mirror of
https://github.com/glfw/glfw.git
synced 2024-11-21 20:44:35 +00:00
Add glfwSetWindowAttrib
This function allows updating the GLFW_DECORATED, GLFW_RESIZABLE, GLFW_FLOATING and GLFW_AUTO_ICONIFY attributes for existing windows. Fixes #537.
This commit is contained in:
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@ -107,6 +107,7 @@ information on what to include when reporting a bug.
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scancodes for keys (#830)
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- Added `glfwSetWindowMaximizeCallback` and `GLFWwindowmaximizefun` for
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receiving window maximization events (#778)
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- Added `glfwSetWindowAttrib` function for changing window attributes (#537)
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- Added headless [OSMesa](http://mesa3d.org/osmesa.html) backend (#281,#850)
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- Added definition of `GLAPIENTRY` to public header
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- Bugfix: Calling `glfwMaximizeWindow` on a full screen window was not ignored
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@ -16,6 +16,15 @@ GLFW now supports querying the platform dependent scancode of any key with
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@ref glfwGetKeyScancode.
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@subsection news_33_setwindowattrib Support for updating window attributes
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GLFW now supports changing the [GLFW_DECORATED](@ref GLFW_DECORATED_attrib),
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[GLFW_RESIZABLE](@ref GLFW_RESIZABLE_attrib),
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[GLFW_FLOATING](@ref GLFW_FLOATING_attrib) and
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[GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) attributes for existing
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windows with @ref glfwSetWindowAttrib.
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@subsection news_33_moltenvk Support for Vulkan on macOS via MoltenVK
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GLFW now supports the `VK_MVK_macos_surface` window surface creation extension
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@ -980,10 +980,10 @@ the window or framebuffer is resized.
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@subsection window_attribs Window attributes
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Windows have a number of attributes that can be returned using @ref
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glfwGetWindowAttrib. Some reflect state that may change during the lifetime of
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the window, while others reflect the corresponding hints and are fixed at the
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time of creation. Some are related to the actual window and others to its
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context.
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glfwGetWindowAttrib. Some reflect state that may change as a result of user
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interaction, (e.g. whether it has input focus), while others reflect inherent
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properties of the window (e.g. what kind of border it has). Some are related to
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the window and others to its OpenGL or OpenGL ES context.
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@code
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if (glfwGetWindowAttrib(window, GLFW_FOCUSED))
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@ -992,6 +992,17 @@ if (glfwGetWindowAttrib(window, GLFW_FOCUSED))
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}
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@endcode
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The [GLFW_DECORATED](@ref GLFW_DECORATED_attrib),
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[GLFW_RESIZABLE](@ref GLFW_RESIZABLE_attrib),
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[GLFW_FLOATING](@ref GLFW_FLOATING_attrib) and
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[GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) window attributes can be
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changed with @ref glfwSetWindowAttrib.
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@code
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glfwSetWindowAttrib(window, GLFW_RESIZABLE, GLFW_FALSE);
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@endcode
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@subsubsection window_attribs_wnd Window related attributes
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@ -1013,18 +1024,27 @@ window_hide for details.
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@anchor GLFW_RESIZABLE_attrib
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__GLFW_RESIZABLE__ indicates whether the specified window is resizable _by the
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user_. This is set before creation with the
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[GLFW_RESIZABLE](@ref GLFW_RESIZABLE_hint) window hint.
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user_. This can be set before creation with the
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[GLFW_RESIZABLE](@ref GLFW_RESIZABLE_hint) window hint or after with @ref
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glfwSetWindowAttrib.
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@anchor GLFW_DECORATED_attrib
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__GLFW_DECORATED__ indicates whether the specified window has decorations such as
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a border, a close widget, etc. This is set before creation with the
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[GLFW_DECORATED](@ref GLFW_DECORATED_hint) window hint.
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__GLFW_DECORATED__ indicates whether the specified window has decorations such
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as a border, a close widget, etc. This can be set before creation with the
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[GLFW_DECORATED](@ref GLFW_DECORATED_hint) window hint or after with @ref
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glfwSetWindowAttrib.
