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Jan Schürkamp 2024-01-28 11:30:10 -08:00 committed by GitHub
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26 changed files with 1869 additions and 3 deletions

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@ -103,6 +103,7 @@ video tutorials.
- IntellectualKitty - IntellectualKitty
- Aaron Jacobs - Aaron Jacobs
- JannikGM - JannikGM
- Andreas O. Jansen
- Erik S. V. Jansson - Erik S. V. Jansson
- jjYBdx4IL - jjYBdx4IL
- Peter Johnson - Peter Johnson
@ -202,6 +203,7 @@ video tutorials.
- Guillaume Racicot - Guillaume Racicot
- Juan Ramos - Juan Ramos
- Christian Rauch - Christian Rauch
- Simon Richter
- Philip Rideout - Philip Rideout
- Eddie Ringle - Eddie Ringle
- Max Risuhin - Max Risuhin
@ -216,6 +218,7 @@ video tutorials.
- Yoshinori Sano - Yoshinori Sano
- Brandon Schaefer - Brandon Schaefer
- Sebastian Schuberth - Sebastian Schuberth
- Jan Schuerkamp
- Scr3amer - Scr3amer
- Christian Sdunek - Christian Sdunek
- Matt Sealey - Matt Sealey

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@ -123,6 +123,8 @@ information on what to include when reporting a bug.
## Changelog ## Changelog
- Added `glfwSetWindowBadge` and `glfwSetWindowBadgeString` for displaying window application badge (#2248)
- Added `glfwSetWindowProgressIndicator` for displaying progress on the dock or taskbar (#2286,#1183)
- Added `GLFW_PLATFORM` init hint for runtime platform selection (#1958) - Added `GLFW_PLATFORM` init hint for runtime platform selection (#1958)
- Added `GLFW_ANY_PLATFORM`, `GLFW_PLATFORM_WIN32`, `GLFW_PLATFORM_COCOA`, - Added `GLFW_ANY_PLATFORM`, `GLFW_PLATFORM_WIN32`, `GLFW_PLATFORM_COCOA`,
`GLFW_PLATFORM_WAYLAND`, `GLFW_PLATFORM_X11` and `GLFW_PLATFORM_NULL` symbols to `GLFW_PLATFORM_WAYLAND`, `GLFW_PLATFORM_X11` and `GLFW_PLATFORM_NULL` symbols to

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@ -1159,6 +1159,26 @@ not supported, the application as a whole. Once the user has given it
attention, the system will automatically end the request. attention, the system will automatically end the request.
@subsection window_progress_indicator Window progress indicator
If you wish to display the progress of some action on the Dock icon or task bar, you can
do this with @ref glfwSetWindowProgressIndicator.
@code
glfwSetWindowProgressIndicator(window, GLFW_PROGRESS_INDICATOR_NORMAL, 0.5);
@endcode
There are different progress states available for you to use:
- @ref GLFW_PROGRESS_INDICATOR_DISABLED
- @ref GLFW_PROGRESS_INDICATOR_INDETERMINATE
- @ref GLFW_PROGRESS_INDICATOR_NORMAL
- @ref GLFW_PROGRESS_INDICATOR_ERROR
- @ref GLFW_PROGRESS_INDICATOR_PAUSED
The last argument is the progress percentage to display.
It has a valid range of 0.0 to 1.0.
@subsection window_refresh Window damage and refresh @subsection window_refresh Window damage and refresh
If you wish to be notified when the contents of a window is damaged and needs If you wish to be notified when the contents of a window is damaged and needs

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@ -1119,6 +1119,7 @@ extern "C" {
*/ */
#define GLFW_X11_INSTANCE_NAME 0x00024002 #define GLFW_X11_INSTANCE_NAME 0x00024002
#define GLFW_WIN32_KEYBOARD_MENU 0x00025001 #define GLFW_WIN32_KEYBOARD_MENU 0x00025001
#define GLFW_WIN32_GENERIC_BADGE 0x00025002
/*! @brief Wayland specific /*! @brief Wayland specific
* [window hint](@ref GLFW_WAYLAND_APP_ID_hint). * [window hint](@ref GLFW_WAYLAND_APP_ID_hint).
* *
@ -1277,6 +1278,59 @@ extern "C" {
#define GLFW_HAND_CURSOR GLFW_POINTING_HAND_CURSOR #define GLFW_HAND_CURSOR GLFW_POINTING_HAND_CURSOR
/*! @} */ /*! @} */
/*! @addtogroup window
* @{ */
/*! @brief Disable the progress bar.
*
* Disable the progress bar.
*
* Used by @ref window_progress_indicator.
*/
#define GLFW_PROGRESS_INDICATOR_DISABLED 0
/*! @brief Display the progress bar in an indeterminate state.
*
* Display the progress bar in an indeterminate state.
*
* @remark @win32 This displays the progress bar animation cycling repeatedly.
*
* @remark @x11 @wayland This behaves like @ref GLFW_PROGRESS_INDICATOR_NORMAL.
*
* @remark @macos This displays a standard indeterminate `NSProgressIndicator`.
*
* Used by @ref window_progress_indicator.
*/
#define GLFW_PROGRESS_INDICATOR_INDETERMINATE 1
/*! @brief Display the normal progress bar.
*
* Display the normal progress bar.
*
* Used by @ref window_progress_indicator.
*/
#define GLFW_PROGRESS_INDICATOR_NORMAL 2
/*! @brief Display the progress bar in an error state.
*
* Display the progress bar in an error state.
*
* @remark @win32 This displays a red progress bar.
*
* @remark @x11 @wayland @macos This behaves like @ref GLFW_PROGRESS_INDICATOR_NORMAL.
*
* Used by @ref window_progress_indicator.
*/
#define GLFW_PROGRESS_INDICATOR_ERROR 3
/*! @brief Display the progress bar in a paused state.
*
* Display the progress bar in a paused state.
*
* @remark @win32 This displays a yellow progress bar.
*
* @remark @x11 @wayland @macos This behaves like @ref GLFW_PROGRESS_INDICATOR_NORMAL.
*
* Used by @ref window_progress_indicator.
*/
#define GLFW_PROGRESS_INDICATOR_PAUSED 4
/*! @} */
#define GLFW_CONNECTED 0x00040001 #define GLFW_CONNECTED 0x00040001
#define GLFW_DISCONNECTED 0x00040002 #define GLFW_DISCONNECTED 0x00040002
@ -3314,6 +3368,106 @@ GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title);
*/ */
GLFWAPI void glfwSetWindowIcon(GLFWwindow* window, int count, const GLFWimage* images); GLFWAPI void glfwSetWindowIcon(GLFWwindow* window, int count, const GLFWimage* images);
/*! @brief Sets the dock or taskbar progress indicator for the specified window.
*
* This function sets the dock or taskbar progress indicator of the specified window.
*
* @param[in] window The window whose progress to set.
* @param[in] progressState The state of the progress to be displayed in the dock
* or taskbar. Valid values are: @ref GLFW_PROGRESS_INDICATOR_DISABLED,
* @ref GLFW_PROGRESS_INDICATOR_INDETERMINATE, @ref GLFW_PROGRESS_INDICATOR_NORMAL,
* @ref GLFW_PROGRESS_INDICATOR_ERROR and @ref GLFW_PROGRESS_INDICATOR_PAUSED.
* @param[in] value The amount of completed progress to set. Valid range is 0.0 to 1.0.
* This is ignored if progressState is set to @ref GLFW_PROGRESS_INDICATOR_DISABLED.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_INVALID_VALUE, @ref GLFW_INVALID_ENUM, @ref GLFW_PLATFORM_ERROR,
* @ref GLFW_FEATURE_UNIMPLEMENTED and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
*
* @remark @win32 On Windows Vista and earlier, this function will emit
* @ref GLFW_FEATURE_UNAVAILABLE.
*
* @remark @macos There exists only one Dock icon progress bar, and this
* displays the combined values of all the windows.
*
* @remark @x11 @wayland Requires a valid application desktop file with the same name
* as the compiled executable. Due to limitations in the Unity Launcher API
* @ref GLFW_PROGRESS_INDICATOR_INDETERMINATE, @ref GLFW_PROGRESS_INDICATOR_ERROR
* and @ref GLFW_PROGRESS_INDICATOR_PAUSED have the same behaviour as
* @ref GLFW_PROGRESS_INDICATOR_NORMAL. The Unity Launcher API is only known
* to be supported on the Unity and KDE desktop environments; on other desktop
* environments this function may do nothing.
*
* @thread_safety This function must only be called from the main thread.
*
* @sa @ref window_progress_indicator
*
* @since Added in version 3.4.
*
* @ingroup window
*/
GLFWAPI void glfwSetWindowProgressIndicator(GLFWwindow* window, int progressState, double value);
/*! @brief Sets the dock or taskbar badge for the specified window or the application.
*
* This function sets the dock or taskbar badge for the specified window
* or the application as a whole. Any badge set with this function
* overrides the string badge set with @ref glfwSetWindowBadgeString.
* If the platform does not support number badges, the string badge
* is not overridden.
*
* @param[in] window The window whose badge to set.
* @param[in] count The number to set, or `0` to disable it.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_PLATFORM_ERROR, and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
*
* @remark @win32 On Windows Vista and earlier, this function will emit
* @ref GLFW_FEATURE_UNAVAILABLE.
*
* @remark @macos Only the Dock icon may contain a badge. Pass a `NULL`
* window handle to set it. Emits @ref GLFW_FEATURE_UNAVAILABLE if a
* valid window handle is passed.
*
* @remark @x11 @wayland @win32 Emits GLFW_FEATURE_UNAVAILABLE if a
* `NULL` window handle is passed.
*
* @thread_safety This function must only be called from the main thread.
*
* @since Added in version 3.4.
*
* @ingroup window
*/
GLFWAPI void glfwSetWindowBadge(GLFWwindow* window, int count);
/*! @brief Sets the dock or taskbar badge for the specified window or the application.
*
* This function sets the dock or taskbar badge for the specified window
* or the application as a whole. Any string badge set with this function
* overrides the number badge set with @ref glfwSetWindowBadge.
* If the platform does not support string badges, the number badge
* is not overridden.
*
* @param[in] window The window whose badge to set.
* @param[in] string The text to set, or `NULL` to disable it.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_PLATFORM_ERROR, and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
*
* @remark @macos Only the Dock icon may contain a badge. Pass a `NULL`
* window handle to set it. Emits @ref GLFW_FEATURE_UNAVAILABLE if a
* valid window handle is passed.
*
* @remark @x11 @wayland @win32 Emits GLFW_FEATURE_UNAVAILABLE.
*
* @thread_safety This function must only be called from the main thread.
*
* @since Added in version 3.4.
*
* @ingroup window
*/
GLFWAPI void glfwSetWindowBadgeString(GLFWwindow* window, const char* string);
/*! @brief Retrieves the position of the content area of the specified window. /*! @brief Retrieves the position of the content area of the specified window.
* *
* This function retrieves the position, in screen coordinates, of the * This function retrieves the position, in screen coordinates, of the

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@ -17,7 +17,8 @@ elseif (WIN32)
win32_time.c win32_thread.c) win32_time.c win32_thread.c)
else() else()
target_sources(glfw PRIVATE posix_time.h posix_thread.h posix_module.c target_sources(glfw PRIVATE posix_time.h posix_thread.h posix_module.c
posix_time.c posix_thread.c) posix_time.c posix_thread.c posix_dbus.h
posix_dbus.c)
endif() endif()
add_custom_target(update_mappings add_custom_target(update_mappings

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@ -528,6 +528,9 @@ GLFWbool _glfwConnectCocoa(int platformID, _GLFWplatform* platform)
_glfwDestroyWindowCocoa, _glfwDestroyWindowCocoa,
_glfwSetWindowTitleCocoa, _glfwSetWindowTitleCocoa,
_glfwSetWindowIconCocoa, _glfwSetWindowIconCocoa,
_glfwSetWindowProgressIndicatorCocoa,
_glfwSetWindowBadgeCocoa,
_glfwSetWindowBadgeStringCocoa,
_glfwGetWindowPosCocoa, _glfwGetWindowPosCocoa,
_glfwSetWindowPosCocoa, _glfwSetWindowPosCocoa,
_glfwGetWindowSizeCocoa, _glfwGetWindowSizeCocoa,
@ -648,6 +651,12 @@ int _glfwInitCocoa(void)
void _glfwTerminateCocoa(void) void _glfwTerminateCocoa(void)
{ {
@autoreleasepool { @autoreleasepool {
if (_glfw.ns.dockProgressIndicator.view != nil)
{
[_glfw.ns.dockProgressIndicator.view removeFromSuperview];
[_glfw.ns.dockProgressIndicator.view release];
}
if (_glfw.ns.inputSource) if (_glfw.ns.inputSource)
{ {

