diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 26471f93..ae72cda7 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -3,10 +3,12 @@ include_directories(${GLFW_SOURCE_DIR}/src ${GLFW_BINARY_DIR}/src ${glfw_INCLUDE_DIRS}) +set(common_HEADERS ${GLFW_SOURCE_DIR}/include/GL/glfw3.h internal.h) set(common_SOURCES error.c fullscreen.c gamma.c init.c input.c joystick.c opengl.c time.c window.c) if (_GLFW_COCOA_NSGL) + set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h) set(glfw_SOURCES ${common_SOURCES} cocoa_fullscreen.m cocoa_gamma.c cocoa_init.m cocoa_input.m cocoa_joystick.m cocoa_opengl.m cocoa_time.c cocoa_window.m) @@ -14,18 +16,20 @@ if (_GLFW_COCOA_NSGL) # For some reason, CMake doesn't know about .m set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C) elseif (_GLFW_WIN32_WGL) + set(glfw_HEADERS ${common_HEADERS} win32_platform.h) set(glfw_SOURCES ${common_SOURCES} win32_fullscreen.c win32_gamma.c win32_init.c win32_input.c win32_joystick.c win32_opengl.c win32_time.c win32_window.c win32_dllmain.c) elseif (_GLFW_X11_GLX) + set(glfw_HEADERS ${common_HEADERS} x11_platform.h) set(glfw_SOURCES ${common_SOURCES} x11_fullscreen.c x11_gamma.c x11_init.c x11_input.c x11_joystick.c x11_keysym2unicode.c x11_opengl.c x11_time.c x11_window.c) endif() -add_library(glfw ${glfw_SOURCES}) +add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS}) if (BUILD_SHARED_LIBS)