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@anchor GLFW_AUTO_ICONIFY_attrib
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__GLFW_AUTO_ICONIFY__ indicates whether the specified full screen window is
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iconified on focus loss, a close widget, etc. This can be set before creation
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with the [GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_hint) window hint or after
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with @ref glfwSetWindowAttrib.
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@anchor GLFW_FLOATING_attrib
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__GLFW_FLOATING__ indicates whether the specified window is floating, also
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called topmost or always-on-top. This is controlled by the
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[GLFW_FLOATING](@ref GLFW_FLOATING_hint) window hint.
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called topmost or always-on-top. This can be set before creation with the
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[GLFW_FLOATING](@ref GLFW_FLOATING_hint) window hint or after with @ref
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glfwSetWindowAttrib.
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@subsubsection window_attribs_ctx Context related attributes
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@ -663,9 +663,10 @@ extern "C" {
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* [window attribute](@ref GLFW_DECORATED_attrib).
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*/
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#define GLFW_DECORATED 0x00020005
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/*! @brief Window auto-iconification window hint
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/*! @brief Window auto-iconification window hint and attribute
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*
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* Window auto-iconification [window hint](@ref GLFW_AUTO_ICONIFY_hint).
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* Window auto-iconification [window hint](@ref GLFW_AUTO_ICONIFY_hint) or
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* [window attribute](@ref GLFW_AUTO_ICONIFY_attrib).
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*/
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#define GLFW_AUTO_ICONIFY 0x00020006
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/*! @brief Window decoration window hint and attribute
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@ -2710,6 +2711,7 @@ GLFWAPI void glfwSetWindowMonitor(GLFWwindow* window, GLFWmonitor* monitor, int
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* @thread_safety This function must only be called from the main thread.
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*
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* @sa @ref window_attribs
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* @sa @ref glfwSetWindowAttrib
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*
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* @since Added in version 3.0. Replaces `glfwGetWindowParam` and
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* `glfwGetGLVersion`.
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@ -2718,6 +2720,42 @@ GLFWAPI void glfwSetWindowMonitor(GLFWwindow* window, GLFWmonitor* monitor, int
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*/
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GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib);
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/*! @brief Sets an attribute of the specified window.
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*
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* This function sets the value of an attribute of the specified window.
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*
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* The supported attributes are [GLFW_DECORATED](@ref GLFW_DECORATED_attrib),
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* [GLFW_RESIZABLE](@ref GLFW_RESIZABLE_attrib),
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* [GLFW_FLOATING](@ref GLFW_FLOATING_attrib) and
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* [GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib).
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*
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* Some of these attributes are ignored for full screen windows. The new
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* value will take effect if the window is later made windowed.
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*
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* Some of these attributes are ignored for windowed mode windows. The new
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* value will take effect if the window is later made full screen.
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*
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* @param[in] window The window to set the attribute for.
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* @param[in] attrib A supported window attribute.
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* @param[in] value `GLFW_TRUE` or `GLFW_FALSE`.
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*
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
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* GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR.
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*
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* @remark Calling @ref glfwGetWindowAttrib will always return the latest
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* value, even if that value is ignored by the current mode of the window.
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*
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* @thread_safety This function must only be called from the main thread.
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*
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* @sa @ref window_attribs
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* @sa @ref glfwGetWindowAttrib
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*
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* @since Added in version 3.3.
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*
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* @ingroup window
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*/
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GLFWAPI void glfwSetWindowAttrib(GLFWwindow* window, int attrib, int value);
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/*! @brief Sets the user pointer of the specified window.
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*
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* This function sets the user-defined pointer of the specified window. The
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@ -1385,6 +1385,25 @@ int _glfwPlatformWindowMaximized(_GLFWwindow* window)
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return [window->ns.object isZoomed];
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}
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void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
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{
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[window->ns.object setStyleMask:getStyleMask(window)];
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}
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void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
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{
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[window->ns.object setStyleMask:getStyleMask(window)];
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[window->ns.object makeFirstResponder:window->ns.view];
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}
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void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
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{
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if (enabled)
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[window->ns.object setLevel:NSFloatingWindowLevel];
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else
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[window->ns.object setLevel:NSNormalWindowLevel];
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}
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void _glfwPlatformPollEvents(void)
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{
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for (;;)
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@ -757,6 +757,21 @@ int _glfwPlatformWindowVisible(_GLFWwindow* window);
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*/
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int _glfwPlatformWindowMaximized(_GLFWwindow* window);
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/*! @brief Sets whether the window is resizable by the user.