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@ -156,6 +156,11 @@ typedef struct _GLFWwindowNS
// since the last cursor motion event was processed // since the last cursor motion event was processed
// This is kept to counteract Cocoa doing the same internally // This is kept to counteract Cocoa doing the same internally
double cursorWarpDeltaX, cursorWarpDeltaY; double cursorWarpDeltaX, cursorWarpDeltaY;
struct {
int state;
double value;
} dockProgressIndicator;
} _GLFWwindowNS; } _GLFWwindowNS;
// Cocoa-specific global data // Cocoa-specific global data
@ -189,6 +194,13 @@ typedef struct _GLFWlibraryNS
PFN_LMGetKbdType GetKbdType; PFN_LMGetKbdType GetKbdType;
CFStringRef kPropertyUnicodeKeyLayoutData; CFStringRef kPropertyUnicodeKeyLayoutData;
} tis; } tis;
struct {
id view;
int windowCount;
int indeterminateCount;
double totalValue;
} dockProgressIndicator;
} _GLFWlibraryNS; } _GLFWlibraryNS;
// Cocoa-specific per-monitor data // Cocoa-specific per-monitor data
@ -218,6 +230,9 @@ GLFWbool _glfwCreateWindowCocoa(_GLFWwindow* window, const _GLFWwndconfig* wndco
void _glfwDestroyWindowCocoa(_GLFWwindow* window); void _glfwDestroyWindowCocoa(_GLFWwindow* window);
void _glfwSetWindowTitleCocoa(_GLFWwindow* window, const char* title); void _glfwSetWindowTitleCocoa(_GLFWwindow* window, const char* title);
void _glfwSetWindowIconCocoa(_GLFWwindow* window, int count, const GLFWimage* images); void _glfwSetWindowIconCocoa(_GLFWwindow* window, int count, const GLFWimage* images);
void _glfwSetWindowProgressIndicatorCocoa(_GLFWwindow* window, int progressState, double value);
void _glfwSetWindowBadgeCocoa(_GLFWwindow* window, int count);
void _glfwSetWindowBadgeStringCocoa(_GLFWwindow* window, const char* string);
void _glfwGetWindowPosCocoa(_GLFWwindow* window, int* xpos, int* ypos); void _glfwGetWindowPosCocoa(_GLFWwindow* window, int* xpos, int* ypos);
void _glfwSetWindowPosCocoa(_GLFWwindow* window, int xpos, int ypos); void _glfwSetWindowPosCocoa(_GLFWwindow* window, int xpos, int ypos);
void _glfwGetWindowSizeCocoa(_GLFWwindow* window, int* width, int* height); void _glfwGetWindowSizeCocoa(_GLFWwindow* window, int* width, int* height);

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@ -197,6 +197,83 @@ static NSUInteger translateKeyToModifierFlag(int key)
// //
static const NSRange kEmptyRange = { NSNotFound, 0 }; static const NSRange kEmptyRange = { NSNotFound, 0 };
static NSProgressIndicator* createProgressIndicator(const NSDockTile* dockTile)
{
NSView* contentView = [dockTile contentView];
NSProgressIndicator* indicator = [[NSProgressIndicator alloc] initWithFrame:NSMakeRect(0.0f, 0.0f, contentView.frame.size.width, 15.0f)];
[indicator setStyle:NSProgressIndicatorStyleBar];
if (@available(macOS 11.0, *))
{
[indicator setControlSize:NSControlSizeLarge];
}
[indicator setMinValue:0.0f];
[indicator setMaxValue:1.0f];
[indicator sizeToFit];
[contentView addSubview:indicator];
_glfw.ns.dockProgressIndicator.view = indicator;
return indicator;
}
static void setDockProgressIndicator(int progressState, double value)
{
NSProgressIndicator* indicator = _glfw.ns.dockProgressIndicator.view;
NSDockTile* dockTile = [[NSApplication sharedApplication] dockTile];
if (indicator == nil)
{
if ([dockTile contentView] == nil)
{
NSImageView *iconView = [[NSImageView alloc] init];
[iconView setImage:[[NSApplication sharedApplication] applicationIconImage]];
[dockTile setContentView:iconView];
[iconView release];
}
indicator = createProgressIndicator(dockTile);
}
// ### Switching from INDETERMINATE to NORMAL, PAUSED or ERROR requires 2 invocations in different frames.
// In MacOS 12 (and probably other versions), an indeterminate progress bar is rendered as a normal bar
// with 0.0 progress. So when calling [progressIndicator setIndeterminate:YES], the indicator actually
// sets its doubleValue to 0.0.
// The bug is caused by NSProgressIndicator not immediately updating its value when it's increasing.
// This code illustrates the exact same problem, but this time from NORMAL, PAUSED and ERROR to INDETERMINATE:
//
// if (progressState == GLFW_PROGRESS_INDICATOR_INDETERMINATE)
// [progressIndicator setDoubleValue:0.75];
// else
// [progressIndicator setDoubleValue:0.25];
//
// This is likely a bug in Cocoa.
//
// ### Progress increments are delayed
// What this also means, is that each time the progress increments, the bar's progress will be 1 frame delayed,
// and only updated once a higher or similar value is again set the next frame.
// Workaround for the aforementioned issues. If there's any versions of MacOS where
// this issue is not present, this should be ommitted in those versions.
if ([indicator isIndeterminate] || [indicator doubleValue] < value)
{
[indicator removeFromSuperview];
[indicator release];
indicator = createProgressIndicator(dockTile);
}
[indicator setIndeterminate:progressState == GLFW_PROGRESS_INDICATOR_INDETERMINATE];
[indicator setHidden:progressState == GLFW_PROGRESS_INDICATOR_DISABLED];
[indicator setDoubleValue:value];
[dockTile display];
}
//------------------------------------------------------------------------ //------------------------------------------------------------------------
// Delegate for window related notifications // Delegate for window related notifications
@ -991,6 +1068,8 @@ GLFWbool _glfwCreateWindowCocoa(_GLFWwindow* window,
void _glfwDestroyWindowCocoa(_GLFWwindow* window) void _glfwDestroyWindowCocoa(_GLFWwindow* window)
{ {
@autoreleasepool { @autoreleasepool {
_glfwSetWindowProgressIndicatorCocoa(window, GLFW_PROGRESS_INDICATOR_DISABLED, 0.0);
if (_glfw.ns.disabledCursorWindow == window) if (_glfw.ns.disabledCursorWindow == window)
_glfw.ns.disabledCursorWindow = NULL; _glfw.ns.disabledCursorWindow = NULL;
@ -1037,6 +1116,107 @@ void _glfwSetWindowIconCocoa(_GLFWwindow* window,
"Cocoa: Regular windows do not have icons on macOS"); "Cocoa: Regular windows do not have icons on macOS");
} }
void _glfwSetWindowProgressIndicatorCocoa(_GLFWwindow* window, int progressState, double value)
{
if (progressState == GLFW_PROGRESS_INDICATOR_ERROR || progressState == GLFW_PROGRESS_INDICATOR_PAUSED)
progressState = GLFW_PROGRESS_INDICATOR_NORMAL;
const int oldState = window->ns.dockProgressIndicator.state;
const int state = progressState;
const double oldValue = window->ns.dockProgressIndicator.value;
if (oldState == state)
{
if (state == GLFW_PROGRESS_INDICATOR_DISABLED ||
state == GLFW_PROGRESS_INDICATOR_INDETERMINATE ||
oldValue == value)
return;
}
if (oldState != state)
{
// Reset
if (oldState == GLFW_PROGRESS_INDICATOR_INDETERMINATE)
--_glfw.ns.dockProgressIndicator.indeterminateCount;
if (oldState != GLFW_PROGRESS_INDICATOR_DISABLED)
{
--_glfw.ns.dockProgressIndicator.windowCount;
_glfw.ns.dockProgressIndicator.totalValue -= oldValue;
}
// Set
if (state == GLFW_PROGRESS_INDICATOR_INDETERMINATE)
++_glfw.ns.dockProgressIndicator.indeterminateCount;
if (state != GLFW_PROGRESS_INDICATOR_DISABLED)
{
++_glfw.ns.dockProgressIndicator.windowCount;
_glfw.ns.dockProgressIndicator.totalValue += value;
}
}
else if (state != GLFW_PROGRESS_INDICATOR_DISABLED)
_glfw.ns.dockProgressIndicator.totalValue += (value - oldValue);
if (_glfw.ns.dockProgressIndicator.windowCount > _glfw.ns.dockProgressIndicator.indeterminateCount)
{
const double finalValue = _glfw.ns.dockProgressIndicator.totalValue / _glfw.ns.dockProgressIndicator.windowCount;
setDockProgressIndicator(GLFW_PROGRESS_INDICATOR_NORMAL, finalValue);
}
else if (_glfw.ns.dockProgressIndicator.indeterminateCount > 0)
setDockProgressIndicator(GLFW_PROGRESS_INDICATOR_INDETERMINATE, 0.0f);
else
setDockProgressIndicator(GLFW_PROGRESS_INDICATOR_DISABLED, 0.0f);
window->ns.dockProgressIndicator.state = state;
window->ns.dockProgressIndicator.value = value;
}
void _glfwSetWindowBadgeCocoa(_GLFWwindow* window, int count)
{
if (window != NULL)
{
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
"Cocoa: Cannot set a badge for a window. Pass NULL to set the Dock badge.");
return;
}
if (count == 0)
{
[NSApp dockTile].badgeLabel = nil;
return;
}
NSString* string;
if (count <= 9999)
string = [@(count) stringValue];
else
string = [[@(9999) stringValue] stringByAppendingString:@"+"];
[NSApp dockTile].badgeLabel = string;
}
void _glfwSetWindowBadgeStringCocoa(_GLFWwindow* window, const char* string)
{
if (window != NULL)
{
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
"Cocoa: Cannot set a badge for a window. Pass NULL to set for the application.");
}
if (string == NULL)
{
[NSApp dockTile].badgeLabel = nil;
return;
}
NSString* nsString = [NSString stringWithCString:string
encoding:[NSString defaultCStringEncoding]];
[NSApp dockTile].badgeLabel = nsString;
}
void _glfwGetWindowPosCocoa(_GLFWwindow* window, int* xpos, int* ypos) void _glfwGetWindowPosCocoa(_GLFWwindow* window, int* xpos, int* ypos)
{ {
@autoreleasepool { @autoreleasepool {

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@ -418,6 +418,7 @@ struct _GLFWwndconfig
} x11; } x11;
struct { struct {
GLFWbool keymenu; GLFWbool keymenu;
GLFWbool genericBadge;
} win32; } win32;
struct { struct {
char appId[256]; char appId[256];
@ -709,6 +710,9 @@ struct _GLFWplatform
void (*destroyWindow)(_GLFWwindow*); void (*destroyWindow)(_GLFWwindow*);
void (*setWindowTitle)(_GLFWwindow*,const char*); void (*setWindowTitle)(_GLFWwindow*,const char*);
void (*setWindowIcon)(_GLFWwindow*,int,const GLFWimage*); void (*setWindowIcon)(_GLFWwindow*,int,const GLFWimage*);
void (*setWindowProgressIndicator)(_GLFWwindow*,const int,double);
void (*setWindowBadge)(_GLFWwindow*,int);
void (*setWindowBadgeString)(_GLFWwindow*,const char* string);
void (*getWindowPos)(_GLFWwindow*,int*,int*); void (*getWindowPos)(_GLFWwindow*,int*,int*);
void (*setWindowPos)(_GLFWwindow*,int,int); void (*setWindowPos)(_GLFWwindow*,int,int);
void (*getWindowSize)(_GLFWwindow*,int*,int*); void (*getWindowSize)(_GLFWwindow*,int*,int*);
@ -872,6 +876,7 @@ struct _GLFWlibrary
GLFW_PLATFORM_LIBRARY_WINDOW_STATE GLFW_PLATFORM_LIBRARY_WINDOW_STATE
GLFW_PLATFORM_LIBRARY_CONTEXT_STATE GLFW_PLATFORM_LIBRARY_CONTEXT_STATE
GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE
GLFW_PLATFORM_LIBRARY_DBUS_STATE
}; };
// Global state shared between compilation units of GLFW // Global state shared between compilation units of GLFW

