X11: Fix segfault when using NVidia EGL

This commit is contained in:
Camilla Löwy 2017-11-27 15:54:33 +01:00
parent 8094a1c99e
commit 9e6c0c747b
2 changed files with 4 additions and 4 deletions

View File

@ -218,6 +218,7 @@ information on what to include when reporting a bug.
- [X11] Bugfix: Incremental reading of selections was not supported (#275)
- [X11] Bugfix: Selection I/O reported but did not support `COMPOUND_TEXT`
- [X11] Bugfix: Latin-1 text read from selections was not converted to UTF-8
- [X11] Bugfix: NVidia EGL would segfault if unloaded before closing the display
- [Linux] Moved to evdev for joystick input (#906,#1005)
- [Linux] Bugfix: Event processing did not detect joystick disconnection (#932)
- [Linux] Bugfix: The joystick device path could be truncated (#1025)

View File

@ -994,8 +994,6 @@ void _glfwPlatformTerminate(void)
_glfw.x11.im = NULL;
}
_glfwTerminateEGL();
if (_glfw.x11.display)
{
XCloseDisplay(_glfw.x11.display);
@ -1026,8 +1024,9 @@ void _glfwPlatformTerminate(void)
_glfw.x11.xinerama.handle = NULL;
}
// NOTE: This needs to be done after XCloseDisplay, as libGL registers
// cleanup callbacks that get called by it
// NOTE: These need to be unloaded after XCloseDisplay, as they register
// cleanup callbacks that get called by that function
_glfwTerminateEGL();
_glfwTerminateGLX();
#if defined(__linux__)