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* @ingroup platform
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*/
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void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled);
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/*! @brief Sets whether the window is decorated.
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* @ingroup platform
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*/
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void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled);
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/*! @brief Sets whether the window is floating.
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* @ingroup platform
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*/
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void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled);
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/*! @copydoc glfwPollEvents
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* @ingroup platform
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*/
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@ -595,6 +595,24 @@ int _glfwPlatformWindowMaximized(_GLFWwindow* window)
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return mir_surface_get_state(window->mir.surface) == mir_surface_state_maximized;
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}
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void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
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}
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void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
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}
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void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
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}
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void _glfwPlatformPollEvents(void)
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{
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EventNode* node = NULL;
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@ -280,6 +280,26 @@ static void updateClipRect(_GLFWwindow* window)
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ClipCursor(NULL);
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}
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// Update native window styles to match attributes
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//
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static void updateWindowStyles(const _GLFWwindow* window)
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{
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RECT rect;
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DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE);
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style &= ~(WS_OVERLAPPEDWINDOW | WS_POPUP);
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style |= getWindowStyle(window);
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GetClientRect(window->win32.handle, &rect);
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AdjustWindowRectEx(&rect, style, FALSE, getWindowExStyle(window));
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ClientToScreen(window->win32.handle, (POINT*) &rect.left);
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ClientToScreen(window->win32.handle, (POINT*) &rect.right);
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SetWindowLongW(window->win32.handle, GWL_STYLE, style);
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SetWindowPos(window->win32.handle, HWND_TOP,
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rect.left, rect.top,
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rect.right - rect.left, rect.bottom - rect.top,
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SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOZORDER);
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}
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// Translates a GLFW standard cursor to a resource ID
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//
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static LPWSTR translateCursorShape(int shape)
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@ -1346,6 +1366,23 @@ int _glfwPlatformWindowMaximized(_GLFWwindow* window)
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return IsZoomed(window->win32.handle);
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}
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void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
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{
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updateWindowStyles(window);
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}
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void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
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{
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updateWindowStyles(window);
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}
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void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
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{
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const HWND after = enabled ? HWND_TOPMOST : HWND_NOTOPMOST;
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SetWindowPos(window->win32.handle, after, 0, 0, 0, 0,
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SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
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}
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void _glfwPlatformPollEvents(void)
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{
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MSG msg;
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48
src/window.c
48
src/window.c
@ -704,6 +704,8 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
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return window->decorated;
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case GLFW_FLOATING:
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return window->floating;
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case GLFW_AUTO_ICONIFY:
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return window->autoIconify;
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case GLFW_CLIENT_API:
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return window->context.client;
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case GLFW_CONTEXT_CREATION_API:
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@ -732,6 +734,52 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
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return 0;