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@ -72,6 +72,9 @@ GLFWbool _glfwConnectNull(int platformID, _GLFWplatform* platform)
_glfwDestroyWindowNull, _glfwDestroyWindowNull,
_glfwSetWindowTitleNull, _glfwSetWindowTitleNull,
_glfwSetWindowIconNull, _glfwSetWindowIconNull,
_glfwSetWindowProgressIndicatorNull,
_glfwSetWindowBadgeNull,
_glfwSetWindowBadgeStringNull,
_glfwGetWindowPosNull, _glfwGetWindowPosNull,
_glfwSetWindowPosNull, _glfwSetWindowPosNull,
_glfwGetWindowSizeNull, _glfwGetWindowSizeNull,

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@ -213,6 +213,9 @@ GLFWbool _glfwCreateWindowNull(_GLFWwindow* window, const _GLFWwndconfig* wndcon
void _glfwDestroyWindowNull(_GLFWwindow* window); void _glfwDestroyWindowNull(_GLFWwindow* window);
void _glfwSetWindowTitleNull(_GLFWwindow* window, const char* title); void _glfwSetWindowTitleNull(_GLFWwindow* window, const char* title);
void _glfwSetWindowIconNull(_GLFWwindow* window, int count, const GLFWimage* images); void _glfwSetWindowIconNull(_GLFWwindow* window, int count, const GLFWimage* images);
void _glfwSetWindowProgressIndicatorNull(_GLFWwindow* window, int progressState, double value);
void _glfwSetWindowBadgeNull(_GLFWwindow* window, int count);
void _glfwSetWindowBadgeStringNull(_GLFWwindow* window, const char* string);
void _glfwSetWindowMonitorNull(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); void _glfwSetWindowMonitorNull(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate);
void _glfwGetWindowPosNull(_GLFWwindow* window, int* xpos, int* ypos); void _glfwGetWindowPosNull(_GLFWwindow* window, int* xpos, int* ypos);
void _glfwSetWindowPosNull(_GLFWwindow* window, int xpos, int ypos); void _glfwSetWindowPosNull(_GLFWwindow* window, int xpos, int ypos);

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@ -185,6 +185,18 @@ void _glfwSetWindowIconNull(_GLFWwindow* window, int count, const GLFWimage* ima
{ {
} }
void _glfwSetWindowProgressIndicatorNull(_GLFWwindow* window, int progressState, double value)
{
}
void _glfwSetWindowBadgeNull(_GLFWwindow* window, int count)
{
}
void _glfwSetWindowBadgeStringNull(_GLFWwindow* window, const char* string)
{
}
void _glfwSetWindowMonitorNull(_GLFWwindow* window, void _glfwSetWindowMonitorNull(_GLFWwindow* window,
_GLFWmonitor* monitor, _GLFWmonitor* monitor,
int xpos, int ypos, int xpos, int ypos,

View File

@ -178,6 +178,7 @@
#define GLFW_BUILD_COCOA_TIMER #define GLFW_BUILD_COCOA_TIMER
#else #else
#define GLFW_BUILD_POSIX_TIMER #define GLFW_BUILD_POSIX_TIMER
#define GLFW_BUILD_POSIX_DBUS
#endif #endif
#if defined(GLFW_BUILD_WIN32_TIMER) #if defined(GLFW_BUILD_WIN32_TIMER)
@ -191,6 +192,13 @@
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_POSIX_LIBRARY_TIMER_STATE #define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_POSIX_LIBRARY_TIMER_STATE
#endif #endif
#if defined(GLFW_BUILD_POSIX_DBUS)
#include "posix_dbus.h"
#define GLFW_PLATFORM_LIBRARY_DBUS_STATE GLFW_POSIX_LIBRARY_DBUS_STATE
#else
#define GLFW_PLATFORM_LIBRARY_DBUS_STATE
#endif
#if defined(_WIN32) #if defined(_WIN32)
#define GLFW_BUILD_WIN32_MODULE #define GLFW_BUILD_WIN32_MODULE
#else #else

