Wayland: Fix glfwPostEmptyEvent not always working

The display sync requests in glfwPostEmptyEvent could just accumulate as
the display was never flushed on secondary threads.

This adds a proper flush after each sync request.

Fixes #1520
Closes #1521
This commit is contained in:
Camilla Löwy 2022-03-03 21:46:50 +01:00
parent 7ce1f3e1cf
commit a32cbf6d4f
2 changed files with 2 additions and 0 deletions

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@ -298,6 +298,7 @@ information on what to include when reporting a bug.
- [Wayland] Bugfix: Full screen window creation did not ignore `GLFW_VISIBLE`
- [Wayland] Bugfix: Some keys were reported as wrong key or `GLFW_KEY_UNKNOWN`
- [Wayland] Bugfix: Text input did not repeat along with key repeat
- [Wayland] Bugfix: `glfwPostEmptyEvent` sometimes had no effect (#1520,#1521)
- [POSIX] Removed use of deprecated function `gettimeofday`
- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
- [WGL] Disabled the DWM swap interval hack for Windows 8 and later (#1072)

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@ -1185,6 +1185,7 @@ void _glfwWaitEventsTimeoutWayland(double timeout)
void _glfwPostEmptyEventWayland(void)
{
wl_display_sync(_glfw.wl.display);
flushDisplay();
}
void _glfwGetCursorPosWayland(_GLFWwindow* window, double* xpos, double* ypos)