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}
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GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value)
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{
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_GLFWwindow* window = (_GLFWwindow*) handle;
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assert(window != NULL);
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_GLFW_REQUIRE_INIT();
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value = value ? GLFW_TRUE : GLFW_FALSE;
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switch (attrib)
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{
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case GLFW_RESIZABLE:
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if (window->resizable != value)
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{
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window->resizable = value;
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if (!window->monitor)
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_glfwPlatformSetWindowResizable(window, value);
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}
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return;
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case GLFW_DECORATED:
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if (window->decorated != value)
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{
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window->decorated = value;
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if (!window->monitor)
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_glfwPlatformSetWindowDecorated(window, value);
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}
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return;
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case GLFW_FLOATING:
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if (window->floating != value)
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{
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window->floating = value;
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if (!window->monitor)
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_glfwPlatformSetWindowFloating(window, value);
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}
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return;
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case GLFW_AUTO_ICONIFY:
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window->autoIconify = value;
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return;
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}
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_glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute %i", attrib);
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}
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GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* handle)
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{
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_GLFWwindow* window = (_GLFWwindow*) handle;
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@ -634,6 +634,27 @@ int _glfwPlatformWindowMaximized(_GLFWwindow* window)
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return window->wl.maximized;
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}
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void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
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{
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// TODO
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Wayland: Window attribute setting not implemented yet");
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}
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void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
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{
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// TODO
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Wayland: Window attribute setting not implemented yet");
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}
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void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
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{
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// TODO
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Wayland: Window attribute setting not implemented yet");
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}
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void _glfwPlatformPollEvents(void)
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{
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handleEvents(0);
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122
src/x11_window.c
122
src/x11_window.c
@ -520,26 +520,7 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
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}
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if (!wndconfig->decorated)
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{
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struct
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{
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unsigned long flags;
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unsigned long functions;
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unsigned long decorations;
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long input_mode;
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unsigned long status;
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} hints;
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hints.flags = 2; // Set decorations
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hints.decorations = 0; // No decorations
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XChangeProperty(_glfw.x11.display, window->x11.handle,
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_glfw.x11.MOTIF_WM_HINTS,
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_glfw.x11.MOTIF_WM_HINTS, 32,
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PropModeReplace,
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(unsigned char*) &hints,
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sizeof(hints) / sizeof(long));
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}
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_glfwPlatformSetWindowDecorated(window, GLFW_FALSE);
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if (_glfw.x11.NET_WM_STATE && !window->monitor)
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{
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@ -2065,6 +2046,107 @@ int _glfwPlatformWindowMaximized(_GLFWwindow* window)
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return maximized;