518
src/posix_dbus.c Normal file
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@ -0,0 +1,518 @@
//========================================================================
// GLFW 3.4 POSIX - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2023 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#define _GNU_SOURCE
#include "internal.h"
#include <string.h>
#include <limits.h>
#include <unistd.h>
#include <stdio.h>
#include <ctype.h>
void _glfwInitDBusPOSIX(void)
{
//Initialize DBus library functions
_glfw.dbus.handle = NULL;
_glfw.dbus.connection = NULL;
_glfw.dbus.handle = _glfwPlatformLoadModule("libdbus-1.so.3");
if (!_glfw.dbus.handle)
return;
_glfw.dbus.error_init = (PFN_dbus_error_init)
_glfwPlatformGetModuleSymbol(_glfw.dbus.handle, "dbus_error_init");
_glfw.dbus.error_is_set = (PFN_dbus_error_is_set)
_glfwPlatformGetModuleSymbol(_glfw.dbus.handle, "dbus_error_is_set");
_glfw.dbus.error_free = (PFN_dbus_error_free)
_glfwPlatformGetModuleSymbol(_glfw.dbus.handle, "dbus_error_free");
_glfw.dbus.connection_unref = (PFN_dbus_connection_unref)
_glfwPlatformGetModuleSymbol(_glfw.dbus.handle, "dbus_connection_unref");
_glfw.dbus.connection_send = (PFN_dbus_connection_send)
_glfwPlatformGetModuleSymbol(_glfw.dbus.handle, "dbus_connection_send");
_glfw.dbus.connection_flush = (PFN_dbus_connection_flush)
_glfwPlatformGetModuleSymbol(_glfw.dbus.handle, "dbus_connection_flush");
_glfw.dbus.bus_request_name = (PFN_dbus_bus_request_name)
_glfwPlatformGetModuleSymbol(_glfw.dbus.handle, "dbus_bus_request_name");
_glfw.dbus.bus_get = (PFN_dbus_bus_get)
_glfwPlatformGetModuleSymbol(_glfw.dbus.handle, "dbus_bus_get");
_glfw.dbus.message_unref = (PFN_dbus_message_unref)
_glfwPlatformGetModuleSymbol(_glfw.dbus.handle, "dbus_message_unref");
_glfw.dbus.message_new_signal = (PFN_dbus_message_new_signal)
_glfwPlatformGetModuleSymbol(_glfw.dbus.handle, "dbus_message_new_signal");
_glfw.dbus.message_iter_init_append = (PFN_dbus_message_iter_init_append)
_glfwPlatformGetModuleSymbol(_glfw.dbus.handle, "dbus_message_iter_init_append");
_glfw.dbus.message_iter_append_basic = (PFN_dbus_message_iter_append_basic)
_glfwPlatformGetModuleSymbol(_glfw.dbus.handle, "dbus_message_iter_append_basic");
_glfw.dbus.message_iter_open_container = (PFN_dbus_message_iter_open_container)
_glfwPlatformGetModuleSymbol(_glfw.dbus.handle, "dbus_message_iter_open_container");
_glfw.dbus.message_iter_close_container = (PFN_dbus_message_iter_close_container)
_glfwPlatformGetModuleSymbol(_glfw.dbus.handle, "dbus_message_iter_close_container");
if (!_glfw.dbus.error_init ||
!_glfw.dbus.error_is_set ||
!_glfw.dbus.error_free ||
!_glfw.dbus.connection_unref ||
!_glfw.dbus.connection_send ||
!_glfw.dbus.connection_flush ||
!_glfw.dbus.bus_request_name ||
!_glfw.dbus.bus_get ||
!_glfw.dbus.message_unref ||
!_glfw.dbus.message_new_signal ||
!_glfw.dbus.message_iter_init_append ||
!_glfw.dbus.message_iter_append_basic ||
!_glfw.dbus.message_iter_open_container ||
!_glfw.dbus.message_iter_close_container)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"POSIX: Failed to load DBus entry points");
return;
}
//Initialize DBus connection
dbus_error_init(&_glfw.dbus.error);
_glfw.dbus.connection = dbus_bus_get(DBUS_BUS_SESSION, &_glfw.dbus.error);
//Check for errors
if(dbus_error_is_set(&_glfw.dbus.error) || !_glfw.dbus.connection)
{
if(dbus_error_is_set(&_glfw.dbus.error))
dbus_error_free(&_glfw.dbus.error);
_glfwInputError(GLFW_PLATFORM_ERROR, "Failed to connect to DBus");
dbus_connection_unref(_glfw.dbus.connection);
_glfw.dbus.connection = NULL;
return;
}
else
{
//Request name
_glfwCacheLegalExecutableNameDBusPOSIX();
if(!_glfw.dbus.legalExecutableName)
return;
//"org.glfw.<exe_name>_<pid>"
char* busName = _glfw_calloc(21 + strlen(_glfw.dbus.legalExecutableName), sizeof(char));
if(!busName)
{
_glfwInputError(GLFW_OUT_OF_MEMORY, "Failed to allocate memory for bus name");
return;
}
memset(busName, '\0', (21 + strlen(_glfw.dbus.legalExecutableName)) * sizeof(char));
const pid_t pid = getpid();
sprintf(busName, "org.glfw.%s_%d", _glfw.dbus.legalExecutableName, pid);
const int res = dbus_bus_request_name(_glfw.dbus.connection, busName, DBUS_NAME_FLAG_REPLACE_EXISTING, &_glfw.dbus.error);
_glfw_free(busName);
//Check for errors
if(dbus_error_is_set(&_glfw.dbus.error) || res != DBUS_REQUEST_NAME_REPLY_PRIMARY_OWNER)
{
if(dbus_error_is_set(&_glfw.dbus.error))
dbus_error_free(&_glfw.dbus.error);
_glfwInputError(GLFW_PLATFORM_ERROR, "Failed to request DBus name");
dbus_connection_unref(_glfw.dbus.connection);
_glfw.dbus.connection = NULL;
}
}
_glfwCacheFullExecutableNameDBusPOSIX();
_glfwCacheDesktopFilePathDBusPOSIX();
_glfwCacheSignalNameDBusPOSIX();
}
void _glfwCacheSignalNameDBusPOSIX(void)
{
if(!_glfw.dbus.legalExecutableName)
return;
//"/org/glfw/<exe_name>_<pid>"
char* signalName = _glfw_calloc(22 + strlen(_glfw.dbus.legalExecutableName), sizeof(char));
if(!signalName)
{
_glfwInputError(GLFW_OUT_OF_MEMORY, "Failed to allocate memory for signal name");
return;
}
memset(signalName, '\0', (22 + strlen(_glfw.dbus.legalExecutableName)) * sizeof(char));
const pid_t pid = getpid();
if(sprintf(signalName, "/org/glfw/%s_%d", _glfw.dbus.legalExecutableName, pid) < 0)
{
_glfwInputError(GLFW_PLATFORM, "Failed to create signal name");
_glfw_free(signalName);
return;
}
_glfw.dbus.signalName = signalName;
}
void _glfwCacheFullExecutableNameDBusPOSIX(void)
{
char exeName[PATH_MAX];
memset(exeName, 0, sizeof(char) * PATH_MAX);
if(readlink("/proc/self/exe", exeName, PATH_MAX) == -1)
{
_glfwInputError(GLFW_PLATFORM_ERROR, "Failed to get name of the running executable");
return;
}
char* exeNameEnd = strchr(exeName, '\0');
char* lastFound = strrchr(exeName, '/');
if(!lastFound || !exeNameEnd)
{
_glfwInputError(GLFW_PLATFORM_ERROR, "Failed to get name of the running executable");
return;
}
unsigned int exeNameLength = (exeNameEnd - lastFound) - 1;
char* exeNameFinal = _glfw_calloc(exeNameLength + 1, sizeof(char));
if(!exeNameFinal)
{
_glfwInputError(GLFW_OUT_OF_MEMORY, "Failed to allocate memory for executable name");
return;
}
memset(exeNameFinal, 0, sizeof(char) * (exeNameLength + 1));
memcpy(exeNameFinal, (lastFound + 1), exeNameLength);
_glfw.dbus.fullExecutableName = exeNameFinal;
}
void _glfwCacheLegalExecutableNameDBusPOSIX(void)
{
//The executable name is stripped of any illegal characters
//according to the DBus specification
int i = 0;
int validExeNameLength = 0;
int output = 0;
char exeName[PATH_MAX];
memset(exeName, 0, sizeof(char) * PATH_MAX);
if(readlink("/proc/self/exe", exeName, PATH_MAX) == -1)
{
_glfwInputError(GLFW_PLATFORM_ERROR, "Failed to get name of the running executable");
return;
}
char* exeNameEnd = strchr(exeName, '\0');
char* lastFound = strrchr(exeName, '/');
if(!lastFound || !exeNameEnd)
{
_glfwInputError(GLFW_PLATFORM_ERROR, "Failed to get name of the running executable");
return;
}
unsigned int exeNameLength = (exeNameEnd - lastFound) - 1;
for(i = 0; i < exeNameLength; ++i)
{
if(isalnum(*(lastFound + 1 + i)))
validExeNameLength++;
}
char* exeNameFinal = _glfw_calloc(validExeNameLength + 1, sizeof(char));
if(!exeNameFinal)
{
_glfwInputError(GLFW_OUT_OF_MEMORY, "Failed to allocate memory for executable name");
return;
}
memset(exeNameFinal, 0, sizeof(char) * (validExeNameLength + 1));
for(i = 0; i < exeNameLength; ++i)
{
if(isalnum(*(lastFound + 1 + i)))
exeNameFinal[output++] = *(lastFound + 1 + i);
}
_glfw.dbus.legalExecutableName = exeNameFinal;
}
void _glfwCacheDesktopFilePathDBusPOSIX(void)
{
if(!_glfw.dbus.fullExecutableName)
return;
//Cache path of .desktop file
//Create our final desktop file uri
//"application://<exe_name>.desktop"
unsigned int desktopFileLength = strlen("application://") + strlen(_glfw.dbus.fullExecutableName) + strlen(".desktop") + 1;
_glfw.dbus.desktopFilePath = _glfw_calloc(desktopFileLength, sizeof(char));
if(!_glfw.dbus.desktopFilePath)
{
_glfwInputError(GLFW_OUT_OF_MEMORY, "Failed to allocate memory for .desktop file path");
return;
}
memset(_glfw.dbus.desktopFilePath, 0, sizeof(char) * desktopFileLength);
strcpy(_glfw.dbus.desktopFilePath, "application://");
memcpy(_glfw.dbus.desktopFilePath + strlen("application://"), _glfw.dbus.fullExecutableName, strlen(_glfw.dbus.fullExecutableName));
strcpy(_glfw.dbus.desktopFilePath + strlen("application://") + strlen(_glfw.dbus.fullExecutableName), ".desktop");
_glfw.dbus.desktopFilePath[desktopFileLength - 1] = '\0';
}
void _glfwTerminateDBusPOSIX(void)
{
if(_glfw.dbus.signalName)
_glfw_free(_glfw.dbus.signalName);
if(_glfw.dbus.legalExecutableName)
_glfw_free(_glfw.dbus.legalExecutableName);
if(_glfw.dbus.fullExecutableName)
_glfw_free(_glfw.dbus.fullExecutableName);
if(_glfw.dbus.desktopFilePath)
_glfw_free(_glfw.dbus.desktopFilePath);
if (_glfw.dbus.connection)
{
dbus_connection_unref(_glfw.dbus.connection);
_glfw.dbus.connection = NULL;
}
if (_glfw.dbus.handle)
{
_glfwPlatformFreeModule(_glfw.dbus.handle);
_glfw.dbus.handle = NULL;
}
}
void _glfwUpdateTaskbarProgressDBusPOSIX(dbus_bool_t progressVisible, double progressValue)
{
struct DBusMessage* msg = NULL;
if(!_glfw.dbus.handle || !_glfw.dbus.connection || !_glfw.dbus.desktopFilePath || !_glfw.dbus.signalName)
return;
//Signal signature:
//signal com.canonical.Unity.LauncherEntry.Update (in s app_uri, in a{sv} properties)
struct DBusMessageIter args;
memset(&args, 0, sizeof(args));
if(!_glfwNewMessageSignalDBusPOSIX(_glfw.dbus.signalName, "com.canonical.Unity.LauncherEntry", "Update", &msg))
return;
dbus_message_iter_init_append(msg, &args);
//Setup app_uri parameter
_glfwAppendDataDBusPOSIX(&args, DBUS_TYPE_STRING, &_glfw.dbus.desktopFilePath);
//Set properties parameter
struct DBusMessageIter sub1;
memset(&sub1, 0, sizeof(sub1));
_glfwOpenContainerDBusPOSIX(&args, DBUS_TYPE_ARRAY, "{sv}", &sub1);
//Set progress visible property
const char* progressVisibleStr = "progress-visible";
_glfwAppendDictDataDBusPOSIX(&sub1, DBUS_TYPE_STRING, &progressVisibleStr, DBUS_TYPE_BOOLEAN, &progressVisible);
//Set progress value property
const char* progressStr = "progress";
_glfwAppendDictDataDBusPOSIX(&sub1, DBUS_TYPE_STRING, &progressStr, DBUS_TYPE_DOUBLE, &progressValue);
_glfwCloseContainerDBusPOSIX(&args, &sub1);
_glfwSendMessageDBusPOSIX(msg);
//Free the message
dbus_message_unref(msg);
}
void _glfwUpdateBadgeDBusPOSIX(dbus_bool_t badgeVisible, int badgeCount)
{
struct DBusMessage* msg = NULL;
if(!_glfw.dbus.handle || !_glfw.dbus.connection || !_glfw.dbus.desktopFilePath || !_glfw.dbus.signalName)
return;
long long badgeCountLL = badgeCount;
//Signal signature:
//signal com.canonical.Unity.LauncherEntry.Update (in s app_uri, in a{sv} properties)
struct DBusMessageIter args;
memset(&args, 0, sizeof(args));
if(!_glfwNewMessageSignalDBusPOSIX(_glfw.dbus.signalName, "com.canonical.Unity.LauncherEntry", "Update", &msg))
return;
dbus_message_iter_init_append(msg, &args);
//Setup app_uri parameter
_glfwAppendDataDBusPOSIX(&args, DBUS_TYPE_STRING, &_glfw.dbus.desktopFilePath);
//Set properties parameter
struct DBusMessageIter sub1;
memset(&sub1, 0, sizeof(sub1));
_glfwOpenContainerDBusPOSIX(&args, DBUS_TYPE_ARRAY, "{sv}", &sub1);
//Set count visible property
const char* countVisibleStr = "count-visible";
_glfwAppendDictDataDBusPOSIX(&sub1, DBUS_TYPE_STRING, &countVisibleStr, DBUS_TYPE_BOOLEAN, &badgeVisible);
//Set count value property
const char* countValueStr = "count";
_glfwAppendDictDataDBusPOSIX(&sub1, DBUS_TYPE_STRING, &countValueStr, DBUS_TYPE_INT64, &badgeCountLL);
_glfwCloseContainerDBusPOSIX(&args, &sub1);
_glfwSendMessageDBusPOSIX(msg);
//Free the message
dbus_message_unref(msg);
}
dbus_bool_t _glfwNewMessageSignalDBusPOSIX(const char* objectPath, const char* interfaceName, const char* signalName, struct DBusMessage** outMessage)
{
if(!outMessage)
{
_glfwInputError(GLFW_PLATFORM_ERROR, "Failed to create new DBus message, output message pointer is NULL");
return GLFW_FALSE;
}
*outMessage = dbus_message_new_signal(objectPath, interfaceName, signalName);
if(!(*outMessage))
{
*outMessage = NULL;
_glfwInputError(GLFW_PLATFORM_ERROR, "Failed to create new DBus message");
return GLFW_FALSE;
}
return GLFW_TRUE;
}
dbus_bool_t _glfwOpenContainerDBusPOSIX(struct DBusMessageIter* iterator, int DBusType, const char* signature, struct DBusMessageIter* subIterator)
{
if(DBusType != DBUS_TYPE_ARRAY && DBusType != DBUS_TYPE_STRUCT_OPEN &&
DBusType != DBUS_TYPE_STRUCT_CLOSE && DBusType != DBUS_TYPE_VARIANT &&
DBusType != DBUS_TYPE_DICT_ENTRY)
{
_glfwInputError(GLFW_PLATFORM_ERROR, "Invalid DBUS container type provided");
return GLFW_FALSE;
}
if(!iterator || !subIterator)
{
_glfwInputError(GLFW_PLATFORM_ERROR, "DBus message iterator is NULL");
return GLFW_FALSE;
}
return dbus_message_iter_open_container(iterator, DBusType, signature, subIterator);
}
dbus_bool_t _glfwCloseContainerDBusPOSIX(struct DBusMessageIter* iterator, struct DBusMessageIter* subIterator)
{
if(!iterator || !subIterator)
{
_glfwInputError(GLFW_PLATFORM_ERROR, "DBus message iterator is NULL");
return GLFW_FALSE;
}
return dbus_message_iter_close_container(iterator, subIterator);
}
dbus_bool_t _glfwAppendDataDBusPOSIX(struct DBusMessageIter* iterator, int DBusType, const void* data)
{
if(DBusType == DBUS_TYPE_ARRAY || DBusType == DBUS_TYPE_VARIANT || DBusType == DBUS_TYPE_DICT_ENTRY || DBusType == DBUS_TYPE_STRUCT_OPEN || DBusType == DBUS_TYPE_STRUCT_CLOSE)
{
_glfwInputError(GLFW_PLATFORM_ERROR, "Invalid DBus type provided");
return GLFW_FALSE;
}
if(!iterator)
{
_glfwInputError(GLFW_PLATFORM_ERROR, "DBus message iterator is NULL");
return GLFW_FALSE;
}
if(!data)
{
_glfwInputError(GLFW_PLATFORM_ERROR, "DBus data to append is NULL");
return GLFW_FALSE;
}
return dbus_message_iter_append_basic(iterator, DBusType, data);
}
dbus_bool_t _glfwAppendDictDataDBusPOSIX(struct DBusMessageIter* iterator, int keyType, const void* keyData, int valueType, const void* valueData)
{
struct DBusMessageIter keyIterator;
struct DBusMessageIter valueIterator;
memset(&keyIterator, 0, sizeof(keyIterator));
memset(&valueIterator, 0, sizeof(valueIterator));
if(!_glfwOpenContainerDBusPOSIX(iterator, DBUS_TYPE_DICT_ENTRY, NULL, &keyIterator))
return GLFW_FALSE;
//Append key data
if(!_glfwAppendDataDBusPOSIX(&keyIterator, keyType, keyData))
return GLFW_FALSE;
if(!_glfwOpenContainerDBusPOSIX(&keyIterator, DBUS_TYPE_VARIANT, (const char*)&valueType, &valueIterator))
return GLFW_FALSE;
//Append value data
if(!_glfwAppendDataDBusPOSIX(&valueIterator, valueType, valueData))
return GLFW_FALSE;
if(!_glfwCloseContainerDBusPOSIX(&keyIterator, &valueIterator))
return GLFW_FALSE;
if(!_glfwCloseContainerDBusPOSIX(iterator, &keyIterator))
return GLFW_FALSE;
return GLFW_TRUE;
}
dbus_bool_t _glfwSendMessageDBusPOSIX(struct DBusMessage* message)
{
if(!message)
{
_glfwInputError(GLFW_PLATFORM_ERROR, "DBus message is NULL");
return GLFW_FALSE;
}
unsigned int serial = 0;
if(!dbus_connection_send(_glfw.dbus.connection, message, &serial))
{
_glfwInputError(GLFW_PLATFORM_ERROR, "Failed to send DBus message");
return GLFW_FALSE;
}
dbus_connection_flush(_glfw.dbus.connection);
return GLFW_TRUE;
}

