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Win32: Fix some of the errors for Null-only on VS
This workaround is needed whenever windows.h is included after glfw3.h.
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//
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//
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//========================================================================
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//========================================================================
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// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
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// example to allow applications to correctly declare a GL_KHR_debug callback)
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// but windows.h assumes no one will define APIENTRY before it does
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#undef APIENTRY
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#include <windows.h>
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#include <windows.h>
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#define GLFW_WIN32_TLS_STATE _GLFWtlsWin32 win32;
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#define GLFW_WIN32_TLS_STATE _GLFWtlsWin32 win32;
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@ -25,6 +25,11 @@
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//
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//
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//========================================================================
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//========================================================================
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// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
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// example to allow applications to correctly declare a GL_KHR_debug callback)
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// but windows.h assumes no one will define APIENTRY before it does
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#undef APIENTRY
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#include <windows.h>
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#include <windows.h>
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#define GLFW_WIN32_LIBRARY_TIMER_STATE _GLFWtimerWin32 win32;
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#define GLFW_WIN32_LIBRARY_TIMER_STATE _GLFWtimerWin32 win32;
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