This commit is contained in:
Camilla Löwy 2017-01-29 16:17:05 +01:00
parent 9689f7b925
commit a2867ff6ea

View File

@ -40,28 +40,23 @@
void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused)
{
if (focused)
{
if (window->callbacks.focus)
window->callbacks.focus((GLFWwindow*) window, focused);
}
else
{
int i;
if (window->callbacks.focus)
window->callbacks.focus((GLFWwindow*) window, focused);
if (window->callbacks.focus)
window->callbacks.focus((GLFWwindow*) window, focused);
if (!focused)
{
int key, button;
for (i = 0; i <= GLFW_KEY_LAST; i++)
for (key = 0; key <= GLFW_KEY_LAST; key++)
{
if (window->keys[i] == GLFW_PRESS)
_glfwInputKey(window, i, 0, GLFW_RELEASE, 0);
if (window->keys[key] == GLFW_PRESS)
_glfwInputKey(window, key, 0, GLFW_RELEASE, 0);
}
for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++)
for (button = 0; button <= GLFW_MOUSE_BUTTON_LAST; button++)
{
if (window->mouseButtons[i] == GLFW_PRESS)
_glfwInputMouseClick(window, i, GLFW_RELEASE, 0);
if (window->mouseButtons[button] == GLFW_PRESS)
_glfwInputMouseClick(window, button, GLFW_RELEASE, 0);
}
}
}