159
src/posix_dbus.h Normal file
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@ -0,0 +1,159 @@
//========================================================================
// GLFW 3.4 POSIX - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2023 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
//Taken from DBus docs (https://dbus.freedesktop.org/doc/api/html/index.html)
typedef struct DBusConnection DBusConnection;
typedef struct DBusMessage DBusMessage;
typedef unsigned int dbus_bool_t;
typedef unsigned int dbus_uint32_t;
enum DBusBusType
{
DBUS_BUS_SESSION,
DBUS_BUS_SYSTEM,
DBUS_BUS_STARTER
};
struct DBusError
{
const char* name;
const char* message;
unsigned int dummy1 : 1;
unsigned int dummy2 : 1;
unsigned int dummy3 : 1;
unsigned int dummy4 : 1;
unsigned int dummy5 : 1;
void* padding1;
};
struct DBusMessageIter
{
void* dummy1;
void* dummy2;
dbus_uint32_t dummy3;
int dummy4, dummy5, dummy6, dummy7, dummy8, dummy9, dummy10, dummy11;
int pad1;
void* pad2;
void* pad3;
};
#define DBUS_NAME_FLAG_REPLACE_EXISTING 0x2
#define DBUS_REQUEST_NAME_REPLY_PRIMARY_OWNER 1
#define DBUS_TYPE_STRING (unsigned int)'s'
#define DBUS_TYPE_ARRAY (unsigned int)'a'
#define DBUS_TYPE_DICT_ENTRY (unsigned int)'e'
#define DBUS_TYPE_VARIANT (unsigned int)'v'
#define DBUS_TYPE_BOOLEAN (unsigned int)'b'
#define DBUS_TYPE_DOUBLE (unsigned int)'d'
#define DBUS_TYPE_INT16 (unsigned int)'n'
#define DBUS_TYPE_UINT16 (unsigned int)'q'
#define DBUS_TYPE_INT32 (unsigned int)'i'
#define DBUS_TYPE_UINT32 (unsigned int)'u'
#define DBUS_TYPE_INT64 (unsigned int)'x'
#define DBUS_TYPE_UINT64 (unsigned int)'t'
#define DBUS_TYPE_STRUCT_OPEN (unsigned int)'('
#define DBUS_TYPE_STRUCT_CLOSE (unsigned int)')'
#define DBUS_TYPE_BYTE (unsigned int)'y'
#define DBUS_TYPE_OBJECT_PATH (unsigned int)'o'
#define DBUS_TYPE_SIGNATURE (unsigned int)'g'
typedef void (* PFN_dbus_error_init)(struct DBusError*);
typedef dbus_bool_t (* PFN_dbus_error_is_set)(const struct DBusError*);
typedef void (* PFN_dbus_error_free)(struct DBusError*);
typedef void (* PFN_dbus_connection_unref)(DBusConnection*);
typedef dbus_bool_t (* PFN_dbus_connection_send)(DBusConnection*, DBusMessage*, dbus_uint32_t*);
typedef void (* PFN_dbus_connection_flush)(DBusConnection*);
typedef int (* PFN_dbus_bus_request_name)(DBusConnection*, const char*, unsigned int, struct DBusError*);
typedef DBusConnection* (* PFN_dbus_bus_get)(enum DBusBusType, struct DBusError*);
typedef void (* PFN_dbus_message_unref)(DBusMessage*);
typedef DBusMessage* (* PFN_dbus_message_new_signal)(const char*, const char*, const char*);
typedef void (* PFN_dbus_message_iter_init_append)(DBusMessage*, struct DBusMessageIter*);
typedef dbus_bool_t (* PFN_dbus_message_iter_append_basic)(struct DBusMessageIter*, int, const void*);
typedef dbus_bool_t (* PFN_dbus_message_iter_open_container)(struct DBusMessageIter*, int, const char*, struct DBusMessageIter*);
typedef dbus_bool_t (* PFN_dbus_message_iter_close_container)(struct DBusMessageIter*, struct DBusMessageIter*);
#define dbus_error_init _glfw.dbus.error_init
#define dbus_error_is_set _glfw.dbus.error_is_set
#define dbus_error_free _glfw.dbus.error_free
#define dbus_connection_unref _glfw.dbus.connection_unref
#define dbus_connection_send _glfw.dbus.connection_send
#define dbus_connection_flush _glfw.dbus.connection_flush
#define dbus_bus_request_name _glfw.dbus.bus_request_name
#define dbus_bus_get _glfw.dbus.bus_get
#define dbus_message_unref _glfw.dbus.message_unref
#define dbus_message_new_signal _glfw.dbus.message_new_signal
#define dbus_message_iter_init_append _glfw.dbus.message_iter_init_append
#define dbus_message_iter_append_basic _glfw.dbus.message_iter_append_basic
#define dbus_message_iter_open_container _glfw.dbus.message_iter_open_container
#define dbus_message_iter_close_container _glfw.dbus.message_iter_close_container
#define GLFW_POSIX_LIBRARY_DBUS_STATE _GLFWDBusPOSIX dbus;
// POSIX-specific dbus data
//
typedef struct _GLFWDBusPOSIX
{
void* handle;
PFN_dbus_error_init error_init;
PFN_dbus_error_is_set error_is_set;
PFN_dbus_error_free error_free;
PFN_dbus_connection_unref connection_unref;
PFN_dbus_connection_send connection_send;
PFN_dbus_connection_flush connection_flush;
PFN_dbus_bus_request_name bus_request_name;
PFN_dbus_bus_get bus_get;
PFN_dbus_message_unref message_unref;
PFN_dbus_message_new_signal message_new_signal;
PFN_dbus_message_iter_init_append message_iter_init_append;
PFN_dbus_message_iter_append_basic message_iter_append_basic;
PFN_dbus_message_iter_open_container message_iter_open_container;
PFN_dbus_message_iter_close_container message_iter_close_container;
DBusConnection* connection;
struct DBusError error;
char* desktopFilePath;
char* fullExecutableName;
char* legalExecutableName;
char* signalName;
} _GLFWDBusPOSIX;
void _glfwInitDBusPOSIX(void);
void _glfwCacheSignalNameDBusPOSIX(void);
void _glfwCacheFullExecutableNameDBusPOSIX(void);
void _glfwCacheLegalExecutableNameDBusPOSIX(void);
void _glfwCacheDesktopFilePathDBusPOSIX(void);
void _glfwTerminateDBusPOSIX(void);
void _glfwUpdateTaskbarProgressDBusPOSIX(dbus_bool_t progressVisible, double progressValue);
void _glfwUpdateBadgeDBusPOSIX(dbus_bool_t badgeVisible, int badgeCount);
dbus_bool_t _glfwNewMessageSignalDBusPOSIX(const char* objectPath, const char* interfaceName, const char* signalName, struct DBusMessage** outMessage);
dbus_bool_t _glfwOpenContainerDBusPOSIX(struct DBusMessageIter* iterator, int DBusType, const char* signature, struct DBusMessageIter* subIterator);
dbus_bool_t _glfwCloseContainerDBusPOSIX(struct DBusMessageIter* iterator, struct DBusMessageIter* subIterator);
dbus_bool_t _glfwAppendDataDBusPOSIX(struct DBusMessageIter* iterator, int DBusType, const void* data);
dbus_bool_t _glfwAppendDictDataDBusPOSIX(struct DBusMessageIter* iterator, int keyType, const void* keyData, int valueType, const void* valueData);
dbus_bool_t _glfwSendMessageDBusPOSIX(struct DBusMessage* message);

View File

@ -675,6 +675,9 @@ GLFWbool _glfwConnectWin32(int platformID, _GLFWplatform* platform)
_glfwDestroyWindowWin32, _glfwDestroyWindowWin32,
_glfwSetWindowTitleWin32, _glfwSetWindowTitleWin32,
_glfwSetWindowIconWin32, _glfwSetWindowIconWin32,
_glfwSetWindowProgressIndicatorWin32,
_glfwSetWindowBadgeWin32,
_glfwSetWindowBadgeStringWin32,
_glfwGetWindowPosWin32, _glfwGetWindowPosWin32,
_glfwSetWindowPosWin32, _glfwSetWindowPosWin32,
_glfwGetWindowSizeWin32, _glfwGetWindowSizeWin32,

View File

@ -366,6 +366,79 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(
#define GLFW_WGL_CONTEXT_STATE _GLFWcontextWGL wgl; #define GLFW_WGL_CONTEXT_STATE _GLFWcontextWGL wgl;
#define GLFW_WGL_LIBRARY_CONTEXT_STATE _GLFWlibraryWGL wgl; #define GLFW_WGL_LIBRARY_CONTEXT_STATE _GLFWlibraryWGL wgl;
typedef enum
{
TBPF_NOPROGRESS = 0x0,
TBPF_INDETERMINATE = 0x1,
TBPF_NORMAL = 0x2,
TBPF_ERROR = 0x4,
TBPF_PAUSED = 0x8
} TBPFLAG;
static const IID IID_ITaskbarList3 = { 0xea1afb91, 0x9e28, 0x4b86, {0x90, 0xe9, 0x9e, 0x9f, 0x8a, 0x5e, 0xef, 0xaf} };
static const IID CLSID_TaskbarList = { 0x56fdf344, 0xfd6d, 0x11d0, {0x95, 0x8a, 0x00, 0x60, 0x97, 0xc9, 0xa0, 0x90} };
typedef enum THUMBBUTTONMASK
{
THB_BITMAP = 0x1,
THB_ICON = 0x2,
THB_TOOLTIP = 0x4,
THB_FLAGS = 0x8
} THUMBBUTTONMASK;
typedef enum THUMBBUTTONFLAGS
{
THBF_ENABLED = 0,
THBF_DISABLED = 0x1,
THBF_DISMISSONCLICK = 0x2,
THBF_NOBACKGROUND = 0x4,
THBF_HIDDEN = 0x8,
THBF_NONINTERACTIVE = 0x10
} THUMBBUTTONFLAGS;
typedef struct THUMBBUTTON {
THUMBBUTTONMASK dwMask;
UINT iId;
UINT iBitmap;
HICON hIcon;
WCHAR szTip[260];
THUMBBUTTONFLAGS dwFlags;
} THUMBBUTTON, *LPTHUMBBUTTON;
struct _IMAGELIST;
typedef struct _IMAGELIST* HIMAGELIST;
typedef struct ITaskbarList3 ITaskbarList3;
typedef struct ITaskbarList3Vtbl
{
HRESULT(WINAPI* QueryInterface)(struct ITaskbarList3*, const IID* const, void**);
ULONG(WINAPI* AddRef)(struct ITaskbarList3*);
ULONG(WINAPI* Release)(struct ITaskbarList3*);
HRESULT(WINAPI* HrInit)(struct ITaskbarList3*);
HRESULT(WINAPI* AddTab)(struct ITaskbarList3*, HWND);
HRESULT(WINAPI* DeleteTab)(struct ITaskbarList3*, HWND);
HRESULT(WINAPI* ActivateTab)(struct ITaskbarList3*, HWND);
HRESULT(WINAPI* SetActiveAlt)(struct ITaskbarList3*, HWND);
HRESULT(WINAPI* MarkFullscreenWindow)(struct ITaskbarList3*, HWND, BOOL);
HRESULT(WINAPI* SetProgressValue)(struct ITaskbarList3*, HWND, ULONGLONG, ULONGLONG);
HRESULT(WINAPI* SetProgressState)(struct ITaskbarList3*, HWND, TBPFLAG);
HRESULT(WINAPI* RegisterTab)(struct ITaskbarList3*, HWND, HWND);
HRESULT(WINAPI* UnregisterTab)(struct ITaskbarList3*, HWND);
HRESULT(WINAPI* SetTabOrder)(struct ITaskbarList3*, HWND, HWND);
HRESULT(WINAPI* SetTabActive)(struct ITaskbarList3*, HWND, HWND, DWORD);
HRESULT(WINAPI* ThumbBarAddButtons)(struct ITaskbarList3*, HWND, UINT, LPTHUMBBUTTON);
HRESULT(WINAPI* ThumbBarUpdateButtons)(struct ITaskbarList3*, HWND, UINT, LPTHUMBBUTTON);
HRESULT(WINAPI* ThumbBarSetImageList)(struct ITaskbarList3*, HWND, HIMAGELIST);
HRESULT(WINAPI* SetOverlayIcon)(struct ITaskbarList3*, HWND, HICON, LPCWSTR);
HRESULT(WINAPI* SetThumbnailTooltip)(struct ITaskbarList3*, HWND, LPCWSTR);
HRESULT(WINAPI* SetThumbnailClip)(struct ITaskbarList3*, HWND, RECT*);
} ITaskbarList3Vtbl;
struct ITaskbarList3
{
struct ITaskbarList3Vtbl* lpVtbl;
};
// WGL-specific per-context data // WGL-specific per-context data
// //
@ -424,6 +497,7 @@ typedef struct _GLFWwindowWin32
GLFWbool transparent; GLFWbool transparent;
GLFWbool scaleToMonitor; GLFWbool scaleToMonitor;
GLFWbool keymenu; GLFWbool keymenu;
GLFWbool genericBadge;
// Cached size used to filter out duplicate events // Cached size used to filter out duplicate events
int width, height; int width, height;
@ -432,6 +506,9 @@ typedef struct _GLFWwindowWin32
int lastCursorPosX, lastCursorPosY; int lastCursorPosX, lastCursorPosY;
// The last received high surrogate when decoding pairs of UTF-16 messages // The last received high surrogate when decoding pairs of UTF-16 messages
WCHAR highSurrogate; WCHAR highSurrogate;
ITaskbarList3* taskbarList;
UINT taskbarListMsgID;
} _GLFWwindowWin32; } _GLFWwindowWin32;
// Win32-specific global data // Win32-specific global data
@ -526,7 +603,6 @@ typedef struct _GLFWcursorWin32
HCURSOR handle; HCURSOR handle;
} _GLFWcursorWin32; } _GLFWcursorWin32;
GLFWbool _glfwConnectWin32(int platformID, _GLFWplatform* platform); GLFWbool _glfwConnectWin32(int platformID, _GLFWplatform* platform);
int _glfwInitWin32(void); int _glfwInitWin32(void);
void _glfwTerminateWin32(void); void _glfwTerminateWin32(void);
@ -547,6 +623,9 @@ GLFWbool _glfwCreateWindowWin32(_GLFWwindow* window, const _GLFWwndconfig* wndco
void _glfwDestroyWindowWin32(_GLFWwindow* window); void _glfwDestroyWindowWin32(_GLFWwindow* window);
void _glfwSetWindowTitleWin32(_GLFWwindow* window, const char* title); void _glfwSetWindowTitleWin32(_GLFWwindow* window, const char* title);
void _glfwSetWindowIconWin32(_GLFWwindow* window, int count, const GLFWimage* images); void _glfwSetWindowIconWin32(_GLFWwindow* window, int count, const GLFWimage* images);
void _glfwSetWindowProgressIndicatorWin32(_GLFWwindow* window, int progressState, double value);
void _glfwSetWindowBadgeWin32(_GLFWwindow* window, int count);
void _glfwSetWindowBadgeStringWin32(_GLFWwindow* window, const char* string);
void _glfwGetWindowPosWin32(_GLFWwindow* window, int* xpos, int* ypos); void _glfwGetWindowPosWin32(_GLFWwindow* window, int* xpos, int* ypos);
void _glfwSetWindowPosWin32(_GLFWwindow* window, int xpos, int ypos); void _glfwSetWindowPosWin32(_GLFWwindow* window, int xpos, int ypos);
void _glfwGetWindowSizeWin32(_GLFWwindow* window, int* width, int* height); void _glfwGetWindowSizeWin32(_GLFWwindow* window, int* width, int* height);