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}
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void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
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{
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int width, height;
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_glfwPlatformGetWindowSize(window, &width, &height);
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updateNormalHints(window, width, height);
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}
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void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
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{
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if (enabled)
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{
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XDeleteProperty(_glfw.x11.display,
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window->x11.handle,
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_glfw.x11.MOTIF_WM_HINTS);
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}
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else
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{
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struct
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{
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unsigned long flags;
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unsigned long functions;
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unsigned long decorations;
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long input_mode;
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unsigned long status;
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} hints;
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hints.flags = 2; // Set decorations
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hints.decorations = 0; // No decorations
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XChangeProperty(_glfw.x11.display, window->x11.handle,
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_glfw.x11.MOTIF_WM_HINTS,
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_glfw.x11.MOTIF_WM_HINTS, 32,
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PropModeReplace,
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(unsigned char*) &hints,
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sizeof(hints) / sizeof(long));
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}
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}
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void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
|
||||
{
|
||||
if (!_glfw.x11.NET_WM_STATE || !_glfw.x11.NET_WM_STATE_ABOVE)
|
||||
return;
|
||||
|
||||
if (_glfwPlatformWindowVisible(window))
|
||||
{
|
||||
const Atom action = enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE;
|
||||
sendEventToWM(window,
|
||||
_glfw.x11.NET_WM_STATE,
|
||||
action,
|
||||
_glfw.x11.NET_WM_STATE_ABOVE,
|
||||
0, 1, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
Atom* states;
|
||||
unsigned long i, count;
|
||||
|
||||
count = _glfwGetWindowPropertyX11(window->x11.handle,
|
||||
_glfw.x11.NET_WM_STATE,
|
||||
XA_ATOM,
|
||||
(unsigned char**) &states);
|
||||
|
||||
if (enabled)
|
||||
{
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
if (states[i] == _glfw.x11.NET_WM_STATE_ABOVE)
|
||||
break;
|
||||
}
|
||||
|
||||
if (i == count)
|
||||
{
|
||||
XChangeProperty(_glfw.x11.display, window->x11.handle,
|
||||
_glfw.x11.NET_WM_STATE, XA_ATOM, 32,
|
||||
PropModeAppend,
|
||||
(unsigned char*) &_glfw.x11.NET_WM_STATE_ABOVE,
|
||||
1);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
if (states[i] == _glfw.x11.NET_WM_STATE_ABOVE)
|
||||
{
|
||||
states[i] = states[count - 1];
|
||||
count--;
|
||||
}
|
||||
}
|
||||
|
||||
XChangeProperty(_glfw.x11.display, window->x11.handle,
|
||||
_glfw.x11.NET_WM_STATE, XA_ATOM, 32,
|
||||
PropModeReplace, (unsigned char*) &states, count);
|
||||
}
|
||||
|
||||
XFree(states);
|
||||
}
|
||||
|
||||
XFlush(_glfw.x11.display);
|
||||
}
|
||||
|
||||
void _glfwPlatformPollEvents(void)
|
||||
{
|
||||
_glfwPollJoystickEvents();
|
||||
|
@ -45,7 +45,6 @@ static void usage(void)
|
||||
printf(" -a create windows for all monitors\n");
|
||||
printf(" -f create full screen window(s)\n");
|
||||
printf(" -h show this help\n");
|
||||
printf(" -n no automatic iconification of full screen windows\n");
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
@ -76,6 +75,18 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
|
||||
case GLFW_KEY_ESCAPE:
|
||||
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
||||
break;
|
||||
case GLFW_KEY_A:
|
||||
glfwSetWindowAttrib(window, GLFW_AUTO_ICONIFY, !glfwGetWindowAttrib(window, GLFW_AUTO_ICONIFY));
|
||||
break;
|
||||
case GLFW_KEY_B:
|
||||
glfwSetWindowAttrib(window, GLFW_RESIZABLE, !glfwGetWindowAttrib(window, GLFW_RESIZABLE));
|
||||
break;
|
||||
case GLFW_KEY_D:
|
||||
glfwSetWindowAttrib(window, GLFW_DECORATED, !glfwGetWindowAttrib(window, GLFW_DECORATED));
|
||||
break;
|
||||
case GLFW_KEY_F:
|
||||
glfwSetWindowAttrib(window, GLFW_FLOATING, !glfwGetWindowAttrib(window, GLFW_FLOATING));
|
||||
break;
|
||||
case GLFW_KEY_F11:
|
||||
case GLFW_KEY_ENTER:
|
||||
{
|
||||
@ -143,24 +154,11 @@ static void window_maximize_callback(GLFWwindow* window, int maximized)
|
||||
|
||||
static void window_refresh_callback(GLFWwindow* window)
|
||||
{
|
||||
int width, height;
|
||||
|
||||
printf("%0.2f Window refresh\n", glfwGetTime());
|
||||
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
|
||||
glEnable(GL_SCISSOR_TEST);
|
||||
|
||||
glScissor(0, 0, width, height);
|
||||
glClearColor(0, 0, 0, 0);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
glScissor(0, 0, 640, 480);
|
||||
glClearColor(1, 1, 1, 0);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
glfwSwapBuffers(window);
|
||||
}
|
||||
|
||||
@ -203,7 +201,7 @@ static GLFWwindow* create_window(GLFWmonitor* monitor)
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
int ch, i, window_count;
|
||||
int auto_iconify = GLFW_TRUE, fullscreen = GLFW_FALSE, all_monitors = GLFW_FALSE;
|
||||
int fullscreen = GLFW_FALSE, all_monitors = GLFW_FALSE;
|
||||
GLFWwindow** windows;
|
||||
|
||||
while ((ch = getopt(argc, argv, "afhn")) != -1)
|
||||
@ -222,10 +220,6 @@ int main(int argc, char** argv)
|
||||
fullscreen = GLFW_TRUE;
|
||||
break;
|
||||
|
||||
case 'n':
|
||||
auto_iconify = GLFW_FALSE;
|
||||
break;
|
||||
|
||||
default:
|
||||
usage();
|
||||
exit(EXIT_FAILURE);
|
||||
@ -237,8 +231,6 @@ int main(int argc, char** argv)
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
glfwWindowHint(GLFW_AUTO_ICONIFY, auto_iconify);
|
||||
|
||||
if (fullscreen && all_monitors)
|
||||
{
|
||||
int monitor_count;
|
||||
|
Loading…
Reference in New Issue
Block a user