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https://github.com/glfw/glfw.git
synced 2024-11-10 00:51:47 +00:00
Wayland: Make text input logic static
Since the seat listener was moved into wl_window.c there is no reason for text input to have external linkage.
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e47cb7c1e2
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a1a73ee862
@ -515,7 +515,6 @@ void _glfwSetGammaRampWayland(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
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void _glfwAddOutputWayland(uint32_t name, uint32_t version);
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void _glfwAddOutputWayland(uint32_t name, uint32_t version);
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void _glfwUpdateContentScaleWayland(_GLFWwindow* window);
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void _glfwUpdateContentScaleWayland(_GLFWwindow* window);
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GLFWbool _glfwInputTextWayland(_GLFWwindow* window, uint32_t scancode);
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void _glfwAddSeatListenerWayland(struct wl_seat* seat);
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void _glfwAddSeatListenerWayland(struct wl_seat* seat);
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void _glfwAddDataDeviceListenerWayland(struct wl_data_device* device);
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void _glfwAddDataDeviceListenerWayland(struct wl_data_device* device);
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101
src/wl_window.c
101
src/wl_window.c
@ -821,6 +821,54 @@ static GLFWbool flushDisplay(void)
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return GLFW_TRUE;
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return GLFW_TRUE;
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}
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}
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static int translateKey(uint32_t scancode)
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{
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if (scancode < sizeof(_glfw.wl.keycodes) / sizeof(_glfw.wl.keycodes[0]))
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return _glfw.wl.keycodes[scancode];
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return GLFW_KEY_UNKNOWN;
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}
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static xkb_keysym_t composeSymbol(xkb_keysym_t sym)
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{
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if (sym == XKB_KEY_NoSymbol || !_glfw.wl.xkb.composeState)
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return sym;
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if (xkb_compose_state_feed(_glfw.wl.xkb.composeState, sym)
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!= XKB_COMPOSE_FEED_ACCEPTED)
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return sym;
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switch (xkb_compose_state_get_status(_glfw.wl.xkb.composeState))
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{
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case XKB_COMPOSE_COMPOSED:
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return xkb_compose_state_get_one_sym(_glfw.wl.xkb.composeState);
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case XKB_COMPOSE_COMPOSING:
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case XKB_COMPOSE_CANCELLED:
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return XKB_KEY_NoSymbol;
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case XKB_COMPOSE_NOTHING:
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default:
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return sym;
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}
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}
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GLFWbool inputText(_GLFWwindow* window, uint32_t scancode)
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{
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const xkb_keysym_t* keysyms;
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const xkb_keycode_t keycode = scancode + 8;
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if (xkb_state_key_get_syms(_glfw.wl.xkb.state, keycode, &keysyms) == 1)
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{
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const xkb_keysym_t keysym = composeSymbol(keysyms[0]);
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const uint32_t codepoint = _glfwKeySym2Unicode(keysym);
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if (codepoint != GLFW_INVALID_CODEPOINT)
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{
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const int mods = _glfw.wl.xkb.modifiers;
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const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT));
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_glfwInputChar(window, codepoint, mods, plain);
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}
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}
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return xkb_keymap_key_repeats(_glfw.wl.xkb.keymap, keycode);
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}
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static void handleEvents(double* timeout)
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static void handleEvents(double* timeout)
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{
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{
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GLFWbool event = GLFW_FALSE;
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GLFWbool event = GLFW_FALSE;
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@ -880,8 +928,7 @@ static void handleEvents(double* timeout)
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_glfw.wl.keyboardLastScancode,
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_glfw.wl.keyboardLastScancode,
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GLFW_PRESS,
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GLFW_PRESS,
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_glfw.wl.xkb.modifiers);
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_glfw.wl.xkb.modifiers);
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_glfwInputTextWayland(_glfw.wl.keyboardFocus,
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inputText(_glfw.wl.keyboardFocus, _glfw.wl.keyboardLastScancode);
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_glfw.wl.keyboardLastScancode);
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}
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}
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event = GLFW_TRUE;
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event = GLFW_TRUE;
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@ -1405,54 +1452,6 @@ static void keyboardHandleLeave(void* userData,
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_glfwInputWindowFocus(window, GLFW_FALSE);
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_glfwInputWindowFocus(window, GLFW_FALSE);
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}
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}
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static int translateKey(uint32_t scancode)
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{
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if (scancode < sizeof(_glfw.wl.keycodes) / sizeof(_glfw.wl.keycodes[0]))
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return _glfw.wl.keycodes[scancode];
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return GLFW_KEY_UNKNOWN;
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}
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static xkb_keysym_t composeSymbol(xkb_keysym_t sym)
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{
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if (sym == XKB_KEY_NoSymbol || !_glfw.wl.xkb.composeState)
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return sym;
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if (xkb_compose_state_feed(_glfw.wl.xkb.composeState, sym)
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!= XKB_COMPOSE_FEED_ACCEPTED)
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return sym;
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switch (xkb_compose_state_get_status(_glfw.wl.xkb.composeState))
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{
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case XKB_COMPOSE_COMPOSED:
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return xkb_compose_state_get_one_sym(_glfw.wl.xkb.composeState);
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case XKB_COMPOSE_COMPOSING:
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case XKB_COMPOSE_CANCELLED:
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return XKB_KEY_NoSymbol;
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case XKB_COMPOSE_NOTHING:
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default:
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return sym;
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}
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}
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GLFWbool _glfwInputTextWayland(_GLFWwindow* window, uint32_t scancode)
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{
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const xkb_keysym_t* keysyms;
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const xkb_keycode_t keycode = scancode + 8;
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if (xkb_state_key_get_syms(_glfw.wl.xkb.state, keycode, &keysyms) == 1)
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{
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const xkb_keysym_t keysym = composeSymbol(keysyms[0]);
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const uint32_t codepoint = _glfwKeySym2Unicode(keysym);
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if (codepoint != GLFW_INVALID_CODEPOINT)
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{
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const int mods = _glfw.wl.xkb.modifiers;
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const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT));
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_glfwInputChar(window, codepoint, mods, plain);
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}
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}
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return xkb_keymap_key_repeats(_glfw.wl.xkb.keymap, keycode);
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}
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static void keyboardHandleKey(void* userData,
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static void keyboardHandleKey(void* userData,
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struct wl_keyboard* keyboard,
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struct wl_keyboard* keyboard,
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uint32_t serial,
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uint32_t serial,
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@ -1475,7 +1474,7 @@ static void keyboardHandleKey(void* userData,
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if (action == GLFW_PRESS)
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if (action == GLFW_PRESS)
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{
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{
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const GLFWbool shouldRepeat = _glfwInputTextWayland(window, scancode);
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const GLFWbool shouldRepeat = inputText(window, scancode);
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if (shouldRepeat && _glfw.wl.keyboardRepeatRate > 0)
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if (shouldRepeat && _glfw.wl.keyboardRepeatRate > 0)
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{
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{
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