View File

@ -34,6 +34,7 @@
#include <string.h> #include <string.h>
#include <windowsx.h> #include <windowsx.h>
#include <shellapi.h> #include <shellapi.h>
#include <stdio.h>
// Returns the window style for the specified window // Returns the window style for the specified window
// //
@ -1267,6 +1268,18 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
} }
} }
if(uMsg == window->win32.taskbarListMsgID)
{
HRESULT res = CoCreateInstance(&CLSID_TaskbarList, NULL, CLSCTX_INPROC_SERVER, &IID_ITaskbarList3, (LPVOID*)&window->win32.taskbarList);
if (res != S_OK && window->win32.taskbarList)
window->win32.taskbarList->lpVtbl->Release(window->win32.taskbarList);
else
{
window->win32.taskbarList->lpVtbl->AddRef(window->win32.taskbarList);
window->win32.taskbarList->lpVtbl->HrInit(window->win32.taskbarList);
}
}
return DefWindowProcW(hWnd, uMsg, wParam, lParam); return DefWindowProcW(hWnd, uMsg, wParam, lParam);
} }
@ -1386,10 +1399,15 @@ static int createNativeWindow(_GLFWwindow* window,
WM_COPYDATA, MSGFLT_ALLOW, NULL); WM_COPYDATA, MSGFLT_ALLOW, NULL);
ChangeWindowMessageFilterEx(window->win32.handle, ChangeWindowMessageFilterEx(window->win32.handle,
WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL); WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL);
window->win32.taskbarListMsgID = RegisterWindowMessageW(L"TaskbarButtonCreated");
if (window->win32.taskbarListMsgID)
ChangeWindowMessageFilterEx(window->win32.handle, window->win32.taskbarListMsgID, MSGFLT_ALLOW, NULL);
} }
window->win32.scaleToMonitor = wndconfig->scaleToMonitor; window->win32.scaleToMonitor = wndconfig->scaleToMonitor;
window->win32.keymenu = wndconfig->win32.keymenu; window->win32.keymenu = wndconfig->win32.keymenu;
window->win32.genericBadge = wndconfig->win32.genericBadge;
if (!window->monitor) if (!window->monitor)
{ {
@ -1538,6 +1556,9 @@ void _glfwDestroyWindowWin32(_GLFWwindow* window)
if (_glfw.win32.capturedCursorWindow == window) if (_glfw.win32.capturedCursorWindow == window)
releaseCursor(); releaseCursor();
if (window->win32.taskbarList)
window->win32.taskbarList->lpVtbl->Release(window->win32.taskbarList);
if (window->win32.handle) if (window->win32.handle)
{ {
RemovePropW(window->win32.handle, L"GLFW"); RemovePropW(window->win32.handle, L"GLFW");
@ -1600,6 +1621,492 @@ void _glfwSetWindowIconWin32(_GLFWwindow* window, int count, const GLFWimage* im
} }
} }
void _glfwSetWindowProgressIndicatorWin32(_GLFWwindow* window, int progressState, double value)
{
HRESULT res = S_OK;
int winProgressState = 0;
int progressValue = (int)(value * 100.0);
if(!IsWindows7OrGreater())
{
_glfwInputError(GLFW_FEATURE_UNAVAILABLE, "Win32: Taskbar progress is only supported on Windows 7 and newer");
return;
}
if(!window->win32.taskbarList)
return;
res = window->win32.taskbarList->lpVtbl->SetProgressValue(window->win32.taskbarList, window->win32.handle, progressValue, 100);
if(res != S_OK)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to set taskbar progress value");
return;
}
switch(progressState)
{
case GLFW_PROGRESS_INDICATOR_INDETERMINATE:
winProgressState = TBPF_INDETERMINATE;
break;
case GLFW_PROGRESS_INDICATOR_NORMAL:
winProgressState = TBPF_NORMAL;
break;
case GLFW_PROGRESS_INDICATOR_ERROR:
winProgressState = TBPF_ERROR;
break;
case GLFW_PROGRESS_INDICATOR_PAUSED:
winProgressState = TBPF_PAUSED;
break;
default:
winProgressState = TBPF_NOPROGRESS;
break;
}
res = window->win32.taskbarList->lpVtbl->SetProgressState(window->win32.taskbarList, window->win32.handle, winProgressState);
if (res != S_OK)
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to set taskbar progress state");
}
typedef struct
{
HDC hdc;
HDC hdcMem;
HDC hdcMemMask;
HBITMAP hBitmap;
HBITMAP hBitmapMask;
HBITMAP hOldBitmap;
HBITMAP hOldBitmapMask;
HBRUSH hForegroundBrush;
HBRUSH hBackgroundBrush;
HBRUSH hOldBrush;
HFONT hFont;
HFONT hOldFont;
COLORREF hOldColor;
int oldBkMode;
UINT oldTextAlign;
} BadgeData;
static void CleanupBadgeData(HWND hWnd, BadgeData* data)
{
if(!data)
return;
if(data->oldTextAlign != GDI_ERROR)
SetTextAlign(data->hdcMem, data->oldTextAlign);
if(data->oldBkMode)
SetBkMode(data->hdcMem, data->oldBkMode);
if(data->hOldColor != CLR_INVALID)
SetTextColor(data->hdcMem, data->hOldColor);
if(data->hFont)
DeleteObject(data->hFont);
if(data->hOldFont)
SelectObject(data->hdcMem, data->hOldFont);
if (data->hForegroundBrush)
DeleteObject(data->hForegroundBrush);
if (data->hBackgroundBrush)
DeleteObject(data->hBackgroundBrush);
if(data->hOldBrush)
SelectObject(data->hdcMem, data->hOldBrush);
if(data->hOldBitmap)
SelectObject(data->hdcMem, data->hOldBitmap);
if(data->hOldBitmapMask)
SelectObject(data->hdcMem, data->hOldBitmapMask);
if(data->hBitmap)
DeleteObject(data->hBitmap);
if(data->hBitmapMask)
DeleteObject(data->hBitmapMask);
if(data->hdcMem)
DeleteDC(data->hdcMem);
if(data->hdcMemMask)
DeleteDC(data->hdcMemMask);
if(data->hdc)
ReleaseDC(hWnd, data->hdc);
}
static HICON GenerateTextBadgeIcon(HWND hWnd, WCHAR* text)
{
BadgeData badgeData;
void* bits = NULL;
DWORD* pixels = NULL;
ICONINFO iconInfo;
int width = 16, height = 16;
int fontSize = 16, weight = FW_REGULAR;
RECT contentRect = { 0, 0, width, height };
HICON hIcon = NULL;
BITMAPINFO bmi = {0};
int x = 0, y = 0;
memset(&badgeData, 0, sizeof(BadgeData));
if (!text)
return NULL;
bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
bmi.bmiHeader.biWidth = width;
bmi.bmiHeader.biHeight = height;
bmi.bmiHeader.biPlanes = 1;
bmi.bmiHeader.biBitCount = 32;
bmi.bmiHeader.biCompression = BI_RGB;
badgeData.hdc = GetDC(hWnd);
if(!badgeData.hdc)
{
CleanupBadgeData(hWnd, &badgeData);
return NULL;
}
badgeData.hdcMem = CreateCompatibleDC(badgeData.hdc);
if(!badgeData.hdcMem)
{
CleanupBadgeData(hWnd, &badgeData);
return NULL;
}
badgeData.hdcMemMask = CreateCompatibleDC(badgeData.hdc);
if(!badgeData.hdcMemMask)
{
CleanupBadgeData(hWnd, &badgeData);
return NULL;
}
badgeData.hBitmap = CreateDIBSection(badgeData.hdc, &bmi, DIB_RGB_COLORS, &bits, NULL, 0);
if(!badgeData.hBitmap)
{
CleanupBadgeData(hWnd, &badgeData);
return NULL;
}
pixels = (DWORD*)bits;
badgeData.hBitmapMask = CreateCompatibleBitmap(badgeData.hdc, width, height);
if(!badgeData.hBitmapMask)
{
CleanupBadgeData(hWnd, &badgeData);
return NULL;
}
badgeData.hOldBitmap = (HBITMAP)SelectObject(badgeData.hdcMem, badgeData.hBitmap);
badgeData.hOldBitmapMask = (HBITMAP)SelectObject(badgeData.hdcMemMask, badgeData.hBitmapMask);
if(BitBlt(badgeData.hdcMemMask, 0, 0, width, height, badgeData.hdcMem, 0, 0, SRCCOPY) == FALSE)
{
CleanupBadgeData(hWnd, &badgeData);
return NULL;
}
badgeData.hBackgroundBrush = CreateSolidBrush(RGB(0x26, 0x25, 0x2D));
if(!badgeData.hBackgroundBrush)
{
CleanupBadgeData(hWnd, &badgeData);
return NULL;
}
badgeData.hOldBrush = (HBRUSH)SelectObject(badgeData.hdcMem, badgeData.hBackgroundBrush);
if(Ellipse(badgeData.hdcMem, 0, 0, width + 1, height + 1) == FALSE) //17x17 gives a more fancy ellipse
{
CleanupBadgeData(hWnd, &badgeData);
return NULL;
}
//Adjust font size depending on digits to display
if (lstrlen(text) > 2)
{
fontSize = 10;
weight = FW_LIGHT;
}
else if (lstrlen(text) > 1)
fontSize = 14;
//Create and set font
badgeData.hFont = CreateFont(fontSize, 0, 0, 0, weight, FALSE, FALSE, FALSE, 0,
OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, ANTIALIASED_QUALITY,
DEFAULT_PITCH | FF_DONTCARE, TEXT("Segoe UI"));
if(!badgeData.hFont)
{
CleanupBadgeData(hWnd, &badgeData);
return NULL;
}
badgeData.hOldFont = (HFONT)SelectObject(badgeData.hdcMem, badgeData.hFont);
//Draw text (center aligned)
badgeData.hOldColor = SetTextColor(badgeData.hdcMem, RGB(255, 255, 255)); //Use white text color
if(badgeData.hOldColor == CLR_INVALID)
{
CleanupBadgeData(hWnd, &badgeData);
return NULL;
}
badgeData.oldBkMode = SetBkMode(badgeData.hdcMem, TRANSPARENT); //Make font background transparent
if(!badgeData.oldBkMode)
{
CleanupBadgeData(hWnd, &badgeData);
return NULL;
}
badgeData.oldTextAlign = SetTextAlign(badgeData.hdcMem, TA_LEFT | TA_TOP | TA_NOUPDATECP);
if(badgeData.oldTextAlign == GDI_ERROR)
{
CleanupBadgeData(hWnd, &badgeData);
return NULL;
}
if(!DrawText(badgeData.hdcMem, text, lstrlen(text), &contentRect, DT_CENTER | DT_VCENTER | DT_SINGLELINE))
{
CleanupBadgeData(hWnd, &badgeData);
return NULL;
}
//Transparency
for (y = 0; y < height; ++y)
{
for (x = 0; x < width; ++x)
{
const DWORD pixel = pixels[y * width + x];
if (pixel == 0x0026252Du || pixel == 0x00FFFFFFu) //Pixel is text or ellipsis
pixels[y * width + x] |= 0xFF000000u; //Set opaque
else
pixels[y * width + x] &= 0xFF000000u; //Set fully transparent
}
}
SelectObject(badgeData.hdcMem, badgeData.hOldBitmap);
badgeData.hOldBitmap = NULL;
SelectObject(badgeData.hdcMemMask, badgeData.hOldBitmapMask);
badgeData.hOldBitmapMask = NULL;
//Generate icon from bitmap
iconInfo.fIcon = TRUE;
iconInfo.xHotspot = 0;
iconInfo.yHotspot = 0;
iconInfo.hbmMask = badgeData.hBitmapMask;
iconInfo.hbmColor = badgeData.hBitmap;
hIcon = CreateIconIndirect(&iconInfo);
CleanupBadgeData(hWnd, &badgeData);
return hIcon;
}
static HICON GenerateGenericBadgeIcon(HWND hWnd)
{
BadgeData badgeData;
void* bits = NULL;
DWORD* pixels = NULL;
ICONINFO iconInfo;
int width = 32, height = 32;
HICON hIcon = NULL;
BITMAPINFO bmi;
int x = 0, y = 0;
memset(&badgeData, 0, sizeof(BadgeData));
bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
bmi.bmiHeader.biWidth = width;
bmi.bmiHeader.biHeight = height;
bmi.bmiHeader.biPlanes = 1;
bmi.bmiHeader.biBitCount = 32;
bmi.bmiHeader.biCompression = BI_RGB;
badgeData.hdc = GetDC(hWnd);
if (!badgeData.hdc)
{
CleanupBadgeData(hWnd, &badgeData);
return NULL;
}
badgeData.hdcMem = CreateCompatibleDC(badgeData.hdc);
if (!badgeData.hdcMem)
{
CleanupBadgeData(hWnd, &badgeData);
return NULL;
}
badgeData.hdcMemMask = CreateCompatibleDC(badgeData.hdc);
if (!badgeData.hdcMemMask)
{
CleanupBadgeData(hWnd, &badgeData);
return NULL;
}
badgeData.hBitmap = CreateDIBSection(badgeData.hdc, &bmi, DIB_RGB_COLORS, &bits, NULL, 0);
if (!badgeData.hBitmap)
{
CleanupBadgeData(hWnd, &badgeData);
return NULL;
}
pixels = (DWORD*)bits;
badgeData.hBitmapMask = CreateCompatibleBitmap(badgeData.hdc, width, height);
if (!badgeData.hBitmapMask)
{
CleanupBadgeData(hWnd, &badgeData);
return NULL;
}
badgeData.hOldBitmap = (HBITMAP)SelectObject(badgeData.hdcMem, badgeData.hBitmap);
badgeData.hOldBitmapMask = (HBITMAP)SelectObject(badgeData.hdcMemMask, badgeData.hBitmapMask);
if (BitBlt(badgeData.hdcMemMask, 0, 0, width, height, badgeData.hdcMem, 0, 0, SRCCOPY) == FALSE)
{
CleanupBadgeData(hWnd, &badgeData);
return NULL;
}
badgeData.hBackgroundBrush = CreateSolidBrush(RGB(0xEB, 0x5A, 0x5E));
if (!badgeData.hBackgroundBrush)
{
CleanupBadgeData(hWnd, &badgeData);
return NULL;
}
badgeData.hOldBrush = (HBRUSH)SelectObject(badgeData.hdcMem, badgeData.hBackgroundBrush);
if (Ellipse(badgeData.hdcMem, 0, 0, width + 1, height + 1) == FALSE) //17x17 gives a more fancy ellipse
{
CleanupBadgeData(hWnd, &badgeData);
return NULL;
}
badgeData.hForegroundBrush = CreateSolidBrush(RGB(0xFF, 0xFF, 0xFF));
if (!badgeData.hForegroundBrush)
{
CleanupBadgeData(hWnd, &badgeData);
return NULL;
}
SelectObject(badgeData.hdcMem, badgeData.hForegroundBrush);
if (Ellipse(badgeData.hdcMem, 9, 9, (width - 8), (height - 8)) == FALSE)
{
CleanupBadgeData(hWnd, &badgeData);
return NULL;
}
SelectObject(badgeData.hdcMem, badgeData.hOldBitmap);
badgeData.hOldBitmap = NULL;
SelectObject(badgeData.hdcMemMask, badgeData.hOldBitmapMask);
badgeData.hOldBitmapMask = NULL;
//Transparency
for (y = 0; y < height; ++y)
{
for (x = 0; x < width; ++x)
{
const DWORD pixel = pixels[y * width + x];
if (pixel >= 0x00010101u) //Pixel is ellipsis
pixels[y * width + x] |= 0xFF000000u; //Set opaque
else
pixels[y * width + x] &= 0xFF000000u; //Set fully transparent
}
}
//Generate icon from bitmap
iconInfo.fIcon = TRUE;
iconInfo.xHotspot = 0;
iconInfo.yHotspot = 0;
iconInfo.hbmMask = badgeData.hBitmapMask;
iconInfo.hbmColor = badgeData.hBitmap;
hIcon = CreateIconIndirect(&iconInfo);
CleanupBadgeData(hWnd, &badgeData);
return hIcon;
}
void _glfwSetWindowBadgeWin32(_GLFWwindow* window, int count)
{
HRESULT res = S_OK;
HICON icon = NULL;
char countStr[4];
WCHAR* countWStr = NULL;
if (window == NULL)
{
_glfwInputError(GLFW_FEATURE_UNAVAILABLE, "Win32: Taskbar badge requires a valid window handle");
return;
}
if (!IsWindows7OrGreater())
{
_glfwInputError(GLFW_FEATURE_UNAVAILABLE, "Win32: Taskbar badge is only supported on Windows 7 and newer");
return;
}
if (!window->win32.taskbarList)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to set taskbar badge count");
return;
}
count = _glfw_min(count, 999);
if (count > 0)
{
if (window->win32.genericBadge)
icon = GenerateGenericBadgeIcon(window->win32.handle);
else
{
//Convert count to string (its guaranteed to be at max 3 digits)
memset(countStr, 0, 4 * sizeof(char));
sprintf(countStr, "%d", count);
countWStr = _glfwCreateWideStringFromUTF8Win32(countStr);
if (!countWStr)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to set taskbar badge count");
return;
}
icon = GenerateTextBadgeIcon(window->win32.handle, countWStr);
}
if (!icon)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to set taskbar badge count");
_glfw_free(countWStr);
return;
}
}
res = window->win32.taskbarList->lpVtbl->SetOverlayIcon(window->win32.taskbarList, window->win32.handle, icon, countWStr ? countWStr : TEXT(""));
if (countWStr)
_glfw_free(countWStr);
if(icon)
DestroyIcon(icon);
if (res != S_OK)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to set taskbar badge count");
return;
}
}
void _glfwSetWindowBadgeStringWin32(_GLFWwindow* window, const char* string)
{
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
"Win32: Unable to set a string badge. Only integer badges are supported");
//In reality you can display a string but it could only be 3 maybe 4 characters long till it becomes an unreadable mess.
}
void _glfwGetWindowPosWin32(_GLFWwindow* window, int* xpos, int* ypos) void _glfwGetWindowPosWin32(_GLFWwindow* window, int* xpos, int* ypos)
{ {
POINT pos = { 0, 0 }; POINT pos = { 0, 0 };

