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Began implementing multi-monitor on Cocoa.
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@ -33,6 +33,41 @@
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#include <stdlib.h>
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#include <stdlib.h>
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#include <limits.h>
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#include <limits.h>
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#include <IOKit/graphics/IOGraphicsLib.h>
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//========================================================================
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// Get the name of the specified display
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//========================================================================
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const char* getDisplayName(CGDirectDisplayID displayID)
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{
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char* name;
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CFDictionaryRef info, names;
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CFStringRef value;
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CFIndex size;
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info = IODisplayCreateInfoDictionary(CGDisplayIOServicePort(displayID),
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kIODisplayOnlyPreferredName);
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names = CFDictionaryGetValue(info, CFSTR(kDisplayProductName));
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if (!CFDictionaryGetValueIfPresent(names, CFSTR("en_US"),
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(const void**) &value))
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{
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CFRelease(info);
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return strdup("Unknown");
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}
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size = CFStringGetMaximumSizeForEncoding(CFStringGetLength(value),
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kCFStringEncodingUTF8);
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name = (char*) malloc(size + 1);
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CFStringGetCString(value, name, size, kCFStringEncodingUTF8);
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CFRelease(info);
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return name;
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}
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//========================================================================
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//========================================================================
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// Check whether the display mode should be included in enumeration
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// Check whether the display mode should be included in enumeration
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@ -202,8 +237,46 @@ void _glfwRestoreVideoMode(void)
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_GLFWmonitor** _glfwPlatformGetMonitors(int* count)
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_GLFWmonitor** _glfwPlatformGetMonitors(int* count)
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{
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{
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uint32_t i, found = 0, monitorCount;
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_GLFWmonitor** monitors;
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CGDirectDisplayID* displays;
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*count = 0;
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*count = 0;
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return NULL;
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CGGetActiveDisplayList(0, NULL, &monitorCount);
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displays = (CGDirectDisplayID*) calloc(monitorCount, sizeof(CGDirectDisplayID));
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if (!displays)
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{
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_glfwSetError(GLFW_OUT_OF_MEMORY, NULL);
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return NULL;
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}
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monitors = (_GLFWmonitor**) calloc(monitorCount, sizeof(_GLFWmonitor*));
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if (!monitors)
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{
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_glfwSetError(GLFW_OUT_OF_MEMORY, NULL);
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return NULL;
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}
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for (i = 0; i < monitorCount; i++)
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{
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const CGSize size = CGDisplayScreenSize(displays[i]);
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const CGRect bounds = CGDisplayBounds(displays[i]);
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const char* name = getDisplayName(displays[i]);
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monitors[found] = _glfwCreateMonitor(name,
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size.width, size.height,
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bounds.origin.x, bounds.origin.y);
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monitors[found]->NS.displayID = displays[i];
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found++;
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}
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free(displays);
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*count = monitorCount;
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return monitors;
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}
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}
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@ -220,13 +293,13 @@ void _glfwPlatformDestroyMonitor(_GLFWmonitor* monitor)
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// Get a list of available video modes
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// Get a list of available video modes
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//========================================================================
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//========================================================================
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GLFWvidmode* _glfwPlatformGetVideoModes(int* found)
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GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
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{
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{
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CFArrayRef modes;
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CFArrayRef modes;
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CFIndex count, i;
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CFIndex count, i;
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GLFWvidmode* result;
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GLFWvidmode* result;
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modes = CGDisplayCopyAllDisplayModes(CGMainDisplayID(), NULL);
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modes = CGDisplayCopyAllDisplayModes(monitor->NS.displayID, NULL);
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count = CFArrayGetCount(modes);
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count = CFArrayGetCount(modes);
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result = (GLFWvidmode*) malloc(sizeof(GLFWvidmode) * count);
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result = (GLFWvidmode*) malloc(sizeof(GLFWvidmode) * count);
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@ -257,7 +330,7 @@ void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode)
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{
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{
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CGDisplayModeRef displayMode;
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CGDisplayModeRef displayMode;
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displayMode = CGDisplayCopyDisplayMode(CGMainDisplayID());
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displayMode = CGDisplayCopyDisplayMode(monitor->NS.displayID);
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*mode = vidmodeFromCGDisplayMode(displayMode);
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*mode = vidmodeFromCGDisplayMode(displayMode);
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CGDisplayModeRelease(displayMode);
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CGDisplayModeRelease(displayMode);
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}
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}
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@ -105,7 +105,7 @@ typedef struct _GLFWlibraryNS
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//------------------------------------------------------------------------
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//------------------------------------------------------------------------
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typedef struct _GLFWmonitorNS
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typedef struct _GLFWmonitorNS
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{
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{
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int dummy;
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CGDirectDisplayID displayID;
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} _GLFWmonitorNS;
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} _GLFWmonitorNS;
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