View File

@ -380,6 +380,9 @@ GLFWAPI void glfwWindowHint(int hint, int value)
case GLFW_WIN32_KEYBOARD_MENU: case GLFW_WIN32_KEYBOARD_MENU:
_glfw.hints.window.win32.keymenu = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.window.win32.keymenu = value ? GLFW_TRUE : GLFW_FALSE;
return; return;
case GLFW_WIN32_GENERIC_BADGE:
_glfw.hints.window.win32.genericBadge = value ? GLFW_TRUE : GLFW_FALSE;
return;
case GLFW_COCOA_GRAPHICS_SWITCHING: case GLFW_COCOA_GRAPHICS_SWITCHING:
_glfw.hints.context.nsgl.offline = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.context.nsgl.offline = value ? GLFW_TRUE : GLFW_FALSE;
return; return;
@ -556,6 +559,55 @@ GLFWAPI void glfwSetWindowIcon(GLFWwindow* handle,
_glfw.platform.setWindowIcon(window, count, images); _glfw.platform.setWindowIcon(window, count, images);
} }
GLFWAPI void glfwSetWindowProgressIndicator(GLFWwindow* handle, int progressState, double value)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT();
if (value < 0.0 || value > 1.0)
{
_glfwInputError(GLFW_INVALID_VALUE, "Invalid progress amount for window progress indicator");
return;
}
if (progressState != GLFW_PROGRESS_INDICATOR_DISABLED && progressState != GLFW_PROGRESS_INDICATOR_INDETERMINATE &&
progressState != GLFW_PROGRESS_INDICATOR_NORMAL && progressState != GLFW_PROGRESS_INDICATOR_ERROR &&
progressState != GLFW_PROGRESS_INDICATOR_PAUSED)
{
_glfwInputError(GLFW_INVALID_ENUM, "Invalid progress state 0x%08X", progressState);
return;
}
_glfw.platform.setWindowProgressIndicator(window, progressState, value);
}
GLFWAPI void glfwSetWindowBadge(GLFWwindow* handle, int count)
{
_GLFWwindow* window = (_GLFWwindow*)handle;
_GLFW_REQUIRE_INIT();
if (count < 0)
{
_glfwInputError(GLFW_INVALID_VALUE, "Invalid badge count %d", count);
return;
}
_glfw.platform.setWindowBadge(window, count);
}
GLFWAPI void glfwSetWindowBadgeString(GLFWwindow* handle, const char* string)
{
_GLFWwindow* window = (_GLFWwindow*)handle;
_GLFW_REQUIRE_INIT();
_glfw.platform.setWindowBadgeString(window, string);
}
GLFWAPI void glfwGetWindowPos(GLFWwindow* handle, int* xpos, int* ypos) GLFWAPI void glfwGetWindowPos(GLFWwindow* handle, int* xpos, int* ypos)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;

View File

@ -446,6 +446,9 @@ GLFWbool _glfwConnectWayland(int platformID, _GLFWplatform* platform)
_glfwDestroyWindowWayland, _glfwDestroyWindowWayland,
_glfwSetWindowTitleWayland, _glfwSetWindowTitleWayland,
_glfwSetWindowIconWayland, _glfwSetWindowIconWayland,
_glfwSetWindowProgressIndicatorWayland,
_glfwSetWindowBadgeWayland,
_glfwSetWindowBadgeStringWayland,
_glfwGetWindowPosWayland, _glfwGetWindowPosWayland,
_glfwSetWindowPosWayland, _glfwSetWindowPosWayland,
_glfwGetWindowSizeWayland, _glfwGetWindowSizeWayland,
@ -532,6 +535,8 @@ GLFWbool _glfwConnectWayland(int platformID, _GLFWplatform* platform)
int _glfwInitWayland(void) int _glfwInitWayland(void)
{ {
_glfwInitDBusPOSIX();
// These must be set before any failure checks // These must be set before any failure checks
_glfw.wl.keyRepeatTimerfd = -1; _glfw.wl.keyRepeatTimerfd = -1;
_glfw.wl.cursorTimerfd = -1; _glfw.wl.cursorTimerfd = -1;
@ -943,6 +948,8 @@ void _glfwTerminateWayland(void)
close(_glfw.wl.cursorTimerfd); close(_glfw.wl.cursorTimerfd);
_glfw_free(_glfw.wl.clipboardString); _glfw_free(_glfw.wl.clipboardString);
_glfwTerminateDBusPOSIX();
} }
#endif // _GLFW_WAYLAND #endif // _GLFW_WAYLAND

View File

@ -613,6 +613,9 @@ GLFWbool _glfwCreateWindowWayland(_GLFWwindow* window, const _GLFWwndconfig* wnd
void _glfwDestroyWindowWayland(_GLFWwindow* window); void _glfwDestroyWindowWayland(_GLFWwindow* window);
void _glfwSetWindowTitleWayland(_GLFWwindow* window, const char* title); void _glfwSetWindowTitleWayland(_GLFWwindow* window, const char* title);
void _glfwSetWindowIconWayland(_GLFWwindow* window, int count, const GLFWimage* images); void _glfwSetWindowIconWayland(_GLFWwindow* window, int count, const GLFWimage* images);
void _glfwSetWindowProgressIndicatorWayland(_GLFWwindow* window, int progressState, double value);
void _glfwSetWindowBadgeWayland(_GLFWwindow* window, int count);
void _glfwSetWindowBadgeStringWayland(_GLFWwindow* window, const char* string);
void _glfwGetWindowPosWayland(_GLFWwindow* window, int* xpos, int* ypos); void _glfwGetWindowPosWayland(_GLFWwindow* window, int* xpos, int* ypos);
void _glfwSetWindowPosWayland(_GLFWwindow* window, int xpos, int ypos); void _glfwSetWindowPosWayland(_GLFWwindow* window, int xpos, int ypos);
void _glfwGetWindowSizeWayland(_GLFWwindow* window, int* width, int* height); void _glfwGetWindowSizeWayland(_GLFWwindow* window, int* width, int* height);

View File

@ -2052,6 +2052,14 @@ GLFWbool _glfwCreateWindowWayland(_GLFWwindow* window,
return GLFW_FALSE; return GLFW_FALSE;
} }
//Reset progress state as it gets saved between application runs
if(_glfw.dbus.connection)
{
//Window NULL is safe here because it won't get
//used inside the SetWindowTaskbarProgress function
_glfwSetWindowProgressIndicatorWayland(NULL, GLFW_PROGRESS_INDICATOR_DISABLED, 0.0);
}
return GLFW_TRUE; return GLFW_TRUE;
} }
@ -2113,6 +2121,35 @@ void _glfwSetWindowIconWayland(_GLFWwindow* window,
"Wayland: The platform does not support setting the window icon"); "Wayland: The platform does not support setting the window icon");
} }
void _glfwSetWindowProgressIndicatorWayland(_GLFWwindow* window, const int progressState, double value)
{
(void)window;
const dbus_bool_t progressVisible = (progressState != GLFW_PROGRESS_INDICATOR_DISABLED);
_glfwUpdateTaskbarProgressDBusPOSIX(progressVisible, value);
}
void _glfwSetWindowBadgeWayland(_GLFWwindow* window, int count)
{
if (window != NULL)
{
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
"Wayland: Cannot set a badge for a window. Pass NULL to set the application's shared badge.");
return;
}
const dbus_bool_t badgeVisible = (count > 0);
_glfwUpdateBadgeDBusPOSIX(badgeVisible, count);
}
void _glfwSetWindowBadgeStringWayland(_GLFWwindow* window, const char* string)
{
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
"Wayland: Unable to set a string badge. Only integer badges are supported.");
}
void _glfwGetWindowPosWayland(_GLFWwindow* window, int* xpos, int* ypos) void _glfwGetWindowPosWayland(_GLFWwindow* window, int* xpos, int* ypos)
{ {
// A Wayland client is not aware of its position, so just warn and leave it // A Wayland client is not aware of its position, so just warn and leave it

View File

@ -1207,6 +1207,9 @@ GLFWbool _glfwConnectX11(int platformID, _GLFWplatform* platform)
_glfwDestroyWindowX11, _glfwDestroyWindowX11,
_glfwSetWindowTitleX11, _glfwSetWindowTitleX11,
_glfwSetWindowIconX11, _glfwSetWindowIconX11,
_glfwSetWindowProgressIndicatorX11,
_glfwSetWindowBadgeX11,
_glfwSetWindowBadgeStringX11,
_glfwGetWindowPosX11, _glfwGetWindowPosX11,
_glfwSetWindowPosX11, _glfwSetWindowPosX11,
_glfwGetWindowSizeX11, _glfwGetWindowSizeX11,
@ -1319,6 +1322,8 @@ GLFWbool _glfwConnectX11(int platformID, _GLFWplatform* platform)
int _glfwInitX11(void) int _glfwInitX11(void)
{ {
_glfwInitDBusPOSIX();
_glfw.x11.xlib.AllocClassHint = (PFN_XAllocClassHint) _glfw.x11.xlib.AllocClassHint = (PFN_XAllocClassHint)
_glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XAllocClassHint"); _glfwPlatformGetModuleSymbol(_glfw.x11.xlib.handle, "XAllocClassHint");
_glfw.x11.xlib.AllocSizeHints = (PFN_XAllocSizeHints) _glfw.x11.xlib.AllocSizeHints = (PFN_XAllocSizeHints)
@ -1650,6 +1655,8 @@ void _glfwTerminateX11(void)
close(_glfw.x11.emptyEventPipe[0]); close(_glfw.x11.emptyEventPipe[0]);
close(_glfw.x11.emptyEventPipe[1]); close(_glfw.x11.emptyEventPipe[1]);
} }
_glfwTerminateDBusPOSIX();
} }
#endif // _GLFW_X11 #endif // _GLFW_X11

View File

@ -905,6 +905,9 @@ GLFWbool _glfwCreateWindowX11(_GLFWwindow* window, const _GLFWwndconfig* wndconf
void _glfwDestroyWindowX11(_GLFWwindow* window); void _glfwDestroyWindowX11(_GLFWwindow* window);
void _glfwSetWindowTitleX11(_GLFWwindow* window, const char* title); void _glfwSetWindowTitleX11(_GLFWwindow* window, const char* title);
void _glfwSetWindowIconX11(_GLFWwindow* window, int count, const GLFWimage* images); void _glfwSetWindowIconX11(_GLFWwindow* window, int count, const GLFWimage* images);
void _glfwSetWindowProgressIndicatorX11(_GLFWwindow* window, int progressState, double value);
void _glfwSetWindowBadgeX11(_GLFWwindow* window, int count);
void _glfwSetWindowBadgeStringX11(_GLFWwindow* window, const char* string);
void _glfwGetWindowPosX11(_GLFWwindow* window, int* xpos, int* ypos); void _glfwGetWindowPosX11(_GLFWwindow* window, int* xpos, int* ypos);
void _glfwSetWindowPosX11(_GLFWwindow* window, int xpos, int ypos); void _glfwSetWindowPosX11(_GLFWwindow* window, int xpos, int ypos);
void _glfwGetWindowSizeX11(_GLFWwindow* window, int* width, int* height); void _glfwGetWindowSizeX11(_GLFWwindow* window, int* width, int* height);

View File

@ -2038,6 +2038,14 @@ GLFWbool _glfwCreateWindowX11(_GLFWwindow* window,
} }
} }
//Reset progress state as it gets saved between application runs
if(_glfw.dbus.connection)
{
//Window NULL is safe here because it won't get
//used inside the SetWindowTaskbarProgress function
_glfwSetWindowProgressIndicatorX11(NULL, GLFW_PROGRESS_INDICATOR_DISABLED, 0.0);
}
XFlush(_glfw.x11.display); XFlush(_glfw.x11.display);
return GLFW_TRUE; return GLFW_TRUE;
} }
@ -2150,6 +2158,35 @@ void _glfwSetWindowIconX11(_GLFWwindow* window, int count, const GLFWimage* imag
XFlush(_glfw.x11.display); XFlush(_glfw.x11.display);
} }
void _glfwSetWindowProgressIndicatorX11(_GLFWwindow* window, int progressState, double value)
{
(void)window;
const dbus_bool_t progressVisible = (progressState != GLFW_PROGRESS_INDICATOR_DISABLED);
_glfwUpdateTaskbarProgressDBusPOSIX(progressVisible, value);
}
void _glfwSetWindowBadgeX11(_GLFWwindow* window, int count)
{
if (window != NULL)
{
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
"X11: Cannot set a badge for a window. Pass NULL to set the application's shared badge.");
return;
}
const dbus_bool_t badgeVisible = (count > 0);
_glfwUpdateBadgeDBusPOSIX(badgeVisible, count);
}
void _glfwSetWindowBadgeStringX11(_GLFWwindow* window, const char* string)
{
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
"X11: Unable to set a string badge. Only integer badges are supported.");
}
void _glfwGetWindowPosX11(_GLFWwindow* window, int* xpos, int* ypos) void _glfwGetWindowPosX11(_GLFWwindow* window, int* xpos, int* ypos)
{ {
Window dummy; Window dummy;

View File

@ -71,7 +71,7 @@ int main(int argc, char** argv)
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
GLFWwindow* window = glfwCreateWindow(600, 600, "Window Features", NULL, NULL); GLFWwindow* window = glfwCreateWindow(600, 800, "Window Features", NULL, NULL);
if (!window) if (!window)
{ {
glfwTerminate(); glfwTerminate();
@ -411,6 +411,45 @@ int main(int argc, char** argv)
nk_value_bool(nk, "Visible", glfwGetWindowAttrib(window, GLFW_VISIBLE)); nk_value_bool(nk, "Visible", glfwGetWindowAttrib(window, GLFW_VISIBLE));
nk_value_bool(nk, "Iconified", glfwGetWindowAttrib(window, GLFW_ICONIFIED)); nk_value_bool(nk, "Iconified", glfwGetWindowAttrib(window, GLFW_ICONIFIED));
nk_value_bool(nk, "Maximized", glfwGetWindowAttrib(window, GLFW_MAXIMIZED)); nk_value_bool(nk, "Maximized", glfwGetWindowAttrib(window, GLFW_MAXIMIZED));
nk_layout_row_dynamic(nk, 30, 1);
nk_label(nk, "Window Progress indicator", NK_TEXT_CENTERED);
nk_layout_row_dynamic(nk, 30, 5);
static int state = GLFW_PROGRESS_INDICATOR_DISABLED;
static float progress = 0;
if(nk_button_label(nk, "No progress"))
glfwSetWindowProgressIndicator(window, state = GLFW_PROGRESS_INDICATOR_DISABLED, (double) progress);
if (nk_button_label(nk, "Indeterminate"))
glfwSetWindowProgressIndicator(window, state = GLFW_PROGRESS_INDICATOR_INDETERMINATE, (double) progress);
if (nk_button_label(nk, "Normal"))
glfwSetWindowProgressIndicator(window, state = GLFW_PROGRESS_INDICATOR_NORMAL, (double) progress);
if (nk_button_label(nk, "Error"))
glfwSetWindowProgressIndicator(window, state = GLFW_PROGRESS_INDICATOR_ERROR, (double) progress);
if (nk_button_label(nk, "Paused"))
glfwSetWindowProgressIndicator(window, state = GLFW_PROGRESS_INDICATOR_PAUSED, (double) progress);
nk_label(nk, "Progress: ", NK_TEXT_ALIGN_LEFT);
if (nk_slider_float(nk, 0.0f, &progress, 1.0f, 0.05f))
glfwSetWindowProgressIndicator(window, state, (double) progress);
nk_layout_row_dynamic(nk, 30, 1);
nk_label(nk, "Badge", NK_TEXT_CENTERED);
static int badgeCount = 0;
nk_layout_row_begin(nk, NK_DYNAMIC, 30, 3);
nk_layout_row_push(nk, 1.0f / 3.f);
nk_labelf(nk, NK_TEXT_LEFT, "Badge count: %d", badgeCount);
nk_layout_row_push(nk, 2.f / 3.f);
if (nk_slider_int(nk, 0, &badgeCount, 10000, 1))
{
glfwSetWindowBadge(window, badgeCount);
glfwSetWindowBadge(NULL, badgeCount);
}
nk_layout_row_end(nk);
} }
nk_end(nk); nk_end(nk);